How come there are no other games like Mount & Blade?Kingdom-managers where you roam on the map, encounter characters and bandits en route, and witness a village being burned down.Compare it to CK3, where you can move on the map, but everything is still extremely capital-focused, and when you make trips, you are essentially doing them in a void, meaning you don't come across other characters in the same province, only random events.
If you stretch the definition a bit beyond medieval kingdoms, there are plenty of living world map roamers. Mount & Blade was inspired by Sid Meier's Pirates in that regard. We've had threads before on "pirates-likes", idk why no one has invented a better term for them yet. Kenshi is another obvious one.
starsector and battle brothers are the only other ones I can think of atm
>>2382489Closest I can imagine right now is Urtuk which is pretty good on it's own but fights are turn based.
>>2382520wait you can have a kingdom in BB?
>>2382489I just don't like battles or Warband.They take very long, and rewards are very low. At best, you capture an enemy lord, but even that doesn't really matter.But I really moving on the map, recruiting troops, forcing caravans to pay toll, raiding villages.
>>2382489>Kingdom-managers where you roam on the map, encounter characters and bandits en route, and witness a village being burned down.I don't remember individual characters but Port Royale fits this. You have your own "economic" empire.
>>2382512>pirates-likesI thought the genre was privateer-like?
>>2382631>but even that doesn't really matter.turn down campaign AI
>>2382731actually it's buccaneer-like
>>2382799Thanks anon, I heard this term before but misremembered it and it has been bugging me ever since.
>>2382489There were lots of attempted rip offs that failed. The most direct clones I remember were Veil of Crows and Insurgency, both abandoned vaporware. The only ones that succeeded were the ones copying the multiplayer battle gameplay only (no overmap/RPG elements). The reason they failed is because Warband already existed. Even Bannerlord couldn't live up to it.
>>2382489End of History is very much based on it, with more focus on NPCs doing their own shit, aging and dying in the meantime. It's also a janky as hell early access game.
>>2382546with mods
>>2382489it's a unique flicked of turkchud genius and cannot be mimicked by lesser races
>>2382489I have been thinking of making a game like warband but without combat.But every time I start to plan it out, I stop, because I realize the battles are the glue that keeps the game fun. And if that is removed, it needs another aspect.Then I start thinking how shallow the game is beyond the military actions.
>>2382489My hot take is that the main character is the faction.In Bethesda games like Skyrim and Fallout the world is the main character.I think War Sails DLC for Bannerlord tries to do some faction management with perk encounters, but I would have liked to be able to pick specialty units like Triari or Sword sisters the can be trained ie a deeper mercenary path.I am smitten with the idea of a Fallout NW were I help Davison and his nightkin roam the wasteland. Or I help a group of Vipers or Jackals do raider things. Or I run a faction of robots from a workshop.I cannot afford the Fallout branding so I will make the game adventures in a cyberpunk world instead of adventures in a post apocalyptic California.I can't get over the idea of "What would you do if ..."you ran a group of NCR or Legion deserters and had to react to the war?you had a group of power armor capable raiders reacting to a war surviving at the fringes?you had a group of chem pushing caravaners reacting to a hostile world?you had to keep a gang of bikers going through the post nuclear war world?you have to keep your group of tribals going somehow?S&Box comes out on the 28th my plan is to learn C# and make a game that will have fun combat and have customized factions like HOI 4 OWB, where the faction story is the main story.The world will be cyberpunk, it will be a sister world to Judge Dredd universe, or at least Judge Dredd will fit into it via special encounter like in Fallout Tactics.>How come there are no other games like Mount & Blade?It's going to take me 3 years at best to do this. If I win the lotto I will make a game with the money. Kenshi 2 will likely release before I can finish. Oh well maybe the ideas will make a good mod for it. I am really tired sorry for typos.
X4 is kind of the same
>>2382520Star sector doesn't have battles though.
>>2384292Is it, though
>>2384538You sure about that?