>end-of-game dungeon on separate plane>defeated enemies still drop money
It’s because God didn’t invent money. Demons did.
>>3993472
>>3993472Literally canon in Shin Megami Tensei.>>3993454In Phantasy Star 4, the final dungeon enemies (which doesn't take place on another "plane" but more a sludge of concentrated evil beneath the surface) only drop 1 meseta.
>doomed planet facing ruin near end of game unless player takes on the final boss>morbid, stressful music plays>player hops into flying machine>upbeat high energy music plays
>>3993454>Kill final boss>Post-battle screen rewards you with copious amounts of XP and currency>Goes straight in to end game cinematic>No option for new game plusJust why?
>>3993454>Partway through the game you go to a different country>All the cash you saved up from your original country is now worthless
>>3994028What if its the global reserve currency that any vendor will trust?