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Best way to play these two games? apparently both the Sega CD and PS1 versions have some pretty questionable localization/censorship and although I've heard of fan translations existing, I've been unable to find them anywhere. Also the NA versions apparently have some wonky balancing compared to the JP version, which is a problem as well
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>>3979474
>I've heard of fan translations existing

You heard wrong. The best you'll get is the Unworked patches that fix the gameplay changes. Learn Japanese.
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I played the Sega CD version recently but you probably want to play the PSX for better speedups/turbo.

and the pearl clutching is never going to stop is it. Just like with FF6 I don't see the issue with the translation because that's how we played games back then and we were aware people were so peeved about accurate translations in games they've never played for agglutinative languages which spoiler there never will be

And the game is supposedly harder? I welcome the challenge, but honestly I did not notice anything too terribly difficult. I wasn't even aware of this until after beating the game but you will probably need to be level 40-45 at the end to have a chance of winning.

picrel: the worst thing you're going to see
Sue me but I had a good laugh
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>>3979567
weren't aware* fml
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>>3979567
I could murder Vic Ireland with a spoon.
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>>3979474
The Remasters are unironically pretty good. The new scripts tone down Working Designs' lame 90s pop culture jokes and such considerably.
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>>3979590
The upscaled art looks like ass and you can't turn it off.
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>>3979601
sad, the low resolution 90s anime look is the best part of the game
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>>3979601
Looks fine to me.
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#KickVic
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>>3979920
>>3979590
Gross. You can tell it was ran through a filter.
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>>3980901
It's okay, Ron. Someday, you'll fuck Monika and she'll not regret it. Eventually. Totally.
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>>3979479
>Learn Japanese.
Assuming I do know Japanese, is the Steam version good, or should I emulate?
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>>3979920
>mfw they re-applied subs as they weren't filtered
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>>3979474
For both games, but especially Eternal Blue I vastly recommend the original over the remakes. I don't know what exactly, but it feels like something happened at GameArts between doing the Lunars and then remaking them. The originals feel like labours of love and the remakes like lazy quick cash ins. There are tons of missing little details like every door opening with a little animation vs the remake where they just disappear. This town, Raculi in the original has these weird desert pod plants used as supports for windmills giving it a unique look. It must have been too much work because they're just removed in the remake. The biggest though, dungeons are far shorter, far easier and not nearly as interesting. Illusion Woods is a dungeon where there are massive trees with Illusionary doors that connect to others through underground tunnels.
https://vgmaps.de/maps/view.php?m=15214

In the remake that's all gone. It's a tiny hedge maze about 1/4 the length and where the "illusion" is they put some branches blocking a path. That's it.
https://wolfgangarchive.com/sites/Lunar-2-Eternal-Blue-Complete/dungeon7.htm

That's a microcosm of the whole game, every single aspect is just rushed and lazy. As for the translation, it's fine. It's goofy in a 90's way but it fits and feels refreshing in this sanitized era. The GBA port of Lunar 1 was localized by Ubi Soft so check that out if you want to see Lunar be dry, humourless and boring.
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>>3979474
The PS1 versions change the entire motivation of the villain and make him much less sympathetic.
But they also have more content and sexy softcore collectibles, so it’s a tossup.
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>>3981242
>I don't know what exactly, but it feels like something happened at GameArts between doing the Lunars and then remaking them.
GameArts didn't actually do the bulk of development for Lunar 1 and 2 on SCD. The handled the production and broad creative direction of the duology, but the main workhorse studio behind those was Studio Alex.

I don't really agree that the remakes are lazy by any stretch. The long-winded dungeons didn't really add anything to the original game...
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Whats the best version of these to play? i was looking at the remaster but it washed out the colors. im thinking of emulating the ps1 versions but idk.
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>>3981839
The remaster includes the PS1 versions, albeit with a different script.
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>>3981865
hmm. the colors are worse though. i think ill just play the ps1 version.
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>>3981896
It's literally the same graphics, anon.
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>>3981897
yes with more washed out colors. i washed a comparison video.
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>>3981902
Are you dumb or just trolling, anon?
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>>3981927
I'm not quite sure what you have a problem with? The colors are more washed out in comparison to the original game. This is a fact. Just because you disagree doesn't make me a troll.
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>>3981839
Sega CD and PSX are noticibly different so play them both
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>>3979474
I prefer the more raw pixel look of the MEGA CD however the translation is complete utter nonsense. I wish someone retranslates these games one day.
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>>3981954
Post a side-by-side screenshot.
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>>3983627
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>>3983627
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>>3983700
>>3983706
You're posting the remastered mode's visuals. I'm talking about the original mode that you can pick on the main menu.
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>>3983757
i have been talking about the remaster the entire time and how its colors are more washed out in comparison to the orignal game which they clearly are. please follow along. If i wanted to play the originals I would just emulate them so I didnt have to deal with the retarded borders they use when you select the original in the menu instead of the remaster.
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>>3983940
>>3983700
The colours are washed out because the original was made for CRTs which work differently with colour than modern LCDs.
What looks good on a CRT looks oversaturated on LCDs like you show in your examples, all the red tones in them are oversaturated, Mia's pink dress is completely burnt into a bright magenta.
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>>3983706
>>3983700
If you want it to look like this just pump up the reds and blues a bit in your monitor and turn up the saturation until the shoreline shadow colour reaches that purple tone.
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>>3984143
>What looks good on a CRT looks oversaturated on LCDs like you show in your examples
...what? It looks better. More vibrant. I'm playing it right now on duckstation and it looks great.
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>>3984145
Having to fiddle with your monitor settings because they couldn't be bothered to get colors right is peak stupidity. Why bother when the ps1 version looks great out of the box? We need better quality control for whoever is in charge of remastering these old games.
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>>3979474
The PS version is the most fun. It's couched in the spirit of bad 90s anime dubs, and that works because it's not a super serious story.

The sequel is unnecessary and boring.
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>>3984145
>purple
You might want to take a colorblind test or adjust your set.



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