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File: 1234513251345.png (293 KB, 640x467)
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How would you rank Final Fantasy 3, 4, 5 and 6? Which is your favorite and which is your least favorite? I'm in the process of replaying all 4.

(I know there's no real connection between them, I just group them together because they're the 1990s series entries before FF7/the 3D era)
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>>4131752
7/10, 9/10, 10/10, 5/10

There's just such a steep drop in gameplay quality with 6.
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>>4131752
6 and 3 were good for what they were
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>>4131752
Personally, I'd go
6 > 4 >= 5 > 3
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>>4131752

FF3:
Story -- 3/10
Combat -- 7/10
Nostalgia factor -- N/A
Overall: 5/10

FF4:
Story -- 6/10
Combat -- 5/10
Nostalgia factor -- 8/10
Overall: 7/10

FF5:
Story -- 4/10
Combat: 9/10
Nostalgia factor -- 6/10
Overall: 8/10

FF6:
Story -- 8/10
Combat -- 8/10
Nostalgia factor -- 8/10
Overall: 9/10

But my fat ass is biased, so there.
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>>4131756
Ah yes! the series peak FF6, is a 5/10 game.
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4>6>>5>>>>>3.
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>>4132110
FF6 is not the peak of the series, not even close.
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>>4131756
All the games are boring and piss easy garbage.
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>>4132441
I agree but many consider it the best pixel ff. I also didn't enjoy the gameplay despite everythibg else being good
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>>4133092
Would love to see what jrpgs you enjoy if you’re not trolling and can genuinely answer
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>>4131752
5 >> 3 > 6 >>>>> 4
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>>4133340
this ranking sounds about right, though I would move 6 up, at least that game doesn't demand you to play the game exactly like the devs wanted you to and you're free to build a bals to the wall team.
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>>4131752
I finished 4 on PSP, and came to a dire realization that the only reason why FF games are popular is bacuse they are the prototype for modern movie games.
No character creation, no dialogue choices, no party customization, copletely linear plot. Stroy is basic nonsense that follows the core japanese writing principle of "and then, and then, and then, and then...". Environemnt is uninteractive. "Secrets" are obvious and in open sight, they boil down to "that particuar sword that kills this particular boss" instead of something fun. And it was piss easy, you just turn on auto battle and turn your brain off.
Honestly total waste of time.

FF3 on NES is archaic, and the 3D remake is shit, so it was an obvious skip.

Next is FF5 on SNES. I was already prepared that it's going to be piss easy, so I downloaded hard-type mod and another mod which shows classes sprites for your character on a overworld map. And you know what? It was still piss easy. People glaze this game all the time for teh job system, but playing makes it obvious that all classes are poorly balanced. Meta classes from preivous games are still meta in FF5. Experimentl classes are dogshit, and force you to grind skills for little to no pay off. So how was this dissonance balanced out? By making the game piss easy so much so that you can beat it even without picking any class at all. Plot was just generic isekai templete where random neet is chosen to be chosen one and gets harem of bitches for free. I was so bored so I turned one of my party members into a zombie. Played like this for few hours then I quit.

And last is FF6. Main character is feMC so you know story is gonna be boring, I also got spoiled the final boss so there were so suprises waiting for me. And since none of the issues of previous two games were addressed I quit after few hours hoping to find a mod that will "fix the game".
But I never came back to it and I never will.
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>>4133434
Final Fantasy games have funadmental issue that healing doesn't have any meaningful costs, so by using white magic battles devolve into "attack, attack, heal", turing you essaentailly immortal and making combat into a repetative slog. Even ressurecting your party members costs next to nothing.
Also the story quest is completely linear in each game. "Go to town A and talk to NPC 5, now go to town B and talk to NPC 9, now go town C and-" Holy shit can't I have a choice of what I wanna do next for once? Is this really an RPG?

I am not gonna play any FF game again, especially now that SEnix is obsessed with making the male MC look like an androgynous lesbian.

If you were born during time when 3D games running at 60 fps were already a thing, you will start looking people who fanatically masturabate to SquareSoft games in public spaces as metally degraded retards.
I wish all american millenials died in Iraq so that now I wouldn't have to spend every day reading "hurr durr final fantasy has changed my life and my gender" on this board.
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>>4133435
>If you were born during time when 3D games running at 60 fps were already a thing
We had this in the 90s on our computers, dumb dumb.
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>>4133441
If you had a computer in the 90s you wouldn't be stuck playing final fantasy
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>>4133462
>If you had a computer in the 90s you wouldn't be stuck playing final fantasy
I dropped Final Fantasy almost 25 years ago. And you’re wrong, shitloads of people were primarily computer gamers and got into the series with FF7, which was wildly popular.
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>>4131752
My favorite entry is IX. FFIX > FFVI > FFIV > FFV > FFIII

For story and atmosphere: FFVI (best overall) and FFIV (a solid classic).

