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I'm not trying to be contrarian, but I hate every character I meet in BG3 and the combat is a little boring. I enjoyed the first two acts of E33, so I'm not being a hipster.
>>
>>3995874
>install bg3
>make half orc
>only faggy soft voices
>walks like a twink in all cutscenes
What the actual fucking niggershit is this?
>>
>>3995874
Yeah...
I don't love bg3, but ended up having fun overall, but I only beat it while playing with friends.

The companions are not great, and a lot of them are actively bad, or I have to make an effort to not be annoyed by how they're written.
Some of the smaller stories and villains I quite enjoy though, and the set pieces are nice enough.

You can maybe stick with it if you get autistic about a very specific playstyle and kinda faceroll it.
The combat is slow, but it can be satisfying if you do something stupid.
I played a bit singleplayer again after I beat , and ended up playing an assassin and just playing hitman for a bit. Fun for a bit.
>>
Most disappointing RPG I’ve played in many years. It could’ve been great, but they fucked it up bad. That’s why it’s so
disappointing to me, I think, because I wanted it to be good.
>>
>>3995874
Play it with custom made content and skip dialogue. It's a dungeon crawler, really.
>>
>>3995874
>but I hate every character I meet in BG3 and the combat is a little boring
What is your favorite RPG? I basically like every notable, acclaimed CRPG from 1996 onwards, no matter what the gameplay style is and for games with narrative companions I typically end up liking most if not all of them.
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>>3995874
>install bg3
>make my default human fighter good guy
>every character you meet is a retard, a faggot or a retarded faggot
>restart
>make durge sorcerer
>kill and be a dick to everyone I meet
>actually have fun
First game I didn't feel guilty doing an evil playthrough
>>
>>3995874
>point-and-click combat is boring
You don't say.
>>
>>3996235
Witcher 3
>>
BG3 is inferior to many CRPGs because of the writing

>Planescape
What can change the nature of a man? Questions on identity and morality
>Tyranny
You're the enforcer of the world's villain and the world forces you to to decide on your path
>Fallout 1
Satire on 50s America
>BG3
It's a D&D adventure, no deeper ideas

The reactivity in BG3 sucks as well, it's all inconsequential cosmetic dialogue options
>>
>>3996412
>BG3 is inferior to many CRPGs because of the writing
https://www.youtube.com/watch?v=viE-RcTtKdE
Posted without comment.
>>
>>3996457
I have no idea what kind of tone BG3 wants to convey, it's inconsistent. Am I meant to be invested in the fate of refugees and listen closely to a companion's personal experience of sexual abuse? Or Is this all a joke with snarky companions, bear sex, musical numbers, and so-random quotes like "no, you killed the squirrel, such a waste of a good snack!". You can have both in a game, but they need to be unified.
>>
>>3996412
Bro really snuck in Tyranny there like it wasn't dogshit.
>>
>>3996553
Tyranny writing was more compelling than BG3. I'm not talking about any other aspect of the game
>>
>>3996460
>and listen closely to a companion's personal experience of sexual abuse?
Who did it and why was it Halsin
>>
>>3996553
>types like a nigger that plays bg3 and goons for hours
>>
>>3996412
>>Fallout 1
>Satire on 50s America
It's war never changes, chud
>>
>>3996323
Let me guess. American. You didn't vote, but definitely support le carrot man. Am I right?
>>
>>3996323
baste. I play it like the kotor games because everyone knows the good path is trash
>>
>>3996820
>everyone knows the good path is trash
The good path in BG3 would be killing the rapefugees, kicking down the door of Moonrise Towers and killing the cultists (this made my paladin fall btw), and then killing The Emperor which actually gets you a game over. The “good path” in BG3 is actually the evil path, the devs are just fucking stupid.
>>
>>3996827
I don't believe you, Vlakkith!
>>
>>3996323
>every character you meet is a retard, a faggot or a retarded faggot
I suppose that's clever, in a way. You don't feel bad about being evil when everyone is such a cunt that they deserve it.
>>
>>3995874
I like the combat, but I get where you're coming from regarding the companions. A few of them grew on me, particularly Laezel and Astarion, but a lot of them are just sort of obnoxious. When Halsin got kidnapped, I made a point not to get him back, and just left him laying on an altar.

