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What the title says. I looked at the Elder Scrolls Universalis mod for EU4, but that's set in the First Age and is pretty bare bones. Specifically, I want to know if there are any games or mods that would let me play as the Empire in the Oblivion Crisis/Great War or the Stormcloaks. Maybe if you know any Skyrim mods that make the game more of a gsg, I'd look at those too
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>>2412780
there are mods for CK2/3 and medieval 2
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>>2412787
Yeah, but they suck. The Elder Kings mod has total gender equality, which completely kills any simulation of a feudal world. Also it makes up total bullshit about how Elven reproduction works.
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>>2412928
>The Elder Kings mod has total gender equality, which completely kills any simulation of a feudal world.
This is lore accurate. Also, the Elder Scrolls world is mostly non-feudalism.
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>>2412780
There's a mod for Mount and Blade Warband that takes place in the Skyrim civil war but it was pretty shit when I checked it out.
There are lots of Skyrim mods that expand the follower system in different ways so you could probably turn it into something that apes M&B or makes it into something like a real-time tactical RPG.

>>2412928
>The Elder Kings mod has total gender equality
The Elder Scrolls series itself has quite a bit of gender equality so I don't get why you're complaining there. The only society that's explicitly patriarchal are the tribal orcs.
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>>2412787
Thanks, but Elder Kings seems to be set in the Second Era
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>>2412928
That is fairly lore accurate for TES. And TES isn't feudal for the most part. EK2 sets it up so that the Bretons are feudal, the Empire, Summerset Isles, and Great House Indoril are Administrative, and most everywhere else is "Autocratic" which is basically a mix between feudal and clan, mechanically.

>>2413063
Yeah because that era actually has options for playing a GSG; later periods have far too few independent polities and Paradox games aren't well suited to representing that kind of environment. You'd basically just be looking at one massive administrative Empire blob and there aren't enough hierarchical layers to really represent that kind of massive entity in any Paradox game.
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>>2413075
>Yeah because that era actually has options for playing a GSG; later periods have far too few independent polities and Paradox games aren't well suited to representing that kind of environment. You'd basically just be looking at one massive administrative Empire blob and there aren't enough hierarchical layers to really represent that kind of massive entity in any Paradox game.
Fair enough. I guess I'll go back to the EU4 mod since I generally prefer that game to CK2.
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>>2412954
>>2413075
>The Elder Scrolls series itself has quite a bit of gender equality so I don't get why you're complaining there. The only society that's explicitly patriarchal are the tribal orcs.
Because Feudalism has no purpose with gender equality. You might as well replace all noble titles like baron or count with corporate titles like CEO. It's also not very Elder Scrolls like to have interracial marriages and have foreign families inherit land through their daughters. Any kind of lineage of any kingdom, duchy, jarldom and country would very quickly disappear.

Also as far as I recall a lot of female rulers in the games rule through their husband. Like the Grey Fox's wife for example, who became the ruler in his absence. That's very typical behavior for feudalism, where the wife can only have power by administering the property of her husband.

So yeah. Considering the presence of extremely long lineages in TES, the world definitely is feudal. How is it lore accurate if all of the popular, well-known last names disappear after just a few generations of gameplay? You can't have any kind of family estate, if you daughter can just inherit it before your sons. Because then it would belong basically to her husband's family. Family estates would then be basically corporations.
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>>2412780
The CK2 mod is fun.
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>>2413085
>Because Feudalism has no purpose with gender equality.
Feudalism is simply the manifestation of a long-term breakdown in central authority, in which the ruling monarch has become so weak / over-stretched that local governors, previously appointed by him, are able to start saying that (A) their own job is now for life and (B) they're picking their own son as their successor rather than the monarch appointing one, and the monarch can't stop them. This eventually becomes part of customary law.

That's feudalism.

>It's also not very Elder Scrolls like to have interracial marriages
It literally is, especially since interracial pairing in TES canonically doesn't produce something halfway between the two races but instead the mother's race with a bit of influence from the father. TES is a very cosmopolitan setting and racial diversity is depicted throughout Tamriel, most prominently in areas where the Empire has a strong influence and less in remote areas where it has a weaker influence (such as the Ashlands in Vvardenfell, or the Druadach Mountains in Skyrim). The continent has been united multiple times under a single empire. You should not expect it to resemble medieval Europe.
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>>2413085
>It's also not very Elder Scrolls like to have interracial marriages
Who are Bretons? Fucking retard
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>>2412928
>I want Elder Scrolls
>no not that specific part of Elder Scrolls that should instead just be how it was irl because uh reasons
(You)
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>>2413085
>if you daughter can just inherit it before your sons. Because then it would belong basically to her husband's family.
??
Why would it belong to the husband's family? You can just stipulate in the marriage contract which side of the union the children will be born into. Exactly like crusader kings already does.
>gender equality wouldn't work because I kinda forgot to make this one aspect equal so it will still favor the man
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>>2413103
>2nd era
>eso lore
It's fucking garbage.
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>>2412928
The great thing about modding is that you can get rid of whatever tf you want. Mod out the gender equality (religion is the determinant) and its kino

