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File: lelic.png (2.28 MB, 1246x844)
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COH thread since the last one died. How bad is Relic gonna fuck up this re-release. I expect the elitists to complain about adding the reverse command and how it somehow fucks up pathing. As well as auto reinforce dumbing the game down. Harder AI might make the campaign more fun.

https://www.youtube.com/watch?v=tnVoeTSC4rU
>>
>>2424024
>10 fps in cutscenes
>that UI
>>
Who asked for this? The original works just fine on a potato, and CoH2 is more popular anyway.
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>>2424122
popular doesnt mean better
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>>2424114
That would be 45$ plus tip
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>>2415102
>>
>>2424122
looks ugly
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>>2424024
>WAAAH EVERYTHING IS GOING TO SUCK EVERYTHING SUCKS WAAAH

Just kill yourself already and spare us your whining.
>>
>>2424024
It was only a matter of time after Dawn of War's Definitive Edition release so hooray I guess?

I do appreciate the addition of vehicle reversing and auto-reinforcing though. Kinda wish they'd added TrueSight and vaulting obstacles as well since having your infantry unable to clear a measly fence and have to walk all the way around was always incredibly annoying and having the environment play a key role in how much you could see was a pretty nice way of making tactics matter.
>>
I love CoH but I don't see the point in a remaster that adds no content
>>
>>2424300
It's going to be less annoying to play and multiplayer will be alive again for a while. And hopefully they'll actually ban cheaters.
>>
Kinda wanna see the "coh1 was the best at everything" crowd tackle a Brit simcity
>>
how does the US play in coh1? i played coh2 and love their style in it, and didnt like how coh3 US plays and i hear coh1 US is close to coh3.
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>>2424311
>Invincible tanks that keep receiving critical damage instead of dying
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>>2424312
CoH1 US is basically CoH3 US but with less options
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>>2424024
What do you mean they are adding auto reinforce? Do CoH3 fags not have to reinforce their models or something? Reverse is better but auto reinforce is stupid.
>>
>>2424356
Auto-reinforce means that when your squad is in the vicinity of a reinforcement point it reinforces them without the player having to manually click the reinforce button however many times you need to bring said squad back to full strength. You can disable this in COH3 and go back to manually reinforcing if you wish but it's nice to have the option regardless.
>>
>>2424300
Replaying the Bong campaign with no bugs is still balls to the wall.

The OG campaign is also kino.
>>
Relic is desperate. They were just selling CoH1 on sale with all their games. I'm sure they will delist that soon as this drops. CoH1 runs fine. People still are playing games too. I was watching the trailer and it doesn't look much better. The same choppy cutscenes. The campaign gets boring, you will want to play skirmish right away or get into multiplayer.
>>
>>2424024
>As well as auto reinforce dumbing the game down
Dumbing down how? Sounds like a nice feature, actually.
>>
>I can't believe they casualties the game through auto reinforce!
>*Plays skirmish and campaign only*
>>
>>2424392
huh?
>>
>>2424372
It's the same deal as DOW's Definitive Edition, visuals look slightly more polished but more important is whether they are gonna fix bugs in the original game like the one in the base game with V1 rocket strikes where even destroying the radio tower wouldn't stop the AI from calling it in on your ass. Or how absurdly OP Panzer Grenadiers were to the extent that you could wipe out entire armies with a big blob of PGs.
>>
>>2424024
I wonder how Relic is gonna fuck up the balance this time. With DOW I remember them massively nerfing Space Marines early on and making the Imperial Guard ridiculously overpowered (plus nerfing Necrons which is still the case) to address complaints with the original so I fully expect them to nerf the fuck outta Panzer Elite and the British here while giving Wehrmacht and the Americans absolutely ridiculous buffs.
>>
>>2424465
CoH1 does not need game balance rot from CoH3. You Starcraft fags need to stop "balancing" every game. Learn to play and stop being bad. Accept the fact that some factions are less than others in games.
>>
>>2424702
>wehrmacht and americans
>stug spam and ranger blobs
no, no please, i don't want to go back
>>
>>2424702
>>2424777
Yeah chud! It's already perfectly balanced that axis tanks and MGs are superior in every way! It's also balanced they can buy veterancy while you have to earn it!
>>
>>2424791
life isn't fair, I know your mom never taught you this important lesson.. but it's the truth. The best games in history are not balanced. Coh3 is shit and nobody wants to play it because it's this e-sports turd.
>>
>>2424793
I accept your concession.
>>
>>2424803
No concession you jus tare a retard who sucks at RTS games. Go back to play CoH3 with your auto reinforce... fucking noob
>>
>>2424122
If it was free for existing owners, it makes sense as a way to revitalize the multiplayer. If they keep the same level of mod tools but update them for modern software workflows, I would actually pay full price.
>>
>>2424312
Yeah, US in 3 is deliberately similar to US in 1, to wash the taste of 2's US out of player's mouths.
>>
>>2424803
Stop talking to the Argentinian/Vietnamese/Russian, they have a busy schedule of leaving bitter comments on CoH3 replays.
>>
It's weird seeing a franchise like CoH go from kino singleplayer campaigns and skirmishes to full blown MPniggery sweatlords taking over the franchise.
>>
>>2424791
Correct.
>>
>>2424825
Oh, my bad. We really need national flag tags on all boards to prevent wasting time.
>>
>>2424311
>Stukas and Gren spam
>Hummels and Panthers
Gone
Best thing about this is that it will revitalize the modding scene, Eastern Front and Blitzkrieg were always limited by RAM issues.
>>
>>2424122
This is because CoH3 is a wet fart, they got bought and then rebought themselves and they lost DoW a long time ago. The studio probably needs a cash injection if they want to live much longer.

Still say they should put CoH3 into end of life care and shift CoH to the Cold War before people fully burn out on Eugen games.
>>
>>2425053
>Still say they should put CoH3 into end of life care
They're clearly making more than enough money considering that they're churning out DLCs
>>
>>2424839
Skirmishes are only kino when you're a child and AI still gives you trouble
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>>2425111
commanders aren't really what we consider DLC these days.
>>
>>2425142
>Nu uh it doesn't count
Okay then
>>
>>2424024
is the choppy cutscene hard coded in the backend? why does it couldnt be fixed?
>>
>>2425195
Their PR guy said that they are still working on graphical improvements so maybe they just haven’t gotten to fixing cutscene framerate yet.
>>
File: coh3bitch.png (477 KB, 715x436)
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>relic Karen here
>>
>>2424024
will this work with existing mods?
i just want to play bk skirmish vs ai, suck it pvpfags
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>>2425547
No because Relic doesn't want competition. They want to sell DLC and resell the game
>>
>>2425547
Already said it will. Ignore the other anon, he is a mentally ill tranny whose whore of a mom should have spat him out onto the floor of the barn he was conceived in.
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>>2425681
You are a faggot and liar. Coh3 doesn't even have mod support. Keep shilling for a garbage ass company. You will be out of the job and replaced by AI soon enough.
>>
File: trvke.gif (1.41 MB, 480x480)
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>>2425683
>>
>>2425707
>shartyshit
Fitting for a CoH2 faggot that got into the franchise with Youtube meme compilations



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