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File: 1668326799123.jpg (3.94 MB, 2996x5582)
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The previous one finally manage to sink, so i guess it's a good time to create another one.

Thread for discussing - old, new and future releases of games on RPG Maker engine.
>>
>>4069919
im 70 hours into zakuzaku actors
>>
>>4069919
>new
Yeah right. 9_9
>>
>>4070108
I did put an itch.io link to one of the recently released games, in the previous thread, but none of you niggas wanted to play and post about it (˶ -᷅⤙ -᷄ ˶)
>>
>>4069919
All the games worthy of discussion already have dedicated general threads here.
>>
>>4070185
Both Deltatroon and Dilate Outside doesn't deserve a discussion nor generals there.
>>
The saddest thing I heard was a podcast, where someone spoke with a voice synthesizer and was talking about games that inspired them. Omori. So the host brings up Omori two seconds later, and the person shifts like "Oh, I've never played it."
>>
Friendly reminder that Dark Necklofar's dev is still seething about his game not only being mentioned on web, but even worse, in a gaijin list
>>
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His Name is Azazel Here?
>>
>>4069919
I remember when sequel was good.
>>
>>4069919
I have found memories of Nocturne Rebirth, it's been more than ten years!
https://www.youtube.com/watch?v=0c5Z7HMFIY4
>>
>>4069919
Can RPG maker handle DRPGs?
What about transitions between a first person dungeon and a third person overworld like Ultima?
>>
>>4071517
I remember one schizo-cored/"weird"(don't remember actual name, but there was that leafy dryad looking gal that hanging out with protag for most of the game) game that was from first-person perspective and i suppose counts as DRPG, so this type of games definitely possible. Not sure about perspective transition though
>>
>>4071517
Definetively on MV/MZ, First-Person Dungeon Crawler, Blobber, whatever you wanna call them have custom scriptss for RPGMaker XP and VXAce but the plugin called "MZ3D" for RPGMaker MZ is the easiest and most stable one to use.
I think you can easily find a download link for the paid version online since the free version is missing a few small features.
>>
any 2k/2k3 recs?
so far ive played and finished: enchant farm, helen's mysterious castle, 7th stand user, tobiden and seraphic blue
>>
>>4072325
If it's really all you played i could recommend you to check thread pinned picture. It's have it's good share of 2k games, including few Western-made ones that i don't really seen people discussed before.
>>
>>4072325
Final Fantasy Endless Nova
>>
>>4070319
Both Dark Necklofar games are on my hard drive and there is nothing he can do about it~
>>
>>4072403
based
>>
>>4069919
I wanted to like Amber Throne but
>bug that randomly hardlocks
>>
>>4072415
Didn't encounter any bugs in my attempt at playing through it, but it's have a issue of getting kind of sluggish. Like, you go through the city and then a settlement where you get your first companion, and after this the rest of the game is basically you just walking through various area without much talkative-npc, and fighting enemies.(which is not even really hard, if you grind on the constantly respawning group of soldiers before leaving the city)
>>
>>4070165
Well post it again.
>>
>>4069919
>tobiden still listed as untranslated
>>
>>4071594

Zelle or Disillusion
>>
>>4072325

Towelket 1
>>
>>4072642
>Disillusion
Yeah, i think it was it, thanks.
>>
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>>4072767
Holy shit Disillusion that game was probably one of the most psychologically damaging rpg maker games I ever played from my personal experience and I love it for that
>>
>>4072497
I don't remember specifics at this point. I played it when it released I think and made it a substantial way through, only to find out that I could not progress and it seemed to be a somewhat notable occurrence.
>after this the rest of the game is basically you just walking through various area without much talkative-npc, and fighting enemies
Yeah. I got 9 hours in it. I know what the basic gameplay loop is like lol I did go back at some point to try and replay but did not get far (don't know why).
How was the story?
>>
>>4072777
>How was the story?
My fault for not being more specific, i never finished it as well. Like i said, there is not that much dialogues/plot advancement after you leave the settlement and to roam the map. Maybe it gets better by the end of the game, idk.
>>
>>4072770
>disillusion psychology damaged me
Well the whole gameplay loop does look like it’d drive a person insane I’ve heard people fell in trances playing this I’m not joking
>>
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>>4073325
i dunno anything about disillusion apart from the fact that melpomni’s hot i mean look at her
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>melpomni
>>
Friendly reminder to all serablue fags to play Prayer of the Faithless and Dhux Scar
>>
>>4077974
Friendly reminder that Prayer of the Faithless is a sequel to Soul Sunder.
>>
>>4077974
>classic survival-horror gameplay
I will pass.
>>
Is anyone there tried playing one of the German 'maker games? I wanted to play in Vampires Dawn but kinda got scared away by "saving being a very limited resource you need to grind for" retarded mechanic.
>>
>>4078046
I like Vampires Dawn, they're filled with jank and soul but they are very much games where you can effectively softlock yourself yes. The most effective way to play is also very unintuitive.
>>
>>4078092
>The most effective way to play is also very unintuitive
I wouldn't say grinding goblins and wolves on a world map before doing story missions is that much unintuitive, but it's sure is annoying. Like genuinely, already on one of the first story mission you get betrayed by an evil asshole who turn you into vampire and his gf, and forced to fight your way out of place alone through hard enemies who you totally can't beat if you didn't prepare yourself for it previously.
>>
>>4077977

It's really a shame the game is practically forgotten now, and the dev doesn't give a shit about remaking it. I'm playing it rn and having a blast

>>4078011

It's just a regular jrpg lol
>>
>>4078046

I tried playing Reign of Blood but the story was pretty boring. On the other hand, I played Deceit of Heretics on java back in the days and that was the coolest shit ever. I still don't understand why there's such a huge gap in the writing quality between two games given that they were made by the same autistic dev.
>>
>>4069919
Is alchemy schoollife lost media?
(Yes I know it says it’s untranslated but seriously is it I cannot find it no matter how hard I look on the internet)
>>
>>4070201
this right here is the biggest crystallization of what bothers me about the rpg maker "community" in english speaking world. nobody is interested in each other's work. they only want you to play their game but they don't want to play yours.
>>
>>4080066
That's not an RPGMaker thing, it's a modern developer and secondary thing. These people are the sorts to decorate their bookshelves with intellectual works that they've never read, it's just brand name clothing for them.
>>
What are some good VIPRPGs? Other than Enchant Farm and Helen’s Mysterious Castle, that is.
>>
>>4080934
do you know japanese?
>>
>>4080949
No.
>>
>>4080029
it's not that hard to find
https://mega.nz/file/yBoDSaIQ#oi8781ZjjrZkyuEAn4gCKY3SqqrB-88XlDm5ryzh-7o
>>
>>4080934

Seraphic blue
>>
>>4080957
Then what's in the catbox collection is what you've got.
>>
>>4080066
The hard truth is that it's hard to find anyone who wants to play amatuer games. They want indie games with AAA production quality.
>>
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>>4069919
Cinnabar Nights just dropped what do we think of it? Looks RAD to me but that's jut me
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>>4082203
Buy an ad.
>>
>>4082238
Stop being a fag.
>>
>>4082203
It looks fucking abhorrent. Have you no shame, shilling something soo hideous?
>>
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https://store.steampowered.com/app/3029380/Cinnabar_Nights/
Out and cheap
>>
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>>4082702
https://store.steampowered.com/app/2775370/Disillusion_ST/
Play this game instead of that shitty ripoff
>>
>>4082203
>>4082702
BUY AN AD BITCH ASS NIGGA
>>
Is AI become decent enough to try playing some of untraslated rpg maker games using MTool?(Cirno Advent) I really liked playing Elona and kinda want to try MeguriMeguri because of description in 'Maker Gems image that saying it's similar.

>>4081009
Search engines, or Google at least, doesn't seem to give any helpful results about it. Couldn't find it on nepchan it either. Is there some other site to look up these games?
>>
>>4082702
>https://store.steampowered.com/app/3029380/Cinnabar_Nights/
what. the fuck is the shit on the side
>>
>>4082756
Life bar
>>
>>4072325
Beetle Ninja and Into the Evernight
>>
I wish this place wouldn't be soo fucking dead so there would be a point to actually discuss games, outside of Ruina, Enhancement Farm and whatever else people actually care about.

