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File: crystar.jpg (14 KB, 297x170)
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There's a sale going on, so I picked up a few titles I haven't played yet.

I don't really like FuRyu games though.
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Then why would you do that?
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>>3974518
Least retarded JRPG fag
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>>3974555
Because I'll have to wait 20 years for Final Fantasy VIII Remake Part 3.

FuRyu games are like gluten free pasta. Or Sugar Free soda. I'm not crazy for it, but I'll take it.

The settings aren't immersive. Every game is kind of in an artificial isolated simulated reality.
In classic JRPGs you'd tour a world map, and each town would have it's own troubles with NPCs living different lives.

But in FuRyu games, it's like, every game is Snow White, and the NPCs are the seven dwarfs with unique personalities - or flavors or brain damage.
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>>3974518
Only decent things they've done were legend of legacy and alliance alive. That should tell you everything about this company
>>3974557
>Being retarded leh bad, even tho wagekeks pay taxes, which goes into retarded persons free gibs
Lol. Kwab even.
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>>3974518
They make some C-grade games, but they're enjoyable enough if you played everything else.
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>>3974608
it's more like they have some good ideas in their games without the ability to fuck up in some other departments
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What do you think of the translation of Crystar?

The first party member has lesbian vibes, but then her backstory paints a completely different picture.
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>>3976267
It's not an invention of the English localization. But it is poorly written. This is supposed to be her "mask", her "Id". And you're supposed to collect tears called "Id...ea". Terrible nomenclature.

It executed a lot of concepts poorly. All the girl's guardians are named after Greek Philosophers. Kokoro's is named Diogenes a.k.a "The Dog" Famous for living shamelessly in a barrel and enjoying simple pleasures. And shining a lamp in people's face looking for an "honest man".
They made Kokoro's guardian look like a beefy blood thirsty werewolf.

To be fair, it's kind of hard to represent simple living, simple pleasures, like sunlight, when they're patrolling a conceptual after-life without a sun and you can count the number of people you can talk to on one hand.
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*forgot image
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I didn't play Crystar but I love Crymachina with all my heart. The gameplay is really bad though.
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>>3974518
Caligula Effect 2 is the only decent one, all others are like AI generated garbage devoid of personality and filled to the brim with very bad copypasted dungeons.

I don't even know what's their problem. Who the fuck wants to sit though 10 floors of copypasted garbage, even if the story and boss fights are 10/10 (which they're not), this will still leave a horrible impression and sour people on the game (and its developer).

Cut it all out. (Which is apparently what they finally did in Crymachina, but I haven't played that one.)
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I can't believe anyone's actually talking about this. I've only played Crystar and I did think it was bad, but it also got me in the feels a few times and something about the gameplay is tuned just right for the way I like to try too hard at something mind-numbing. Rushing through the game only fighting bosses I came to see phanta rei's as a unit of measurement of boss health. unmarked spoilers\/
I think if I died to the final boss I would have concluded my time had been profoundly wasted, but just barely eking out a victory on the first attempt after having to unequip my dead party member's stuff to give to my last survivor so they could deal damage was the perfect conclusion; the way Mephistopheles ramps up the fight through his phases, the music, the context.
And some of the story beats fell really flat, but even though it was the same sort of thing, the scene where your parents are taking your sister back to the orphanage saying, "we tried to love you, but we just can't." I don't know why but that one landed.
I ended up spending more time with the post-game than the whole grind-through the story and there isn't even anything there, but gearing to break the infinite mode and collecting stories is weirdly fun.
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>>3974594
Legend of legacy was shit.
>>3974518
Crystar and crymachina were dogshit. Way to fumble an IP.
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>>3978089
If all 3 were shit, why did you play them lmao
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>>3978113
Because I wouldn't have been able to confidently call them shit otherwise. Surely you don't mindlessly shit on games as apart of some faggotassed bandwagon because you didn't play it to some measure for yourself, right anon?
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>>3978114
>Surely you don't mindlessly shit on games as apart of some faggotassed bandwagon because you didn't play it to some measure for yourself, right anon?
Only when they make me insecure because they're more popular than the games I like despite not appealing to me.
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>new Cry game
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>it's a roguelite
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>>3978087
I dropped Crystar after the first fake-out ending. Everything was getting too spongey and I didn't want to grind. I liked Crymachina more, especially the setting.

