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File: IMG_20260614_001710_HDR2.jpg (3.83 MB, 3302x2477)
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Playing like the devs intented

Prev: >>2403915
>>
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>>
Is the campaign worth playing?
>>
>>2428386
Why are you posting pictures taken by phone?
>>
>>2428396
Which one?
>>
>>2428396
I only ever played the Khmer one and it was pretty fun. I tried Joan of Arc and it was so fucking boring. The game just isn't for me.
>>
>>2428415
You tell me. I only care about the economic management side of the game.
>>
When is my irrelevant shithole being added
>>
>>2428410

its a picture of a high res CRT running the game
how im supposed to show it with a screenshoot?
>>
>>2428510
no anon you're right, your unique european country with rich history and beautiful architecture and soldiers is a shithole
what we REALLY need right now is a 10th variation of chink, wetback or african
>>
>>2428557
>its a picture of a high res CRT
I didn't notice it. Frankly, I wouldn't be able to tell the difference even if you were lying.
>>
>>2428568
>beautiful soldiers
yeah i fucked up. shit on me, i'll get ya next time
>>
>>2428568

literally the whole fanbase of the game complained about 3K because they made 3 entires "new" civs based on kingdoms that barely lasted 30-40 years and were irrelevant

guess fucking what? every single european kingdom that doesnt fit that description ALREADY IS IN THE GAME
so seriously, i dont know what the fuck you guys expect more to add from Europe, that isnt "split into these very niche specific shortlived towns" or isnt just the same civilization but from a 400 hundreds years earlier / later
>>
>>2428396
Most of them is worth playing
Burgundian, Lithuanian and Polish campaigns are all excellent
>>
>>2428396
The missions feel pretty hit or miss, id like em more if they had more variety.
>>
>>2428720
We shouldn't split, we should re-merge
>>
>>2428396
Pretty much every one, except for Tariq, is worth playing (which is a shame because he's a neat guy)
>>
File: aoe and aom civs.png (1.59 MB, 4500x2234)
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>>2428720
Swiss Confederation (Helvetians) have the same relevance as Bohemians
Some Slcaveni (Croatians, Serbs, Albanians) umbrella would be neat to spleet up the "Slavs" umbrella and fill the gaps in the west Balkans (unless you consider the Bulgarians as filling their umbrella)
On that topic, differentiating between Slavs and Rus would be good, since we've gotten more Slavic politics since The Forgotten. I guess that's why people want Vlachs too
But that's the most I get get out of europe without being any extraneous bloat. I don't see any value in spleeting the AoK euros, they're pretty good umbrellas (with Goths being any backwards barbarian), and there are plenty of dumb, redudant requests that can't be solved with adding a unique regional/unit variant over a UU and brand new civ
Persians should get Central Asian architecture and Byzantines, Armenians, Georgians, and Bulgarians a shared set as well
>>
>>2428396
I only play single player. I've played the majority of campaigns

Kotyan Khan, Ivaylo, Grand Dukes, Le Loi, Algirdas and Kestutis, Jadwiga, El Cid, Barbarossa, Francisco de Almeida, Tamerlane, Genghis Khan, Tamar, Thoros II, Rajendra, The Hautevilles are my personal favorites so far. Amazing story, characters, very fun scenarios.
Kotyan Khan is THE standard imo of how to do a AoE campaign.

Attila the Hun, Vlad Dracula, Pachacuti, Joan of Arc, Saladin, Tariq ibn Ziyad, Prithviraj, Sundjata, Devapala, Pachacuti, Suryavarman I, Yodit, Edward Longshanks, Jan Zizka, Saladin, are enjoyable campaigns, the story might be engaging, but the scenarios aren't very fun, or one or two scenarios are boring to play.

Gajah Mada, Bari, Sforza, Alaric were boring to play, only finished because i am a completionist.
THe story sucks, the scenarios suck. Sforza stars out ok, then it gets boring fast. Alaric is just a grind all the time, besides the siege of Rome it sucks ass.

The rest i haven't played yet
I ahve also completed all Historical Battles and Victors & Vanquished scenarios, but i woudl have to do a separate ranking
>>
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i do wonder if handcannoneers will ever get (another) buff like they have in the past? maybe someday.
>>
They truly fumbled AoE 4. Why set another game in medieval times?
They should've made AoE 4 set in 1800 until the dawn of ww1
>>
>>2429007
not only that, but they made it ugly and with heat seeking arrows. Why compete with the GOAT, Business people are retarded, they remake good games and fail because they can't compete with the artistry, but they ignore great concepts that were implemented poorly because they only look at numbers.