>>3996412
BG3 comes across to me like it was re-written a bunch of times, and they ended up gluing ideas from several revisions together in a way that never quite feels cohesive. There are some good ideas there, but the game just doesn't quite commit enough to any of them.
>>
>>3995874
Shame. I really enjoyed the game.
>>
>>3995874
Maybe Larian's writing just isn't for you? I couldn't stomach it in any of their previous modern games so I haven't even tried this one.
>>
>>3997191
>it was re-written a bunch of times, and they ended up gluing ideas from several revisions together in a way that never quite feels cohesive
This is exactly what happened, and why everything is so dumb.
>>
>>3995874
I saw the posters with only ugly females, obvious gay male and a generic black guy, my interest died completely and I have been ignoring it since then. I don't know how someone could like it. Was I wrong in my judgment?
>>
>>3997222
I liked dos2 or rather found it amusing at times, but despised the writing in bg3 in its entrierty.
>>
>>3997242
>I don't know how someone could like it. Was I wrong in my judgment?
Target audience for BG3:
>you're easily impressed by full voice acting, cinematic animations, and good graphics
>you enjoy the "Marvel Cinematic Universe" and like its writing style
>you're a big fan of Critical Role and/or nu-DnD, and when you see some youtuber shoehorned into the game you go "Whoa! Is that [X]? Awesome!" and make the basedface
>you either consider having nu-leftoid politics shoved in your face every 5 minutes to be a selling point that improves the experience, or you have a high tolerance for this and it doesn't really bother you or detract from the experience for you
IMO the game has some good qualities and things it does well, and I think that it could've been great, but it's just weighed down with some much garbage and stupid shit. I found it disappointing and disliked it.
>>
>>3995874
I'm the same. Most RPGs I don't like every character but I rarely hate anyone. Baldur's Gate 3 I fucking hate everybody. It's astounding how good of a job they did making everyone suck. Combat sucks, even people who like the game agree with that.
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>>3995878
That is called a humilliation ritual.
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>>3995878
they used a new technology that copies the traits of the user into the created char. faggot.
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>>3996688
>you played an evil chud in my heckin wholesome rpg? must be a drumfp supporter!!!!
>>
>>3999458
that's true but he was right anyway, wasn't he
>>
>>3999446
Explains why my main character was a gruff dwarf barbarian who failed to get with any of the ladies.
>>
>>3996820
KotOR 1 light side is my favorite evil playthrough in any game.
This might sound counterintuitive, how is light side the evil playthough, but this game exemplifies what I'll call "sociopath good" where the person writing is either completely insane or just writing everything as tongue in cheek. It's holier than thou cranked to 11 in a way that I can't see it as anything other than malicious.
The first time I really raised an eyebrow at the game's morality was when you see Bastilla meet her parents and she's mad that they sold her into child slavery. The light side response there is that "not forgiving your parents is setting a bad example for me as your padawan". There's nothing that a dark side character could possibly say that twists the knife that hard.
But the cherry on the sundae to me is the very end, where you wreck the everloving shit out of Darth Malek and while he's dying on the floor you proudly declare that he was a fool to think the dark side could ever beat the light side. Except you're the one that originally turned him, he didn't believe that, you did and he believed you. Despite everything basically being your fault you're the one that got magical plot amnesia and a chance to fix everything. Revan got to have his cake and eat it too. Nearly destroy the galaxy and then get all the praise for saving it while having the nerd he bullied and ripped the jaw off of take the fall for absolutely everything. It's basically a school shooter story where you talk someone into shooting up the school and then halfway through the school shooting turn around and shoot them and get hailed as a hero. I'm really not sure what the moral of the story is supposed to be here.
If Revan was still evil and did have all his memories, I think he would pretty much do everything he did in the light side path.
>>
>>3999888
Checked.
*names character "Darth Revan"*
*Bastilla begins sweating profusely after introducing yourself*
>>
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I only played early access but I liked it.
It has one flaw: They should have used the system where your lines are shortedned when you select them and then your protagonist actually voice acts them.