For gameplay and freedom: FFV (best job system).

For the history of the series: FFIII (important, but dated).
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>>4131752
4>3=5>>>6
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>>4131752
Of the 4 you mentioned:
6 > 4 > 5 > 3
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>>4131752
Six is the best even if it's combat and bugs left a portion of it slightly undercooked. At the end of the day, JRPG combat is not that deep, and the sheer variety of character skills, esper summons, magic, and boss mechanics still gives it plenty of substance.
Following all of the strengths of six on a downward scale, Four is the next best, then Five, and Three is last. Three is quickly the worst of all Final Fantasy before VII. Five is alright if the plot didn't have the beat of an abridged saturday morning cartoon. Four is just aged behind Six.

Simple as.
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>>4136135
>Three is quickly the worst of all Final Fantasy before VII
*laughs in 2*
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>>4131752
I really dislike probably us 6 > 5 > 4 > 3 for me.
I think 3 is the worst of the NES games though.
>>
>>4136138
2 is great game
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>>4131752
5 > 3 > 6 = 4.

Death to all e-celebrity youtube pedophiles and faggots blindly repeating their opinions.
>>
>>4141103
>Death to all e-celebrity youtube pedophiles and faggots blindly repeating their opinions.
If you played these games in the 90s, it’s utterly bizarre to read posts like this.
>>
>>4141163
I don't think it matters when you played them, it is just bizarre in general (2000s by the way).
>>
>>4133435
>Final Fantasy games have funadmental issue that healing doesn't have any meaningful costs, so by using white magic battles devolve into "attack, attack, heal", turing you essaentailly immortal and making combat into a repetative slog. Even ressurecting your party members costs next to nothing.
This is one of the reasons I like SaGa games and what the creator of them understands.
If virtually unlimited free healing is available, there are no stakes or challenge.
>>
III was done extremely dirty by Square.
The remake was bad and we didn't get an official release until the PR.
Had the game come out of Japan on NES or even get a GBA remake and gave players nostalgia, people would EASILY love this game on the same level as IV.
I know Japanese players love III a lot more than the west.
>>
>>4143378
Japan has proven awful taste in brainless dumb shit like 4 kids cave explored and found dah crystals so after a grind on rails they get some smack by big titty darkness monster
>>
>>4133434
>I finished 4 on PSP
This is the most braindead easy version of the game, even compared to the original. You should have played the 3D version which actually made you think sometimes.
>they are the prototype for modern movie games
Classic FF games don't have Hollywood wannabe writing so no.
>No character creation, no dialogue choices, no party customization, copletely linear plot
FF4 is pretty basic in those regards but that is by design since it wanted to streamline some elements. The actual combat is still good.
>Stroy is basic nonsense that follows the core japanese writing
By today's standards sure but the story was ambitious at the time and helped lay the foundation for the more story orientated FF6 and 7.
>>4133435
>you essaentailly immortal and making combat into a repetative slog
This was only an issue starting in FF6 onwards which is when the gameplay of the series started slipping hard. You can't even spam healing spells in FFI/III anyways due to the spell charge system.
>>4141260
>If virtually unlimited free healing is available
What RPGs are you playing that does that? Persona 5?
>>
>>4131752
6>4>5>3
>>
>>4131752
5> 6=4 > 3

6 is overrated before romhack, the gameplay isn't great. The art project aspect is stellar. 4 has an incredible quest but is rather shallow, I dont replay it often but it was my first FF. 3 aged poorly and none of the remakes or romhacks have helped it. 5 is a game i can replay over and over again. I should play 3-d FF4 at some point.

brave new world romhack for 6 makes the gameplay stellar, and FF5 while not needing a romhack has the Void Divergence romhack which makes it peak old school JRPG combat with surreal hypercomplexity
>>
>>4144745
>brave new world romhack for 6 makes the gameplay stellar
I agree strongly with this. It opened my eyes to what happened to FF6. BNW romhack didn't have to remake how FF6 works, it just cooked what was already there. It already had the scripting for the complex battle AI (because it was built on FF5) it was just underutilized. Same thing with the character attributes and stats. It makes it obvious that FF6 development was rushed in retrospect.
>>
I actually liked 3 the most, it was the most fun to me.

