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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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What is /vrpg/ expecting out of Final Fantasy XVII?
>>
>>4128407
>What is /vrpg/ expecting out of Final Fantasy XVII?
Nothing at all, because I dropped Squaresoft when X-2 came out.
>>
>>4128407
An outlet for gooks and failed men to age regress and pretend they’re heroes, for the XVIIth time.
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>>4128415
Square hasn't been the same since they merged with Enix and became Square Enix. From XII onward, mainline Final Fantasy slowly and gradually became an Action RPG series, culminating in XVI essentially being Devil May Cry with RPG mechanics.
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>>4128428
I prefer that over that abomination the FF7 Remake is. Tried to combine both sides and turned out like this. At least FF16 was fun to play.
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>>4128407
idk wtf this company is anymore and don't really care
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>>4128407
Not speaking for /vrpg/ but I want Turn based combat back.
Tactical, 3D, environments matter, choices and consequences matter.
Pipe dream for sure.
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>>4128407
if it is made by Yoshida and Ishikawa then it will be yet more slop
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>>4128645
>Tactical, 3D, environments matter, choices and consequences matter
These have literally never been features of FF
>>
>>4128676
What if there were a tactical 3d game which modeled the environment and positioning?
It could be called like FF:Tactics or something
Your last point is far though, the stories are generally linear and on-rails with no choices to be made



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