I found I really like the combo where you can pick your man/woman, looks and everything, but then the game surprises you by giving the little fucker a voice and personality.

Voiced protgonist really elevated DAI.
>>
>>4000645
>I only played early access but I liked it.
The early access was a much better game. The release version felt like a giant pile of bait and switch garbage. I’ve never seen a game degenerate as badly during development as BG3.
>>
>>3999888
While the dark side is unambiguously evil, the light isn't exactly good. It's more neutral than anything. It tries to suppress and deny the desires and emotions that lead to evil.
Jedi don't actively go out to do good deeds. They're more like monks that they would rather lock themselves away from the world, if they could get away with it.
>>
>>3999446
It's bugged, my half-orc got your traits
>>
>>3995874
BG3 is in general just a mediocre game. A 6/10 in a world of 3/10's looks like a 10/10 in comparison.
>>
>>3995874
the older their "4 cuck squad" of writers get the more hostile towards the audience they become, im dreading their next game, at this point its gonna turn in to full rick and morty crap i feel like: cynicism, arrogance, garbage 'humor'.
>>
>>4005683
>im dreading their next game, at this point its gonna turn in to full rick and morty crap i feel like: cynicism, arrogance, garbage 'humor'.
It's a hard pass for me. I gave them more than the benefit of the doubt with BG3.
>>
>>3995874
combat is fine, they tried hard to do the best they could with the shitty tabletop rules that were never intended for crpgs but which "hardcore" audience for some reason loves, like seeing two character fight and miss one after another for 2-3 turns each is peak gameplay to them.
>>
>>4005699
>they tried hard to do the best they could with the shitty tabletop rules that were never intended for crpgs but which "hardcore" audience for some reason loves
5th edition D&D was explicitly designed as the most casual, simplified, and dumbed down ruleset intended to appeal to a new group of fans who didn't play or like D&D
>like seeing two character fight and miss one after another for 2-3 turns each is peak gameplay to them.
A major element of 5th ed's design philosophy is "bounded accuracy" intended to make the game easier to balance for the DM by explicitly reducing the ability of players to significantly affect the outcome of random rolls, thereby increasing the relative proportion of randomness in the game and limiting player agency, by limiting the effective probabilities within a moderate range. Then they added fucking squaring the probabilities with advantage and disadvantage because they're dumb
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>>4005709
these are not rules for computer games
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>>4005719
3rd edition did have damage reduction of the form -3/+1 for example, which would negate three points of damage unless it came from an enchanted weapon of +1 enchantment rating or greater
5th edition has damage resistance which halves damage
I’m glad I’m talking to someone who has absolutely no idea what he’s talking about and is just copy pasting explicitly incorrect ChatJeetPT at me, though. Good times.
>>
>>4005723
im glad im talking with a stuborn retard who brings up unrelated things out of desperation since he has lost the argument.
Armor giving complete invulnerability instead of reducing damage is a garbage mechanic that doesnt belong in videogames.
>>
>>4005865
>im glad im talking with a stuborn retard who brings up unrelated things out of desperation since he has lost the argument.
I am directly responding to what you are stating in your posts.
You are asserting that the DnD ruleset is a poor fit for cRPG adaptations, and is only clamored for by “hardcore” players. I pointed out that this is nonsensical because the current 5th edition ruleset used by BG3 is explicitly casualized for people who don’t like DnD, much like how BG3 is a cRPG for people who don’t like cRPGs.
>Armor giving complete invulnerability instead of reducing damage is a garbage mechanic that doesnt belong in videogames.
I pointed out two examples of how various editions (including the current one) have, in fact, had damage reduction from certain armors. There was also the concept of “touch AC” in third ed to represent things like a disintegration ray that only needed to make contact without needing to necessarily penetrate armor.
Aside from that, the armor class abstraction (a combination of dodging, feints and parries, glancing blows, and the ablative effect of armor) does partially model damage reduction from armor. That was the entire point of lower AC = better in early DnD, because in naval wargames, AC 1 represented the thickest armor, from a ship of the line first class. Example:
Fighter A takes three hits (all connect) for nine damage each with -3 damage reduction applied to each. Net result, 18 damage taken from three attacks.
Fighter B is attacked three times, one misses due to armor class and two connect for nine damage each. Net result, 18 damage taken from three attacks. Functionally the same result.
>>
killed the blond homo the minute he tried flirting with me with his gay anime cutscene. killed shadowmere too. i liked the frog lady, she was cool, but a bit too eager to lick the sweat out of my asscrack. oh and the lady who says "shit" "piss" and "fuck" in a posh british accent, because that's funny and because they did it in that one TV show too