If only we could maintain a /vg/ thread...
>>
>>4084148
What do you mean? There's already several "general" threads right here on /vrpg/ for Look Outside, Black Souls, Sequel, and others. You're just salty that your preferred games get no attention while the ones you disrespect get it.
>>
>>4084740
Why not discuss other games?
>>
>>4084809
>game sucks, has no staying power, has no points of discussion worth continuing past a single playthrough
>no one talks about it
It's pretty simple dude.
>>
>>4084740
When i meant "games that no one cares about" i mean exactly that. I want to post about some obscure shit,(or maybe not even super obscure shit, since it's still on that image list, well whatever) but it's basically going to be like a speaking with a void, since there is probably around 3 active anons in there total.
>>
>>4082733
...Do people got angry on me for mentioning the AI part and decide to gatekeep their favorite Japanese rpg maker sites because of that?
>>
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What game is this webm from?
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>>4082724
>>
>>4082238
>>4082724
PLEASE buy it
>>
>>4082733
>>4085283
It's not exactly ideal but you can try it sure.
>>
https://x.com/Zomia_Studio/status/2097145647879397539
How do Japanese keep doing this shit.
>>
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>>4086445
...nigger are you SERIOUS? The name of the game is across the bottom of the image right at the start of the video.
>>
>>4086653
I think a better question is, why do I only ever see beautiful and sexy white people in video games from Japanese developers anymore?
>>
>>4086654
Why do use random Korean kid as your reaction image
>>
>>4086655
>anymore
Animu was always depicting exclusively white people in it, even when using Japanese names for them.
>>
https://x.com/rpgmaker_villaA/status/2097253641640128669
I totally see it being used in some shitty ass hentai games for undressing and stuff like this, and literally nowhere else.
>>
>>4086660
Yeah but you used to see them in games made by western developers, too.
>>
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The RPG Maker game HELLO, HELLO WORLD! is about to be taken down on November 18, 2026 (https://x.com/metro04_/status/2097521329289486502).
https://20xxsummer.tumblr.com/
The dropbox folder has the Japanese and English versions too: https://www.dropbox.com/sh/r8oq8br70a9on6l/AADtUoCipKiec0NixP_eftr5a?dl=0

managed to capture the freem download link to the Japanese version on wayback: https://web.archive.org/web/20260909153659/https://dl5.fgamearchives.com/archives/win/10766/HHW1.1.0_JP.zip
https://www.freem.ne.jp/win/game/23624

English translation: https://metoko.itch.io/hello-hello-world
>>
>>4087286
>Please note that regarding translation versions produced by dedicated individuals up to this point, they have been uploaded to various sites, placing them beyond my ability to take offline
So it's a nothingburger, i guess.
>>
>>4087563
You mean another case like the original Mogeko Castle waiting to happen. Only the Chinese translated version and the remake were available and the original JP version was lost for several years.
>>
>>4087577
If no one from Western part of Deep-Sea Prisoner fanbase could bother to put a Japanese and English-translated version on archive.org, or something, it's on them.
>>
>>4087286

The game is really mediocre, just like Bury, so it's not a big deal.
>>
i need to make a map for Cinnabar Nights or i'll just keep getting lost over and over again
>>
>>4087675
I haven't played this one yet, but Bury was a pretty fun game. The shitshow around it is ridiculous though.
>>
>>4087676

Nigga stop shilling this shit, you'll be treated as retarded as towelket posters.
>>
>>4087838
I talk about whatever the fuck i want, faggot
>>
>>4087286
Why though?
>>
>>4088403
artists on the internet, especially Japanese and Korean ones, always reach a point where they have a melty and nuke their stuff.
don't assume your favorite art or games will remain on the internet for any amount of time
>>
>>4086658
What the fuck do you mean "random," that's a picture of me. Do you guys not use pictures of yourself to portray your own reaction?
>>
I'm really hate when devs put too much effort into making environment interactable as possible in their projects. My autism doesn't let me to ignore it and stop clicking at every object, while my progressing ADHD prevent me from actually enjoy it.
>>
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I've been playing some old RPG Maker games I was nostalgic for lately, largely due to this guy remastering the Legion Saga trilogy (third one is still in progress, near completion I think?) https://pmcdc.itch.io/

Legion Saga is a trilogy of games made in RPG Maker in like 2002 to 2004, very obviously inspired by Suikoden. The first one is very "babby's first RPG Maker game" but the second one is a huge step up. Obviously written by a teenager but very endearing in that way. These remasters toss in the EasyRPG executable, fix bugs, update a bunch of menus and such, and include a bonus dungeon in each game. Saves transfer from game to game for extra stuff. Worth checking out if you have any nostalgia or curiosity for that period of time in RPG Maker history.
>>
>>4081075
Sadly nobody will fan translate the ALTERED version which has far more mechanics and an easier to navigate battle interface.
>>
>>4069919
This list should be updated. There's a couple of games that have been translated for a while.

1. El sueno de la razon has very little text, but what there is is already in english.
2. Utahonotatari
3. Tobira no Densetsu
4. Kagami no akuma

These last two were translated by the same team that does towelket. Speaking of which, has anyone played yorumorukimiri? I remember reading it is like 40 hours long, and it also has been translated like a couple of days ago.
>>
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what's the verdict?
>>
>>4092122
>towelket but 40 hrs long

Literally how can you stretch out such silly style for 40 fucking hours, I can't even imagine.
>>
>>4092604

Even more ai slop. Seriously, what kind of question it is?
>>
>>4092723
All the things I hear of Towelket makes me think it falls off super hard after the first 3 games.
>>
>>4092974
It doesn't. In fact a lot of the later games are leagues better than the first three but are hardly talked about for some reason
>>
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>>4092723
Did you never play past 3? Later games still feel very "towelket" at their core (mostly because of how the characters are reused as actors with associated traits and all of that), but they're definitely not just as "quirky" as, say, towelket 3.

>>4092974
It picks up with the spin offs. Nekoashi Otome is closer in spirit to the first games in terms of humor and how it tugs your gut unexpectedly at times, but Laughing Warawau is probably the best game made by the author using the RM2k engine. Dekapari is also pretty neat. The other newer games are kind of shitty, but I definitely recommend playing at least these 3. If you liked 2 and 1, you will definitely find those games are on the same level or even above in terms of quality.
>>
>>4093048
At the end of the day, everyone is just sick of this japanese quirk chungus garbage. That is why your Slopket has no lasting legacy even compared against the simplest Western RPGM releases like Look Outside. It's pitiful that the Japanese can't come up with something even 10% as compelling despite their decades-long headstart.
>>
>>4093052
>>
Everytime Towelket is brought up in one of these threads all you retards say is "its good oh actually some are bad but play the good ones" and never elaborate beyond a screenshot of an anime girl saying "Fuck". I'm open to all kinds of things but the way this game's own fans feel the need to shove themselves into every conversation without actually saying anything of substance makes me think they couldn't even sell a severely dehydrated man a bottle of water.
>>
>>4093104
It's because the kind of "gamer" who plays Sludgeket isn't interested in playing a game at all. They'd be better served reading a webcomic or manga or literally anything besides a game. They want to "be part of the discussion" without actually having to put forth the bare minimum of effort to be part of it.
>>
Real Towelheads rate 6 and 0 (I will not elaborate)
>>
>>4093114
See this is exactly what I'm talking about. Nobody in this thread knows what the fuck this means. You can't just keep spouting random bullshit whenever the topic of rpgmaker games come up and not expect people to find you retards extremely obnoxious
>>
>>4093114
Based. Keeping the normalfags filtered is a feature, not a bug.
>>
>>4093052
>>4093110
You'd be a lot happier if you stopped thinking about rpgmaker.
>>
>>4093048

I tried to play Warawau and got bored to death, the plot is just schizo for schizo sake, the chars have zero charisma in contrast with the other entries, and the ending utterly shits the bed (pun intended) as it completely nullifies everything what happened prior to. Calling it the best rmk2 towelket is a very delusional take imo.
>>
>>4093333
You probably weren't really paying attention to anything that was going on but I have a feeling explaining this to you is a lost cause. There's plenty of substance there for those who actually want to engage with it instead of sitting around and waiting for a loli to get raped.

Really its the only Towelket game I've actually liked
>>
>>4093345

I just hate "it was all a dream and none of it really happened lol" kind of stories, and I surely didn't expect such a cheap trick from towelket of all rpgmaker games.
>>
I liked that unreleased Towelket game, that was super edgy and then there was that girl that forced to remove her womb, or something, started to spout transphobic stuff.
>>
>>4093052
>Muh Look Outside
Shouldn't you be shilling "Welcome to Enderfield" as the current fotm troon-coded 'maker game thing?
>>
>>4093491

Iirc Fury was actually released, it's that it was deleted right away when the dev had a traditional japanese meltdown lol.
>>
>>4092974
What I don't understand is how Towelket 3 is consistently brought up as one of the good ones when its fucking terrible. It's just as meandering and obnoxious as Towelket 6. Both are impossible to enjoy unless you're really into pixelated loli rape.

4, Fury and 5 might not be as good as 2 and 1 but they easily clear Towelket 3 lol
>>
>pixelated loli rape
That's what every true 4channer should be into.
>>
>>4093889

It's even worse than 6 because 6 at least tries to deliver the usual towelket, meanwhile 3 presents absolutely zero shitshow.

