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File: IMG_6435.jpg (36 KB, 460x215)
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Friend recommended this game to me. Is it any good?
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fairly run of the mill 4x with a character system. Nothing really to set it apart from others. Never tried the DLC so I don't know what that adds.
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>>2373367
Yeah it's good, definitely get it on sale. You don't need any of the DLC, but if it's bundled at a steep discount it's good too.
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>>2373367
It's made by the Civ IV director so it's good.
>>
>Can't pick city loc
Hmm
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>>2373367
I liked it, not my favourite 4x but it's fun for what it is
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>>2374064
It just works, trust me bro. It's a better way to eliminate city spam than gay global happiness mechanics that artificially constrain expansion even when you have open land ripe for the taking. Also works thematically because you're playing in an Old World™ where all the valuable land and city sites have already been settled, and you're just taking them over.
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>>2373367
I did not like it. Not sure why as a huge civ fan, just found playing it to be a long meh 7/10 experience.
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How is the Wrath of gods and Saar DLC?
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>>2373367
It's got some good ideas, but I disliked the character mechanics/events too much to really enjoy it.
>>
DLC vampire game with every faction with an interesting quirk locked behind $9.99. It's also completely boring to play singleplayer.
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>>2377394
Wrath is sorta interesting with the disaster mechanics, but it's not amazing IMO. I have no plans on buying poos. Maybe in 2 years they will add china/indochina.
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>>2374483
7/10 means better than average.
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>>2378259
Hilarious enough they are pretty broken with Ashoka getting access to all six families plus the ability to found Buddhism.

Overall the game is pretty good, orders system is a nice touch. Victory conditions are kind of meh with basically just quests and points. Probably will get a points victory before conquest unless you turn it off.
>>
is there an incest mod?
I am playing the Ptolemies damn it I want to marry my sister.
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>>2380664
Why do it in game when you could do it in real life?
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>>2373367
bore world
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>>2381978
sadly I have no sister and as my father is dead and my mother has already gone through menopause it is no longer possible for me to acquire one
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>>2373367
It beats Civ7
Humankind
the other one I forgot the name.
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>>2383180
millenia?
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>>2373367
Bump
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>>2373367
Best action-economy for turn-based I've encountered, which can be really fresh. But map generation isn't the best imo. Would be nice to see similar action-economy but in a more flexible setting.
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>>2373374
What sets Old World apart to me is that the AI is by far least retarded out of all current 4X games. It is like no other 4X game can figure out that you need to give units a lot of space and mobility to give AI a chance in 1-unit-per-tile warfare.
>>
>>2373367
Bump
>>
>>2373374
based fpbp
>>
started playing this recently, just been going through the tutorials learning things
it's pretty fun.
orders are a unique way to handle per-turn actions, it's a neat balancing act.

are city projects worth it? like the archive, which gives some research and an extra one permanently
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>>2417780
City projects are handy for cities without decent specialists.
>>
Where's China? Either Qin Dynasty or the Han Dynasty
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>>2417780
City projects, especially the growth one are very good right after the city is founded if you have no other priority.

>>2423527
I've been asking them to do SEA or East Asia for years, we just got pooland, so maybe in a year or two?
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>>2417780
alright, played some more of this.
I maintain my stance of "it's pretty fun."
but holy hell that third carthage scenario was hard.
desu I don't know if I have it in me to try the last one
I hate the roman units
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>>2423527
Rather the Han Dynasty since they had records of Rome. (Although they never directly went there)
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>>2427222
I've never actually played the scenarios, are they fun? also nice trips
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>>2429609
thanks
I've only played the three carthage scenarios.
the first two scenarios were easy, definitely more like things to try after the tutorials.

the third scenario was hard, you're up against rome with stronger and more numerous units.
they're scripted to retreat after a few turns which gives you some breathing room, but it also throws some more bullshit at you to keep you busy.
at least it taught me that when war is on every action has to be devoted to the war effort



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