anyway, i dropped the game when i got to the elf caves, it just wasn't grabbing me
>>
>>4006084
Act 1 is the best part of the game, if you weren’t having fun then it only would’ve slowly gotten worse as it dragged on
>>
>>4006314
They needed 3 years to make the ea part of act 1 and like 3 years for the rest. It shows.
>>
>>3997191
I disagree strongly. The game I finished after a 150 hours was a very coherent masterstroke with an excellently written cast of characters with an unforgettable story, journey, climax, and epilogue.
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>>4011870
You’re a retard with bad taste and fuck you for bumping this shitty thread.
>inb4 hurr I was just kidding trolled you
Fuck off.
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>>4011870
>unforgettable story, journey, climax
>>
>>4011901
>>4011888
Let me guess... Balders gate 2 is the better game? Yea.... okay bud
>>
>>3996688
imagine being so in love with the characters of a game they somehow become associated with your political out look of the world
>>
>>3995874
I liked almost all of the game, except buggy items that should work one way, but then fucking don't, and that everyone is player sexual. That last part actively annoyed me. Did not have much fun until I played honour mode though.
>>
>>4012187
>be me
>suffer through bg3 at launch, my smile and optimism gone
>kill every origin character on the beach
>solo paladin
>oh yeah, it’s gaming time
>stack every item with +AC, the six gorillion trash mobs in the game can only hit me on a nat 20
>get something that makes me immune to crits. “Balduran’s” helm maybe?
>now the six gorillion trash mobs metagame that they can’t hurt me with auto attacks
>Larian’s AI spends 30 seconds every mob, every turn, thinking about possible moves that they can make to harm me
>it now defaults to emoting *HISS* and hiding in a corner, doing absolutely nothing useful, waiting for me to slay it
RAISED THE BAR FOR CRPGS
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>>3995874
It’s fundamentally good, but the writing, characters and vibe are very faggy and uninspired. Needed to be GrimDark and ended up being Zesty/Woke.
>>
>>3995874
Congrats.
You have now realized that the only people who like BG3 are these people:
>>
>>3995874
don't play it if you don't like turn based
>>
>>3997244
spoken like a true normalfag with political brainrot
>>
>>4005719
just befriend an autistic retard who can do mental multiplication of 6 digit numbers instantly
>>
>>4013226
>spoken like a true normalfag with political brainrot
Have you played BG3?
>>
>>4013229
yeah because luckily I don't listen to right wing boomers who got lost on their way to facebook and are now posting on 4chan

and I had fun
>>
>>4013225
Not him, but it isn't even turn based. 5E is just mind numbing, boring combat. Wish they would have done 3.5 or something.
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>>4013231
>bg3 doesn't have turn based combat
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>>3995874
It's only contrarianism if you let the perceived general opinion influence your own, same with conformity. You tried a game out and didn't care for it, nothing wrong with that
>>
>>4013230
>right wing boomers
Stopped reading here. I thought I was conversing with a human being, but you are clearly an amoeba.
>>
>>4013238
You got brainwashed with the same type of brain rot politics that facebook boomers fall for. This is why I ignore /v/ rants and play games for fun. BG3 is a fun game.
>>
>>4013239
>You got brainwashed with the same type of brain rot politics that facebook boomers fall for. This is why I ignore /v/ rants and play games for fun.
No. You are dumb. I went into BG3 with high expectations and was quite excited to play it. What gradually changed my opinion to negative was the experience of playing through the game itself, which is chock full of stupid shit. And the quality of the game was extremely frontloaded, after act 1 it declines sharply. You probably haven’t even played the game.
>>
>>4013249
nope
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>>4013232
I was saying the issue isn't that it's turn based, it's that it's based of boring 5e.
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>>3996412
They actually had the beginnings of some great thought experiments related to AI, but didn't really flesh them out.