>>4093980

There was rape? I only remember the pon licking the girl while she's been asleep.
>>
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Since this is as good a place as any to ask, does anyone have any of the old versions of the original Hat World, before the dev went back in and updated the art to match New Testament?
>>
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>>4093104
I don't know what's up with people posting those screenshots, I believe the silly non sequitur stuff is the weakest part, the games are at their strongest when they're inflicting unspeakable suffering on robot girls
>>
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Dekapari is one of the best games in the series but most people haven't played it for whatever reason.

It's about the rape victim in Towelket 2 realizing she was made to suffer and deciding to inflict suffering onto everyone else instead. The atmosphere is great and despite the silly synopsis, it actually plays its premise pretty straight. The philosophical aspects run much deeper here than it does in Towelket 1. Honestly its all the more emotionally devastating when you're dealing with characters that have a bit more depth than a puddle. The dev's improvement over the years cannot be overstated.

Here everyone can have it for free lol: https://mega.nz/file/dQhj1DLA#Vfj_cXOF936cbGH54QO8Mq-Rrq5XbBEJKBg6uHKyx1k
>>
>>4094085
Yeah, here it is. Version 1.12.
https://drive.google.com/file/d/1Sv_6jf23fJqGfIeKvSVJ9_PK5UaA5gY0/view?usp=sharing
>>
>>4094085
This>>4094465
was the wrong file. Here's the right one:
https://drive.google.com/file/d/1AhoxnGvV1BFWd-b_94KhcmxTPrbuQRDO/view?usp=sharing
>>
>>4094465
>>4094516
Awesome, thanks. The old sprites are super jank so I get why they were changed, but it's very neat to see the evolution of Enu's style like this.
>>
>>4094420
>for whatever reason

Lmao, the dev intentionally paylocked it behind a japanese online shop which makes it nearly impossible to buy for third worlders.
The game however is really one of the better towelkets, for how silly the premise is it unexpectedly delivers a high rate existential horror. I only wish all the pseudo-convoluted lines with the cult were omitted as they barely add anything.
>>
>>4094085
>>4094516
Is the old version of Hat World contain something that was cut from New Testament or it's just the art?
>>
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>>4078046
Some of the best German maker games are:
- Unterwegs in Düsterburg (the quintessential German RPG Maker game, and dare I say: RPG Maker game in general.)
- Vampires Dawn 1 and 2 (as you've already figured out)
- Games by real troll such as:
-- Die Reise ins All
-- Wolfenhain
-- Nachbarlicht

Out of all these, Wolfenhain is probably the most complete, fun and balanced experience. One of the best games I've had the privilege to play.
Its creator real troll is probably one of the best RPG Maker developers period. His writing is excellent and I'm saddened to see it be region locked.
>>
I'm trying to remember the name of a game i played nearly 10 years ago
It was an RPG (probably made in RPGM or Wolf RPG, it def look like it) about an amnesiac knight wearing full armor waking up in a underground prison, i remember the first boss was sci-themed like another armored dude with a plasma rifle or something. After that you visit a castle and then some villages.
>>
>>4095150
What language did you play it in?
Did battles switch to a separate combat screen, or did you fight directly while walking around?
>>
>>4095079
AFAICT no, it was just the art and some minor lore changes.
>>
>>4095208
English
Separate, it was turn-based but i don't remember if the view was DQ-like or FF1-like
>>
>>4095764
hmm. i've been looking but really couldn't find anything
>>
played the first few hours of Saihate Hospital a few weeks ago, and quite liked what I played.
>>
Why did steam remove the rpgmaker tag anyway? I want to search specifically for rpgmaker titles dammit.
>>
>>4093427
Out of curiosity I tried the game myself to see what you were talking about, and I’m sorry anon but you totally missed the point.

The ending isn’t supposed to be an actual conclusion to the game, it’s supposed to be something that recontextualizes everything that happens. Basically all of the crazy nonsense that happens in the game goes from meaningless garbage to something that actually makes sense. The ending isn’t a cheap trick, it’s the game telling you to look back at what happened previously and to try and make sense of things.

Maybe it only feels obvious to me because I literally spoiled myself on your post, but if you thought the game was just a bunch of random schizo shit and then a “cheap trick” then you weren’t actually paying any attention to the story. The game literally has hints to what the ending is going to be like 5 minutes in and the writing refers to it so much that I’d argue that the ending scene could be removed entirely and you could figure it out through sheer inference.


TL;DR: The ending is good. You just took everything way too literally and at face value
>>
>>4093427
I'm pretty sure the game is a manifestation of how the author feels about living with mental illness.
Warawau has a lot of money, but it doesn't really matter since she has Pucchi preventing her from enjoying it. The Laughing World is a twisted version of her reality, and inside of it she finds herself in situations she can't see herself doing like making friends and getting married. The way I interpreted the ending was the Laughing World punishing her for believing she could ever escape her situatuion. Much like how a person can fall back into their old habits even after getting better for awhile. There's a message from the author at the end of the game IIRC that says something along the lines of "I cannot make games anymore, this might be the last one" but I don't seem to have a screenshot of it, so take that with a grain of salt.
>>
>>4098222
You’re sort of right about some parts, like the game being about things Warawau wants, and the Laughing World being a reflection of the normal world, but you got a bunch of stuff mixed up.
The game is probably not about the Dev’s personal experiences with mental illnesses, nor does that message you’re talking about ever appear in the game.
Warawau almost certainly isn’t rich because the mansion is part of the Laughing World, and the Laughing World isn’t an entity that’s punishing her but instead it’s her ability to keep herself sane breaking away overtime due to her physical (not mental) illness. Everything that happens in the game is a result of what happened between her young childhood to the ending of the game, and pretty much every aspect of the Laughing World is a mix of Warawau’s desires/imagination and what Pucchi did to her over the years, which is what the game is trying to subtly tell you about. The fate of Warawau’s future isn’t told to you but the game actually seems to sort of lean towards something hopefully.
>>
>>4098241
>The game is probably not about the Dev’s personal experiences with mental illnesses, nor does that message you’re talking about ever appear in the game.
I swear something like that appeared at the end of the english version, or something along those lines did. Maybe it was from Warawau's perspective and I misinterpreted it. I'll replay the game and show what I mean later. It's definitely not 1:1 with struggling with mental illness, but there are enough similarities to make me raise an eyebrow given the context of the dev allegedly having schizophrenia.
>>4098241
>Laughing World isn’t an entity that’s punishing her but instead it’s her ability to keep herself sane
The Chrysalis Maiden and Orchuma shit came across that way. The fact that Nyanyamo is playable towards the end makes me think the whole thing was a demonic entity fucking with Warawau. If the game was entirely from her perspective, I'd see your point. But Nyanyamo falling off at the end there makes me think the whole thing was a curse put upon Warawau, metaphorical of her condition rather than it just being entirely in her head.
>>
>>4098206
>I’d argue that the ending scene could be removed entirely and you could figure it out through sheer inference.
It'd make for good theorybait. I found the game hinted enough that the only real question before the reveal was what illness it was.
>>
>>4086775
You still can find cute girls in westerner games but it's exclusively indieslop now. Probably going to end up happening for japs too, with the growing BlackRock influence and stuff like that.
>>
>>4096361
Yeah i'm gonna have to live with this tiny-ass unknown game in the back of my mind for the rest of my life
>>
>>4098241
The message was "Regarding the stories I produce... My rusting body has become strange and such a thing is no longer possible. My thoughts, too, have become clouded."
You could take this at face value of only Warawau saying this, but given the context of how Kanao has treated his work in the past, and with Laughing Warawau's release being after the whole thing with Towelket 5, Fury, and Towelket 5 (again), it makes the game seem parallel to the author's struggles. This is the same guy who's ended multiple games with "This sucked." and has posted about hearing voices. It's pretty easy to connect that quote to Kanao, especially since it's at the end of the game.
>>
>>4098222
While I don't really subscribe to this theory myself, I have always wondered if some of the wilder imagery in that game was based on the creator's own experiences. Specifically the overlays and little gross creatures constantly sprinting across the screen in certain areas. Perhaps it just meant to invoke a feeling of disgust and disorientation but from what little I know about visual schizophrenic hallucinations, stuff like that is much more accurate to the average hallucination than demons telling you to kill your entire family or whatever
>>
Is there a Towelketbro here who has Wanwan and Unreasonable Camp?
Those games aren't uploaded anywhere online.
>>
>>4099989
Enjoy: https://mega.nz/file/wA5QEaxY#mv87FQdl_TRAGaSwrbjhtyxBAPTBBW2PL1DDJetcbRo
>>
>>4100018
Thanks, anon. I love you!
>>
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>>4095150
>>4099088
Diver Down?
>>
>>4086654
Okay, but where can you download it?
>>
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>>4100049
>Diver Down
YES
FUCK
THANK YOU
>Verge2 engine
What the fuck is that even
>>
>>4100049
Looks like sovlkino.
>>
Next game when?
>>
>>4094420
>rape victim in Towelket 2

