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Who or what could make a proper Arcanum remake or spiritual sequel?

What needs to be fixed from the original and what needs to be kept if it’s as to be inspired by the older game?
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>Who or what could make a proper Arcanum remake or spiritual sequel?
Sandfall, naturally.

>What needs to be fixed from the original and what needs to be kept if it’s as to be inspired by the older game?
Keep the ost and writing, ditch the user interface. Keep the gameplay turn-based, but make it something more like Persona 5 or Clair Obscur.
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>>4137393
>Who or what could make a proper Arcanum remake or spiritual sequel?
The anon reading this
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>>4137393
get the writers, keep tim gayn far away from it.
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>>4137393
Why SHOULD it get a sequel? The setting and story aren't particularly compelling, just a lazy mashup of the real life industrial revolution + Tolkien stuff. What if the orcs worked in the factories and the elves were terrorists, that kind of stuff. It's basically like Shadowrun except steampunk rather than cyberpunk, and steampunk is not a well liked setting. People wearing top hats and aviator goggles and using steam robots, steam computers etc is just goofy.

And Arcanum's gameplay was mostly terrible, so no one's nostalgic for that.
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>>4137393
Diablo 2: Remastered graphical presentation played on controller in the Arcanum setting but it's a mmorpiguh with an open-ended plot (instead of a fixed, linear plot artificially attached to each player) that everyone knows that dragons are coming, and they will erase ALL progress of the humanoid races with incredible destruction- unless someone finds a solution before they arrive. Players like you larp as depressed union bosses in dirty towns, or as society-rejecting magicka survalists in the boonies, to the sounds of victorian-sad string instruments while doomsday approaches. Is the solution political unification? A long lost archeological secret weapon to unearth? Is there even anything you can do at all? Or should the societies of misbegotten and disenfranchised welcome the end of the world? Navigate the complex world and many factions of Arcanum: Of Steamworks and Magick Obscura and become its savoir- or be the reason it's turned to ash.
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>>4137393
Bethesda, if it didn't already have better IPs to work on.

Larian should do.
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>>4137393
>proper Arcanum remake or spiritual sequel?
Shadowrun for Genesis was funner but that was more of a Cyberpunk game.
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>>4137393
just decompile it, bro
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>>4137393
>Who or what could make a proper Arcanum remake or spiritual sequel?
No one.
>What needs to be fixed
The bugs.
>what needs to be kept
Everything but the bugs.
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>>4137405
*nods in understanding*
>>
There's nothing special about the game itself. I love it, but it's not a matter of replicating it, it's about how the pieces come together. The question we need to answer is, what design philosophies and lessons can we take from it to apply to developing a modern game? Not even Cain, Boyarsky, or Moore seem to know.
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>>4140149
Is there no unofficial patch that fixes the bugs?
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>>4140485
>devs don’t know what made their game good
Many such cases. My favorite example of this was DICE and Battlefield: Bad Company 2, begging the fans to explain why they liked the game.
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>>4140496
There is, and it's human made, no AI assistance.
https://terra-arcanum.com/drog/uap.html
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>>4140522
>and it's human made, no AI assistance
Sad that this needs to be said
>>
gnomes using technology from dwarves and humans to turn all the half-ogres into a massive army to take everything over
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>>4140517
Well, were the fans able to provide useful answers?
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>>4137420
Well its setting is that it takes place after a Tolkien era; that is the appeal.
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>>4140548
>abloohoo muh ai
Shut the fuck up
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>>4137395
>but make it something more like Persona 5 or Clair Obscur.
kys
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Alright, since we have two Arcanum threads. I'm gonna go ahead and ask here, because Arcanum being a Troika game, it will most likely have anons who played it.

In ToEE. After you've cleared out the moathouse and killed Lareth. How come there is no dialogue about it with the fags building their Castle in Hommleth? Neither the mage or the fighter have any dialogue, so there is no quest complete for that? This is my 2nd playthrough, last time I played it was a couple of years ago, so I don't remember what I did back then to proceed in the game.
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>>4137393
keep artstyle, writing, ost, hud, actually keep all of it the same. but make crafting shit less annoying and more rewarding for the tech side. i'm a gay retard faggot so i like switching between turn based and real time, i think it's cool.
more companions need voice acting, some of the coolest guys have no fucking voice acting.
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>>4145907
Are you playing the co8 mod pack? In their infinite wisdom, they added a quest to your journal that doesn’t go anywhere.
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>>4147767
I'm playing the steam release version. I do think it has co8 integrated. No idea what that quest would be, though. It's whatever now, I was able to continue to Nulb any way.
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I'm thinking of replaying this, what's a fun build to try?
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>>4153503
stealth backstabber
melee magick
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>>4137393
Nigger you can't imagine the scale of the competency crisis in the IT sector. Look at the old Pathfinder Kingmaker web forum to see what kind of dumpster fire they had behind the scenes. The costs of running a studio are so high that a game like this would never make up for the production costs.
You will never see a complex PC game again.
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>>4155698
>You will never see a complex PC game again.
BG3 literally has 100x the complexity of Arcanum. Far more complex combat mechanics, far better thought out quests and all of them have multiple solutions with stat checks. And it's a much longer game to boot.

>but muh gay bear
You control the buttons you press.



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