Pic unrelated but has this work ever been finished
>>
>>4013267
Larian improved on 5e imo
>>
>>4013300
>Larian improved on 5e imo
This gets said often. What in particular did they change that you think was an improvement, and why? Have you played 5th ed tabletop before?
IMO everything they homebrewed is fucking stupid (which I suppose is appropriate because 5th ed is mostly fucking stupid)
>initiative rolls a d4 instead of a d20
Super weird choice. Clusters initiative together and I suppose more heavily weights static modifiers to make them stronger relative to the random roll, which was probably the intent
>no passive perception, actively roll perception
This one is stunningly stupid given the number of perception checks in the game, and makes it more random, contrary to previous point
>critical failure and successes on skill checks
Same, just dumb and leads to failing shit you shouldn’t fail and passing shit you shouldn’t pass. They even added a meme DC99 check at the end of the game, with an “achievement” solely for a random 5% chance
>the shitty tavern brawler feat is now broken and OP
Why do this? 5th ed has shitty feats but they left most of them alone.
>>
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MILFthara and the returning BG2 companions were better than the the origin companions you get by a country mile.

All origin companions were mostly forgettable except Wyll who you could cuck with Mizora who I wish was an actual companion in the game. Her VA was maybe the best thing about the game desu.

In contrast to OG bioware companions like Mass Effect and Dragon Age, this games companions were so forgettable whereas you had had ones you actually mourned for like Mordin, looked up to like Wrex, and humored genuinely by like Alistair and Javik.
>>
>>4013352
>the returning BG2 companions were better than the the origin companions
Every reference to the original games was insultingly stupid (they even made Noober a fucking YouTuber cameo) and the BG3 companions are the worst cRPG companions of all time.
>>
>>4013356
Honestly never played BG1 and 2, what made me like them more is that they didn't seem to be have their character based on being horny and had their own defined sexuality to the point you can't even hook up with them (except Halsin I think).

I'd love to see remake of BG1 and 2 that is fully voiced and isn't archaic so I can see the story. Apparently the companions in those two games were goated, couple dudes even told me they beat Mass Effect Trilogy's character development as a whole.

Any RPG's you recommend that have substantial character development and awesome companions like DA1 or the ME trilogy?