God I have such utter contempt for the ruling classes incompetence.
>>
>>2428949
honestly rather this than the splitfaggotry from here
>>
just beat moderate CPU for the first time
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>>2428720
>>2429022
Hey screw you man, aoe4 as a sequel to aoe2 should and would have worked if they hadn't made the game atrocious to look at. A lot of people want aoe2 without the bloat (in terms of civs and mechanics) and I'm sure no one would mind civs who are actually different. What people didn't want was reskinned aom units and mechanics and matrix aesthetics and retarded looking units, in terms of both design and graphics. Half of the time the units look like plastic. The other half, like plushies
>>
>>2428720
Yeah sure, splitting civs suck and irrelevant civs suck, but if that's the case we should be done with adding civs altogether. You can't seriously say that the game needed 10 different American civs. Can't say that it's fine to have 5 Indians all riding a different type of camel, but also that it's not a problem for an entire slab of continent across 1000 years to just be "Slavs". That HRE should only have 1 civ which barely represents them properly. All the different houses of knightly Franks fighting each other, and there's only one civ to represent them with a fucking viking axeman as their unique unit. Same for the Brits.
>>
So...nobody will challenge Hera?

Fucking hell, back when Viper was winning anything, Hera rising up was awesome, but enough is enough. Are we goign to have to wait for Hera to reach his 30's and lsoe his agility with the keybaord and mouse for others to start winning the big tournaments as well?
>>
>>2429122
Congrats on completing the tutorial
>>
>>2429181
he got challenged in the last 2 tournaments
>>
File: Alexander toast.png (2.33 MB, 1920x1080)
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https://poal.me/3supo
Final /aoeg/ spleet poll. After this, we can no longer discuss new civs
>>
>>2429232
Enough with the new civs, and the 3 kingdoms should be single player only. They seem extremely overpowered too, i saw Hera destroying 7 noobs with Wei

Make more campaigns, every civ deserves a campaign.
>>
ARE AOE 1 3 OR 4 PLAYABLE TODYA!? WORTH PLAY TIME SPENT?
>>
>>2429274
>1
Only if Vietnamese
>3
No
>4
Yeah
>>
>>2429313
>3
>No
Early modern warfarebros...
>>
>>2429274
Yes, AoE 3 DE looks amazing. And thr campaign is awesome.
I don't knwo if the latest dlc's are any good, because i never bought it.
>>
>>2429505
saaaaaaaaaaaaaaaaaaaaaar
>>
>>2429270
>Make more campaigns, every civ deserves a campaign.
Agreed. I still can't believe there's no Japanese campaign.
>>
>>2428720
>every single european kingdom that doesnt fit that description ALREADY IS IN THE GAME
no?
>>
>>2429270
>They seem extremely overpowered too
Nah, a catapult galley (but china) being stronger than a galleon armed with cannons is perfectly normal.
>>
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Spiffinghaters??? Our response???
>>
>>2429566
This was the expected result, red phosphoru cheese is +500 elo, the other teams should have told their low elo legends to just cheese for some points
>>
>>2429566
If Hera decides to host another tournament then people are just going to double down on phosphoru strat. This reminds me how I was briefly arguing with some retard 2 weeks ago about it and he said he doesn't believe in the concept of elo inflation.
>>
>>2429274
aoe3 is playable and worth it
>>
>>2429270
>every civ deserves a campaign.
Correct me if I'm wrong, but that's Chinese, Japanese, Koreans, Turks, Vikings, and debatably Celts, Magyars, and Slavs that don't have a campaign.
>>
All version of aoe2 are clearly the superior entries of the franchise
>>
>>2429645
Correct, as well as the Jurchens and Khitans. OG theories were that 3 Kingdoms was going to be an East Asia megapack to involve their stories but it all went to Rot3K
The Puru and Thracians as well, if you count Chronicles, but Alexander had only room for one mission each
>>
If we are lucky microsoft is cancelling the next aoe2 dlc
>>
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>having alot of fun with aoe4, finally found a game i can keep playing instead of hoping from singleplayer to singleplayer.
>4k hours, steadily getting better at the game
>suddenly after a patch, i start getting this weird error that half of my matches, randomly it wont let me move at all or make units, i can only use the chat and ping until the game "kicks me out"
>sent a ticket for the problem, and reported the problem on the official discord in hope for a fix.
>got the automated mail equivalent of "did you try disconnecting and reconnecting your modem?
>hoping for a patch to fix it, and asked my isp to check the connection
>ISP fixed an issue, and patch fixed another issue, next match went well.
>rest a bit, then i start another game
>same problem as before, despite the fixes.

