>WRPG with JRPG gameplay and mechanicsIs there a JRPG with WRPG gameplay and mechanics?
Dragon’s Dogma.
>>4005108This, also>Dark Souls / Souls-likes in general>King's Field (Ultima Underworld knockoff basically)>Vagrant Story sort of
Also this game. Probably the best example actually. Look at this fucking box art
>>4005122Never heard of these games. They look pretty interesting. Thanks, anon.
>>4005090Dark Law and Dark Lord. Sword World SNES is pretty close too.
>>4005090Jrpg mechanics are wrpg mechanics. From Wizardry and the like.So the question is.>is there a JRPG without WRPGmechanics
>>4005090So what you be saying is... game is defined by its gameplay and mechanics, not by where it's from?
>>4005427>radical interpretation vs purist interpretation
>>4005090anachronox is such an underrated game
>>4005553I’m still waiting for the sequel
>>4005414No one can name a JRPG that lets a thief be a thief>hide>lockpick>pickpocket>detect trapsThe neglect of this archetype in particular reveals a completely different philosophy present in the East that doesn’t understand its Western counterpart
>>4005121Is King's Field IV the one to start with? I fucking love Ultima Underworld & Arx Fatalis.
>>4005427>game is defined by its gameplay and mechanics, not by where it's from?What if these are one and the same?
>>4006598they were in the '90s and earlier, but not anymore. even back then you could argue chinese rpgs were basically jrpgs with different priorities.
Shin Megami Tensei uses moorcock's cosmology and has multiple endings like a wrpg