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I tried this in early access and never kept going past the first dungeon. I picked it up recently and it has quickly become my current favorite game. I've been playing skyrim for a decade maybe and thought if I had to hear jarl balgruuf talk about a dragon one more time I'll go insane. Let me just say this is the perfect replacement (though not a perfect game). But it is not some mere "indie skyrim clone" but its own unique thing with a lot to appreciate.

I'll start with the bad
>expected amount of jank from an indie title, nothing totally gamebreaking though
>hitboxes can be iffy, or enemies get caught on terrain
>others have reported minor questlines being broken and require reloading a save

The average
>the writing is generally fine, the Arthur lore is interesting, but has some poorer dialogue in places
>graphics aren't exactly next gen
>a few minor details are blatant ES copies like starting in a dungeon and the lockpicking minigame
>quests are not strictly linear, there's usually a couple options on how to complete them, but don't expect total freeform
>combat is not incredibly difficult, but you encounter several major difficulty spikes, but it's relatively simple to overcome those with upgrading gear

The Good
>combat is like a cross between ES games and souls games
>hits feel substantial and dodging/parrying/magic adds in a lot of combat variety
>good skills and stats system that allows various playstyles
>the maps are big without feeling like they've crammed in useless filler
>despite graphics quality the game looks great in places
>rewards for exploration and discovery, nothing feels copy/paste
>lots of crafting and upgrading systems for food, potions, armor, relics, enhancements that never feel useless
>lots of effort into making the world feel coherent and fleshed out, and some interesting lore sprinkled throughout
>>
>>4039633
Especially on NG+ but also twoards the end of the NG, the ragdolls get fucking ridiculous to the point that they make gameplay annoying as chasing bodies to loot them, especially for quest stuff, sucks.
>>
>>4039633
>Tainted Grail
>Indie

Good one. This game is firmly AA. Letting it ride with the indie label is an intentional push made by the company so players let the jank and bugs slide.
>>
>>4039633
I read somewhere that the PC can get one of their arm bitten off.
>>
>>4039633
I really liked this game. Feels like it learned all the right lessons from Skyrim while improving the bad parts. I really like the music too. The expansion wasn't quite as good.
>>
I played it some months ago but while it was fun it was jank and it was very easy to overlevel + act 3 was pretty bare bones and gave you the option to skip the plot
however youtubers have really overhyped it
>>
it was alright for what it was but my big problem with it was it had no reason to run so fucking badly while also looking like that
>>
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I finished it few days back and was pleasantly surprised.
It's surprising there are so few open world games in this style after Skyrim success.
>>
>>4039656
I don't know the difference between the A's desu I'd just always heard the "indie skyrim" label thrown around. Still, I have not encountered any bugs so far that would make this totally unplayable, something which cannot be said for Bethesda titles at least
>>
It's like a somehow duller sidegrade of Skyrim, dropped after 6 hours or so. Making that oversized boring fortress the first (not)town area was a terrible idea but not the only issue.

I've gone from liking Skyrim and not knowing better to thinking it's just bad, then realizing it wasn't THAT bad, especially considering that (unlike Oblivion) it wasn't just a shitty version of the previous game, and that to this day nobody has made anything quite like it. But I'd never ask for more of it without major improvements that don't come alongside major tradeoffs.
Well, Avalon certainly doesn't come with any major improvements. And there are tradeoffs. And it's been a while since I played Skyrim proper so I'd probably be better off just replaying that even relatively lightly modded. Or Tamriel Rebuilt.

I don't know, just feels like a nothing game. Was hoping for either something more original or significantly better execution. And better looking characters.
Outward, for example, may have been heavily flawed in terms of execution, but it was certainly unique.
>>
>>4039633
its good but way too small. I play open world games by exploring the map first and ignoring all quests and I had explotred the entire map within 3 days.
>>
>>4042790
it can be explored very quickly if you just sprint around the map but I've found it's pretty good at rewarding you when you diligently search around, found some unique armor sets on unmarked corpses in random out of the way locations while I was searching for meteorite ores
>>
>>4042631
>Avalon certainly doesn't come with any major improvements
Even if you didn't like the game overall the combat is far better just by having dodge and parry options, and stat and skill points. Skyrim combat was heavily dated even for 2011. It lacks both technical player ability, like fromsoft rollslop, and also stat points like other rpgs, even earlier bethesda titles
>>
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What are the chances that we get a 2nd paid expansion? They've been very generous with the free updates.
>>
>>4046314
Unless devs have been posting on social media or something, where someone knows something I don't, I would imagine it's pretty good.
There's been no sign of them slowing down with how often they've been releasing updates and DLC.
I hope so though, because while I would love to see a sequel, there's still so much more potential to expand and improve upon things
>>
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>>4046345
I'll be quite honest
I bought the game
I bought all the DLC
and have been waiting for the game to be "done" before I play it
I just don't have the time or energy to replay these huge games
so I'm biding my time to see if theres anymore expansions in store
>>
>>4046931
nice titties
>>
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>>4046940
Navigavi does good work



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