Guess all good things come to an end, thanks devs for that nice patch.
Guess ill have to play Company of Heroes now
>>
>>2429673
>Jurchens and Khitans
All the Three Kingdoms civs don't get a campaign? Well that's fucking lame.

>>2429645
I guess it's worth mentioning that Vikings get a whopping six scenarios between V&V and BotC. A lot of them are really gimmicky and/or have scenario-specific mechanics, and they're pretty samey, but it's something.
>>
>>2428867
I can agree with Helvetians, Sclaveni, and Vlachs and renaming Slavs to Rus/Ruthenians. I guess I'd only add renaming Italians to Lombards. But anything more than that is really unnecessary like a Celt/Italian split or adding Basque or Finns or something.
That said devs are lazy fucks and making new civs or civ updates shouldn't take this long.
>>2428568
You give racism a bad name by being so retarded
>>
Order of the Dragon
>>
>>2429904
>You give racism a bad name by being so retarded
Oh yeah? Why?
>>
>is there any game where you don't want to build 2 houses and go to sheep. is there any other potential opening strategy, does it reward any type of skill, mechanical or knowledge based?
no, it's just a standard opener which does nothing other than delaying the fun aspect of the game- except for gimmick civs
>is there any game where you don't lure boars? is there any alternative way to gather food at that time, is there a cost of opportunity associated with it, does it reward any type of skill?
not really, unless you consider garrisoning a skill- notwithstanding having your boar cheesed by the opponent.
>is there any game where you don't look for your other sheep? is there something better your scout could be doing, is there a cost of opportunity, does it reward any type of skill?
yes, you could send your scout to the enemy instead to prepare an attack, risking not only losing your sheep but the entire game by deciding to more or less all-in. cheese strat
>is there any game where you don't chase after deer to send them to your base? is there something better your scout could be doing, is there a cost of opportunity, does it reward any type of skill?
yes, you sacrifice knowledge of the map to gain more easy food.
>should any of these be kept in the game?
1. no, and the arbitrary order in which sheep are butchered is an antiquated and annoying mechanic
2. no. too much luck involved and simply put a time waster. only there's not much else you could be doing while waiting for vils to come out so it's just an artificial way to keep the player busy while progressing through dark age
3. probably not. again, luck is too big a factor, even pros miss sheep sometimes
4. maybe, it's a decision you have to make at least, even though, again, too much luck is involved and the mechanic rarely works intuitively
I guess what I'm saying is that I wish aoe4 weren't shit so I could be playing that instead
>>
>>2429940
aoe4 was made for people like you, go play that
>>
>>2429941
like i said i would, but it's shit
>>
>Just realized that we did get a game that revisited the ancient history period
>It was Age of Empires Online
Ha-ha... damnit.
>>
File: 1 bedroom mhtn.png (3.21 MB, 2546x742)
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Yea. I saw the promotional picture on the left and thought that it's the greatest piece of art I've seen in vidya since forever. Great colors and theme.
So I download the game to see if I'd like it and this is what I'm greeted with. Your wonder is a goofy ass warcraft 3 farm on a play-dough podium. And those landsknecht, you fucking KNOW they finger each other. What an ugly game. I haven't built a wonder since I was a kid, a thought arose in my head when I finished it of the Romans' hundred day celebration after Trajan's conquest of Dacia. When my villagers went to literal sleep in celebration after having built a three bedroom apartment I felt their reaction was appropriate.
Civs for this feel?
>>
>>2430506
Isnt AoE3 the only one with good building proportions and size compared to units?
My main problem with that wonder is that it is a star fortress, yet used as a wonder instead of a keep.
>>
>>2430527
Proportions are the least of my worries.
The big issues for me are the textures, the colors and the UI. This game is made for the cognitively disabled and I'm not trying to be funny, before the game even starts it brings up a handicap menu with text to speech, narration, colorblind mode etc, so I can understand pure yellow being 90% of a unit's model in case a blind man wants to tell apart his knights from the opponent's. Even the UI makes sense if maybe a bit challenging to follow for the epileptic audience, but what possessed them to make every surface in the game look like plastic?
AoE3 is a beautiful game, yeah, shame about the game
>>
>>2430506
>Mongols' wonder in IV is a statue made in 2008
This is what I get for mocking the giant tent
>>
>>2429594
I don't understand why everyone is using magyars. hera said it's because cavalry uus are easier to use, but wouldn't spanish be better?
>>
>>2431211
Magyar uu is so strong because it's like a knight that is half price, it's more about the cost and stats of the unit. Also conqs are trickier because they are weaker against ranged units and require more micro to get value out of
>>
>>2430550
next time be a good boy and swallow your hut-on-a-hill without fussing
>>
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he really played everyone for fools...
>>
Lads. Is iyouxin cooked? Tell me it ain't so. 1 hour left
>>
>watching livestream
>celts break in
>internet instantly dies
I HATE AUSTRALIAN INTERNET I HATE AUSTRALIAN INTERNET I HATE AUSTRALIAN INTERNET
>>
A fucking ramburger
>>
3 down, 1 to go
Day9 seems to be the fav for the next match but I'm rooting for my boi yamatocannon, he won me over during that Teutonic healing fortress match
>>
life is suffering for yamatobros
first he got robbed now just plain fucked
>>
looks like a trend is emerging where the meta focused rts pros smash their phosphoru rushing counterparts
I'm taking this as a good sign for my boy uThermal, he's a regular play kinda guy
>>
>>2431673
I mean they are rts pros, constant vil production alone will yield a huge advantage vs cheese, never mind other fundamentals. Add to that that coaches will specifically train people against those strats and that the cheesers will never know how to adapt and it's gg from the get-go.
Which is unfortunate. Yamato was robbed by undead in w3 and was too busy now to practice properly, my nigga deserved more. At least he'll be back on commentary.
>>
>>2430527
Yeah and it's a great example why going for correct proportions is fucking retarded. It looks awful in the game and isn't practical.
Games should be approximations of reality tailored to coolness and gameplay, not theoretical replicas.
>>
>>2431623
>>2431680
I think day9 is a wildcard in this tournament. he has good mechanics but barely any game knowledge.
>>
>>2431698
it's unfortunately definitely grubby who's gonna win. I say unfortunately because not only is it boring to have yet another RTS veteran/ multi-time champion win, but the "bromance" between hera and him is just tiring at this point
I'm excited to see how deathnote's gonna perform. I haven't been following his progress but I enjoyed watching his coaching for the warcraft tournament
>>
holy shit this king game
>>
Are streamers even people?
>>
some absolute LELkino in this eceleb invitational
>>
>>2431729
First Deathnote game was pure historic kino
>>
>>2431211
The price was changed to 35 food 45 gold, it has 80 HP, 10 attack and 2 pierce armor. Food is expensive to buy and takes a while to set up, magyar huszar is easier to spam than knights and conquistadors
>>
how the fuck did spiffing brit win so much on the ranked ladder lmao
>>
>>2431877
Could've had someone play for him, I don't think he played that much.

