why are the jewSA overpowered in every game?
Niggas be like>rockvee is the best stratBut personally I always put 1 pathfinder in each rockvee to deal with infantry niggas.
>>2423801>a humvee with 1 (one) marine just casualy passes by
>shit tanks>shit economy>units need to be constantly microed to be effective>wall of heavy anti air that my cuckmanches are somehow breakingUSA is the dogshit faction
Is there ever a reason to use anything other than Search And Destroy?
>>2424230skill issue holy shit
>>2424235Bombardment when using generals power or concentrating fire, hold the line if you know that enemy sent his generals power or used super weapon
>humvee #1pathfinder4 rocket goys>humvee #2ranger with flashbang4 rocket goyshumvee #1 and humvee #2 go inside an assault chinook
>>2424487Vehicles by themselves cannot attack from assault chinook, after loading humvees you still have two more seats for rocket goys
>>2424487>raptors closing in"lil airshow for our fans out there"
What game are you talking about?
>>2424633Command & Conquer: Generals: Zero Hour
>>2423808To be fair, flashbangs from transports are a bit janky due to targeting, ROF, and travel time. You risk trading if the garrison has a lot of rocket dudes.
>>2424633Starcarft 2
>>2423701the sneaky sand niggas are always a nightmare to deal with
>>2423701Love the voice acting in this game.
Be honest, have you *ever* used the Chinook's building cleanse ability aside from being forced by that one prompt in the tutorial level?