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>>
File: allprismtower.png (97 KB, 382x233)
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>>2396649
>>
There is no debate here, both are overpriced power hog trash defensive buildings with a different skin. Just people get scared upon the reveal in the campaign because the game does not give the player a counter and forces them to kill power plants in the corner of the map to pull them offline.
>>
>>2396676
you need them to delete tanks and other units better than infantry thoughever
how else are you going to play sim city and comfy army amassing
>>
>>2396676
>power hog trash
You can use Tesla troopers to power coils in RA2. IIRC 2 troopers fully power a coil, and adding a 3rd supercharges it.
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>>2396649
Extremely cheap chop job, EA went over their heads to fuck over the lemmings ready to pay overprice, could have at least removed giant MADE IN CHINA on the sides
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>>2396649
I never understood how would tesla coil target recognition work, shouldn't they just indiscriminantly zap both your forces and enemies?
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File: FlameTowerProRender.jpg (52 KB, 640x480)
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no, but this one
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>>2396649
which one is the better buttplug?
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>>2397720
obelisk. It pokes your prostate while the tesla coil focuses more on the general insertion experience
>>
>>2397383
It could be directed a bit if they had a movable spike as a breakout point, but yeah, with the amount of voltage needed for the range they've got in-game the arc will pretty much do whatever it wants and the spike would be a mere suggestion.
>>
>>2396674
first post best post
>>
>>2396674
how did this shit even work anyway? Was it a damage multiplier adding +1x damage for every tower?
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File: 1747893341337436.jpg (422 KB, 1680x1050)
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the obelisk is infinitely more stylish
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>>2396674
It was so weird to see the good guys have the fearsome zapping weapon but it also felt so good. I'll never forget defending the Pentagon mission.
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>>2398421
>the good guys
>>
>>2398421
>the good guys
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>>2398826
>>2398851
The Allies are basically every country but communist ones, not just the United States and Israel. It includes basically all of Europe and the free world.
>>
>>2396676
Vehicles were more lethal in RA2 but if you play RA1 or CC1 on hardest difficulty, you have no choice but to take them head on. Artillery and Rockets helped but they were scary when you heard them charge up.
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>>2399080
>the free world
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>>2398267
And range. They're the generals patriot missile tower your girlfriend tells you not to worry about.
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>>2399107
This is before the new world order raised the price of mcdonalds hamburgers
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>>2399142
fed founding date??
>>
if your game isn't mental omega then it sucks
>>
>>2399816
I never play games with mods because that's not the way they are meant to be played.



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