He's been a poser and a scumbag for a long time and glad to see more people recognize that.
>>
>>2431877
Maybe he practiced a lot offline or something?
>>
>>2431877
1100s are shit and red phosphoru strats aren't as common at low elo.
>>2431880
All you do is drop a castle make magyar huszar, any inbred retard can do that
>>
Fuck, day9 vs grubby is so much fun
>>
W3 is a lot more fun to watch than this
>>
Can't wait for this tournament to get phospheru strats nerfed again so we can go back to an even more stale arabia meta of wall and skirm mirror matches.
>>
>>2431877
I watched the Hera vid and he(brit) said that around 900-1100 you can just walk up and drop a castle on your opponent and they quit if you play during the right time of day.
>>
>>2432009
How the fuck would you even nerf phos strat at this point? increase food to go up cost? Increase castle cost/build time?

I'm down for nerfing house HP.
>>
>>2429921
Because experiencing and learning about other people's history is fun and all this talk about mud huts and whatever is not only inaccurate but degenerate because you're making race no more than a tool to shallow materialistic ends. Get beyond victorian era faggotry and learn what proper racism is.
>>
>>2429855
Unironically post your problem on Reddit someone will know what to do
>>
I don't use twitch chat so can someone post this link for me tomorrow when day9 is playing?
https://www.youtube.com/watch?v=0dqYxpxegrk
>>
>>2429131
aoe4's main problem is buildings are not walls
the consequence is cav cav cav and endless whack a mole
>>
>>2431703
I think uThermal will take it
Grubby is good, but Thermy is a SC2 elite with serious skills AND has practiced AOE2 before.
The only reason we haven't seen more of him up until now is because he ran the ladder race entirely alone, no coaching from anyone
>>
>>2432107
what the fuck was the dev's problem with building walls?
>>
>>2432054
just nerf the problem UUs, be it with stats, cost, or training time
>>
>>2432009
I dont think it will, if anything its proven how weak the strat is in the hands of inexperienced players
>>
>>2432146
They already did that. The chariot thingies, organ guns and hussite wagons all got nerfed because of redphos.
>>
>>2432169
and as we all know it is physically imopssible to change the stats of a unit if you've already done it once before
>>
>>2432137
I'm convinced it was a way for them to do away with mechanics they considered too complex for new players and bad for the game, quick walling in this case. I guess they also wanted to showcase the units' abilities to climb on walls and have players make use of that
>>
>>2432074
>all this talk about mud huts and whatever is not only inaccurate but degenerate .
Care to guess exactly what the Malian wonder is?
>no more than a tool to shallow materialistic ends
There's one word you don't understand and then there's an entire structure which you can't grasp. I'm not sure what goal you're implying I seek to achieve. A materialistic one??
Anyway yea I'd say races are "material" since it's genes which make us different, and tanginble things, I don't think they have lesser souls or anything.

