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What am I in for
>>
>>4047516
Daggerfall in 3D

It's fun I'm enjoying it. Very easy to minmax and somewhat cheese it though
>>
>>4047668
Is there a good deal of content? And a lot of content still to come?
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>>4047744
From what I explored
They're quests, they're pretty standard stuff. Get me 6 boar asses. Kill this guy over here. Deliver this letter. You get rewarded disposition
Disposition let's you learn skills from NPCs, be their friend, recruit them, join their faction. It's pretty good
You can also just give free shit to get disposition so that's kind of how you train skills

You can join every faction in the game, even minor local villages and bandits
Shit ton of perks and skills. They're all pretty fun. Combat and athletic skills can allow you do stuff like double jump, fly, knock enemies away a billion feet if you have enough strength and stuff like that

There's crafting and base building, still exploring that. It's alright so far

Haven't experimented with alchemy and spell creature but its apparently morrowind levels of retardation

It's all procedural generated

You can play a goblin

It's fun
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>>4047744
thats my concern too. it looks like it would be fun at first, but what about 15hrs down the line?
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>>4047803
depends on how much you like procgen sandboxes in general. If you can find your fun with roleplaying I could put 100 hours into it, if you only want to see the ending and feel good you'll take at most 10 hours

game is updated every week too with more stuff, so if you check back in a year you'll have twice the game, and the roadmap is massive



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