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>you have to walk up to every corpse and press "delete corpse" in a menu, otherwise the game shits itself, because the devs couldn't figure out how to despawn entities
>this is shilled as some kind of classic
Has there ever been a bigger LARP in gaming culture?
>>
Did you play on X-Box like a retard or something? At no point has one ever been required to remove corpses, even in 2002. The game ran like shit at the time because of its janky unoptimized engine, not because of corpses.
>>
>>4022444
what?
corpses disappear after 3 days in any dungeon bro
only overworld and non-dungeon interiors don't disappear, are you going around fucking killing everything?
>>
It's now proven you can post the silliest bait, and get someone arguing
>>
>>4022457
>>4022448
>>4022460
Corpses outside of interor locations (most of the game) don't dissapear, on modern machines this shouldn't cause an issue but on 2002 era rigs this did absolutely cause problems, because every corpse increases your savegame filesize, and for some reason that causes crashes and other issues
here's some 2000s gamefaqs threads proving this was a problem back then
https://gamefaqs.gamespot.com/boards/915084-the-elder-scrolls-iii-morrowind-game-of-the-year-edition/42127430
https://gamefaqs.gamespot.com/boards/915084-the-elder-scrolls-iii-morrowind-game-of-the-year-edition/43220296
>>
>>4022461
also, uesp says filesize of the save file does impact performance
>>
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>>4022448
>game becomes literally unplayable on the system it was made for
>hurr durr should've travelled back in time with a 2026 gaming PC, this is a flawless masterpiece
OP is right, anyone who played the game back then knows that you literally HAD to routinely delete corpses otherwise the game would start chugging and crashing
>>
>>4022461
>but on 2002 era rigs this did absolutely cause problems
False. I played the game in 2002 extensively and I have literally never heard of a single problem having this problem.
>here's some 2000s gamefaqs threads proving this was a problem back then
Xbox links. I am assuming that you’re just baiting, and not actually (this) retarded.
>>
>>4022467
the xbox was more powerful than the average pc at the time
>>
No more (you)s for that level of effort. Take some pride in your trolling.
>>
>>4022468
you think the turbonerds who played elder scrolls games back then were settling for the average PC?
>>
>>4022464
>Es wus mode for xbawx!
>Ui was clearly made for a kekboard and mickey
GeG. Even shitty chinkoid phones can play morroshit no problem. I'm gonna SPERM that cat. Fuckin stank ass white pussy
>>
>>4022468
any time this gets posted it should be required that you include a photo of your drivers license. There is no way this sentiment gets spread by anyone besides larpers.
>>
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>>4022468
>>
>"Kill all telvanni councilors and i will give you a kiss outlander"
wyd?
>>
>>4023115
>go to balmora
>every quest giver is a girl boss
woke game
>>
>>4023142
And thats a good thing
>>
>>4022464
Why the fuck would you leave corpses laying around anyway, it's fucking tacky, and they give you a literal dispose of evidence button.
>>
Whatever, Morrowind thread.

I had completely underestimated the Serpent birthsign. Sure it's not optimal but it's very good especially at very low levels. I had fun assassinating some foes beyond my means with it.
>Enter empty side room and drink a Mark potion
>Leave the room and cast Lock on it for 1 Magicka point
>Get up to the target and cast Star-Curse
>Drink a Recall potion to teleport inside the locked room
>Enemy slowly dies banging at a door he cannot open
This game is alright.
>>
>>4027950
>90 damage over a half-minute
c'mon dude
>>
>>4028256
Half an ordinator's healthbar for 5 points/100% chance isn't absolutely the worst thing. You can also cast it multiple times for different enemies and it only re-news your self damage so the side-effects are easily countered.
It's not the best shit ever but it's not as worthless as I had thought.
>>
>>4027950
I got that shit for my birthday when I was like 6 years old and played it to death, and this is a zoomer (i was poor as a kid)