Lol she's more than just rape victim in 2, she's basically the dev's teddy bear for venting. She's being raped/killed/mutated /cloned/cucked in almost every entry. In this regard Dekapari feels more like a cursed homage to Madoka, where she got tired to suffer for everyone's sins and decided to make everyone suffer instead.
>>
>>4102565
>t. guy who has only ever seen Madoka
>>
Any MarikinOnline4 bros here? Game has a sizeable JP fanbase but there's barely any discussion or even a translation here.
>>
>>4102571

You are welcome to name other mahou shoujo with this kind of ending, bro. Or you know what? Not even mahou shoujo but any other genre.
>>
>>4102803
Madoka is a Jesus reference, are you going to tell me that the Bible was written by Madoka fans?
>>
>>4102565
I know but if I were to list every single relevant instance of her character throughout the series absolutely fucking no one would try out this game lol
>>
>>4102818
>source: my ass
>>
Any 'maker games in srpg genre?
>>
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>>4102565
I guess that explains the bear ears.
>>
>>4103204

I always thought they were tiddies
>>
>>4103333
>>4103204
actually it's her not-vampire form
>>
>>4102803
The ending, and the entire anime, is overrated garbage anyway.
I have more respect for Pierrot slop like Creamy Mami or Persia than I do for Madoka. Earnestness trumps deconstruction and subversion every single time. You'll understand someday once you're out of your Coldsteel the Hedgehog phase of life.
>>
>>4105391
Once you're out of your contrarian phase you'll understand that just because something is popular does not mean it is bad.
The best "deconstructions" are actually very earnest in their love of the genre by the way.
>>
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>>4103192
World Piece & Peace
>>
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>>4103192
SRW-likes barely qualify as SRPGs on the best of days, but sure.
>>
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>>4105391
Madoka isn't a deconstruction lmao, it's a straightforward character drama, the goal of the show was never to make a statement about the genre. Madoka is a show that takes itself and its characters emotions very seriously and that's what makes it good.
>>
>>4105763
>Madoka isn't a deconstruction lmao
t.retard who has only seen one anime in his entire life, Puella Magi Madoka Magica.
>>
>>4105778
Now the funny thing is that it's always the people who've barely gone past the surface who call Madoka a deconstruction. In truth, it has more in common with the writer's favorite season of Kamen Rider than anything but you probably don't even know what tokusatsu means.
>>
>>4105791
This kind of thread derailment is exactly why Towelsewage doesn't need to be discussed here. Fuck off to >>>/a/ if you want to discuss anime.
>>
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>>4105762
I know we all love dropping vague bait images in these threads, but I'll take the bait anyway:
What game is this?
>>
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>>4105797
And what contributions have you made to the thread other than shitting yourself over towelket like you do with every other rpgmaker game that doesn't meet your retarded standards? Are you going to piss yourself over someone posting a dlsite game next because it's "coomer sludge"?
>>
>>4105719
God I want to play this game so bad...
>>
>>4105719
>>4105762
>jap-only game and vague screenshot of some lost media-level obscure unfindable game.
Not sure why i even bothered asking.
>>
>>4105919

https://www.freem.ne.jp/win/game/22650
Please be less baka gaijin next time, anon, thank you
>>
>>4105975
Was you worship Japan for soo long that your eyes mystically turned slanted, imitating eyes of the people of your idolized nation, but with the aftermath of giving you some kind of visionary disturbance? Otherwise i'm not sure how you manage to overlook the fact i called only one game to be unfindable there, which clearly wasn't your one.
>>
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>>4105762
>viprpg
>>
>>4105996

Anon, relax, go outside for a bit, there's no need to spend life on writing long posts to yourself. I wish you a good day.
>>
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>>4103192
What about RTS games made in rpgmaker?
https://tokyohuskarl.itch.io/dis-legacy
>>
>>4105975
>"srpg"
>look inside
>it's just hours and hours of boring, poorly-written Japanese text with a few minutes of mediocre srpg gameplay peppered in between
Into the fucking trash can it goes.
>>
>>4106784
did you play it?
>>
>>4106883
Judging by
>poorly written
>minutes
>srpg
he obviously didn't
>>
>>4106601
I'm too retarded to play something actually strategic.
>>
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Just finished Towelket 2
Uhh, so... is the rest of the series also a total misery porn like this one?
Towelket 3 was a bit weird, but a pretty standard JRPG, i guess Towelket 2 was a subversion of that...?
Also Omocat, is a total hack, legit copied the whole Omori Blackspace sequence from this game lmfao
>>
>>4110291
It's a half-and-half sort of ordeal.
>>
oneshot is also cool
>>
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Can you tell what these tiles, drawn by a retard, are, with zero hints?
>>
>>4111296
Cheerleader trophy and pompoms
>>
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>>4078046
>>4095145
Unterwegs in Düsterburg has actually got a good English translation.
https://aranael.itch.io/unterwegs-in-dsterburg-english-version
There's also an English walkthough with screenshots for those who'd prefer to read about it, instead of playing it themselves.
https://lparchive.org/Unterwegs-in-Duesterburg/
>>
>>4111961
>game sucks so bad that he includes a fucking let's play link
lmao
>>
>>4111979
or maybe not everybody has time to play a 20-40h RPG, anon.
>>
>>4112049
If you don't have the time to play a game, you don't deserve to be part of the discussion about it.
>>
>>4112101
aight then >>4111979 isn't part of the discussion either~ please discard.
>>
>>4110291
The tone varies a lot. Some games are on the darker side while others are much more light hearted. I'd suggest playing Towelket 1 as well and see how you feel about that.
>>
>>4110291

Towelket 2 and Fury are the only misery porn in the series. Towelket 1 and Nekoashi are the most emotional rollercoaster ones (in sane way), I'd say
>>
>>4110291
>>4112967
Don’t forget the one with the yandere girl that spends most of the game killing small animals and all that other stuff.
>>
>>4113170

Towelket 6 never existed
>>
>>4110291
I would say no. Some games hit hard, but it really depends on the entry.
I'd say you should play towelket 1, it's nowhere near as bad as towelket 2, although the philosophical themes it touches upon do graze on the concept of existential horror when you think 2 seconds about the story.
Feel free to skip towelket 6 because it's really underbaked. The author was going through a mental breakdown and it barely makes sense.
Towelket 4 is so-so, it has more gameplay than the other games (open world and more focus on the RPG elements, but don't expect anything crazy). The story is kind of bittersweet, but nowhere on the level of towelket 2.
Fury is a huge shitpost, it's closer in style to towelket 2, but a lot more raw. It's pretty much a big "fuck you" from the author.
Towelket 5 is another shitpost, but a light-hearted one. I also think you should skip this on if you're not feeling the humor.

Nekoashi Otome is definitely more light-hearted story, but it does have it's moments where it punches you in the gut when you least expect it. There's a considerable improvement in the characterization of its actors and also a step-up in the narrative / storytelling.
Laughing Warawau gets a lot more cryptic, but it's very rich if you like games that require you to analyze the small details to fully understand the story (think of something like silent hill, where there's a lot of symbolism that maybe you don't understand at first but you eventually figure out what was really happening all along was spelled right from the start). The ending can hit like a rock, but the character interactions are very fun, so I'd say it's also bittersweet.
Fishing for the moon leans more on the romantic side, lots of characters that you can date and stuff. That being said, it's not really good as a dating sim; a lot of the routes repeat the same info, and there isn't much variation with the events. I don't think this game is meant to make you feel sad, even if some bad things happen.
>>
>>4113694
(cont.)
Yorumorukimiri is basically a visual novel with rpg battles sprinkled here and there. It has some very solid moments. I don't think I could seriously qualify this game as "sad" even though the events it portraits can be quite brutal, but it does have plenty of time to explore the characters and the events that led them to where they are.
Dekapari is weird, It feels very nostalgic, and honestly it probably has some my favorite character interactions in the whole series, but it also is very difficult to understand. I think it basically plays with a lot of metanarrative elements, playing with the themes and things that we see in towelket 2 and towelket 1, but giving it a new twist and essentially making PPU get her revenge at this universe for fucking her over and over again in every other entry. It also has a pretty grim portrayal of life on the same levels of existential horror as towelket 1.
The doggie game is super light hearted, almost boringly so. The remaining games are kind of shit except for light magic 2. I can't recommend playing them unless you're already interested in experiencing all the games in the series.
>>
>in Towelket 1 the game marks the objects that you can interact with, except for one that is required to progress to chapter 7
What was the creator thinking? If there wasn't a video online I would have never figured that out.
>>
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>>4113833
I had to look that up too. Absolute bullshit.
>>
>>4113694
>>4113698
thanks for the analysis, anon

