[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vrpg/ - Video Games/RPG

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 1783089544108181.jpg (52 KB, 452x428)
52 KB JPG
Second Empire refugee edition

Previous Thread >>4008861

>Current version: 1.0.68
>Latest important announcement (May 25, 2025)
https://store.steampowered.com/news/app/233860/view/653728746655713085
>Kenshi 2 Announcement:
Soon (tm) - kenshi2when.com

>What is Kenshi?
"A free-roaming squad based RPG. Focusing on open-ended sandbox gameplay features rather than a linear story."
"Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals. Research new equipment and craft new gear."
https://store.steampowered.com/app/233860/Kenshi/
https://www.gog.com/game/kenshi
>Demo Link
https://lofigames.com/
>Tips for beginners
Learn to pick your fights, don't hesitate to run away and don't reload unless you die, any fight you survive makes you stronger. Building an outpost will attract trader caravans and hostile raids. Building one too early might be more than you can handle. Pressing F1 will open the tutorial screen. Mousing over the stats screen and HUD will reveal useful tooltips and additional info. If the enemies feel too difficult - get crossbows for your units. And don't be afraid of the RP autism - engage in it whenever you can. And do unlock the sliders.

>https://pastebin.com/zw9fCJdC
>Some mods
https://mega.nz/folder/x4d1SLwZ#i09S39AoukUkqYLtHaTWTg
>AND a link to the giga muscle-girl mod
https://mega.nz/folder/6ZBmADJK#8uL2GFZYoLgdS6kBV0DJfA
>Some moonrune mod archive on the LL Kenshi thread
https://ux.getuploader.com/hentaibutayarou/index/date/desc/1
>LL modding thread
https://www.loverslab.com/topic/87203-kenshi/
>post with jonijonikenshi mods (like milking mod) after he deleted it all
https://www.loverslab.com/topic/87203-kenshi/page/48/#comment-4050418
>LL mod index
https://www.loverslab.com/topic/172556-kenshi-mod-index/#comment-3450198
>Kenshi Fuck Mod
https://www.loverslab.com/files/file/24433-kenshi-fuck-mod/
>The package of optimization mods from Nexus
https://mega.nz/folder/XhERDCRI#37kPAWeA_LKfPTO-qiaY1Q
>>
File: 1751627806255.jpg (917 KB, 1224x1584)
917 KB JPG
>>
File: 1751626868108.jpg (888 KB, 1224x1584)
888 KB JPG
>>4133413
fucked the order up so we're going backwards now, here's 3/4
>>
File: 1751626308318.jpg (828 KB, 1224x1584)
828 KB JPG
>>4133427
2/4
>>
File: 1751625999355.jpg (869 KB, 1224x1584)
869 KB JPG
>>4133437
1/4
>>
Anyone try the multiplayer mod?
>>
>>4133410
Anyone tried this yet?
https://github.com/VlcekM/MeitouClient?tab=readme-ov-file

Complete port of Kenshi into C#
>>
>>4133410
Your gay sandbox grindfest is not an RPG.
>>
File: 1590420458096.png (244 KB, 756x837)
244 KB PNG
>>4134457
what is a role-playing game?
>>
>>4134584
You ought to read basic theory before posting on my board, failed man.

https://lilura1.blogspot.com/2021/12/cRPG-Definition.html?m=1
>>
File: Kenshi 4_8_2025.jpg (294 KB, 1425x1037)
294 KB JPG
My Kaizo + Lost in the Ashlands run suddenly keeps crashing. It's so over. Anyways anyone has suggestions for an Equinox modlist?
>>
File: 1762407541971395.png (527 KB, 831x500)
527 KB PNG
keng... getting up?
>>
>>4134457
It's one of the very few actual, trve and pvre cRPGs. Alongside Mount and Blade and Crusader Kings
>>
File: file.png (293 KB, 1004x497)
293 KB PNG
>>4134605
>>
>>4134605
>Using lilura blog as an argument in this case
Retarded namefag
RPG Codex Dragon Lady considers cRPGs to be inferior to Strategy games, the holy pure gameplay genre. CRPGs are enriched by miscgenating with Strategy games. Which Kenshi does.

"cRPG genre is weak, very weak. Probably the weakest traditional genre in gaming."
>>
File: screenshot_213.jpg (247 KB, 2560x1440)
247 KB JPG
>>
Want to finish my Kenshi playthrough but all these games are coming out that demand my attention. I wanna replay CP2077 too.
>>
File: 1791161216423343.jpg (243 KB, 1600x1024)
243 KB JPG
Recently started a new run. I decided to be daring and went with... an ex-UC noble scorchfu down on her luck, recently staged a jailbreak at Tengu's Vault and is on the run on the fringes of HN land.
Very original never before seen.
>>
>>4138384
Nice boots.
>>
Lots of my guys are approaching the 90's in combat stats just from being made to hang out in places where they have to fight a lot.

