>Hey Fred, give me a good JRPG!>Comin' right up!>*reaches for SMT I*>And hold the complex storyline.>Hold the complex storyline?>And hold any interesting battle mechanics.>Hold any interesting battle-- Hey Jimmy! Gimme an SMT for niggas!Can't believe this game is being compared to such mediocre bullshit.
>>4153370>more greentext than actual coherent postingLook yourself in the mirror, be as honest as possible and ask the question:"Am I fucking retarded?"
>>4153373Believe you might wanna do that since this is meant to spark discussion. Can't be helped though, you'd be lucky if you could utter the words out of your mouth from all that inbred niggerbabble.
>>4153373So why don't you make your own thread then if you're such a good poster instead of shitting this one up?
>>4153396"Shitting it up" would imply it was not shit already.
filtered
To answer the inevitable question, the best way to get into SMT is to play Soul Hackers and Digital Devil Saga.
>>4153370SMT is overrated. You want Jade Cocoon.Or Digimon world - but I fear you'd fail to comprehend the mechanics and resort to a guide.
>>4153429>Digital Devil SagaDon't fall for this meme. DDS has one of the highest random encounter rates in vidya history. It's ridiculous. You see a door 10 steps away? Think you can reach it? Only after fighting 5 battles.It's because they ran out of time and money, and had to split the game in two halves sold separately (DDS1 and 2), and in order to pad out the playtime they tuned up the encounter rate to 11.
>>4153435I will admit it's bad and the only game I actually used the half encounters cheat on PCSX2, which literally no other RPG has ever made me do.And I'm well aware of estoma and the likes.
>>4153436DDS is especially brutal because they just ported estoma from the SMT 3 game engine, but unlike SMT 3 in DDS the game design doesn't quickly make you outlevel the enemies in an area which 3 does because you have to be higher level than demons to recruit them. So unlike SMT 3 you don't get meaningfully lower encounter rates in DDS after a few encounters in a new area if you blast estoma 24/7.People complain about the rates in SMT 1/2/If but all the SFC games have 0% encounter rates with estoma running.
>>4153435DDS is on my list to play, but I'd say so far my experience in SMT I isn't that bad concerning random encounters. Not sure how comparable they are, but god damn are they fun and honestly a really good way to get money in certain areas lol. I will say they are frequent in inside areas but nothing you can't escape from. Just managed to beat Gotou on a neutral run.
>>4153496>SMT I isn't that bad concerning random encounters.Which version are you playing?
>>4153370Niggas?
>>4154329Game Boy Advance. Why?
>>4153373it really do be like that
>>4154398If it offered a difficulty selection at the start and you picked normal you're playing with a nerfed encounter rate.Hell, they might have removed "hard" mode anyway and based it on PS1's normal with the reduced encounter rate to begin with.
>>4154844Had no idea that was a thing, I'll try to play the Super Famicom one as well, just to see, then. I actually didn't remember if there was a difficulty selection in the beginning, but yeah I would have picked normal. My point was also getting a deeper understanding of the SMT universe from the ground up, I really love some of the concepts in and having played Nocturne a little and loving it, it seemed logical to me to start there too. Honestly haven't played anything like this game ever. Brings me the same feeling as playing something like Wizardry Gaiden with its level design.
>>4154881I wouldn't really bother with it since the only difference is the encounter rate.