Let's talk about party-based dungeon crawlers! >What are you playing right now?>Any release you are looking forward to?>Do you prefer a fully custom party, or pre-made adventurers?In my case I have been playing Bard's Tale Trilogy, which is pretty simply but also quite fun. Been looking forward to Mystic Land which seems cool and perhaps a slightly less austic version of Grimoire.
>What are you playing right now?Elminage Original, debating on going back to Wizardry 6 before or after completing it now that I’ve gotten more used to some Wiz clones.>Any release you are looking forward to?Not particularly, not because nothing looks good but because there are more than enough available for me to play in a single lifetime.>Do you prefer a fully custom party, or pre-made adventurers?Fully custom. Part of the fun for me and I imagine most into the genre is party building and finding new ways classes work together.Anyone try that Stonekeep sequel(?) for the Wii? The original is another that I want to get back to before too long.
Just did a solo playthrough of Dungeon Rats, was brutal but a lot of fun trying to tip the odds in your favor while being seriously disadvantaged every fight.
recommendations for something rather fast-paced like M&M6-8? can be turn-based
>>3994534Monster's Den series. originally made with Flash.https://store.steampowered.com/curator/33419667Book of Dread is the shortest one unless you play Endless mode.
>>3994534Unironically Bard's Tale Trilogy. It's pretty basic and most encounters end in less than a minute. You need some tolerance for old school trap bullshit tho.
>>3993456I hate the fact that I can play a game like Wizardry but if I am not dedicated enough I end up dropping. It's just time consuming.. I know what to do and all, but if I stop playing I end up having to start over. It's either you fucks wit it, or you have to stop playing and start all over again.
>>3994678Maybe starting with something like Wizardry isn't the best option. A less obtuse game like Might & Magic could fit you best.
>>3994678I had to replace a party I lost in wizardry gaiden 2 not too long ago, but it's not as bad as you think it might be in terms of "Starting over". think of it this way:>You still have your maps you drew and no doubt made notes on where important things are>any items you sold to Boltac's are there to be bought again for your new party members>Because you mapped stuff out and have access to better gear right away (especially if you had a Bishop at Gilgamesh's Tavern to work as a bit of a bank on top of identifying stuff), you can go grab plot coupons you need and can grind much faster to get back where you were>you have a chance in some cases to build up certain party members better this time around, like making mages you plan on turning into fighters and vise versa>>3994711I've never played Might and Magic, outside of Dark Messiah but I know that doesn't really count. Is it dungeon crawling too?
>>3994713>Is it dungeon crawling too?Kind of? It's an important part of the experience, but it's also true that the series turns towards more of an open-world/adventure focus. That said, if Wizardry 8 is a dungeon crawler then so is M&M.
>>3994715I've never played Wiz 8 desu, just 1-3, 5, and Gaiden 1 and 2. I plan on going back to 4 eventually but it's really its own thing from what I can tell and I wanted more party building. That, and when I heard you can export 3 into 5 even on PS1 I was all in on that.
>>3993456reincrawling
Don't know if this is the place to ask this but figured it's ny best shot - I played this steam demo for an indie old school style grid based sort of dungeon crawler first person game years ago , maybe between 3- 5 years back ? Could be more though. The only thing I can recall about it however , is that it had a deep dark blue UI elements , and the tutorial quest took place in this underground cave system , very descriptive text heavy and exposition heavy, and I think the story had something to do with aiding your tribe by exploring these cave systems ? I know its very vague but It's all i have to go on. I tried searching for it in my library and idk if it got delisted or if I'm just retarded but I don't see it anywhere . Or anything that fits its description. Any help is much obliged, thanks !
>>3995392Aeon of Sands – The TrailIslands of the CaliphDer Geisterjäger / The Ghost HunterArakion: Tales of VigilThe Darkness BelowThe 7th Circle – Endless Nightmare
Started Paper Sorcerer for the first time after it has been rotting in my GOG library for a few yearsYou can tell it was crowdfunded by how it lacks polish in almost every aspect>>3994534Monsters of Mican
>>3994721not that guy, but you can import 6->7->8 and they're a trilogy so that would be badass. I've only beaten 8 a few times, but started out 6 and 7 a little messing around with party comps. they seem okay. 8 is pretty sweet if you ignore the shitty graphics
>>3996110>Paper SorcererIs it bad? Both the premise and the aesthetics look kinda cool, it would be a shame if it's shit.>>3996899You can also import the party through the Bard's Tale Trilogy. IMO one of the major adventages of full party costumization is that sense of total progression, of having "your guys" actually be the heroes across an entire series rather than a collection of pre-determined OCs.
>>3995321They better all fuck the cute elf spy once she is brought back from the dead, fully naked
>>3999404>Is it badits not but its so close to good that its frustrating
>>3999794Sorry, they are going to have to settle for this budget hole.
>>4000581Insal is for picking the lockpick on the door Amber is behinddon't rest before you get her
>>3999794Now that's what I call a res-erection!
>>4000581Can you actually get the scenes in the azure tower where you meet Insal again but he's had some accident/got caught in some deadly trap?I know it's in the game files but I think there is a bug which makes that stuff not happen if you actually accept him into the party when meeting him first.Maybe it's a wrong bit set and he re-appears if you don't invite him (and let him steal your stuff)?