Also for those that like Baldurs gate 3, you don't know what amazing companions are until you play DA1 (even DA2 isn't that bad) and the Mass Effect Trilogy.
>>
>>4013358
>I'd love to see remake of BG1 and 2 that is fully voiced and isn't archaic so I can see the story
Stopped reading here
>>
>>4013359
Its already coming announced anon, hate to break it to you.
>>
>>4013352
>MILFthara
too bad the pregnancy didn't make it into a name
though any lolth drow with their permanent psychilogical damage reproducing is probably bad for their children
>>
>>4013300
Even if they improved on it, it's still boring as fuck. Every class and subclass you basically click next and steamroll everything. There's no build variety, you barely pick feats even on martial classes, etc. It's a huge downgrade from pathfinder and 3.5e where you can go autistic with builds.
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>>3995874
I thought it was great as an actual game but it is unfortunately too good at emulating the feeling of playing with a bad DM since everyone is painfully gay and horny.
I don't mind a little horny but you should be able to form friendly relationships with your party that don't involve awkwardly turning every single one of them down for sex. It makes them feel less real if they don't have any individual sexual preferences and takes me out of the whole thing any time it happens.
>>
>>4013006
>vibe are very faggy and uninspired
it's fine if you don't like the game but this is so stupid to read it makes your entire post worthless. it is meaningless garbage, just say "soulless" next time like every other sheep lol.
>>
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>>4005709
Wasn't the idea behind bounded accuracy to make the game more "dangerous" to the players? From what I've heard in previous editions the various +stats you hoard throughout the game make you powerful enough that basic enemies quickly stop being a threat. So they reduced the amount of bonuses you get to make even basic goblins a threat if the players play their cards badly. Every single +stat in 5e should matter more than it would in previous editions if I understand things correctly which makes some decisions in BG3 even more weird. The game showers you with crazy magic gear right from the start and I don't remember having any problems getting to pretty high AC numbers which seems troubling in system specifically designed around lower numbers.
Keep in mind that im mostly talking out of my ass as a warhammer fantasy boi who technically never played any D&D tabletop. "Technically" because my group switched to Shadow of the Demon Lord recentllyish (i think we played 4 sessions in total) and that system is based on 5e with some departures here and there but I can't really say what they are because as I said I don't have any experience with base 5e.
>>
>>4014090
>Wasn't the idea behind bounded accuracy to make the game more "dangerous" to the players?
This is partly true. The idea was to reduce the ability of players to stack bonuses to shift the probability curve, and to constrain the potential curves to moderate amounts. Like instead of a min-maxed player being able to hit 95% and be hit 5% of the time, maybe he can hit 60% and be hit 40% of the time. Some of the intent was to reduce number bloat, and some of the intent was to make the game easier for the DM to balance by tightening the range of possibilities of how busted a player character could be (but players make busted combinations with dips anyway)
> Every single +stat in 5e should matter more than it would in previous editions
Which is also dumb why they made it so everyone takes the same cookie-cutter stat array optimized for their class, then just pumps their "damage stat" to 20 because feats are optional and most feats are shit.
>The game showers you with crazy magic gear right from the start
Yes, another principle behind 5th ed was to reduce the magic item treadmill (ok I got my +1 now my +2 now my... +5) and to make going from a simple unenchanted item to a magic +1 being a big deal (which I agree was a good idea, in principle).
BG3's itemization sucked ass, it's all memey sets, "build X charges", and brokenly OP things due to programming errors that Larian then had to nerf in """honor mode""". Felt like some MMO garbage.
>and I don't remember having any problems getting to pretty high AC numbers
This is funny too, at launch I solo'd with a paladin and stacked AC all game. In act 3 you can get an item that makes you immune to crits, so the trash mobs can't even hit you on a 20 anymore. But the AI metagames this, and so instead of dumb trash mobs just swinging and missing, each and every trash mob sat there for 30 seconds thinking about some way to damage me, and would eventually give up, run into a corner, and growl *GRRR* at me. Retarded.
>>
>>4014090
>bounded accuracy
Marketing term, it's basically flatten the curve, unlike mathfinder.
>bg4
Is it true that larian already worked on bg4 and had an alpha? That means they put plenty of work in it, like at least 2 years, likely double. He must really hate wotc to toss that away.
>>
>>4014131
>flatten the curve
It's the opposite, reduce the standard deviation to make the normal distribution narrower and taller, more tightly distributed about the mean. "Flatten the curve" means to increase the "standard deviation" to make the distribution wider and shorter, to reduce the probability distribution near the peak.
>>
>>4014133
>reduce the standard deviation
How is this not flatten?
>>
>>4014133
>increase the "standard deviation
>>4014135
Fuck, I looked it up. I thought if it's flat, it evens out, which reduces the deviation.
>>
>>4014137
>>4014133
I know looked up my study notes and I wasn't wrong mathematically, it's just that flatten the curve is political wording where axis are set. That's now what I meant, I assumed the axis are corresponding to dnd. An example where flatten the curve reduces the stdev is if we change x (time) to transmission wave sequence, which is still time, but not continuous.
>>
>>4011938
Note how there's been no denial. Strange, no? How can people tell so easily?
>>
>>4014125
>But the AI metagames this, and so instead of dumb trash mobs just swinging and missing, each and every trash mob sat there for 30 seconds thinking about some way to damage me, and would eventually give up, run into a corner, and growl *GRRR* at me. Retarded.
i love it when enemies in my ROLEPLAYING GAME don't even bother pretending that they are real creatures making decisions!
>>
>>4014164
The enemies are simply playing the role of metagamer munchkins with access to out-of-character information :)



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