How do you retards actually justify talking about this game like this? It is so fucking easy it's not even worth strategizing or optimizing anything. I dont mean that in a bad way but wtf? Are we actually gonna discuss which cheat code starsign power is the best in 2026
>>
>>4028266
This isn't a game where I put coins to try to beat it zoomer. You can make up your own rules and have fun doing things the hard way if you find it more enjoyable. If you think the point is to beat it you are mentally challenged.
>>
>>4028264
me, buying a ring of toxic cloud with 10% of the cost of the limeware platter at level 2:
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>>4027950
thats a very complicated way of just pointing at someone and bashing their skull in
>>
>>4028268
This is my point exactly you fucking autist. You are discussing the merits and downsides of powers in a game that is so fucking easy to break you constantly have to be trying not to break it lol i found the blade of white woe as a literal 8 year old
>>
>It's easier to do it this way
Might as well buy some scrolls and nuke everything. You are missing the point.
>>
>>4028273
that sounds more interesting than the typical play, some kind of librarian nerd
>>
>>4028275
Nah apparently nothing is interesting. Always and without fail just do the needful and steal the alchemy gear from Caldera, fortify intelligence potions and redeem them to achieve godhood.
>>
>>4028278
just giving you a hard time. I don't try to walk uphill both ways but I don't do the same broken shit every playthrough either. I'm playing TR right now and I'm still using a silver sword at level 5 because nothing else has thrown itself down in front of me as I wander around the TR content doing quests and I'm not using bound weapons.
>>
>>4028334
*but I did pick steed because c'mon
>>
>>4028336
Steed is QoL. I'm a fan of sabers for swords since they are light and pretty fast.
>>
>>4028273
Are you retarded? My point is that you can play this game without even reading what stats do and be completely fine. You are actually weighing the value of the literal cheat code star powers as though it matters in a game that is 25 years old
>>
>>4028352
And my point is that your point is completely irrelevant.
>>
>>4028357
You are trying to defend your autistic loser pointless imageboard conversation about power ups in a 25 year old game that has been played to death based on the auspice that youre some kind of sovl enjoying challenge master. Morrowind is a game for children
>>
>>4028365
>imaginary scenario
Look retard. I really don't care about your opinion on the matter if you're going to be that much out of base.
>>
>>4028373
You went into a retarded bait thread trying to mock a 25 year old shitty game and tried to turn it into your larp session where you brag about using powers besides the lady like anybody gives a fuck besides other retards that played their first computer rpg at age 20. This is not imaginary, you have been doing it even after i left the thread
>>
>>4028380
I really don't care about how you lost your father because of Morrowind and your tragic backstory that explains your autistic hateboner for it.
>>
>>4028385
I went back and looked and indeed you ended your gay op with "This game is alright." so you are indeed probably a 19 year old retard who got a gaming pc for his 17th birthday and just discovered morrowind last week
>>
>>4028388
Whatever helps you sleep at night.
>>
>>4028394
From the sounds of it the whir of a computer fan is all you need to fall asleep. Tell me more about "the point" as you elaborated here though LOL>>4028273

Is it walking around and autistically fantasizing about your guy like drinking flin with the local blue people?
>>
>>4028380
>even after i left the thread
Is you leaving the thread in this thread with us right now, anon?
>>
>>4028426
Are you another arrested development manchild using 4chan in jokes incorrectly to feel less like a stupid zoomer

