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File: Kibble.jpg (1.1 MB, 2560x1440)
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warhammer blah blah 40K rogue trader or something edition
I know turn based makes sense for this franchise, but real time with pause would've been more realistic, or you know a shooter rpg so we could actually enjoy the heavy guns?
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File: 1754720298799237.png (141 KB, 317x248)
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>>4010261
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File: Forest.jpg (2.17 MB, 2560x1440)
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>>4010270
its indeed a forest
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>>4010261
>or you know a shooter rpg so we could actually enjoy the heavy guns?
Space Hulk: Deathwing
Space Marine
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>>4010353
interesting, I'll give them a try
they're not RPGs tho
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>>4010445
Shooter "rpgs" aren't RPGs, either.
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>>4010448
yes, the whole "why does headshot damage need a dice roll" thing
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>>4010458
Space Hulk in particular is based on a tabletop game and does feature dice-based RNG mechanics
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>>4010458
>Why does FF need ATB
>Why do Tales games need RT combos
>Mass Effect is not an RPG by this definition, same for Deus Ex, Bloodlines, etc.
>By extension, neither is Dragon Age since you shoot projectiles from staves and bows there
>Why do you need to dodge encounters in Chrono Trigger

IDK the path of the purist always seems bleak even though I followed it myself at times. Autistic tunnel vision is no way to go through life.

I'd love another Mass Effect for example that wasn't sacrificed to EA and shitty leftist propaganda in the end.

You don't "need" anything but personally I want more things that are fun.
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>>4010261
>>4010353
Inquisitor: Martyr, snacktually.
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>>4010714
I wanted to like it, but it sucks. What completely killed it for me was the utterly arbitrary “power level” of gear, where even if a piece of gear had good stats and was strong for your build, if it was outdated and had too low of a “power level” for a mission, lol whoops now you only do half damage and take 2x incoming damage or whatever dumb shit it did. A totally pointless and arbitrary grinding treadmill.
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>>4010658
the inquisition taught me many things, but most importantly that mass effect is normie slop



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