>>4000637hmm, managed to finally google up a screenshot of that scene, so it does happen.You havr to rescue him but not take him into party, shitty bug.
>>3993456I mostly picked up the adventurers you meet or resurrect, in EoB and EoB II, even tho they have worse stats. More flavor or something.
>>4000655That certainly is crappy, but I bet the bug doesn't appear much for people. Here is what I suspect is a common pattern:>start your new adventure into EOB 2>free insal>accept insal>lose insal>go down a couple floors>slam face-first into the learning curve>die>make a newer, better party>these guys KNOW>free insal>tell him to fuck off>see him later, strung up>beat EOB2>leave, having never experienced the insal bug
>>4000751yeah, but I>see wat insal does, or another 90s teenager buddy told me>RELOAD to not get robbed>get stuck in azure tower or the like>restart game again when I have an EoB-graduated party in like 2000>read the file with game strings in the meantime, noticing the Insal stuff>redo the progress so far, then PURPOSELY letting him rob me on the replay (while all +2 items and valueables as off-hand legal weaons are dropped to the floor)>finally finish the game, never finding the little bastard againthis bugged me for yearsI also never found the ancient guy.And I kept training and training and training for days to get Amber to mage level 13turns out the fucking engine implements maximum level limits for demihumans
>>4000773In my experience EOB2 did not trouble me with racial level caps. And then, EOB3 shat on my level 13s, making them 8s and 9s. I wonder if it happens to recruitables but not PCs in 2?>finally finish the game, never finding the little bastard againBut Jesus, I'm just glad this thread could bring light and air to this lingering shadow you've been living with. Whether you can lay the matter aside at that, or decide to run EOB again and see it through, we go with you in spirit, anon.
>>4000872I played it a lot of times, although not sure I got to end more than 1 time. I probably under-explored the crimson tower, too. I think I have the game so ingrained in my memory that I don't need to return to it.I never got into Eob3 though. Between the high conventional memory requirements back when I would play it baremetal, me not having walkthrough or maps or buddies that finished it, and the ugly color palete the imported character portraits had, it didn't stick on me like 1+2, or Dungeon Master 1.That one I compulsively replayed when I found the silly looking blonde girl with fruit or veggies in her backpack is an elf.I dropped everything I was doing and rushed to rescue her from the magical mirror.
>>4000773>And I kept training and training and training for days to get Amber to mage level 13>spoilergoogling tells me elves actually have Thief limited to level 12, not mage. Did I misreembered?Also, googling I found some person't writeup that suggests EoB games implement dual-wield penalties (OMG never knew) and that is one reason to use ranger class - better thac0 actually.Is that known to be true?
>>4001526Yes, this was documented in the manual I believe. But, I tested it out when deciding what class to make a few days ago, and I could not tell if there was a difference.Also there is this asinine way to spawn hordes of Nadias and Jorils by over-using the teleporters on the first floor.
>>4001772It's probably better to skip grinding on these lower-level enemies, once you get into the azure tower, there's the furry weirdos that give much more exp per kill and hordes spawn on demand, you just need to press a button.OTOH, the game is almost over and it's after you get through the worst part (beholders - well worst if you don't dodge their rays).
>>3993456>Do you prefer a fully custom party, or pre-made adventurers?My party from last (complete) walkthrough.66.7% reprocessed bonemeal contentI wonder if it is 20 years already.>september 2003 date changedwhew if true
>>4001842>there's the furry weirdos that give much more exp per killTechnically, yes, but doing random stuff is amusing. Maybe I got into RPGs more for the killing than the XP.>>4001772>>4001526also my post was vague and I was responding to rangers dual wielding. I couldn't draw a conclusion that rangers were any better at dual wielding. Rangers don't make much sense in this 99.99% dungeon game unless they were, though.
>>4001903>CalandraPisses me you can't tell her sis was looking for her.Back then I tried to not go into the corner where she appears before closing the gate, rushing to grab her sister and go back there, but the encoutner just doesn't happen.
>>3995321>please stof theand clear doorsWhat did anon mean by this?
>>3996110>>3999404It's been a while since I gave it a try, but the one thing I remember is that the text in the UI was clearly not alligned properly.
>>3993456Bump
Playing Wizardy: Tale of the Forsaken Land. Maybe I wouldn’t call it a great game (certainly good) but it is soul overdrive with how alive the dungeons are. I just love games where everyone lives in/around the dungeon like how you bump into people at Walmart, except it’s a place that wants to kill everyone. Very cool.
>>4002506he meant ligma
>>3994711>A less obtuse gameThat's not the issue though with Wizardry. It's just time consuming. I already know how and what to do and how to beat it. I end up just losing interest despite tossing in dozens of hours already on it.. once I want to cum back to it and replay it I literally forget what I need ot do and end up creating another save and starting over.
What is the best version to play of Eye of the Beholder? I know the Amiga version added stuff but I also know there's a GBA version.
>>3995321wow, dwarf fortress adventure mode changed a lot
>>4006018Play GBA because it's the newest?
>>4006018yeah but>fan modsIIRC there is stuff like a special quest that gives you 320 magical darts. I hate that, how do you even carry that to the next game?(Also yeah - you want a version that is viable for importing into Eob2)