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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: KotC2.png (1.38 MB, 1239x707)
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Post those hidden gem underrated games.
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kotc2 has like a sub 1% completion rate by people who even have the game. for a supposed "gem" it's pretty bad
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Battle chases Nightwar.
Surprisingly solid battle system, resource management and dungeon gimmicks to keep you on your toes.
Though the progression system and random dungeon generation can feel a bit wanting
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>>4147409
Isn't it bugged af
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>>4147409
>kotc2 has like a sub 1% completion rate by people who even have the game
how does that reflect on game quality? that's just basic filtering.
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>>4147436
It looks really basic. What the dev cost, 20k usd?
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The Spellforce trilogy are underrated RPG/RTS hybrid games. With the right build you can solo the game without touching any of the RTS mechanics but it's more fun to build armies to lead with your heroes. I really enjoyed using black magic to curse the enemy armies and watching my soldiers mow through them.
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>>4147400
Can't give it a wholehearted recommendation because I haven't played it much, but Dragon Spirits will definitely be some anons' cup of tea. Think ATB meets ADHD.
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>>4147400
>AI art
I shan't play
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>>4147400
Beyond Good & Evil, Psychonauts, RimWorld, Tales of Berseria, Tales of Arise, Phoenix Wright: Ace Attorney Trilogy, The Outer Worlds, Katana Zero, Inscryption, Balatro
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>>4147857
2022 release has no ai art
>>4147873
Not hidden
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>>4147400
There's no such a thing as a hidden gem crpg. If it's not well known it is because it's just not fun. The closest thing I think would be Underrail, but I wouldn't not exactly call it an unknown game
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>>4147400
Dungeon Siege 1-2. Drakensang 1-2, Summoner 1-2 are the only ones I can think of rn
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>>4148024
Is summoner worth a play the ps2 one
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>>4148025
yeh
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>>4147974
Totally no AI you guys
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>>4148078
It doesn't get discussed enough that the mobile phone game look that AI is replicating is fucking vile on its own.
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>>4148078
Kotc2?
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>>4148078
Sure as hell looks like ai
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>>4148133
Aye
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>>4148136
I didn't knew gen ai was a thing around 2020 and honestly, the result is atrocious.
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>>4148215
They updated the game, retard-kun. There wasn't any ai in 2020.
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>>4148218
I see. Well, still looks like shit. I'd like a new crpg, even with this outdated dnd crap, but kotc is just an affront to sight itself. Rather playing tob or making modules for nwn, lol.
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>>4147400
it would have been nice if it had a fastforward option and if the game didnt softlock you so easily. also what the fuck is up with enemies magically transporting behind you mid fight. did he seriously think that was fun.
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File: u6zrmaf0e9wa1.png (194 KB, 640x640)
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>>4148092
I jumped on the AI art train pretty early and after generating like 1000 pictures I started to realize just how ugly 99% of it is. I don't care that it's made by a machine, I just hate it because it's chintzy. It's gotten even worse in the last few years. It's difficult to get something that looks semi-decent even when you put "effort" into the prompt, but most people just type in "fantasy art" and accept what comes out, which is usually a mishmash of the most ugly garish art from the past 5 or so years before image generation became a thing.
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>>4148765
>pic related
Honestly looks better than the shit we actually got in nu-starwars.
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File: slop.jpg (158 KB, 768x1024)
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>>4148765
I like older models like Stable Diffusion, they have more soul in their imperfections.
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>>4149159
You can emulate it just fine
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>>4147400
Lone Wolf Saga, app version.
and olde Flash games.
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>>4147436
>how does that reflect on game quality? that's just basic filtering.
Because people generally finish games with good quality and quit games that suck.
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>>4147857
... That isn't AI, you absolute numpty.
"AI" doesn't just mean what the fuck ever you feel like in the moment.
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>>4148215
That splash image wasn't made in 2020. It's a promo image that was made very recently.
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>>4148765
You could say exactly the same thing about human-created art and it would be just as true.
And there's a reason for that: generative AI is remixing human art. You want better art? Make better sources of art.
Humans have been working at art for literally our entire existence and this is the best we can do after two hundred thousand years of practice?
Time to let the machines take over. The era of biology is over. Let the mortals die. They deserve it.
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>>4147400
HEH-HEH, BUY AN AD

