>WRPG with JRPG gameplay and mechanicsIs there a JRPG with WRPG gameplay and mechanics?
Dragon’s Dogma.
>>4005108This, also>Dark Souls / Souls-likes in general>King's Field (Ultima Underworld knockoff basically)>Vagrant Story sort of
Also this game. Probably the best example actually. Look at this fucking box art
>>4005122Never heard of these games. They look pretty interesting. Thanks, anon.
>>4005090Dark Law and Dark Lord. Sword World SNES is pretty close too.
>>4005090Jrpg mechanics are wrpg mechanics. From Wizardry and the like.So the question is.>is there a JRPG without WRPGmechanics
>>4005090So what you be saying is... game is defined by its gameplay and mechanics, not by where it's from?
>>4005427>radical interpretation vs purist interpretation
>>4005090anachronox is such an underrated game
>>4005553I’m still waiting for the sequel
>>4005414No one can name a JRPG that lets a thief be a thief>hide>lockpick>pickpocket>detect trapsThe neglect of this archetype in particular reveals a completely different philosophy present in the East that doesn’t understand its Western counterpart
>>4005121Is King's Field IV the one to start with? I fucking love Ultima Underworld & Arx Fatalis.
>>4005427>game is defined by its gameplay and mechanics, not by where it's from?What if these are one and the same?
>>4006598they were in the '90s and earlier, but not anymore. even back then you could argue chinese rpgs were basically jrpgs with different priorities.
Shin Megami Tensei uses moorcock's cosmology and has multiple endings like a wrpg
>>4006612>even back then you could argue chinese rpgs were basically jrpgs with different priorities.Explain.
>>4005553Nah, it's adequately rated. It really needs a remake to fix how janky and broken it is.
>>4005427cunt
>>4005090Mystery Dungeon games are literally Rogue on steroids.
>>4010253>Rogue on steroids.mostly Rogue-lite.
>>4007278CULTIVATION
ALL JRPGs are based on "WRPGs" except they are dumbed down by removing any grid based movement from tabletop RPGs. Literal pen & paper DND has more depth to its mechanics than JRPGs.
>>4011279>JRPGs don’t have grid based movementAnon, I… they were NES and SNES tile-based games, what?
>>4011279are they though? jrpgs never used dice based stats like how ever pc rpg in history had stats from 3-18 or 3d6 meanwhile jrpgs just used whatever, same for armor ratings, damage ratings, etc. no jrpg used shit like thac0
>>4005584yes!just like samus was originally a "bounty hunter" because that's a cool scifi thing to be, but nintendo didn't want her to go around and be an actual killer for hire. she's just a hero
shiren and elona/elin come to mind being roguelikes that take direct influence from western games>>4010254shitty roguelikes, but still roguelikes. metaprogression, while usually bad game design, has very little to do with roguelikes compared to the interface.
>>4005090lunatic dawn