>>4113833
that part almost filtered me too. i missed the hint system from towelket 2
>>
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>>4113833
Out of curiosity was it this video? I couldn't help but laugh seeing that there was a timestamp specifically made for that moment in all caps.
https://www.youtube.com/watch?v=mzXJoBaNr1Y
>>
>>4113953
It was another video, but yeah, the worst part about that screw is that you see multiple of them throughout the area but only that one you can interact with.
>>
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>ok let's farm some crystals
>game: here's 25 times the crystals you have on hand and don't you dare think about farming again
alright sure
>>
>>4115026
Now do the 'Who Wants to Be a Millionaire?' quiz and take another 10k
>>
So, how's this RPG Maker thread different from the other one?
>>
>>4115704
this one is about rpgmaker
the other one is a containment thread for a gay indian "game" "dev"
>>
>>4113833
out fucking skilled
>>
>>4115704
The other one is a development thread for people who make games.
This one is for wannabe cannibal validators, who want to dunk people over a twitch stream chat and treat game jams as content farms.
>>
>>4115704
This is the Towelket general.
The other thread is the blog of some dude who got exiled from various other RPG Maker forums.
>>
>>4115704
This one is about games
The other one is about making games.
>>
I loved the first Towelket games where story scenes were only several minutes long and most of the plot you learned from the optional events. The recent games feel like fuckhuge infodumps upon infodumps which doesn't fit the style at all.
>>
>>4116622
You must be playing different games from me because exactly what parts of the story from TK3-TK1 were optional?
>>
Now this is good taste in parties.
>>
>>4069919
All of these seen to be made by the most mentally ill ppl imaginable. Why are JRPGs like this?
>>
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Here’s a mostly underrated and unknown game I think ya’ll would like
Gobble Fantasy 2003 (it’s only a demo right now but it really shows a lot of promise)
https://dogs-understand.itch.io/gobble-fantasy-2003
>>
>>4122390
>mostly underrated and unknown
>look inside
>100+ comments spanning over a year
>page layout looks specifically like it was made to be marketable
>Twitter/X account has over 6000 followers
So yeah, you're either a marketer yourself, or you're the dev. Buy a motherfucking ad, it's apparent you don't lack the wherewithal.
>>
>>4122408
yeah you’re right i’m a marketer lol
a marketer who sadly won’t get paid for marketing the game
>>
>>4122612
i should’ve worded it differently which is pretty much my fault and the fact it has a successful kickstarter is proof enough it’s not unknown and underrated
however i am not lying when i say it has promise
>>
>>4122390
Oh that game I saw a playthrough of it once on YouTube and I thought it looked cool
>>
anyone has a crack for MZ 1.10 ?
>>
>>4069919
I'm a bit of a newfriend when it comes to rpgm games, so i'm looking for some recommendations, i'm looking for something in fantasy, with good world building and exploration of said world and adventure.
>>
>>4100550
Seconding desune.
>>
>>4100550
>>4124814

It may blow up your mind, but
Google -> title name + viprpg
>>
I tried to english patch hat world and its not working at all!
>>
>>4126551
You need Locale Emulator.
I still needed it even with my system locale already being in Japanese.
>>
>>4126556
Thanks gonna try it
>>
>>4126587
Did it work?
>>
>>4126592
I think I am a i bit of a dummy so it didnt
>>
>>4091159
Altered?
>>
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>>4126551
Did something change? I thought the download was prepatched.
>>
>>4091159

Sorry no one wants to download chinese miners
>>
>>4126551
Elaborate what "not working at all" means here.
>>
Hypothetically speaking if you were to advertise your rpg maker game on this thread without making it sound to “advertisey” would it still be considered a crime on here?
(Like would a simple “play my game” post be illegal?)
>>
>>4127506
It will ensure that I leave a negative review.
>>
>>4127700
If the post was the person pretending they didn’t create the game would your review change or not at all
>>
>>4127506
How will anyone know it's "your" game?
>>
>>4127506
I will review bomb it at all costs.
>>
Alright well in that case let’s post very obscure rpg maker games from any site and let’s see which anon is secretly advertising so we can review bomb it
>>
>>4128196
guess i’ll start then
https://spiderzone.itch.io/i-got-turned-into-a-girl
>>
Does weapon level (the one you need to upgrade them, 鍛錬度) level in hatworld just not rise with dual wield gems? Because it sure looks like it but doesn't seem to be mentioned even on atwiki so maybe I'm doing something else wrong?

>>4126556
For me it was the opposite, JP version though. I swear even the chink fork of LE never actually works when I need it, always end up having to hard change locale and/or even the entire OS display language to play niche shit.
>>
>>4128196
>we
https://store.steampowered.com/app/1150690/OMORI/
>>
>>4128196
https://store.steampowered.com/app/603750/_Arcane_Raise/
Here’s my contribution lol
>>
>>4127506
Never ask this kind of thing. Just shamelessly self promote. I'm serious.
>>
>>4128196
https://ivynivek.itch.io/catjam
>>
>>4069919
Any one else here find the Pocket Mirror remake mid as hell
>>
>>4128233
>Does weapon level...
I'm rather sure it does.
>>
>>4129605
I really should have tested out a one hand weapon/gem before asking, but yeah it doesn't seem to have changed anything. Maybe it's a weapon rank vs enemy rank issue or something like that, because I tried out a rank 1 gun, and it did level a bit, but the rank 11 akimbo I stole from kelly and put on tsubasa have been sitting at zero for 18 mastery levels by now.
>>
>>4129722
*tsubame
>>
>>4129722
>the rank 11 akimbo
Oh, those don't level at all. Not sure why, but it's probably to balance out how strong they are and how easy it is to get them compared to other rank 11 weapons. (Guns in general are also the weapon category with the worst leveling.)
>>
>>4129722
Higher rank weapons do level but it's incredibly slow, You're supposed to use the Fatima OoPArt to raise their rank instead.
>>
How is False Myth (both gameplay and porn wise)?
>>
>>4115026
>decide to try out dark ult magic on meru's final boss to see what it pulls
>>try prim's seal while at it because I forgot if it works here or not (doesn't)
>okay that's pretty good, but the rest is suboptimal so let's wipe
>enable autobattle for the first time for a laugh
>realize dark magic isn't actually pretty good because it just clears all the buffs next turn
>game beats the boss for me anyway
alright sure 2: electric boogaloo
>>
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>>4069919
>jpg instead of png
image quality will get worse with every edit you know that right?
>>
>>4133136

You can just get it on uboa
>>
>>4069919
How are the Vampire's Dawn games? I'm in the mood for some vampire stuff. Is the EN translation serviceable?
>>
>>4069919
Is there a single RPGM game that DOESN'T revolve around you starting in some random house as an isekai-self-insert who wanders around a town for 4 hours doing meaningless slice-of-life puke-shit and actually has you doing actual adventuring, questing, and exploring?

Or are they all just tranny games where you meander aimlessly "taking it in" and then abandon it after 5 hours?
>>
>>4133404
>retard plays nothing but rpgm porn games
>comes to this conclusion about what rpg maker is
Congratulations on your low IQ, I guess.
>>
>>4069919
why is lenin the lion still there? nobody cared enough to give it a description for the last 6 years let alone play it.
>>
>>4133509
So I take that as a "no" then.
>>
>>4133404
Elden Ring (you emerge from a tomb - here's the world for you), Baldur's Gate 3 (you wake up on a flying ship that's crashing), Tales of Arise (starts in a prison with a breakout), The Witcher 3 (straight into a fight with a griffin), Fallout 3 (immediately out of the vault into a huge world).
>>
>>4133344

It's pretty good and I think the dev translate the games himself. Sadly tho, the best entry is stuck on java
>>
>>4081262
NTA but do you have a link to this?
>>
>>4136343
https://catbox.moe/c/jwrxup
>>
>>4136393
The link for Meiryuu Ryuuki v1.0 is dead and I've looked around Internet Archive, yomoyama-bbs, and search engines for another source with no luck. Does anyone have happen to have it?
>>
>>4137389
Get the one from the dev's itch io page and see if that works.
https://yabeeboy.itch.io/dddk
>>
Anons, what horror RPGM games do you suggest? I really liked Utahonotatari
>>
File: is this a.webm (3.92 MB, 1286x1008)
3.92 MB
3.92 MB WEBM
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>>4091159
Already a thread, as people now know already.
>>
>>4081075
Not a VIPRPG
>>
>>4139388