LOOK MOM, I POSTED IT, CAN YOU MAKE ME CHICKEN NUGGIES?
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File: Nexian Sister.png (2.52 MB, 1122x1402)
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>>4148765
That's because you don't know how to prompt it.
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>>4149768
his weird squidphant is much cooler than your noisy glowing skellington
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>>4149572
The AI art used for the game is literally posted in the thread you fucking retard.
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>>4149795
No doubt, yet
>>4149768
Is serviceable
>>
fates of ort
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>>4147409
it's a puzzle game. who would have thought that wrestling the 3 ton spider queen with a true sighted grapple feated fighter could have been the solution?
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>>4151106
>who would have thought that wrestling the 3 ton spider queen with a true sighted grapple feated fighter could have been the solution?
This doesn't sound like a very fun roleplaying game
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>>4147409
I haven't purchased it but it's fucking great. By far the best AI in any video game by a significant margin. I've played both and the second one is much better but the graphics are jank as hell, the clean pixel art of the first was better. The first is also a lot more strict on party composition, which kind of sucks.
While >>4151106 is not really correct (although the spider queen IS a bitch of a fight, took me like a dozen tries), the truth is the game is ballbustingly hard in a way very few people will enjoy. Not because it punishes roleplaying or is unfair, but because the AI is legitimately better at playing the game than like 95% of all humans can be.
Basically every fight they actually treat as a fight to the death in which any and every available trick and resource will be used. There is no "trash mob" mentality, and they won't run into your meat grinder. They will coordinate a three spell combo to set down a pile of grease, shove your wizard into it so he falls over, then blow wind so he slip-and-slides into a pit full of acid and dies.
The story is minimal but sufficient. The choices are extremely impactful, though there are few of them. This is a thinking man's game, in a way very few games are.

I think the simplest way I can phrase it is Dark Souls wanted to seem hard, but the mobs were there for you to kill at the end of the day, and there was a way to overlevel or get help if you were stuck--the devs still wanted you to beat the game. KotC IS hard, and the mobs are there to stab you and take your shit. There is no out if you can't hack it--the dev is indifferent to your failure.
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>>4147436
>how does no one wanting to play a game mean it's bad
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>>4147400
It got much more reviews since i last checked but this one is so good
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File: a74sWIz2.gif (1.9 MB, 498x280)
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>>4151403
>posts one of the most popular roguelikes ever made
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>>4151456
Really? Damn roguelikes are fucking irrelevant
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>underrated gems thread
>look inside
>trooning out
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>>4148215
>didn't knew
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>>4155494
Anon, RPGs evolved from adventure games and are a low skill, feminine genre. LGBT stuff shouldn't be surprising you
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File: 1794494596457426.mp4 (3.78 MB, 650x480)
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3.78 MB MP4
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>>4151106
>who would have thought that wrestling the 3 ton spider queen with a true sighted grapple feated fighter could have been the solution?
People who have read/watched Monster Musume, I guess.
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>>4155588
>RPGs evolved from adventure games bzzt, wrong.
>and are a low skill genre
This part is true though
>>
File: Prince_of_Qin.jpg (72 KB, 616x353)
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OP, I will try to help your thread. Has anyone played picrel? Looks fun enough. English version is $9.99 on Steam, the Chinese edition is $0.99.
>>
>>4155703
Colossal Cave Adventure and Zork are the progenitors of pretty much all RPGs, to dispute this you have to be ignorant or on some hardcore cope.
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>>4155765
>Colossal Cave Adventure and Zork are the progenitors of pretty much all RPGs, to dispute this you have to be ignorant or on some hardcore cope.
Zork: 1977
CCA: 1976
Dungeons and Dragons: 1974
Chainmail: 1971
Braunstein: 1969
Adventure games are not the progenitor of RPGs. RPGs arose from a mixture of in-character play acting (roleplaying, see Braunstein) with wargaming mechanics for numerically resolving actions.
You have been eaten by a grue, bitch.
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>>4155833
So you are both ignorant AND a coper lol
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File: crpgbook031a.jpg (15 KB, 512x512)
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>>4155833
All the PLATO RPGs are even greater proof of that.
The Dungeon / pedit5 is from 1975.
https://en.wikipedia.org/wiki/Pedit5
>>4155835
you're wrong, dude, take the L and move on
>>
File: hv banner art.png (3.94 MB, 6372x3584)
3.94 MB PNG
>>4147400
HorrorVale is an all timer for me. It's a love letter to horror and has many hours of content and lovable characters. I seriously recommend picking this up. It's best played on consoles until deadluxe comes to pc, whenever that is.



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