3>5=6>4
>>
>>4131752
5 > 6 > 4 > 3

5 is the undisputed king of snes ff
6 is really good, too, but I think its design kind of gets in the way. Plus, it's too easy.
4 has its charms but it's aggressively linear and, for a story-based game, the story is kind of bad.
3 is just bad all around and suffers from questionable design, and its job system is crude compared to 5, suffering both from dictating what jobs you should use for specific sections, and just having alot of the jobs be bad in the first place. It is my personal nostalgia game, but even as a kid it was kind of a slog. The 3d version fixes a few of these issues.
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>>4149072
4 was my very first game and the nostalgia has me by the balls, but I only recently actually finished a playthrough and God I had to force myself to continue again and again, shortly before that I finished my first 1 playthrough and it's way fucking better
>>
>>4132077
lol, FF5's story is great, you just got filtered, like most westerners.
>>
>>4141260
I liked FFL/Saga1 precisely for the risk as you climb worlds wothin a dungeon-tower. I was worried when the biker town blew up late game. Great stuff. Glad I kept the chainsaw.
>>
I enjoyed 3 more than 5, 4 and 6 are very good though
>>
>>4131752
Best Combat - FF4
Best Progression System - FF5
Best Presentation - FF6

Stories are all similarly good.

>>4133434
>I finished 4 on PSP
Any summary opinion on FF4 is completely worthless if it's not about the original SNES or SFC versions. The elements that make that game great are the intangibles, the rhythm of the ATB system and how well the gameplay flows. Every single remake fucks with this to some degree (some more than others). As a result, you ignore all the important and innovative elements of the game and instead fixate on generic and irrelevant stuff.
>>
Brave New World Romhack gave me true understanding of the meaning of "talentless hack."

FF6 is a severely flawed game, but BNW is a shitty fix.
>>
>>4149138
I disagree.

1. On a conceptual level, Golbez is ripped from Darth Vader, and Exdeath is ripped from Golbez. Hard to get into the narrative when I already see the strings of reference. Exdeath's name is really on the nose, which isn't great. Moreover Exdeath is less interesting than Golbez or Darth Vader which makes for an overall weaker experience--part of the quality of a hero and their journey is the villain they're up against and so because Exdeath is Exdeath, it's harder to get into Bartz's journey. Doubly so because Exdeath is secretly an evil tree spirit monster thing which gets some points for originality, but the fact he comes back to life from a single splinter is just ridiculous.
The only mitigating factor here is that one of my childhood favorite games is Wild Arms, and that original Wild Arms borrows a chunk of story and scenario concepts from FF5 and I am thankful for that.

2. The narrative creates a great amount of initial ludonarrative dissonance. We're *supposed* to be invested in protecting the crystals from being destroyed, but we keep getting major rewards from their destruction to the point that from no later than the 3rd crystal onward we're eagerly waiting for the crystal to pop so that we can get more job classes to play around with.
This is something they solved in FF10. The Fayth statues are, in essence, a spin on the elemental crystals but instead of trying to stop them from shattering on one hand and yet getting power from the shattered shards in the other, Yuna simply collects a more powerful aeon and then just carries on as the narrative weight and stakes are being lifted by other elements in the plot.

(cont.)
>>
>>4149138

3. There are a lot of scenes that are mishandled, even from the beginning. As an example, so Bartz rushes in to slay some monsters that are about to do terrible things to an unconscious Lenna by the Tycoon Meteor. Bartz gets an inroad to go with her and Galuf to the Wind Shrine but he refuses. 5 minutes later Bartz repeats the same plot point of rescuing Lenna only to decide to join her then.
This is bad writing and one of these scenes should've been snipped out and left on the editing room's floor. It'd be one thing if there was some legitimate reason why Bartz couldn't join up at first, but to decline only to quickly accept 5 minutes later is wasting the audiences' time when the conceptual scenarios behind each scenes are the same damn beats.

I could go on, but nah. FF5's story is by no means awful, but the story isn't "great."
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>>4152803
brown-coded levels of seething
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>>4153298
ff5 plot is like watching one of those old serialized saturday morning cartoons in one sitting. it doesn't hold up at all
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I'm assuming OP left out 1 and 2 because everyone knows they're the bests so there is no use debating over it.
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>>4149072
This sounds about right.



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