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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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I'm going to play Baldur's Gate 1 for the first time
Any tips?
>>
>>4124521
You're capable of diving in and savoring this special experience on your own.

Ok fine. Sleep and Blind spells are good for mages. Command spell for clerics.
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>>4124521
don't play enhanced edition shit
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>>4124521
ee autoroller to get 18 in all stats except one, dump wisdom if not playing a cleric or druid
don't worry about strength % because a skill tome will raise it to 19 anyway
you can dump charisma but you'll have to not use your MC when talking to Viconia to recruit her among other dialogues throughout the game
BG2 gives you an item that sets your charisma to 18 immediately after the prologue
save scum
bless, haste, mirror image, reflected image, blur especially on fighter/mages or bards
ignore the EE original characters but nab the gem bag from Neera
if you have a fighter/mage or bard, do dorn's quest to get elven chain mail
get the item storage items as soon as possible
skip siege of dragonspear
humans, half-elves, and halflings can fuck anybody
viconia will not fuck a full blooded elf, but will fuck half-orcs
aerie will fuck gnomes
dwarves can't fuck anybody
you can install a mod to get around the romance limitations
make sure to collect silver/cold iron weapons before visiting the werewolf island
on that same note, give your fighters at least 1 weapon point in long sword or bastard sword and give imoen 1 point in daggers
>>
>>4124521
>I'm going to play Baldur's Gate 1 for the first time
>Any tips?
Yeah, play the original and not the “enhanced” edition
>>
>>4124562
>ee autoroller to get 18 in all stats except one, dump wisdom if not playing a cleric or druid
Ya, just slit your throat tranny.
>>
>>4124559
>>4124580
W-what's wrong with the enhanced edition?
>>
>>4124815
Beamdog is guilty of a number of different crimes.
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>>4124815
First of all, BG1EE is actually BG1 in the BG2 engine. It also adds a lot of donut steele characters, but those can be modded out.
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>>4125072
>It also adds a lot of donut steele characters
"A lot" lmao, it adds 4 characters to a game that has 25 to begin with
>>
Arrows and kiting beat almost everything.
I don't like EE, but there is a case for it if you want to import a character to 2 and want them to have some class/kit that isn't available in 1. Personally I would sooner use Tutu for that (or just fuck with the console after starting a new character in 2), but whatever
>>
>>4124521
The first game on itself is somewhat barebones and lack the companion interactions. Would recommend to install some mods on it or go straight for BG 2 if you can't be bothered with that.
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>>4124815
It changes the game too much. Can't be bothered writing a wall of text that has been written a hundred times already. Basically, you will have access to BG2 level of power creep in a game that wasn't designed for it.
>>
>>4124938
>>4125072
>>4125141
...
Is there anywhere I can read about all these changes and differences? I'd really like to make an informed decision before I end up regretting it halfway through the game
>>
>>4125189
game is ported into bg2 engine, which changes the way many items and spells work, and added classes, class kits and weapon proficiencies that weren’t in the original game (weapon proficiencies are also more narrow and specialized while they were broader groups in the original)
They added new bugs that weren’t in the original
They added new really lame NPCs
They added new magical items that weren’t in the original
They somehow made the game look worse by adding a black border around all the sprites
Overall the only thing I’d say is an objective improvement is that they added area looting which is a nice QoL feature
Everything else is a downgrade compared to the original games with a few tweak mods installed
>>
>>4124521
Yes.
First, realize that by Baldur’s Gate 1 & 2, you will experience the absolute apex of human art. Wagner’s operas and architectural wonders simply cannot compete.
Second, don’t read up on anything and just play the game. If you get confused by the magic system, watch Devaeorn’s spell tier list videos. Any party of 6 and any player class can finish the game comfortably on core rules. Do not worry about viability.
Third, do NOT follow any advice provided to you by anons on this board. They are tasteless, handicapped insectoid scum. You’d be better off doing the exact opposite of what they tell you. I recommend deleting this thread and just playing the game.
>>
I'm trans, btw.
Also, i fucking joked when i called BG 1 and 2 - "the absolute apex of human art", these games fucking suck mayne. Play BG 3 instead, featuring le hecking cute and valid characters and a gay bear.
>>
>>4125197
>If you get confused by the magic system, watch Devaeorn’s spell tier list videos
Zoom zoom
>>
>>4125200
I am young and you are old, decrepit, decomposing. Your actions have brought you here, arguing with a young namefag in this putrid bog of a board, screaming into the void. I have time to turn things around for myself. Do you?

