>cliche plot>weird facial animations>awful voice acting And yet I’m enjoying it way more than bg3 or any owlscat games. Worth checking out while it’s on sale for a by-the-books dnd adventure.
Reminder that when both these games were in EA, BG3 had a fucking stupid jump system where you had to order each character to make a separate jump action, taking many clicks. They promptly copied little jankyfest Solasta’s follow-the-leader system, out of shame.
>>4146982Copying is good tho? Why would I want games to be shittier?
>>4146985It’s funny because BG3 had a giant budget and Solasta was made on a shoestring, but the retarded Belgians made a bunch of foolish decisions.
>>4146979The combat desing not encounter design mind you is obviously better and I dislike that S2 clones bg3. Play the modules in solasta, they are fantastic, much better than nwn.
>>4146982Bg3 died when they tied progress to camping. Idk if you mod, but the resting mechanic is like into the whole game. The gane is literally build around the camp mechanic, as in coded around. Larian designs feedback loop traps, not rpg.
>>4146979>What if we made Icewind Dale but lamer
>sequencer>contigency>time stopHmm no I think I’ll just play bg2 again
>>4147001I mean spell slots are just a bad system, only kept around because its always been around.Should have swapped to a mp bar like 4 editions ago with your int/wis determing your amount instead of generic acc
Why the fuck can’t I cast fly as a ritual?
>>4147154>sequencer>contigency>time stopNone of those are in Solasta, champ
>>4147206
>>4147167Vancian magic offers a much different texture than MP, it's hard to feel like D&D without it.
>>4146979>5E>GoodNo that game sucked.
>>4147167Few things are worse actually.>always been aroundDnd feels so 70s with everything it offers, not only slots.
>>4146979My thoughs exactlySequel tries to copy BG3 way too much, whilst they don't have the same talent and budget. I got a lot of comments for pointing that out in the review saying that I am a retarded schizo
>>4148181It's plain as day, I already wrote it here, too. I wouldn't say they lack talent in form of skill. They are in Europe, meaning development is expensive. As things are rn, I think s1>S2. S2 will likely get a level editor, but they are restrictive and won't allow for voice acting among other things. Unlike larian they protect their code very much.
>>4148181>BG3>budgetYes. Game had a massive budget and phenomenal production values.>talentNo. Game was made by no-talent assclowns.
>>4148181I still don't understand why they want to focus so much on the "cinematic experience" with the budget they have.
the game is a disaster. they MAKE YOU do their fucking puzzles which are not fun and occasionally break the game. walking is slow and not fun at all. the animations are slow and unskippable.all of that could be forgiven if the ai was not retarded. it is fucking stupid and apparently they couldnt even give mages a full spell book. every single enounter they cast a single spell then nothing elseare these people dumb as niggers? what the fuck is the poiont of a dungeon editor if monster behavior and spells cannot be customized.
I’m mostly aghast at how dogshit wizards are in 5e. Oh boy, I can cast Haste! Two actions a turn! Time to magdump my spellbook!… oh, I can still only cast one spell a turn, but maybe bonk a critter with my fucking staff? What is this shit?
>>4148502that's why you sell your soul to the devil/cthulhu/fairy lord and take two levels of warlock, or just cast it on a monkdoes larian's cantrip boosting items exist in 5e or are they homebrews? the "no two spells in a turn rule" is a lot better if you're adding your ability modifier twice to damage on your cantrips, three times as a draconic sorcerer
>>4148502>one spell is bad (it isn't) therefore the class is bad!There are a lot of exceptionally great Wizard only spells, some of which don't even ask for saves.Not that DnD 5e is a good game, mind you, but you're being very silly.
>>4146979Because it has *mechanics* and very intentional, bespoke encounters. BG3 also has this, but Solasta is overall a tighter design.
>>4147204Fly has never been a ritual spell.
>>4148535>finger of death>7d8+30 damage if they fail their saveSo… 60.625 expected damage on a failed save? I one shot dragons with this in BG2.
>>4146979Do not play this game for the vanilla, official campaigns.Play it with the Unfinished Business mod and play steam workshop shit. The mod: https://github.com/EnderWiggin/SolastaUnfinishedBusiness/releases
>>4150714Isn't the workshop completely not needed for new modules
>>4150714Oh, hey, i remember asking about this mod in wrpg long ago but don't seem find anyone who actually played it, care for giving me some short review? >steam workshop shitAny good campaigns that you can download outside of workshop?