But my point which I'm sure was obvious was that fundamentally AOE2 is a game about medieval Europe; knights, plate, swords, shields and castles, and the devs ignoring Western knightly civs to bring you 5 different flavors of Indians is an overt insult, slap, spitting, taunting of the player who dares like Europe
>>
>>2432107
But actual walls are super cheap so you can still wall you just can't quick wall
>>
>>2428949

The Mbutu, they get big spears. The Ngumbu, they throw spears further. The Mdik, they can convert their own villagers to food. The...etc.
>>
>>2432237
they didn't use those ideas for the SA civs so it's probably never happening
>>
>>2432237
>The Mdik
you're trolling, right? There couldn't possibly be an african civilization called Muhdick, it's too on the nose, come on.
>>
>>2432245
sharp as a fucking cue ball
>>
https://youtu.be/OlIi3MYLoME?si=mBuUlUpDbPhyhIYj
why is the campaign so much more shit in DE? feel like i missed out
>>
>>2432237
>Age of Empires II - Definitive Edition: The True Kangz
>>
>>2432248
???? those aren't sharp at all
>>
>>2432334
;)
>>
SC2 players demonstrating the power of the timing push, as expected
>>
so who we rotting for? anyone but grubby as far as i'm concerned
>>
>>2432440
singsing obviously
>>
>>2432440
Agreed on anybody but grubby. Insufferable cunt.
>>
>>2432440
Grubby or day9
>>
alright sorry i shilled for this tourney but i really can't stand hera for one more second. he's got the mix of being a shy anxious zoomer and an arrogant piece of shit. you can see it in his eyes and half-smile and you can hear it every other minute when he says "wait, actually..." "x as well..." and other zoomer streamer-isms...
fuck this i'll be back for the finals maybe.
>>
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>>2432707
>>
>Hera has 11k viewers for his gay ass tournament
lol.
>>
>>2432732
myself i would probably describe hera as the type of guy who's the least like a reddit type
>>
>>2432890
reddit hates hera
>>
Nobody likes Hera except contrarians.
>>
>>2432899
yeah I guess I wouldnt know that huh you fucking fag?
>>
>>2432936
Well I'm just helping you find the place where you belong, among your fellow fags, homo.
>>
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Hera is actually great if you're going to myth unit spam as Zeus
>>
Funny that llama started a 6 ram push all-in meta on regicide then Waga used it against him
>>
>>2433134
it's funny how nonsensical this post is outside of aoe2 context. Imagine your dad reading this shit
>>
>>2428386
>Want to finally buy AoE2 DE to play online 1v1 for the first time since ages.
>so many expansions, so expensive
>no deluxe edition or something that compiles the essentials into one thing and so you still have to buy either a package with shit you don't need or each dlc individually, $100s of dollars AUD for a remaster of a game from 1999, albeit with interesting DLC (though some old timers do complain about them - I kinda like new OP civs that are broken as fuck because that's interesting to work around having done LAN with khmer civs with friends/senpai on HD)
>now thinking about passing on the idea of playing AoE2 again

Not easy to find dlcs on steam, they need to fix that and make clear what expansions have been added which are crucial to playing 1v1 online and compile them into one special edition and reduce the price. The situation with dlc in the game is so insane it's putting me off AoE2, which is absurd because new content should be a boon and the devs worked pretty well on them imo.

Oh and captureage and shit being so protective of IP shit is also killing things for me, but it's probably not nearly as bad as most other games and it's not even close to how bad microshit gets with squeezing out an audience for shekels.

Also having similar issues with Age of Myth retold, which looks good with new shit, but has so much shit now (although new voices suck and I don't really like the avatars for characters).