>>4125199
Baldur’s Gate 3 is a good game, but it is not art. 1 & 2 are art.
>>
>>4124521
Started playing for the first time this week as well, it's surprisingly fun, though feels like something closer to Diablo than an actual RPG.
My tips would be:
>roll a fighter, maybe a ranged one, nothing fancy
>always have a rogue on team to detect traps
>use one character to lure monsters one by one or in small groups if you feel you can't handle them all at once
>explore countryside: to reveal new locations, try entering world map from each side of the local map, that will show you new places
>savescum
>in the settings pick an option to rest until fully healed
>>
Ignore the EE seether. Running on the BG2 engine is a good thing. It is way better. Fans used to use mods to run BG1 in the BG2 engine before EE was ever a thing.
>>
>>4124562
Just download EEKeeper and set it for 25. That's less stupid than rolling for hours just to get +90
>>
>>4125215
It has nothing similar to Diablo and it's much closer to an actual RPG than any other game
>>
>>4124521
try to focus on the vicarious experience of the time when the influx of RTwP subhumans ruined CRPGs forever

>>4124562
case in point
>>
>>4124521
Another topic of those lmao.
Desperate cucks
>>
>>4125218
>Running on the BG2 engine is a good thing. It is way better.
It’s different. It is not necessarily better. The main draw is that it cranks up the power level of the game. Most players are munchkins who want to cheese things, so they like playing with kits and weapon styles and such that the original game wasn’t balanced for. It also adds XP for picking locks and traps. Everyone likes more XP for free, right? Aside from that, it changes many items and spells to function differently, again messing with the balance of the game. Weapon proficiencies are also different and more specialized (in the original they are broader groups, which is helpful when you don’t have many magic items, nor proficiency points).
One advantage of the BG2 engine at the time was things like running at higher resolutions than the original engine, though this is now obviated by mods
It also fucks up the graphics, the UI, the paper dolls, item sprites, etc. if you’ve played both games, having everything in BG1 use the BG2 versions of things just looks wrong. You can again partially ameliorate this with mods but it’s still losing some of the soul and charm of the original, and using the “EE” is just straying even further away.
I’ve played through BG1-in-BG2 with Tutu and BGT many, many times, and this is one of the very few opinions I’ve held that have changed through discussions on /vrpg/. Using the BG2 engine is a sidegrade at best with numerous drawbacks and is absolutely not “just objectively better”. Next time I feel like playing BG1 I will absolutely be using the original engine.
>>
>>4124521
Turn off the shit slopdog added in.
>>
>>4125218
I'd still recommend at least one playthrough in the original BG1 engine. Afterwards, you can try EE, or even better, run BG1 using either BGTutu or BGT, plus the BG2ImprovedUImod. The improved UI mods all the QoL improvements of EE, without the EE craphics distortions or OC NPCs.
>>
>>4125189
You wouldn't notice anything but the woke bullshit.
>>
>>4125189
What did I tell you? IGNORE the subhumans that post here, and PLAY the game.
Playing the EE is perfectly fine, and it will not substantially alter the experience for you.

>>4125575
RTwP is a superior combat system to turn-based. Turn-based allows for unrealistic amounts of complexity and control, while battles are supposed to be fast, snappy and chaotic. Turn-based combat enjoyers are just happy that this allows them to 'cheese' the game better. Your taste in game mechanics is vile, putrid, disgusting. I recommend you abandon cRPGs, insectoid subhuman. Stick to "J"RPGs, that are usually turn-based. You'll fit in with all the retarded gooks and failed men that play them.
>>
>>4124521
get the mod that blows up the beamdog original characters, otherwise just know going in that until you get a few levels under your belt you're gonna suck ass at fighting. most magic has friendly fire too so be careful of where you throw fireballs and lightning bolts
>>
>>4126093
>rtwp is the thinking man's combat system
what a bizarre take when it was originally meant to appeal to console playing normies because turn based was seen as outdated and clunky shit for boomers, and players just wanted fast paced action
>turn-based combat enjoyers are just happy that this allows them to "cheese" the game better
BG 1/2 are full of cheese. What the fuck are you smoking? BG3 is fully turn based and has plenty of cheese as well. Morrowind is fully real time and also has lots of cheese.
>>
>>4125594
>Next time I feel like playing BG1 I will absolutely be using the original engine.
BG1 fan excited to play BG1 for the first time
>>
>>4129170
>BG1 fan excited to play BG1 for the first time
Nah, played it when it first came out, before TotSC. The 5? CD set with the big tall trifold folio (I think it had a sixth slot that you could pop the TotSC CD in once that came out? But it’s been so long)
Just saying, after BG2 came out, it was very common to use Tutu or BGT to port the game into the sequels engine. I’ve been playing the game in the BG2 engine for far longer than I played it in the BG1 engine.
>>
>>4129174
>BG1 in BG2 "engine"
Ignorance
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>>4124815
Beamdog is guilty of a number of different crimes. Here are the major ones.

1. The Enhanced Editions are essentially a collection of free mods that had existed for nearly twenty years. Beamdog gathered them all up, slapped "Enhanced Edition" on it and resold it as a new product. There's very very little in the Enhanced Editions that wasn't already out there, and most of it is stuff you don't want (like obnoxious character outlines).

