Played Fear & Hunger and wished combat showed the damage we were doing in battle, I began making Eschaton with that idea. Using layered enemies with skin flesh bones and organs, I feel like it adds to combat seeing the damage and trying to figure out how to dismember and kill enemies instead of just a hp bar. check it out on itch https://heides1252.itch.io/eschaton
>>3991615>Played Fear & Hunger and wished combat showed the damage we were doing in battlewdym FnH showed the damage during battleAlso just looking at this webm the UI feels very rough.
Fear & Hunger does a good job in showing the sections dismembering, more visual feedback like individual layers of a enemy being removed adds to the system. You freely move the cursor, target things like eyes to drop hit rate, and kill enemies by breaking through skin flesh and bone to hit organs.
I dig it. Don't give up