>>2428510
I saw they finally divided "Indians" into real empires that existed there which are interesting and cool as fuck. Took them too long to do that and considering MS probably uses jeet devs that's kinda funny it took that long.
I'm shocked indians aren't more obsessed with the game though. Same with Chinese players. It's very neutral and stoic politically unlike the pozzed AoE4 which is just wrong on so much bullshit. That said, if it gets more and more civs it could turn things around. Having like 8 when it came out was fucking hilarious.
>>
>>2433154
My god I can't imagine how fucking schizoid AoE2 players would sound towards younger audiencies when relating in-game context out loud
>>
>>2429131
>Hey screw you man, aoe4 as a sequel to aoe2 should and would have worked if they hadn't made the game atrocious to look at.
It could still work if they make it cheaper both price wise and specs wise.
Devs assume far too much for performance nowadays and it really narrows their audience.

But I like that they're still adding civs. I don't like that they're pulling a paradox interactive with it though. Just add it to the main game. The main game should get cheaper over time right? Well this is an excuse to not do that.
>there's more content so we kept the price stable!

Instead they INCREASE the price, force prices with DLC and shut down competing open networks so you HAVE to buy the game to use the servers and online content. AoE2 originally was one of the best games for NOT doing this and they've kinda shat all over that with DE. AoE4 is in the same boat. Not good. Especially when LoL and DotA players are just starting to pick it up because they're noticing the unusual strats emerging for 1v1 and group games online with AoE2. 4 is still struggling to get an audience, but it's definitely better than AoE3 on release which was outdated for it's time already (because Total War did what it was doing better), slow and just boring.
>>
>>2429505
I still have the boxed gold editions and dlcs of AoE3.
I think I played them once and went "this was a waste of money" back in the Windows Vista era.

I went back to AoE 1 and 2 gold editions. AoE1 is stupidly underrated as a game btw. It did something AoE 2 didn't do for me as a kid and I liked the antiquity gameplay of AoE1 more than the medieval gameplay of AoE2. AoE1 DE was garbage. It didn't fix enough bugs and instead made more while updating art poorly. AoE2 DE looks much much better though.
Mythology got kinda raped too. I don't like the art at all in it. Looks shit.
But if it improves the gameplay (because myth always had kinda slow, boring gameplay but a LOT of potential with unique creatures - though I don't like the Titans, they sucked and needed to be weaker).
>>
>>2433190
Apparently the younger audience exists and is still growing and that makes sense because I was like a toddler when this game came out and my sister wasn't born or something. Her bf if 4 years younger than her and also plays it.

The historical aspect always brings people back to it. It's also gritty as hell for an rts. Blizzard warcraft/starcraft games always felt glowy and fluffy to me so I didn't like them. Diablo 1/2 was ok looking, but not an rts. Dawn of War was better though and Stronghold was interesting too, though far too buggy.

