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File: personalitytest.png (1 KB, 109x135)
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Game personality test
What type of characters do you like to play? Specifically when it comes to their gameplay function
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>>4053611
Put it all into luck
All I need is crits
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I like healing, buffs, and debuffs. It's more interesting to play a character who has to adjust to the flow of a battle than a character who just attacks or draws aggro.
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>>4053611
full tank overwhelming strenght kill everything in one hit
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>>4053611
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>>4053611
8 DPS
3 BURST DPS
8 TANKING
4 RANGE
4 MOVEMENT
1 SUPPORT
1 CONTROL
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>>4053611
I prefer party-based games where I'm in charge of everything.
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Your choice of the number of points (given the number of categories and pips) and the number of pixels per box triggered me.
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>>4054776
Can't be a legal smartass and put 4s in everything. That's why I did it.
The pixels? Fair game tho
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>>4053611
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>>4054859
>Can't be a legal smartass and put 4s in everything
Take the bardpill
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Sweep the board, stack the bodies. I ascend with wings of fire.
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Don't even need the range to be honest. Don't need tanking if you're too fast to get hit, don't need support or control if everything is already dead.
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>kill good
>survive good
>escape good from the problems you can't kill
>little bit of everything on the side
You don't need more.
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>>4056489
This guy battlecruisers
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>>4053611
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if I had to min max I'd put everything else in range but this spread is good enough for me
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Range, Movement, Control. Top three.
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>>4053611
Control is the most fun for me, but I also don't like playing a weakling who can't fight so I choose druids, shamans, rogues and so on.
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>>4053611
balling
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>>4053611
I'm all about evasion focused rogues or rangers with high single target pick damage and utility skills/spells to support the party
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>>4053611
Battlemaster build, can decoy aggro too. The playmaker and the counter to glass cannons and tanks alike, although mostly needs team mate to kill tanks or it takes a long time to chip out the hit points of the tank. Best supporting two points at once.
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>>4053611
6 in each of Tanking, Support, Control and Burst Damage.
2 into Movement and Range.
1 into DPS.

Basically a slow wall that can rarely do some big damage when shit goes south.
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>the game has life-leach



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