Post your favorite examples of great and/or terrible sound design in RPGs.Pic related is probably one of the worst sounding RPGs I ever heard. Abandoned Places was bad enough but the unbearable stepping sound in this one...
And an obvious great sound design example = all Infinity Engine games. Most people probably don't think about it but I think it does a lot of heavy lifting for the atmosphere and memorability of the games.
>>4109258The music tends to steal the spotlight, but Skyrim had good sound effects too. Props to the guys in charge of that. I can see a dragon in the distance circling a mountain, and it's the roar that sells it. Not only the beast, but the worldspace as well. It's all so immersive I sometimes turn off the music out in the wilderness areas.
>>4109265Skyrim is a linear action adventure game, not an RPG. It could have been put on these arcades in cinema halls.>>4109259/threadNothing comes close to the infinity engine games.