Tell us about how you make your guy stand in the south wall cornerclub and click a skooma in your inventory every once in a while to immerse yourself in the sovl
>>
>>4028442
nta shut up cunt
>>
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>>4022817
>>4022846
>>4022972
That post is objectively correct? The Xbox came out in 2001, why would they release a console that was worse than the average PC at the time? Even if what you're implying is true and this wasn't a problem on the best gaming rigs of the era, it'd still be a problem for the majority of players.
>>
>>4022817
>turbonerds who played elder scrolls games back then
it was a mainstream release for normies, next you'll tell me about the "turbonerds who played skyrim in 2011"
>>4022972
>>4022846
2 seconds in google
>>4022828
>it works in 2026 therefore it worked in 2002
actual retard
>>
>>4028454
You must be roleplaying as a nord barbarian! Let's hop on Morrowind MP and stand around outside naked and drink mead eh??! We are better than fvcking normie idiots
>>
>>4028458
>>4028470
I know you retards are baiting, but for the benefit of some hapless zoomer reading the thread and doesn’t know better:
Because the Xbox was sold at a loss for $300 (the hardware probably cost Microsoft 400-500) and a good gaming PC then was about $2,000, you dumb dumbs. Consoles have always been significantly cheaper (and thus more widespread), they have never been “as good or better”
>>
>>4028488
shut up cunt
>>
>>4028533
That's what it says when you click Admire on you and it fails desu
>>
>>4022444
You're nothing but a common homosexual, OP.
>>
>>4028495
I know you're not baiting, you're actually retarded.
Please explain what you think is the causal relationship between being sold at a loss and hardware quality. HINT: in a free market economy, anything can be sold for any price
>>
>>4028551
how many times do you need to be told to shut up cunt
>>
>>4028556
A $400 computer is shittier than a $2000 computer. Hope this helps. Not sure what you get out of “pretending” to be a moron on the Internet.
>>
>>4028567
It's becoming redditor at this point to continually repeat yourself, im afraid to tell you
>>
Morrowind is peak
>>
>>4028599
>A $400 computer is shittier than a $2000 computer.
1) Do you understand what "sold at a loss" means?
2) The claim wasn't "you couldn't get a computer better than the xbox in 2002" it was "the xbox was better than the average PC in 2002"
>>
>>4029019
>1) Do you understand what "sold at a loss" means?
Do you understand why I referred to the x-box as a "$400 computer" (the hardware cost) and not a "$299 computer" (the list price)?
>2) The claim wasn't "you couldn't get a computer better than the xbox in 2002" it was "the xbox was better than the average PC in 2002"
The x-box used a laptop CPU (Intel Celeron mobile 733 MHz) which was shittier than my PC from 1999, and this was the era when three years was an eternity in PC hardware growth. The average gaming PC of the day absolutely crushed the x-box, that's why the x-box was multiple times cheaper than the average gaming PC. That was the entire point of the x-box, it was a shitty cheap PC you could plug into the TV and play games on, for people who didn't have or couldn't afford a good gaming PC. Consoles have always been lower-end and cheaper alternatives to a real computer, that's why they were popular.
The number of games that came out on both PC and console, and which had to be neutered or modified in order to run "acceptably" (i.e. a choppy 30 FPS) due to the lower hardware capabilities of the console, is too lengthy to list.
>inb4 hurrrrrr I wasn't talking about GAMING PCs by "average PC" I meant grandma's Compaq or E-Machines or whatever the fuck trolololol I was only pretending to be retarded on purpose
Fuck off.
>>
>>4022457
>>4022461
Both slightly wrong. Corpses disappear after 3 in-game days, BUT that 3-day timer resets if you enter/load the specific cell containing them. So if you aren't normally passing a lot of time resting/waiting/traveling some corpses near your most trafficked areas like cities may never disappear
>>
>>4029632
>Sounds plausible
It’s extremely lazy bait.
>at least as powerful as the average household PC
It wasn’t.
>>
>>4028266
God forbid someone comes up with a creative use for in-game mechanics for the purpose of having fun...
>>
i actually remember disposing of corpses triggering crashes, so i avoided doing it. saving the game while in an exterior also came with a high chance of crash and save corruption. all on Xbox, of course.
>>
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I remember my game crashing back in the day and gamefaqs told me that was the issue.
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I am coming back here like a hundred fucking times.
I am so mad.
I am so fucking mad at the Camonna Tong.
They don’t do this to fucking me.
I am going to fucking ritualistically humiliate myself.
I am coming back here every fucking weekend if I have to.
Like this is never over.
I will join the Camonna Tong!
They won't refuse!
That’s how Morrowind fucking works.
Little fucking khajits.
They get ruled by people like me. Little fucking Argonians... I fucking ... my ancestors fucking enslaved those little pieces of fucking shit.
I rule fucking Vardenfell.
Those pieces of fucking shit get ruled by people like me.
They look up and see a face like mine looking down at them.
That’s how the fucking world works.
We are going to fucking drive out the imperial mongrels.
>>
Can you guys give me a good build to play? I'm thinking of something very original like a high elf mage
>>
>>4062229
>Can you guys give me a good build to play?
Nord barbarian. Unarmored, axes.
>>
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>>4062229
A good build like an easy and effective build?
Cause this totally works>>4062266
Saved some anon's post from /v/ for ideas for my next playthrough once Poisonsong comes out.
>>
>>4062271
Yeah, like a fun and effective build that can last for an entire play-through
>>
>>4062273
Dunno what's fun for you though anon. Some people might find running into an enemy and holding the attack button to delete them boring even though it's extremely effective. Others find toying around with enemies more fun even if it's not optimal.
>>
For folks who play with a focus on only one/two guilds per playthrough.... What will poisonsong focus on?
>>
>>4063165
For me, it's the Imperial Cult and the Legion.
>>
>>4022444
I played this game for thousands of hours on my family's shitty Windows 98 PC, and I never once had this problem. If I'm not mistaken, killing the NPCs and having them laying on the ground takes up less memory than those same characters standing around while alive.
However, I do remember the load times going between different areas and outside regions being ridiculous.
>>
>>4063389
This is a bait thread by Xbox kids. No one who actually played Morrowind in 2002 will fall for it.
>>
>>4062229
Make it a custom class, because some of the standard ones are just retarded.
You'll end up with multiple weapon skills, and even multiple armours, which are useless in gameplay terms.
>>
>>4022444
have you tried not playing the game on an emachine?
>>
People claim magic is broken but you know what really IS broken? Crime. You walk into a vivec vault. You hit it with aoe open spell from some broom closet. You waltz into the storage room with 10 ordinators and all the treasures. Everyone just ignores you. You cast chameleon 100 1 second and just steal everything. Everyone just stares at you, some random dude who just walked into a treasury and keeps blinking in and out of visibility, as treasures disappear around them. There needs to be a mod where trespass is a crime and you need to stealth all the way in. They have it in tamriel rebuilt in ebon tower, it just makes a thief build make so much more sense.
>>
>doesnt know wtf hes talking about
>likely hasnt even played it himself
>makes a thread anyways
now THERES a fucking classic
which jewtuber told you this is how it works?