>>4146979I think I like the hook of the plot of "fucking reptilian skinwalkers are replacing everyone" than all of the BG3 Marvel nonsense
>>4150894>>4150896You can find a lot of them here: https://mod.io/g/solastaSo steam isn't necessary. This is probably 90% of what is on steam and console players can sub to these and play them too.The mod itself is one of the best mods for any game imo. Keep in mind that everything is turned off by default so you just turn on what you want. It adds:>variable party size from 1 to 6>double the amount of spells>triple the amount of feats and categorizes them>triples the amount of subclasses>adds Artificer>a few hundred optional rule changes like flanking or new 5e ruleset stuff, changes to how stealth works, etc >fixes several bugs in the base game>allows for custom character portraits>cleans up inventory management>opens up some more options for character customizationIf you never played Solasta than do one campaign without it, then install it. It's night and day. Game goes from a 7 to a 9.5
>>4151080How does Solastas fan/dlc modules compete to the ones that nwn 1 and 2 has?
>>4147001BG3 is Larians Masterstroke.
>>4147001>Bg3 died when they tied progress to campingThere's like three mandatory camp scenes in the whole thing. IIRC Solasta has at least one of them as well.
>>4151325Dead man walking. Never in life will they release two games simultaneously. They always cancel one and cut 70% of the game they publish.>>4151344It's stupid to tie it to resting. Resting after every fight makes them pretty easy. If you don't rest after every fight, you miss content. Solasta is the better ttrpg simulator. Bg3 is player sexual and therefore is narratively weak. Ea part is 10/10 though.
>>4151348>It's stupid to tie it to resting. Resting after every fight makes them pretty easy.Nobody says you have to do that, like I said, there's only a few mandatory camp scenes required to progress the narrative.
>>4151289Solasta is almost a pure combat game. There are fan modules with stories but still expect combat to be the central element. Which is fine by me because the combat is actually very good (but slow).
>I'll do anything for my girl and I'm free to be me>but I guess I'll go back to Marley and die over trying to see her>author's note: I've got too many characters to juggle and so this one is exiting stage left
>>4146979>i have shit taste hurrr durrrrok?
>>4146979Solasta 1 is really good, despite dumb UI and general junk all over. They've tried a lot with the whole 3D battlefield mechanic. Second campaign has a cool open world vibe, last one increased quality in production and pacing significantly. I loved the schizo approach to character dialog, very funny, made it feel like your guys are party. Excellent base for modules too.2 ditched that out of the window. From first trailer it was clear they got enamored with BG3 "everything voiced and characters should be front & center" style. Losing all the strengths of 1 in the process.I've been following dev blogs for 2 and them stating "level editor is not planned, it's actually much more difficult to make one specifically because we switched to Unreal 5" was all I needed to know that 2 will end up as mid cinematic experience with 0 longevity or innovation at best.
>>4154348If it doesn't have a dungeon maker it will have zero longevity, near zero modding community, and will probably kill their studio. The main campaign of Solasta 2 already seems cliche/boring as they don't know how to tell a good story. They needed to embrace being a combat oriented dungeon crawler experience. Not BG3 lite. I have no idea why they wanted to invite comparisons to something with 100 times the budget and 30 times the manpower. But they did.
>>4151348I modded for unlimited camp. Don't like bullshit mechanics like that. A friend of mine got softlocked that way.
>>4154348Can I support these elves in the game?
>>4155464Didn't the devs say some tools will be offered, as they know that this makes solasta?
>>4155577They've said they want them but have no committed on them. The change to Unreal engine makes it unlikely imo. That and if it doesn't sell well anyway then they need to abandon ship early. It's at 76% positive for early access. No idea what kinda numbers they were looking for as to sales.
>>4146979I'll finally try Baldur's Woke Furry Adventures 3 when a huge anti-woke mod is available and the "game" hits 5.99 on a sale. Goona have to be one hell of a mod though. Even then it will still be only a morbid interest.
>>4155780>kinda numbers they were lookingIirc solasta coat more than 3mm usd. They have more than 15 full time employees. Doesnt simple coding allow for ue5? Easier than bg3 toolkit which is castrated on purpose. I really doubt they can jump ship early as it was designed as bg3 clone. Iirc roughly 15% of the budget if bg3. It's dead on arrival without an editor though, as they can't make a good story. Which is puzzling.
>>4155926That will never be the case, no game is holding its price like bg3. In fact dos games had a steep price jump.
>>4155926Bro I really don't care if you play bg3 or not like holy shit grown ass man making a stance against woke on something years old
>>4156146>years oldYou have to be 18 to post here