Idgaf if bitches are equal in the lore, I can’t play CK3 that way. I like to keep some gender equal religions for variety tho. Its like my fan fiction version of TES.
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>>2414217
NTA but marriage in TES tends to use favor male heirs. Uriel VII's heir was Geldall the oldest son despite him having an older sister. In Sentinel Akorithi was also not considered to be the heiress even before she was married, but her younger brother was the Crown Prince instead.
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>>2412928
Pretty much only the fucking Orcs have nominally strict gender roles lorewise. Sorry to say man but ES is generally gender equal.
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>>2413085
>it's also not very elder scrolls like to have interracial marriages
I disagree one of the more popular Elder Scrolls characters in the fandom is a roastie Dunmer princess who ended up marrying a human king during the events of the first game. Empress Katariah is another Dunmer empress who married Pelagius II the mad. Third, yet another Dunmer (Half dunmer at least) and daughter of Barenziah, Morgiah, married the Altmer King of Firsthold.

Now, you can get 2 interpretations from this information. One is Interracial Marriage is indeed a semi- common thing in Elder Scrolls politics, or two, Dunmer women are evil sluts who fuck their way into power with the first foreigner they see and since this is 4chan then you might as well toss some retarded /int/ implication in there.
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>>2412928
elder scrolls is a post apocalypse anon, it isn't a fantasy setting
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>>2415896
Is it really? It's more like the world went through multiple Bronze age collapses, Falls of Rome, Chinese warlord eras.
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>>2415898
They legit had dwarves with robits and stuff rollin around that got smited off the face of the planet... BEFORE all the current shit in the games happened. If anything it is a post post post apocalypse.
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>>2415896
>>2415903
Nearly all fantasy is post apocalyptic.
There is always a shit ton of ruins everywhere. Artifacts left behind by incredibly vast and powerful civilizations.
That does not preclude it from being fantasy.
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>>2415911
Nearly all gays are faggots too
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>>2415903
Ok yeah i think i get your point, but it's not like The Road, Fallout, and Mad Max where most of the people died (unless your on Atmora or Yokuda or Aldmeris arguably) it's more like the civilizations fell and the entirety of their populations were wiped from existence, ""assimilated"" (rape babies), etc. Etc. Not to dissimilar from our own world. Most of the time it's not like the entirety of life was on the brink of extinction more at risk of it.
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>>2415928
Unless I'm mistaken, actually that was what happened, when the dwarves stopped being around mostly everyone died out. Also the whole multiple apocalypses since thing.
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>>2415931
>when the dwarves stopped being around mostly everyone died out.
Not really. The Ayleids and Falmer died off before the Dwemer. In Morrowind most ruins are either Dwemer or old abandoned Dunmer Strongholds. In Oblivion it's Ayleids and old Imperial Forts and in Skyrim it's Dwemer and old Nordic ruins. Wi
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>>2415949
shit, dwemer automaton got him
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The Dwemer and Falmer are the only ones who faced an apocalypse type scenario. The old Nord and Dunmer ruins aren't from some near extinction event but just because the world is super old, you're going to find ruins all over the place
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>>2416038
This. Though tbf one could definitely argue the Nords and Redguard (and lets face it, the elves) faced an apocalyptic scenario when their home continents became uninhabitable in a sort of Noah's ark meets America and Australia sort of way. Yknow, with 10x more bloodshed and death.
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>>2412928
>The Elder Kings mod has total gender equality,
Have you not played a single one of the games? It's literally part of the lore
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>>2416038
Everyone faced an apocalypse like scenario during the Oblivion Crisis, everyone not in Cyrodil got fucked up way worse than in the game. Then there was the Red Year a few years later that fucking rekt the Dunmer along with the Ascension War where the Argonians ripped their already bleeding anus open even wider. There was also the floating city of Umbriel in the novels that was almost a mini-apocalypse.
>It's also not very Elder Scrolls like to have interracial marriages and have foreign families inherit land through their daughters.
Okay so you're actually just retarded then since there's tons of fucking interracial marriages seen in the games alone, especially Daggerfall. Even more in the lore.
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>>2419363
Not really. As mentioned before noble houses still practiced agnatic primogeniture with males inheriting first.
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>>2416095
Yokuda isn't uninhabitable. Some of it sunk but there is still a large inhabited peninsula and there is even trade with it and Tamriel
>"Ships sail from Anvil harbor for ports-of-call in Hammerfell, Summerset Isle, Yokuda, and the Western Isles."
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>>2415898
>Is it really?
it really isn't



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