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File: silentrunning.jpg (21 KB, 289x180)
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What are your favorite rpgs to play a stealthy character in? For me it's Underrail and Fallouts 1 and NV.
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>>3985499
Probably Baldur's Gate 1. I never bothered with it much when I was younger but when I replayed it recently I rolled a cleric/thief and just sneaking around blasting people with quarterstaff backstabs was the best shit.
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>>3985499
>favorite rpgs to play a stealthy character in?
Crouching around while carrying a crate in Desu Sex 1 was kinda funny.

I played stealth in Shadowrun(Genesis) by stealth bombing doors with frag grenades, and then hacking a com terminal to turn off the alarm. sometimes i also stealth pass guards by showing them a fake ID card. and if the card don't work, i stealth stab them with wolverine claws. somehow magic fireballs also count as silent kills.
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>>3985499
Skyrim. I've been playing a vampire mage thief, who doesn't wield weapons, but reverse pickpockets poison for stealth kills, and frost magic and rune spells for everything else. It's been fun. I actually had to scout and study enemy patrols before stealthily taking on a fort. Shout out to the developers who cared enough to make those enemies patrol. I'm also enjoying alchemy now that it's an active and necessary part of my playstyle. I still have to experiment to find more and better poisons, but the progress so far is damn satisfying. Poisoning an enemy with weakness to fire and then luring it into a fire rune felt clever.
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>>3985528
Deus ex stealth is so fun especially if you put a silencer on a sniper rifle and upgrade accuracy to an insane level. My first playthrough was basically just me crouch walking through the map and no scoping enemies across the map
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>>3985549
i think the mod GMDX gives you a plasma rifle that can see and fire through walls.
I forgot what mod did it. But it was really fun.
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>>3985499
>stealth
>Fallout 1
It was broken to the point of unplayable
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Stealth is for people who don't like RPGs.
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>>3985809
nice
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>>3985499
New Vegas
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My first Oblivion playthrough was a super fast guy who would sneak-run towards enemies and get that 6x sneak critical with an enchanted Akaviri Katana. It was kinda bullshit in hindsight, but I suppose I had fun at the time.
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I love stealth and typically rogues/thieves are my favorite class. There's just one issue and I wanna say Mandalore worded this in a way I've felt for ages.
>You're not staying hidden to keep yourself safe from the enemies.
>You're staying hidden to keep the enemies safe from you.
I don't like how in many games, stealth is just a downgrade and one could just as easily wade through masses of foes. Why bother when 'failing' to sneak has very little consequence. But DAMN when a game gets it right or has fun stealth options that are genuinely a good alternative to regular combat, it's fantastic.
Shame that it also goes the other way, where if stealth is too powerful it trivializes games. That sweet spot is hard to hit.
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>>3985515
BG2 is still good for "alpha strike" assassin gameplay, but the way hit points, weapon damage and backstab multipliers scale does mean there's kind of a flat spot in early game before you get a good weapon to backstab with. And then in ToB everything has like 200 hit points and lots of physical resistances so you're kind of back to not being able to one-shot stuff again. Also, in BG2 you have to be a lot more mindful about what enemies are immune to and whether they can drop you out of stealth with AoE attacks (because the AI cheats to cast AoEs at you even if they can't see / hear you, because just being in their activation range triggers their combat scripts and sequencers in some cases). But on the other hand you do have more tools in your kit just due to more character levels and better equipment to work with.
The Enhanced Edition's Shadowdancer kit does make it possible to solo the entire game as a single class Thief, by the way. Only a few encounters might need you to make hit-and-run-and-wait tactics (to outlast the enemy's buffs like Mantle / Immunity To Magic Weapons and the like).
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>>3986848
Keeping the enemies safe from you? Because you can just wade through masses of them but you don't want to? So then failing to sneak has no consequences? Or are you indeed staying hidden to keep yourself safe from the enemies? You can't have it both ways, dude. Looks like you don't know what you actually want and you're just saying stuff based on vibes, rather than seriously examining what you believe or why.
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>>3986852
Looks like you can't read.
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>>3986852
Yes. Yes. Yes. No.
I don't want it 'both ways' whatever that means. I'm not sure how you're getting confused about my post. I probably shouldn't bother elaborating as I'm likely to just get insulted, but here we go.
It basically comes down to enjoying games where stealth has genuine consequences for being detected, and in the case of being spotted, one can't just lay waste to everything as a fallback. (TES, Elden Ring, CP2077)
It begs the question of, 'Why bother?' if one can just kill everything with ease. The enemies are being kept safe from the player, not the other way around. If you're already stronger than the enemies or can easily outplay them in the open, what's the point of sneaking?
>fun
Well, yes. But I also have fun dealing with the repercussions of fucking up, which lots of games simply don't have, unless they are dedicated entirely to stealth and avoiding combat. (Or you mod/crank difficult so high that everything kills you in a single hit, but I hardly consider that a reasonable fix.)
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>>3985499
KOTOR2
Atton with the invisibility and dual-blaster barrage deleted everyone in my path.
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>>3986882
I don't see why you wouldn't be able to adjust game difficulty and character build to your preferences. Create a character who can't take on enemies.
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>>3986906
Games aren't as much fun when you have to intentionally cripple yourself just to have a reasonable challenge.
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>>3988289
For me in roleplaying games it's about as fun as if the developers had done the crippling. It makes no difference.
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>>3985499
Thief
>it's not an rpg
it is, you are playing the role of a thief.
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>>3985499
Mah nigga. My favorite builds in most rpgs are hitman-spy-like tropes (pistol and close-quarters). Honestly I had fun sneaking around in Cyberpunk 2077 but V is too rough and crass to roleplay as a more refined or reserved character
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>>3986902
Atton is complete ass if you don't know how to build him and a death machine if you do



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