What I find interesting is how little the intelligence/subversion/spies/camo aspects of the original Red Alert aren't implemented in AoE2 DE. It's not like they didn't have this in medieval warfare. Things like spies and assassins that used guerilla tactics were a thing then and that's what made medieval warfare more interesting that antiquity warfare - it was the dawn of guerilla warfare. Most people think that's a 20th century invention. The vikings, huns, goths, mongols disagree. Early guerilla tactics arguably destroyed Rome.
>>
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>>2433189
DE includes all up through Rajas of India/up to Return of Rome. The base price was updated so that it is now the DE: Definitive edition, with LotW, DotD, and RoI included.
Sure, they could make new packages for new players, like a Chronicles bundle, RoR bundle, or Age2 focus bundle (MR, 3K, V&V, tLC) but Age2 is a cashcow and they'll milk the DLC.
That DE only went up $15 instead of the $30 I paid for those first 3 expansions is fair in retrospect. At least it ain't a Paradox game
>>
>>2433154
How about those Turkish BBCs eh? Real effective in the Arena
>>
Why is it so hard for them to implement controlling the camera with the middle mouse button like in EVERY rts ever?
>>
>atrioc
Lazy burger can't get up at 10am to play his match. El classico
>>
>>2433252
why are aoe2 players so obsessed with BBC?
>>
most aoe2 players are european
>>
water is wet
>>
>>2433201
>it's definitely better than AoE3 on release which was outdated for it's time already (because Total War did what it was doing better)
lmao what is this schizo opinion total war isn't even a rts
>>
Can you creamapi the DLCs? The lists will soon reaching Paradox size
>>
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>>2433189
>Not easy to find dlcs on steam
click on the bundle.
>make clear what expansions have been added which are crucial to playing 1v1 online and compile them into one special edition and reduce the price
There are 0 dlcs crucial to playing 1v1. How would bundling all dlcs that add multiplayer civs into one version work when they keep making new dlcs? The last dlc is just a couple months old
>>
>>2433252
https://www.youtube.com/watch?v=WdSDIffyeik
Fuck you making me into rat in the corner
>>
>>2433431
Yes but you need DLC files
>>
How is Grubby losing, Hera promised him the victory 3 weeks ago
>>
>>2433501
oz bantz too stronk
>>
Is pig our guy?
>>
>>2433501
An old man like Grubby (born 1986) can't keep up with a young buck like PiG (born 1988).
>>
Roxy revealed Hera is yet again eating, Yamato is going to have to entertain for about an hour
>>
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this game seems kinda mid
bro just spammed archers and shit on everyone
reminds me of WoL
>>
>>2433609
mangonels and rocket carts are not "archers". Do you think siege tanks are marines?
>>
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>>2433154
>>
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OH SHIT
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>>2433201
>It could still work if they make it cheaper both price wise and specs wise.
The game needs a visual overhaul yesterday. Everything from the projections when you build something, to the lightning strike rally point, to the plastic smooth textures of everything, to the offensive elevations which read more like camera lens malfunctions than actual hills, to perhaps most importantly, the design of the units and buildings themselves.
There are some gameplay design choices which I personally dislike, such as bonuses like inspiration, or unit abilities, but I'm sure most players would rather have those integrated in a few unique civs rather than 50 civs only differentiated by tech trees. Same as the sweaty nerd deer leashing and quickwalling
WIth regards to the price, it's whatever. The game is on sale something like every other month. I buy my stuff from eneba anyways but I guess I can see why some people wouldn't
>>
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I beat a guy twice in a row and he started shit talking me it was really mean.
>>
>>2433189
Just buy the base game, most the top tier civs are in the base game and the dlc civs are kind of pay to lose. Also there will be a steam sale soon that will make everything a lot cheaper if you still aren't convinced.
>>
>>2433189
you play one civ at a time, you don't really need DLCs unless you get bored of all the civs you already have or you want their SP content
>>
>>2433823
Was fun to see how salty he got when Lewis phosphorud him, and then didn't get the rematch
>>
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>Voting in Loch Ness over Thames
I genuinely hate this community.
>>
>>2433863
not a fan of mean players :/
>>
>>2434167
cry about it sassenach
>>
>>2433154
ma'am this is 4chan
>>
>>2433154
my dad is based, he'd understand
>>
archers are dishonorable
>>
I want pig to win because Grubby just plays the most meta pick everytime, it is like Hera told him what civs to play
>>
>>2434379
they should have to lock in like trebs in order to shoot desu
>>
>>2434401
do you have any other bad suggestions that would make thr game feel worse?
>>
>>2434408
Bloodlines should be removed and all cav just get 30 HP for free.
>>
>>2434408
Keep chicken funelling in
>>
>>2434167
Arabia/arena players will dodge both anyway and you will never get to play either maps.
>>
i want grubby to win because pig is br*tish
and he hosted a cool wc3 tournament
>>
this yamato dude is pretty tight
>>
PiG has more score
>>
holy kino
>>
hand cannon vs hand cannon fights make me wish aoe3 wasn't dead/shit
>>
grubby doesn't even have his mouth open
>>
>hera wins grubbowl
>grubby wins herabowl
>>
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>>2434588
nooticing
>>
>>2434588
it was all scripted gg ez
>>
boring rigged tourney, yawn
>>
>grubbywinslol
yawn is right
>>
am I doing myself a disservice if I play sicilians but don't donjon rush? the food eco bonus and super tanky knights appeals to me greatly
>>
>>2434862
I main sicillians and use them almost exclusively to tc drop
>>
>>2434588
rigged
>>
That Persian arena douche was the best game of the tournament. Change my mind
>>
>>2434397
no grubby is just a salty metaslave all on his own, he doesnt need help being dutch
>>
>>2433820
kek
>>
i fucking cannot bare to listen to spiffing brit cast
>>
>>2434408
Add an anti-cavalry cavalry to the civs that don't have access to camels.
>>
>>2434862
Nah they are pretty strong, no need for donjon rush or other meme strats. They are a really good civ for low/mid elo. Pros don't really like them but for an average player who likes to play knights and/or drop castles they are solid
>>
>>2435392
>remember years before they added Poles I was thinking of what gimmick UUs they could add in future civs, one being an Anti-Cav Cavalry and thought that could be a winged hussar unit for poles, but then realized I had just reinvented camels
>>
where is age of wonders thread!?
>>
where is age of consent thread!?
>>
>>2435526
I mean, we had cannon galleons for ages (of empire) but then they had the urge to make dromons, then they made catapult galleons (and catapult galleon but chinese before that) all filling the same role.
>>
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what's the point?
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>>2435682
>Still uses the fake-ass gameplay footage despite years of being out as a RoK clone
Kek
>More support than AoE III
Not kek...
>>
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>>2435552
>Human
>Feudal
>Chosen Uniters + Keepers of Knowledge
>Tome of Zeal
>Mortal Champion
here's your next build fellow Godir, now go get your Angelic transformation and stop off-topic posting
>>
wen vikangs dlc, August? September? Eta?
>>
Why does AoE 1 have reputation of being a mediocre game and overall people recommend skipping it?
Shouldn't I play it before installing AoE 2 so I didn't break the ladder of the series?
>>
>>2436294
>mediocre
what kind of retarded imbecile told you that?
aoe1 is fun and the only reason to "skip" it is to play RoR which is basically the same thing in a better engine
>>
>>2436294
aoe1 is just aoe2 but worse, that's why you can skip it
>>
>>2436294
Kid me started with AoE I and ended up with the idea that catapults were still the anti-building siege weapon in AoE II, it ended in disaster.
>>
>>2436294
If you want you can play it, it's okay. Two just adds an enormous amount of QoL, the amount RTS games advanced between the few years between the titles was significant. Kinda similar to the jump between WC 2 and 3 in terms of controls.
>>
>>2436294
AoE1 is more fun because upgrades are much more meaningful.
Centurions can one shot villagers when fully upgraded
a Cavalry raid is devastating in early Bronze age
Everything is far more aggressive.