When they reach 90-80 depending on if they're warriors or craftsmen I'm gonna actually just let them rest or work on life skills.
>>
>>4138556
>hang out in places where they have to fight a lot
what's your favorite biome for this?
>>
Does this have rape mods yet?
>>
File: screenshot_451.jpg (588 KB, 2560x1440)
588 KB JPG
>>4138892
Stormgap Coast, on an area close to Gut
It had almost constant Grass Pirate traffic, and they have decent stats but weak weapons and armor, so the were fantastic to train. Got most of my guys to 70-75 before I permanently moved to Stobe's Garden.

The Stobe's garden base gets a lot less traffic, so I built an offshoot base close by in an area that gets constant reaver and skeleton bandit patrols and have my soldiers managing that place while they train.
>>
>>4138938
There were actually so many limbs in the fields in front of my base I set up a limb collection job and got some extra cows so I could load them up with limbs to eat.
>>
File: 1792154270749803.jpg (220 KB, 1821x626)
220 KB JPG
Some people grind their guys to high stats
I send my naive low-skill noble to black desert on purpose because she found a map
>>
Is the ai talking npcs mod any good?
>>
>>4139771
Doubt it honestly. Didn't look interesting to me.
>>
>>4139771
Has a tendency to say lolrandom stuff with minimal relevance to the context at hand.

So, about par with shitty millennial writing.
>>
File: 1771698163077844.png (102 KB, 263x385)
102 KB PNG
what do we talk about when the place has 2-3 posters
>>
>>4141563
We hope for Kenshi 2 news and post screenshots.

https://www.youtube.com/shorts/wmLqn-5syS4
>>
File: 1792054384348694.jpg (593 KB, 3301x942)
593 KB JPG
well, playing some kenshi sim RP. Some of the gang is survivin' after their mishap in black desert
>ex-noble doesn't want to talk about how she survived
>Gaspard pulled through and made his way to BDC before leaving and heading home to Sten
>Espher didn't make it
>one of the samurai soldiers from the custom start survived in the great desert, and has turned to local banditry after escaping slavery with a couple of shek women. They're doing quite well
>>
>>4141625
Is your dude missing a head
>>
>>4141642
that's a skeleton thrall from a mod that let's you buy them from wandering skeleton traders.
>>
File: screenshot_1338.jpg (338 KB, 2560x1440)
338 KB JPG
My swamp base turned out kinda nice. I'm sending any new slaves that join me over there to help with odd jobs.
>>
File: Water_Outpost.jpg (425 KB, 960x311)
425 KB JPG
>>4141563
this thread is for boatposting
>>
>>4142175
Re-Kenshi boat mod when? maybe Meitou Client can have boats
>>
File: 1767638688261978.jpg (96 KB, 682x802)
96 KB JPG
>tfw I've accumulated 1500 hours in kenshi this year
>tfw I've accumulated 3000 in TF2 between 2010 and now
>>
Horrible aesthetics.
>>
I found the exploit where if you position yourself at the slave master's desk just right he won't come to collect your captive and you can just click + 1 your way to infinite caps
>>
>>4142816
I like the one where if you speed click when using a stealth knockout it'll actually hit as many times as you can click from the moment the first attack lands to the end of the animation.
Greatly increasing your chances of a successful hit, and greatly increasing your assassination skill.
>>
File: kenshicostner.jpg (3.63 MB, 3850x3850)
3.63 MB JPG
>>4142579
Not enough water.
>>
>>4138928
I'm pretty sure it has many such mods. I remember anons posting them when /keng/ was alive.
>>
>>4142834
then we install that mod that raises the watertable
>>
File: 1770931318855031.png (1.74 MB, 877x903)
1.74 MB PNG
>>4142846
>>4138928
Sorta, I guess? I can capture people, force them onto a specific bed, and make the ONE animation designed specifically for that individual bed happen.
Maybe loverslab has some new re-Kenshi rape mod.
>>
>Had an extra building in the back of my base so I made it a throne room/bedroom for my faction leader
>It's the building furthest into my base
>When characters rescue wounded units, they ALWAYS head for whichever bed is furthest into the base
>My king sized bed is constantly being used for wounded plebs

