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File: SEG1.png (2.26 MB, 1805x871)
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So, what did we think of the new Republia DLC?
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Haven't played the game since art change.
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>>2416861
>i play SE for the art
lmao who cares
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>>2416866
You won't understand.
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>>2416837
i have too many fundamental issues with shadow empire to have even bothered trying it because i know the dlc wont address any of my problems
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>>2416837
I just saw this on steam and what the fuck?
Have i been playing a mod for some old wargame all this time?
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>>2416837
>Learn the game and finally get the hang of designing vehicles and building railways
>Survive the early game and finally start a proper war
>AI shits the bed hard and its only strategy is sending units one at the time to our shared border
It's a cool game but underneath all the complexities you're fighting barely functioning enemies, I've been told there's a war dlc coming so I'll just wait for that
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>>2416861
>art change

what about this? Don't tell me, ai slop?
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>>2417014
He made a bunch of wargames before branching off towards Shadow Empire. They are quite good, a unique take on the eastern and western front with the card system.
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>>2416837
The original image is even funnier.

> OH Shadow Lord! We weren't slacking off. We were just...stretching our calves in the ground well. MTH marine exercise. Care to join us.
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>>2417015
PBEM solves this
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>>2417207
>finding retards to play PBEM with
>assuming they're even good at the game
it's just so cooked
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is the AI good yet? that's all i care about
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>>2416866
It would be fine if he spent some of those hundreds of thousands of dollars on hiring an artist. AI slop cheapens the experience and just makes the dev look greedy when it's a successful game like this. It's like buying a luxury brand car, and then you get inside and the buttons on the console are all made from this cheap and misshapen plastic. You could just go "lmao who cares nobody drives a car to touch the buttons", but when you buy something that expensive (this game is overpriced as fuck too), you expect wholistic quality and attention to detail. Also, more importantly, when you create things, that's the standard you want to keep for yourself, and it's concerning when devs don't.
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>>2418733
I agree, it's not ideal.
Still, i think the amount of rage and knee-jerk hate I've seen is uncalled for at a one-man-team delivering such a great game. If there ever was a good scenario for AI art gen then this would be it. There's even a toggle to revert back to the old art for those who need it.

If i had to choose between another DLC expanding/improving some real aspect of the game like Republica, then i'd rather fund and support Vic focusing on that instead of an art-overhaul with a dedicated artist.
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>>2419089
>If there ever was a good scenario for AI art gen then this would be it.
that would be fair enough on launch but the game has been out for years now and has been successful
you spend a lot of time looking at things when you play any game and shadow empire is no exception
when everything looks like shit it wears away at you because the game is ugly plain and simple
not simply low fidelity it is outright ugly
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>>2419089
This game is basically a post-apocalyptic sci-fi reskin of the dev's older games, with some setting-specific feature additions. So the aesthetic is actually a large part of the game's reason for existence. That by itself makes the $40 price tag questionable, but add in AI generated art that the dev didn't need to utilize to make his previous games, and things become very dubious to say the least. As for the DLC point, it isn't one or the other, art is part of the DLC content that you're asking your audience to pay for and that needs to be handled well too.

I think it just comes down to a flaw in the dev's sense as a game designer. He seems to lack an appreciation for aesthetics, and thinks the AI art looks "fine", or even better than the old art, which itself is pretty ugly too but in a more preferable way, so it isn't even a consideration for him that the AI assets need to be replaced.
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>>2416837
this game makes me feel like a brainlet
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>>2416837
peace and coexistence at the Ramatis reservation
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File: cr7-cristiano-ronaldo.gif (3.08 MB, 471x498)
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>>2416837
After 100 hours I think it is pretty mid.
Some stuff like the regimes and regime feats are pretty good, and while your leaders buying shit and doing stuff on their own is interesting, it ends up being a little of a chore.
There are a lot of aspects to improve or expand in Shadow Empire, but I don't think the politics was the best of them to choose.
At least it's not Oceania.



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