the funny thing is, it actually wouldnt have been a bad idea on quest related NPCs to do this, because you can forget to pick up a quest item, leave/rest for a few days, and then be unable to finish the quest properly
>>
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>>4072606
>aoe open spell
>You cast chameleon
Are those not magic?
>>
>>4072606
magic actually falls off big late game, due to skill lvl not lowering casting cost which every other TES game has had.
its especially prevalent in vanilla, before codepatch, where effects on custom spells were limited to 100 magnitude. you were better off going for premade spells that offered a casting cost "discount" like firebite or frostbite, and then fireball, shockball etc. and once those got powercrept, youd want to switch to high-end enchants/artifacts and scrolls. both could potentially be stronger than anything you could make, and neither had any casting animation.
bonus pts, for enchants the charge cost DID go down as your skill lvled up. pretty far down at that. iirc if you buffed your enchant to like 120 or so, all enchants now cost 1 and recharged almost immediately which is exactly what i did with my robes on my first telvanni playthrough

most ppl just dont know this shit because theyve never played vanilla. theyve either only played MCP, openMW, or some mod/overhaul pack that changed all of this shit
spellmaking actually used to be a lot more balanced tho arguably a bit less fun
>>
>>4072636
It doesn't really matter. You can walk into a manor and loot everything in rooms with no npcs and wedge yourself into some corner where a chest is barely reachable and nobody sees you and loot that chest and everyone just goes "yeah there's no connection between this random dude that walked into our house and our valuables disappearing". They should at least be following you and call the guards to kick you out if you don't leave or something. Trespassing needs to be a thing.

>>4072641
Vanilla magic never falls off because weakness to magicka 100pt + absorb health 100pt deletes everything with no chance of reflect. Yeah machinegun enchants are even stronger but it doesn't really matter.

As for spell cost, you can just brew a bunch of fortify magicka (or, of course, fortify int) potions + fortify willpower potions. IIRC you just need saltrice and some other 1 septim ingredient for those. Speaking of, alchemy effect magnitude should be tied to ingredient costs. Daedra skin + heart potion costs what, 200+ septims? Meanwhile ash yam + golden sedge is 2 septims and provides same fortify strength effect.
>>
Or like, check if PC was seen in an interior cell, if yes, stealing doesn't trigger immediate response if not caught red handed, but there's a chance you get a bounty a few days later.
>>
>>4074286
of course theres a zillion ways to make it work. its still morrowind. and frankly MW on max difficulty is still quite ez

but the point is that it falls behind all other modes of combat lategame. while it starts out by far the strongest, it gets the least "scaling" from leveling up your attributes and skills. swords, bows, axes, staffs etc, all get bonus to hit from skill ups, and bonus to dmg from your STR. your AGI going up makes you hard to hit as well as increasing your chance to hit them. plus youre always getting newer better weapons for free by just questing around

by contrast, magic is just magic. you get the spell, thats what it costs, and thats what itll do all game. the only attributes that affect it are WIL and LCK, tho about 5x less impactful to make it more reliable to cast, and INT, which lets you cast a few more spells before youre dry. even lvling up the specific skill just makes it easier to reliably cast. none of which gives magic any boost to its damage, nor reduction in casting cost

