Maybe I'm asking for too much but are there any RPGs where your chosen race matters not just in term of stats, but also in narrative way? Best examples I can give is Arcanum where your race can change some dialogues and quests, and DAO with its racial specific origins.
Icewind Dale II of all the things had a bit of flavor dialogue here and there. Could get few exps too.
>>3990338Baldur's Gate 3
>>3990355They made a third one?
>>3990358Dood, seriously?
>>3990358No, the name is merely a coincidence.
>>3990355>Baldur's Gate 3You have obviously never played it. Your race has absolutely no effect on the game aside from a handful of trivial dialogue options that are just a side branch to the same next dialogue node.
>>3990625This is true for Arcanum and Dragon Age Origins as well, there are no race specific quests or plot branches, NPCs will just comment on it, maybe be mean to you for a bit (e.g. when playing Drow in BG3 or half-orc in Arcanum), but that's about it. Making race exclusive content just doesn't make sense.
>>3990625In other words, Baldur's Gate 3 does more than 90% of RPGs. Good of you to acknowledge that. We do need to praise games when their developers raise the bar for the whole genre.
>>3990682Your bullshit doesn’t work on me, I’ve played and finished it. It’s a garbage game that raised absolutely no bars, aside from having high production values and full voice acting for illiterate brown zoomers.
>>3990687You have the critical thinking skills of an Indian.
>>3990688How appropriate, you fight like a cow.
>>3990687Your irrational seething is amusing. Whatever happened with you.