Kinoko Nun
>>
https://github.com/Nostramadeus/seraphic-blue-mod FYI
>>
>>4141697
>AI
>>
>>4141712
Congratulations on your observation.
>>
Games like A Blurred Line and The Way were some of my favorite things back around 2004-2007. Also played Legion Saga, Crazy Guy's Journey, Three the Hard Way (though I never finished it), Ara Fell (ditto) and a bunch of others including many I'm forgetting. Haven't played anything more recent than that or anything non-English outside of obvious stuff like Yume Nikki and Off. Anyone else remember all that old stuff? What were your favorites from the English-language scene ~20 years ago?
>>
Probably VIPRPG
>>
>>4141923
No, it absolutely isn't.
>>
>>4141925

Are you retarded? It's a viprpg in the very sense of the word
>>
>>4141976
It's furige sludge but has absolutely fuck all to do with VIPRPG and didn't spawn from VIPRPG circles.
>>
>>4141984
>sludge
>didn't spawn from VIPRPG circles

Lmao you're either a baiter or a fucking tourist
>>
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>>4141987
>ctrl+f "VIPRPG"
>0 results found
Kiss my ass.
>>
>>4141992
>if nepchan says so that must be it
>>
>>4141923
I don't care about this weird argument. Translation doko?
>>
>>4141729
>never finished three the hard way
You should go back and do that bro. Maybe more than once even given how certain things work. Don't expect an actual ending of course though, but sounds like that doesn't bother you too much since you mentioned blurred line and the way.
>>
>>4139656
Hentai games are pretty boring sometimes, most of a pretty shit anyway on a forum I went too. Usually, the japanese ones. Surprisely I like ones with actual story lol
>>
>>4141992
>>4142018
Nepchan pages are often incomplete due to a lack of knowledgeable contributors! You should contribute!
>>
>>4142018
This shit is like calling Ruina: Fairy Tale of the Forgotten Ruins a VIPRPG.
>>
https://rpgmaker.net/games/9099/ Pat's game Karma Flow and the other one too.
>>
>>4141923
VIPRPG are literal shitpost games from 2chan 99% of the time and always utilize the same characters in some weird, Japanese cult-like devotion.
>>
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>>4142029
Abb's working on it.
>>
>>4141984
Did you play the game? What did you think of it?
>>
>>4142569
>2003
>>
>>4142732
Your point?
>>
File: Dragoon-1.mp4 (3.71 MB, 640x480)
3.71 MB
3.71 MB MP4
>>4142732
The US Steam 2k3 Core with Maniacs Patch, ackchyually.
>>
>>4142774
>sovl overdose
>>
>>4141729
The Way was kino. Still go back to it every few years.
>>
>>4142035
Was a bit annoying to find a working version but I got it and will play eventually.

>>4142836
I only played through a couple times ~20 years ago. It had a much more involved story than any other RPG Maker game I remember from the time. I was fine with the endings (all of them ultimately give a conclusion to Rhue's story), but I would have still liked a sequel or spinoff explaining some unanswered questions, like what Gaius was up to or where all of the other swords are and where they came from.
>>
>>4069919
Is Suits based on the TV series? (I've never seen it)
>>
I summon Corpse Party copypaster
>>
>>4142761
Don’t the japs hate 2003 for some reason?
>>
>>4143370
Old 2k3: Yes. Worse default battle system, worse RTP, too few meaningful changes to the editor to make it a worthwhile upgrade over 2k, no performance improvements for the event interpreter.

Modern 2k3: No. While the default battle system is still trash, Steam2k3 added significant upgrades for people interested in developing custom systems (variable pic layer, spritesheeting, variable filename substitution for pictures, improved performance for certain event commands).

2k3 Maniacs: Hell no. While the default battle system is STILL a trash fire, Maniacs expands the engine's capabilities for both common users and power users alike. Powerful tools like low-level variable array operations, string variables, string pictures, more commands take variables by default, commands that CAN'T take variables can usually be forced to take them through raw invocation, MASSIVE performance increases for both the standard engine behavior as well as the "per-frame" interpreter mode, the addition of local variables, support for custom resolutions, and much, much more.

Japanese still love to use 2k for the simplicity, the wealth of documented techniques, and/or to flex, but power users are quickly moving to 2k3 Maniacs.
>>
>>4143222
Dat vee en
>>
fanastasis recently got translated. there's a free and paid version but i'm considering dropping $20 to try out it out
>>
>>4143722
Who did the translation and where can you find it?
>>
>>4144235

He took it out of his ass
>>
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>>4144235
some guy called clankers used ai to translate it. it's a very long game so he didn't thoroughly test it out but i'm having no issues with it so far on the free version. discussion found at: https://rpgcodex.net/forums/threads/old-obscure-underrated-jrpgs.84254/page-34
>>
>>4144598
Thanks anon!
>>
>>4144598
there are no downloads for the full game. this is pathetic. are people larping as paypiggies that can access the jap page? where the fuck do you download this obscure jap shit?
>>
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>>4145479
the free version is a complete game and the download is linked in the thread, scroll up.
>>
>>4141729
its been over 20 years since i've played them but i recall liking:
>Final Fallacy
>Bob's Big Journey
>Romancing Walker
>Darkenergy
>Mario Dancing (been trying to find this one again for the last nearly 20 years, no dice)
otherwise, i mostly played a lot of community games that are long gone.
>>
>>4145685
>Final Fallacy
I had heard this was a pretty funny parody but never played it. Have you played Jay's Journey? I remember that one being quite funny at times.

>Romancing Walker
I remember this as a pretty generic harem anime-style thing. Also reminds me of Laxius Power, which had a weirdly large fanbase despite not being very good.
>>
>>4141729
Some more games I remember playing:

Kindred Saga
NigSek
Oblishblot
The Book of Three [based on the novel, same creator as A Blurred Line]
Sunset over Imdahl
Curse of Silence [same creator as Legion Saga]

trying to recall more.
>>
https://github.com/Nostramadeus/seraphic-blue-mod version 10 release there.

lolaislopnotdownloadlol
>>
Are there any good open world RPG Maker games? Preferably big and sprawling.
>>
>>4145815

Wooden ocean
>>
>>4145726
Jay's Journey was one I recall hearing about a lot back then, but never got around to it myself.
>>
>>4133136
considering how most of the stuff listed is trash, outdated, doesn't properly explain anything or list the genres, and lacks other important information like average playtime, a new list would be in order, preferably one that lists actual rpgs without trash like yume nikkis and quirkie indie earthbound-likes. i'm sick of seeing this shit.
>>
>>4072403
pointless if they remain unlocalized
>>
I can't find any download links to half the crap that's posted here. Are these just shill posts like >>4082238
>>4086533 pointed out? I'm not giving you my money.
>>
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https://thegesticulator.itch.io/dungodilehill
lite drpg
>>
>>4144598
Did you have any issues with the item description section?
>>
Hey anon give me a RPG with extra classes/jobs/paths to choose/upgrade to
and hold the party members
and hold the annoying side kick/pet
and hold the forced losses
and hold the minigames
and hold the femMC
and hold the 3d models
and hold the furries
and hold the yume nikki vibes
>>
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>>4147887
>>
>>4069919
Tried getting into those games, but I keep worrying that the lack of voice acting will prevent me from knowing whether the games have good translations or are way too localized in an annoying way. Can you please recommend me some games with the best translations? I don't care about the genre.
>>
>>4148289

Well, Dhux scar was translated by the dev himself so you can start with that, I guess?
>>
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>>4147887
lmao as if i’m giving ya a game with furries…
and party members
and minigames
and forced losses
and annoying sidekick that you’ll absolutely want to kill at any opportunity

(demo coming soon in case you are actually interested…which i kinda doubt)
>>
>>4095145
Sad that UiD's dev just stopped working on the remake. Which is ironic since he got butthurt about people claiming he was dead before lel
I'd also recommend Sternenkindsaga, Feuer um Mitternacht, Velsarbor and maybe Licht und Finsternis.
>>
Does anyone have a save that can go directly into Tactical Mode on Enchant Farm?