>>3978130
https://www.youtube.com/watch?v=j0SAbZPpHSM
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>new FuRyu game announced
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>>3978525
>Slop is leh bad, even tho everything else is anti ludo /lit/ kino
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>>3978510
I won't say you're missing much, but I liked the story more than I thought I would from the initial impression.
Turns out Rei was a twin, her sister dying at birth and her parents showering her with love for two daughters, which she never understood or appreciated, while the sister she loses in the game was adopted to fill the void and grew up with the insincerity they showed her, until they just dropped the act -she truly loves Rei, but she's quietly been warped by anger and also enjoys seeing Rei suffer.
I think Rei becomes a better protagonist the longer it goes on, because the overall vibe of the game says people are weak and that causes sadness, so it's important she's 70%potato/30%chocolate for most of the story, and her strength is the ability to endure without being bent out of shape, as she grows into an arbiter of limbo. Grinding through the game's endings to meet her twin sister at the end, who died before having a chance to be loved and stood her ground in the afterlife for as long as Rei's been alive just to watch over her, and you can't tell if she's stoic or hollow, was a good conclusion to that arc, and the final boss is actually pretty good, though again his sponginess was so intense I took over an hour of straight phanta rei's to kill him, though I did that to myself. His armor is so high Nanana did literally 1 damage to him so she was useless. I might be the only one who enjoyed the game like I did -it looks like any video of people playing through it just has them grinding up and facetanking through fights, so it seems like a bad game afterall.
I also liked Nanana's arc of accepting death and felt it was seriously undercut by the final ending where she just hangs out in limbo forever -like the message was supposed to be that's a bad thing right?
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https://www.youtube.com/watch?v=ViBlMIhglWs
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>>3978707
Still the most viewed video on their official channel to this very day
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caligula is dead
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>>3974518
The IntiCreates of JRPGS
All shit
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>>3980907
Inti isn't shit. Just inconsistent and even then, that would be sting. Furyu is cyberconnect [2 good games] while imagepooch is dimps [Complete shit]
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HATE ME
IF YOU
MUST
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>>3981353
>Furyu is cyberconnect [2 good games]
What are Furyu's "2 good games" in your opinion?
I think only Caligula 2 is decent and even then just barely.
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>>3981353
Stella Glow was great
>>
I dropped Crystar and started on Monark. Transferring my demo save file from 3 years ago, which I had grinded in for a while.