God damn commies, why can't I designate this bed for exclusive use?
>>
File: 6548739105.jpg (134 KB, 1024x850)
134 KB JPG
Manifesting a Kenshi 2 update.
>>
So what are some fun role-playing you do in Kenshi. I want to actually immerse myself into the game and world instead of just min-maxxing
>>
File: screenshot_338.jpg (426 KB, 2560x1440)
426 KB JPG
>>4143721
I'm not super involved in complicated roleplaying, but I like having characters match my impressions of them and work their equipment and skills into that, instead of just picking whatever's strongest. Sometimes this leads into me giving the characters personality quirks naturally. One of my scorchlanders is infatuated with one of my skeletons because he saved her from slavery so she wears gear similar to skeleton bandits and follows him around and tries to emulate him (she isn't strong enough to wield heavy weapons but she is a former reaver so she uses hackers).
>>
File: 1781192989548044.jpg (215 KB, 1603x824)
215 KB JPG
>>4143721
I do a kind of theater of the mind type roleplay. I give my characters motivations and ask myself where they go from here. My favorite roleplay by far is scorchfu noble, either doing noble things or outcast.
I've made a lot of these, some times I go off and found a new city for my noble to lord over, but most of the times, the noble is destitute, on the run.
I pretend to do things the character has knowledge for. She do any labouring, and she does, she has to stop after about an hour so I can pretend she is complaining.
I limit first-aid ability unless I decide a character is moderately skilled. They can bandage a little at a time if they're low skilled.
I make looting take some time, pick up a weapon quick, but rifling through the body takes a bit. No full-equipping an enemy's armor mid-combat.
Stuff like that. It would be cool if there were mods for that.
>>
File: 1767090244806858.png (799 KB, 874x487)
799 KB PNG
what the fuck https://steamcommunity.com/sharedfiles/filedetails/?id=3829117994
>>
>>4144866
Damn, that looks crazy.
>>
File: 1786745366432517.mp4 (492 KB, 1024x730)
492 KB
492 KB MP4
It's pretty cool, but I immediately found the limitation. I deformed this area, and now can't do anything to land in Stenn because it's too far from where I started.
>>
Did you get kicked out of >>>/vg/? This place is not for generals. Let me guess, that place is nothing gacha trash now...
>>
File: 1778892336700744.png (2.57 MB, 1877x1045)
2.57 MB PNG
>>4145326
yes
>>
>>4145326
Seeing the last OP devolve into "Kenshi thread" and forget the /keng/ lore was quite on-theme for this game.
>>
File: 564387654.jpg (172 KB, 1024x1166)
172 KB JPG
The ocean is just a different kind of desert.
>>
>>4146969
Opposite desert.
>>
File: blackshifters.jpg (515 KB, 1389x913)
515 KB JPG
>>4141563
we stroke the bugs
>>
They're making K2 in unreal aren't they? Did they say they're migrating to the ai assisted UE6?
>>
>>4148219
radio silence
>>
>>4148219
Hope they don't take the purist route and at least give it a machine-assisted optimization pass
>>
>>4150261
Best I can do for you is a machine assisted cultural sensitivity pass.
>>
How goes the vibecoding for the mod scene? Seems good on all other fronts, but I haven't checked out kenshi's in a long time.
>>
>>4152573
Looks to me like it's somewhat working, but I've seen mods where the guy even vibed the mod page and preview images so you end up with a word salad description, a busy infographic with an obnoxious font, and an extremely vague idea of what the mod is even meant to do.
>>
>>4148219
Ogre to UE4 to UE5 to UE6. It's amazing what they can say when the sequel is vaporware.

>>4152573
The modding was already shit, surely vibe coding can't make it any worse
>>
>>4143721
When a character goes through a near death experience I'd make an evaluation of whether they'd continue their fighting life or retire back to the base based on their personality that I've made up in my mind. It ranges from becoming regular base workers to suicide or leaving the entire faction. My favorite of these was a slave girl I rescued named Rei. She was hit real hard while crossing a river, lost her arm and was drowning. The squad rescued her at the last possible second, so she developed ptsd from fighting. She retired and became a bowmaker at the base because she's fascinated by them.
>>
>>4152753
Hey that's pretty good.
>>
File: file.png (503 KB, 633x505)
503 KB PNG
Can't say I'm happy about the flood of slopmods but I have to admit a lot of them look cool.
>>
>>4152655
I'm so fucking sick of this shit in rimworld, I swear it's mostly chinks and slavs too. I wish I could filter the workshop by country
>>
>>4153537
Now we have the added kenshi issue where mods are being made for Meitou instead of re_kenshi



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.