I'm at Royal Road and kind of just want the restrictions of Tactical Mode already. Or is it quick to finish the game from here?
>>
>>4151481
Just rush directly to the area with the final boss gauntlet. You can skip basically the entirety of the royal road since every connecting area is optional, and you can make keys to open the final area if you don't have any of the designated keys. You'll get a clear save whether or not you win against the final boss.
>>
>>4151499
Hugely appreciated anon
>>
>>4151499
Wait I don't get it. Don't I need to:

Royal Road optional areas -> unlocks the boss rooms in mad king area -> I can progress through the north door into the final boss?
>>
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>>4151527
As long as you can get past the 3 glistenings (i'd forgotten it was these and not area specific keys), you have free access to the final boss gauntlet.
>>
>>4150917
Ready for the challenge.
>>
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>>4147285
>>
>>4151532
Thanks so much anon. I got my tactical mode save. What an incredible game.
>>
>>4150917
Fair warning all the music files are wav files which take up a lot of space because good god MP3’s fucking suck with rpg maker 2003 (anyways the current file size as a whole is 1gb so if you have small hard drives then…sorry there’s nothing I can do about that but I’ll probably try and reduce the file size before demo release so it actually can be uploaded to itch.io)
>>
For Enchant Farm, can you still get the Yami Queen transformation from picking Darkness I as the protag from the start? (without using the hardcore+tactical lever)
>>
>>4147214
>I can't find any download links
Probably because those posts assume that you have a brain in your skull.
Do they not teach people how to browse the internet nowadays?
>>
>>4151540
what challenge
>>
>>4151811
Of an epic game.
>>
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>>4151883
It do be pretty epic lol
>>
>>4151730
What kind of retard would pick Darkness I as their protag lmao
>>
>>4151730
Nope. The conditions for getting it are frankly absurd anyway and it's barely worth it even if you do have it available.
>>
>>4152113
She's easily one of the overall strongest options.
>>
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>>4152105
Fuck it here’s another screenshot since I guess there’s sort of interest in my game
(Ps if anyone can get the reference then I’ll give you free bragging rights)
>>
>>4152564
Will gladly play the demo after work today.
>>
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>>4152779
OH FUCK THEY LEAKED THE GAME POSTER
(I knew I shouldn’t have kept it on my itch.io page)
>>
>>4152779
also the current demo on there is unfortunately a really outdated one as there’s gonna be a new demo I’m gonna release probably at the end of this month (and trust me it’s much better than that one)
>>
>>4152828
Already played and will play the new demo. It had enough detail and character vignettes without being too forceful. I like when odd concepts are taken seriously, like cartoon henchmen in the apocalypse.
>>
Ok bros, i wanted to play old rpgmaker xp vx and ace games using mkxp-z with an updated launcher so i can have cool new features like window scaling and what not. But because its dumb by default i had to put all the path to the 'standard common file rpg maker stock files' into the config .json. i dont know why it would need that but alright. Took me way to fucking long to enter the path until mkxp-z didnt give me an error that stockfile town5.ogg is missing because i didnt know the syntax and so on.
So now i got to the main menu, load my save file and i get a script error because some value in some 'or' script isnt what its supposed to be.
My question is: is there an easy fix to this or am i fucked?
I was so happy to finally get to the main menu and now i hit another brick wall.
>>
>>4153033
>updated launcher
Are you using MacOS or something? RPG Maker doesn't have a launcher. People make launchers for other platforms.

You needto install the RTP for each of the makers, which contain standard assets.
The Windoes registry will point to the right files. You should be able to just use the normal game.exe
If you're gonna use mkxp-z anyway, and this is not included with the game by default, then you're responsible for changing its settings, which is done through the JSON.

If you have a single missing file, then you did something wrong with installing the RTP or with pointing it to the RTP's location
or ... the game is missing the file, this is also possible.

Figure out where the file is.
mkxp-z supports multiple RTPs, meaning you can create a second folder where it could grab the file from.
>>
>>4153149
Yeah well i meant qol features for older rpgmaker games with mkxp-z. Lets call it improved .exe then.
I installed ALL rtps but mkxp-z couldnt find the install direction even though it was the default one. Mxpk-z doesnt even check. So i took that one game called 'random dungeon' inserted the mkxp-z.exe and folders and tried to launch the game but it gave me a town5.ogg is missing error, which the game doesnt have and doesnt need, but once i added the path of ALL the rtp installations to the mkxp-z .json it at least started the game.

But i get a script error when loading and after some research it seems like ruby doesnt like the language in one of the scripts or has problems interpreting it. I could change that. However it probably wont be last script error and i just wanted this shit to work without jumping through 100 hoops and having to manually fix scripts.

I downloaded magpie from github and am now running the windowed version in any resolution i want which is very easy to setup. so im done.

Finding a mkxp-z.exe was painful.
Getting the game too launch was painful.
And now the script error.
Why is this so annoying to set up for retards?

Thanks for caring though. Appreciate it.
>>
>>4152779
what the fuck is this
>>
>>4153240
I messed with mkxp-z myself before. It's 'improved' (in quotes). There are things mkxp-z does and plans on doing that I don't think are useful, such as creating an all-in-one binary. (meaning it will contain a chunk of code and you'll get DLLs that your OS will never use).
It's a mixed bag and also, the community developing it has a take policy, so it doesn't like critique. Somehow it's basically anti developer.
Recently they started implementing ways to make cheating easier for example. Sigh-

Anyway, wasn't trying to say you're doing something wrong, rather that mkxp-z has its issues.

mkxp-z uses SDL2 (not 3), and strangely it doesn't provide that many Ruby Bindings towards sdls features; it's limited on that regard. I do think sdl's fullscreen is better. I also like the less limited rendering (bigger screen, more tiles, etc.), everything is basically less laggy by default, but-- they try to patch existing code to work on it and to do so they actively hunt down and overwrite certain methods. FindWindow for example, always returns 4, so you can't use it.

I commented on their forum that they need to be more clear for people and they closed the topic as 'not planned'. They're not clear about anything, which is what I tried pointing out, and I named an example in my text wall, and now the whole topic is regarded as 'being about that' so they felt insulted, and it's basically useless to argue.

The reason why it is annoying to setup is because they made it so. They also licensed it GNU GPL2, which means that you cannot upload a game without garanteeing people can access the source and exact same build instructions you used. (you need to include mkxp-z's full source with your game).

Everything about it is basically annoying for the end user, and they don't see this. Even building it; it uses 6 or 7 build tools. It's crazy. The maintainers made it so complex, they don't know how to update the Ruby version; only one specific guy knows. Sigh-
>>
>>4153240
You can download mkxp-z from github actions, but it needs a very specific filter to find proper build. The only way to easily access this is by clicking a link with the filter already being in there.

The wiki is incomplete. To build mkxp-z on windows, you need Linux Arch, so they make you install a virtual Linux Arch machine on windows and let you build the whole thing through this instead of using windows; it's shit, don't try it because it's not a garanteed success with building either). -- I can't imagine bothering gamers with that stuff.
---

As for the things you encountered:
If you pointed out in the JSON where mkxp could find the RTP, you should be done. You can also try to force the RGSS version, see if that fixes it, but yeah.

Another thing you could try is by using an RPG Maker archive unpacker, and extract everything, and then combine the RTP with the other asset files, by copying over the directories, but that sounds a bit over the top.

mkxp-z actually has a compatibility script that you need to use for some games. (see rgss/preload_script)
You'll need to tell the JSON to use those as well.

I don't get whay this is nessecary. I mean, you can just write a 'detection' function for this. Windows keeps the location of the RTPs in the registry; you can read it and boom, etc. Why not include the preload scripts in a folder and be like 'anything in here will be loaded', etc. meh-
>>
idk why I spelled 'forum', I meant issues board on github. I also misremembered the location of the preload scripts. I should just post links I guess.
https://github.com/mkxp-z/mkxp-z/tree/dev/scripts/preload
As for the JSON: "preloadScript": ["my_folder/my_preloadscript.rb", "my_folder/my_second_preload_script.rb"]
Don't forget the comma if you're using more than one of these settings.
>>
>>4153455
It’s peak coming very soon
(You just don’t know it yet)
>>
>>4154172
Thank you bro. I will look into it.
>>
>>4098139
They did? What the fuck?
>>
Line's End is coming out soon, right?
>>
>>4151781
they're not on any of the known websites and not even on igg. if you think im going to spend money on fucking rpg maker games you should kill yourself.
>>
>>4155585
>if you think im going to spend money on fucking rpg maker games you should kill yourself.
Not what I said. So apart from being too retarded to download games, you also can't read lol
>>
>>4151020
It didn't need a remake anyways.
>>
>>4151781
vague KING
>>
>>4155584
it would be funny if he finished it after all these years and it contained tons of heavy-handed trump allegory
>>
>>4154172
Ok, i give it another try because i would really like to have a working zip file that i can just extract into any XP / VX / VX Ace game and be done.
The 4 scripts you posted came with the zip i had already. They are in the /scripts/preload/ subfolder. Do i need to include all 4 of them into the .json?
How would the json code look if i add the preload scripts?
would it be

{
"RTP": [
"C:\\Program Files (x86)\\Common Files\\Enterbrain\\RGSS\\Standard",
"C:\\Program Files (x86)\\Common Files\\Enterbrain\\RGSS2\\RPGVX",
"C:\\Program Files (x86)\\Common Files\\Enterbrain\\RGSS3\\RPGVXAce"
],
"preloadScript": [
".\\scripts\\preload\\kgl2_wrap",
".\\scripts\\preload\\mkxp_wrap.rb",
".\\scripts\\preload\\ruby_classic_wrap.rb",
".\\scripts\\preload\\win32_wrap.rb"
]
}

I dont know how relative paths work. Google said its just a . (dot).
>>
>>4155690
It could cause a conflict when you use all of the RTPs and preloads for the same game.
You'd basically need a zip for each of the different versions, so one specifically for XP, one specifically for VX and one for VX Ace

(otherwise I guess XP resources will end up showing in VX Ace lol)

Yeah, relative paths are just ./folder/file
You can use forward slash, not just double backslash, just saying.