The characters seem a lot more...real, I guess? But maybe it's just the setting. It still has those introspective monolog moments with crudely drawn scribble art.
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>>3981940
Monark has the best story out of the Furyu games if you stick with it to the end. Just know that Fertile Grounds are the grind maps and you're good. You'll have plenty of Spirit to spend if you stop and dick around in those maps for a bit and keep up with the new ones by finding their numbers or looking them up online.
I'm giving this unsolicited advice because it seems like figuring out how to grind efficiently is the deciding factor between someone liking this game or really hating it. So many people grind on maps that barely give as much Spirit as Fertile Grounds and then complain that they can hardly keep up with the level curve.
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>>3982593
Kinda crazy that someone made an RPG in the 2020's that actually requires grinding. Obligatory grinding hasn't been a thing since like Dragon Quest on the NES.
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>>3983107
Part of the game's charm is that it feels somewhat oldschool. But that did not pan out well in an era where critics and many others see Persona 5 as the new standard. The asset reuse caused by its low budget didn't help either.
It's a shame because the game was made by Lancarse and not one of the usual Great Value devs that Furyu hires. There's a good level of polish to the design once you can figure out the way the game expects you to be playing it.
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>>3982593
I liked Monark. You can probably criticize a lot about it but it's the high school contemporary fantasy JRPG that found the balls Persona dropped.
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>>3984605
When I did the Ryotaro and Tsumabuki arc I remember being surprised by how it felt like a more interesting P5 plotline. And by the time I got to the Pactbearer of Greed I could tell the game was something special. I think this is a good game for fans of Personas 1, 2 and 3.
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>>3982593
>Monark
I got 7 hours into it on release and it just didn't interest me enough to keep going. SRPG gameplay is just a hard sell for me.
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>>3984759
That's wild, good SRPG's (not Monark lol) are much more fun than "spam your strongest skill and heal when low", which is all that those 4 nigs in a row games boil down to.
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>>3984763
>which is all that those 4 nigs in a row games boil down to
It's really not but I won't say it's not uncommon.
I just find it rare for an SRPG to not waste a lot of time on tedious movement. Most maps would be improved if you spawned closer to the enemy.
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>>3984759
Jap srpg's tend to suck desu. Closest to he half decent was tactics ogre and that game and fft is the reason why most suck.
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>>3974518
I bought it recently during this last 90% discount sale and I'm been going through it, honestly people complain a lot about Falcom being a budget series but did Furyu not have the budget for more than 10 enemy models?
Yet despite that I'm still enjoying the game, The characters, story and art make it up for me, just wished the combat was more refined with hitbox positionals,
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>>3984951
>10 enemy models
Is there even that many? I thought it was like 5 enemy types plus 3-4 bosses, then it's endless recolors for 3 (!!) playthroughs. It's fucked up. It's like someone made a pretty okay visual novel, and then another person was like "hey bro let's attach a completely garbage dungeon crawler action RPG to to your VN so that people fucking hate it". You're basically doing pointless mind numbing chores just to see the next cutscene. The gameplay is terrible and has no value, yet they added so much of it.
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>>3984987
>Is there even that many?
There's like 10 different mobs and around 8 to10 reskins for each and more unique boss models than mobs from what i've seen
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Trinity Trigger looks like a classical JRPG.
I just looked up average completion times, and it's under 20 hours.
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I was in the middle of the Greed boss fight when the power went out.
I was winning, but inching the units around hazards is a pain I don't want to do it all over again.
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>>3986579
It was pretty bad
play Alliance Alive if you want something traditionalish
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>>3986599
>Alliance Alive
I liked that one but they only published it
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>>3986579
Trinity Trigger is very clearly trying to be like Secret of Mana, and it's pretty good at it but the lack of magic makes some things tedious. Overall fun though.
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Caligula... 3...
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>>3991514
are you listing the number of people who played it
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>>3991514
Alas, a third one isn't going to happen anytime soon since the main guy behind the series is busy with Milgram.
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Varlet flopped, didn't it?
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>>3993303
probably
it wasn't very good
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>>3993581
I'm attracted to the trap and the clumsy looking girl so I will play anyway I guess
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Crystar is a bad game that I enjoyed. Very much the Rule of Rose syndrome at play. I actually liked Crymachina a bit less, the sci-fi setting wasn't really as much my thing despite the gameplay being substantially better.
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>>3986579
I would only get this game if you want to play a Co op rpg with someone. As a Co op rpg it's serviceable. As a single player game it's fucking horrible. Zero spice and bland as fuck.
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>>3986599
I wouldn't say bad but it's not a must pay game.
You can skip it but it's ok if you don't expect too much.
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>>3978114
With enough experience you should be able to spot most actual shit games at a glance or at least after a few gameplay videos. Wasting time on trash (especially to completion) just to say it's trash is for retards. Notice how you didn't even have anything to say other than "I've played it and it sucks" which is not too different from just saying it without playing, especially since you're wrong.
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>>3998888
An actual midwit take. I'm impressed.
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>>3998905
Maybe in contrast with that straight up retarded one, sure. The smart thing would probably be to not even engage at all.
If you were writing reviews you'd have a point, but "I have to play so I can go around calling it shit" is pathetic. Nobody actually does that for every single game, and if they do it's just to "prove" the point while still steering clear of those that are so shit it's immediately apparent even to them. It's meaningless.
Of course, you can't always tell, and that experience has to come from somewhere. But acting like that should be a rule is idiotic. Had you just decided they were shit without playing and said nothing, the thread would be better off.

Needless to say, >>3978113 was the first truly retarded post here, but there was no need to take it as a challenge.
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>>3998919
Didn't read; you're retarded.
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>>3998933
Ironic.
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>>3998943
Ok retard
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>>3998957
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I haven't played every FuRyu yet but can someone explain how their writing is so consistently interesting and good? Blew my mind when I heard that they had multiple writers, who are they and what other stuff have they done?
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>>3999016

You either focus on story or on gameplay, can't pick both together.
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>>3974518
Any hope for Crymelight?
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>>4004220
Sure. The biggest, massively glaring flaw of Furyu games is that even when their gameplay works well like in the case of Monark and Caligula it's still so repetitive and monotonous overall that you don't enjoy it. The roguelike approach will potentially keep the gameplay fresh enough until the end of the story.



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