2. The games didn't sell so well and the originals were still far outselling them, even twenty years after their release, so Beamdog had EVERY digital distributor stop selling the originals and ONLY sell the Enhanced Edition. If you want to buy a digital copy of the originals now, they're "bundled" into the Enhanced Edition. Now these scumbags can claim sales from people just wanting to buy the originals as their own.

3. The infamous 600+ bugs on launch. The game is still riddled with bugs (as even a perfunctory glance over their forums show) but the fact that it took nearly two years for them to get a game that had been working fine for 20 years to reach playability after launch is telling of their wild incompetence.

4. This is where we get to the ones that really piss people off. Beamdog couldn't just remaster the game, they had to fuck with the content too. New dialogue for existing NPCs like Jaheira, Viconia, Safana, Kivan, et cetera was written in to make the characters more progressive and leftist friendly. Beamdog shills will argue that "adding content isn't changing content XDDD" but it is when the new content changes the core personalities of the existing characters. This is in addition to adding a slew of their own LGBT (hitherto there were none in Baldur's Gate) NPCs, all flooded with OP attributes and magic items to encourage people to play them despite their cancer.
>>
>>4129179
>Ignorance
It’s a newer version of the same engine, colloquially called “the BG2 engine” as a means of distinguishing between the versions since forever. Don’t be an obtuse faggot.
>>
>>4129183
It's colloquially known as "for decades I couldn't play BG1 without first modding it to be more like the Enhanced Editions"
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>>4129183
>Don’t be an obtuse faggot.
>>
>Tutu and BGT were just copying BGEE
You argue like a woman. No (you)
>>
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320 KB JPG
>>4129181
>”Beamdog added SJW shit in the dialogue of existing characters!”
Caught lying in the act.
You’ve been doing this for 5 years. Time to grow up.
https://forums.beamdog.com/discussion/82671/dialogue-changed-in-ee-edition-confirmed-not-true
>>
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>>4129222
I swear I don't remember Viconia talking about suffering from racial prejudice in the original, but maybe you're right.
>>
>>4129222
>>4129228
unfathomably and irrevocably btfo'd
anon gonna abandon thread and start a new BG one and pretend this never happened
>>
>>4129228
That is the pilpul, yes.
>umm sweety we didn’t technically change the original characters dialogue, we just added new dialogue for them :-)
That faggot and his “misinformation” shtick is in every BG2 thread, shilling for free. Don’t give him his (you)s
>>
>>4129222
It wasn't a 4channer saying that, retard. It was literally an excerpt from an interview with the developers and writers of the EE.

https://archive.is/Lwu6p
>>
>>4129228
lfmao what is this crap
>>
>>4129222
I take a great amount of pleasure knowing that you Beamdog faggots biffed the Enhanced Edition with your woke shit so hard that you lost Baldur's Gate 3 to the Divine Divinity losers.
>>
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>>4129228
Never forget when Beamdog tried to enlist Feminist Frequency, Anita Sarkessian herself to attack their own playerbase after including lines of Minsc insulting GamerGate.

This is who Beamdog was. The Enhanced Editions were pure cultural war wokeslop against gamers.
>>
gonna take chance of this thread to ask for some suggestions:
I'm playing BG1EE, just went out the nashkel mines and defeated the quartet of assassins.
My current party is Cleric MC, Imoen, Ajantis, Jaehira, Khalid, and Xan.ù
I'm pretty happy with Khalid, he's a good archer, bu feels like his spouse, despite the supposedly strong class, isn't pulling her weight enough; rest of the team is solid.
Who should I consider switching Jaehira and Khalid with, Minsc and Dynaheir? Kivan and someone else?
No evil party members because this run I can't be arsed to juggle reputation
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>>4129271
I am a fan of Ajantis, Minsc, Branwen, Imoen, Dynaheir
>>
>>4129273
That's a nice team indeed, but I already have MC as singleclass cleric of Lathander
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>>4129271
Khalid is a good tank, but I guess Ajantis fits that role. You can ditch Jaheira while keeping Khalid by removing her from party alone in a house. Prevents her from initiating the dialogue that also removes Khalid.
If you're using him as an archer, I guess just leave the slot open for Coran, who's definitely the best archer NPC and you get on your way to the Cloakwood mines.
>>
>>4129323
the question remains on who should I bring in place of Jaehira?
>>
>>4129408
I usually only run 5 people. Six makes pathfinding annoying, xp slower, and doesn't really add much.
>>
Does anyone know how to get Identify in the quick spell slots? I tried EE Keeper but that didn't seem to have the option.
I just want to have it as a reminder for when I can cast them after a rest.
>>
>>4130446
>Does anyone know how to get Identify in the quick spell slots? I tried EE Keeper but that didn't seem to have the option.
We used to have the technology, but now it's lost, and we can't go back.
>>
>>4130473
Alexa, remind me to identify after resting



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