>Look at King's Field, man. Influencing a whole genre. So inspirational.
>look inside>it's just a bunch of trash made by people who didn't actually play King's Field/Shadow Tower, but instead who watched a youtube video about it or maybe even just saw a screenshot of it and said "yeah, I want to make THAT."
>>4070184Lunacid Tears of the Moon was literally made in the King's Field engine thoughbeit
>>4070184>people who didn't actually play King's Field/Shadow Tower, but instead who watched a youtube video about it or maybe even just saw a screenshot of itWow, it's literally me
>>4070206How is that relevant? Fromsoft released their editor and gave users free reign to release their own commercial projects using it. It's been available for literal decades and not a single person gave a fuck about it until now.
>>4070211I don't know much about the Sword of Moonlight engine but I thought someone using it would pick up an in depth knowledge of King's Field. I guess not. This is the first time I've seen the editor.
>>4070213not only does it require some king's field knowledge but it also requires knowing about the engine which is even deeper than just playing it. the person you're replying to is a contrarian animal, not a single thought in his emotionally driven nog head
>>4070170>play Oblivion>set Speed to 0It's like if King's Field was a roleplaying game
>>4070170>>4070184I really love (sarcasm) how weebs discovered this obscure game series that sold maybe tens of thousands of copies in the West, fewer copies than even niche CRPG's at the time, the first of which didn't even have a Western release, and now loves to masquerade around how amazing and influential these dogshit games were.
>>4071163Keep posturing
>>4071271What am I posturing? Please, enlighten me.