The dot means 'here'.
dot dot means 'previous directory'.

Just an example.
C:\Users\You\AppData\Roaming\..\Local
is the same as C:\Users\You\AppData\Local

As for which preloads...
You won't need w32_wrap because you're on Windows. You 'might' need it anyway in exceptional cases. It's a compatibility script that works for most games (to make it run on mkxp-z on MacOS directly)... I don't like that script because it basically overwrites Win32API calls and gives false return values.

You may need Ruby_Classic_Wrap because some morons decided to code their script in a way that was not advised and going to be deprecated, simply because they thought of Ruby as Python. (they're not the same) Feel free to use it. It shouldn't cause conflicts.

mkxp-wrap is probably a compability script for mkxp-specific code, so the version before mkxp-z. You won't need that.

As for that last one, idk

Anyway, try packing a zip for each of the rpg maker versions. Also, it does look like you're learning how to code lol

Example:
{
"rgssVersion": 3,
"iconPath": "C:\\Program Files (x86)\\Common Files\\Enterbrain\\RGSS3\\RPGVXAce\\Game.ico",
"RTP": ["C:\\Program Files (x86)\\Common Files\\Enterbrain\\RGSS3\\RPGVXAce"]
}
This is what I have in my mkxp-z test project
>>
>>4155700
Oh wait.... I forgot something.
Yeah, you should probably include win32_wrap anyway.

So currently, my advise for VX Ace would be:
{
"rgssVersion": 3,
"iconPath": "C:\\Program Files (x86)\\Common Files\\Enterbrain\\RGSS3\\RPGVXAce\\Game.ico",
"RTP": ["C:\\Program Files (x86)\\Common Files\\Enterbrain\\RGSS3\\RPGVXAce"],
"preloadScript": [
".\\scripts\\preload\\ruby_classic_wrap.rb",
".\\scripts\\preload\\win32_wrap.rb" ]
}

The issue is that older games don't expect mkxp-z, and this has a different window class. (usually it doesn't detect the window by name, but by class. It doesn't detect the current active window either. aaaa- people.)

win32_wrap causes the command FindWindow to be completely ignored, and returns 4, then it will disable keyboard support and mouse support made available through the win32api, and replaces this with SDL features.
>>
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>>4155690
Guess i could have just tested it. Seemed to have worked.
Got an error because i wrote kgl2_wrap.rb as kgl2_wrap. Fixed that but now i get
>/path-to-scripts/win32_wrap.rb
>line 171: SystemStackError occurred
>stack level too deep
then crashes before main menu.

I tested excluding win32_wrap.rb from the .json because i have no idea what im doing. Got to the main menu, but when i load a save i get pic related.
I can start a new game without issue, but once i open the menu i get the same thing.
It's the same issue i get without using any preload scripts.

Now just read what you wrote. i actually was a software engineer many years ago but i forgot absolutely everything and couldn't write a "hello world" nowadays.

Yeah, that's as far as i can make it. If you want to, which you really shouldn't because I'm running the game with magpie and i am having the time of my life anyway, this is the game I'm trying to run.

Rusty Cradle Translations
>https://bsky.app/profile/racra-translations.bsky.social

Direct link to the game
>https://drive.google.com/file/d/1drry5B2iLqrEYdaymdWNkprWxogkO7wH/view
>>
>>4155708
-tests- I can see it as well.

The error is caused by a difference in classic ruby and modern ruby behavior.

from Ruby 1.8.7 docs:
to_a
>Returns an array representation of obj. For objects of class Object and others that don't explicitly override the method, the return value is an array containing self. However, this latter behavior will soon be obsolete.

ruby_classic_wrap is the preload that would fix these kinds of issues, but it doesn't do this at least. So basically currently mkxp-z is incompatable with this game, thanks to one of the scripts.

To be honest I don't know how to program either. I did make scripts, but like- I home-learned some shit rather than following standards and I constantly need to look up the manual. I don't recall things easily basically.

There are two ways this could be fixed, either with the preload (updating it), or by changing the script to fit the modern standard.

Here's what you could add to the preload list:
create a new file (.rb)
class Object
unless method_defined?(:to_a)
def to_a
return [self]
end
end
end

That fixes it. (tested it)
>>
>>4155741
great, it got rid of the tabs... sigh.
well uh unless had 1 tab in front of it.
def has 2 tabs
return had 3 tabs
end 2 tabs
end 1 tab ... I guess you'd need to manually fix that, but yeah.
>>
>>4155708
I know the code looks rediculous, but that is literally what it does. I checked the sourcecode the command is based on. It creates an array of length 1 with the object as its one entry.

(no wonder they removed it)

Also the script that causes the error is even more rediculous.
They take a string, convert it into an array containing the string (with to_a), and then grab the first entry in that array.

Classic shitcode, yet it broke mkxp-z on the game you wanted to play.
In any case, fear not. Dissappointingly it's legit. I also don't feel like reporting it on mkxp-z's github because as I tried hinting at, they're basically assholes. Someone recently apparently showed mkxp has issues, and the maintainer replied basically they're not going to take it unless they split up the report. As if they're super busy; they're not.

Shit communication remains shitcommunication. Anyway, hopefully that was the last error you had. If not, feel free to send more. (I'll use spaces next time, see if 4chan lets me).
>>
>>4152779
One more thing I guess since this is an rpg maker thread I might as well mention 2 rpg maker games that inspired this
Undertale 2 https://pep.itch.io/undertale-2
And Toilet in wonderland https://www.mediafire.com/file/s9podo6ad3ke6x1/Toilet_in_Wonderland_Ver.2.2e.zip/file
They are both good shitpost games and they probably will give you an impression of what Mepps’s Adventure is like
>>
>>4153033
>window scaling and what not
Nigga, just use lossless scailing
>>
>>4155831
>Undertale 2
This was one too shitposty to actually enjoyed, and there is also that random reveal that it's happen in the touhou universe, made it worse and felt like a hate letter towards it, with how awful every 2hu fate was, besides Nitori and Nazrin, and the fact that they was all jobbed by troon-author's not-Gaster OC.
>>
>>4155845
I hate 2hus so it was good for me.
>>
>>4155845
>feels like a hate letter
I never actually got that impression when I played it and I enjoyed it for the most part and funnily enough I actually started playing the touhou games sometime after playing undertale 2 (I stopped at touhou 10 because I couldn’t be bothered to play them all)
>>
>>4155888
4chaggots are weird toward light-hearted, fun games. Go figure.
Good combat variety, fun situations, great fishing. Free. Play it.
Remember Zizuo made plenty of fun free games to share. Remember how /vrpg/ treated their own fun-toy creators.
>>
https://m.youtube.com/watch?v=Bf9u3U8qunc
>>
>>4155996
>Remember how /vrpg/ treated their own fun-toy creators
/vrpg/ had a pretty good thing going on but the dev community died due to a combination of a lack of moderation, the dev threads being split, people leaving for various reasons, and no newfags (outside of shitposters from other websites) coming in. 4chan itself has been on a slow decline for a while, so it's not a surprise what happened.
>>
>>4155996
Not playing your troonslop, sorry no sorry. You can stop clitty-leaking now.
>>
>>4156026
Agreed.
Been playing some of the backlogs. It's been nice.
>>
Ok so what are your opinions on toilet in wonderland?
>>
>>4156215

Best game ever made
>>
I've rushed normal mode Enchant Farm and am thinking about doing Hardcore+Tactical. Who are the NPCs that are killed in Hardcore? I kind of want this next run to be a 100% run so that might throw a wrench into things.
>>
>>4155741
Bro you are a fucking legend lol! Im a little short on time. Gonna give this a try later.
What are the odds of this being the only problem in the whole clusterfuck of a translation project?
>>
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>>4156224
100% fact
>>
Tell me recommended order to play Towelket, with consideration of different versions of the same game
>>
>>4156622
Not to play it at all. It's garbage and not really for those who like playing games, but for low IQ individuals and 3rd worlders who like being parts of fandoms where you "talk about talking about" games.



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