>weakness to magicka 100pt + absorb health 100pt deletes everything with no chance of reflect
that was one of the first things i changed with the codepatch and im never playing it the normal way again. free un-reflectable absorb is gay af. it getting reflected on you mid battle is way more fun because it makes being a breton more important or alternatively makes your altmer more glass cannon-y. and even while a breton, youd still want to be careful with that spell due to the weakness effect
>>
>>4074569
>the only attributes that affect it are WIL and LCK, tho about 5x less impactful to make it more reliable to cast, and INT, which lets you cast a few more spells
The idea is you cast stronger spells anon. You're also exclusively talking about Destruction spells that damage health while using the word magic.
>>
>>4062229
Mediator. It's a high ranking Paladin who doubles down on speechcraft and goes into politics (think Sir Francis Drake). Imperial, long blade, heavy armour, mercantile, speechcraft, make a point of bring charming to every single NPC in the entire game so whatever bumfuck village you spend time in you can hear all the women cooing at you. Later you can make an enchanted "pacify gun" that calms hostiles for 5 seconds, enough time for you to sweet talk them.

Fisherman. This guy takes water breathing, walk on water, athletics for swimming, unarmoured and ONLY fights with spears. anything to do with bring underwater. he is compelled to dive into and explore any body of water he comes across and will travel by swimming rather than land given the option.
>>
>>4074983
well no shit retard. wtf else are you gonna use as a pure mage for the vast majority of enemies in the game? youre gonna use destruction or mysticism. those are your directly damaging options
obviously none of this matters if youre just using a weapon, but thats what were talking about here. were talking about how magic starts strong, and then falls off, unlike every other damaging option in the game

you CAN use weird illusion shit, or conjuration, but they have their own problems being way too expensive to cast, primarily. so if youre playing a pure mage, there will come a time in lategame where youll just end up switching to mostly using custom enchants, esp for little mobs you encounter while running around. simply because the enchantments get the job done quicker, and they conserve your magicka. that way you dont have to stop and constantly rest after every encounter, or carry 9000 potions
>>
>>4075297
>every other damaging option in the game
Like what? Weapons?
>you CAN use weird illusion shit, or conjuration, but they have their own problems being way too expensive to cast, primarily
Summons aren't that expensive.
>if youre playing a pure mage
If you want to do something as extreme as that then learn to make good spells. Weapons can never have AoE and if you know what you're doing you can have a calculated drain health spell for every little mod to conserve magic.
>the enchantments get the job done quicker
That's the same for melee. Overpowerd stuff does exist. Why bother with upgrading weapons when you can simply use Bound weapons from level 1?
>that way you dont have to stop and constantly rest after every encounter, or carry 9000 potions
Then learn how to make a fortify intelligence spell for magika gain.

The best part about the whole spergout that you missed is how the difficulty slider does not affect magical damage at all. So one could say that magic damage scales way better with difficulty in an otherwise static world.
>>
>>4075438
>Summons
You n'wah
>>
>>4075438
>pure mage
>If you want to do something as extreme as that
Lol this is how you know Morrowind is crap. "Morrowind has le bestest magic evar" my ass. Fucking idiots.
>>
>>4075759
>Refuses to use even a dagger on a paralyzed opponent
>Refuses to use scrolls
>Hates having to carry potions
>Hates relying on enchantments for small foes
>Hates resting between fights
>Refuses to use anything relating to bending the game mechanics
>Hurr durr why is playing in this arbitrary and limited way I chose so bad :(
>>
>>4022464
>anyone who played the game back then knows
that you stripped all the corpses but never deleted them, having a laugh everytime you walked past a naked body and also you dumped every item you didn't want to carry around on the ground inside the wise woman's tent because you had it permamently marked so that you don't need to walk back and forth to the ashlander camp
>>
>>4075761
A pure mage?! In Morrowind? Well I never! Preposterous!! Doth thou think tis a role-playeth game?
>>
>>4075780
This isn't a pure mage! Nor this! Not that either? Omg why doesn't this game know what a pure mage is?!
>>
>see this thread
>I wonder when tamriel rebuilt gets released
>check the website
>it's out NOW
woah I need a character idea.



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