RoR is the best though, as having formations, shift-clicking and garissons does wonders to the game.
>>
>>2436294
What's the point of AoE1 when RoR does everything better?
>>
>>2436294
The original AoE has many of the pains of early RTS and how it controls. How it plays isn't actually too dissimilar, but it's also broken enough that even the Vietnamese need to house rule it, and this is their SC1.

AoE II controls a lot better, both rushes and defenses are actually worth a fuck, and also doesn't make all cavalry archer equivalents break the game like a publisher breaking game studios.
>>
>>2436294
you should play aoe1 before aoe2 just so that you don't go into aoe1 with knowledge of all the qol features that aoe2 added
like units marching in formation or being able to walk on top of farms
>>
Just watched the highlights of the Teutonic Fortress match. What a piece of absolute kino, dude mastered the art of basebuilding.
>>
>>2436677
The 6 missing campaigns and original sprites that you won't find in 2.
>>
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Lmao
>>
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>>2436825
>Africans were better than that.
>>
>>2436825
why are Americans like that?
>>
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>>2436825
>Africans were human
>>
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>>2436825
We Sandyposting now?
>>
>>2436826
unbased, revisionist, virtue signaling
>>2436867
trvke
>>
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>>2436825
One thing is true though. Niggers are not human.
>>
>He was of the opinion of either going back to AoE I timeframe or move forward into the Industrial to Great War period
He based.
>>
>>2436830
30 years of a corrupt "education" system.
>>
>>2436884
>Habsburgs were a bunch of untalented reactionaries
Retard alert
>>
>>2435682
It makes money, that's the sad truth.
>>
>>2437125
>either going back to AoE I timeframe
We kinda have this with Chronicles.
>>
>>2437125
wow how did I only just now find out this guy also worked on both doom and civilization?
>>
>>2437109
That's it, unacceptable. I'll be voting for another Africa dlc next poll because of you
>>
>>2437309
>he thinks voooooting matters

If it did every DLC would be euro or asian
>>
>>2428457
The polish one is probobly the best, i also likes the vinlandsaga mission alot
>>
>>2437109
I'll admit, shooting savages is always fun.
I wonder if that's why AoE3 stuck with ahistorical campaigns, they didn't want to do a proper cortez expedition because it'd have been in poor taste or something.
>>
Yet again I dreamed that I was playing AOE2. I was playing as Croatians and they had a unit called Paladin, but he was infantry. He had an aura I think but I don't remember what it did. Each fight was epic and units were organized in battalions and not chaotically dodging archer micro arrows like ants. The bases were beautifull rather than being 80$ farm with stables scattered around beyond the palisades. I woke up to a shit world where a game like that exists but unfortunately it's not aoe2, but 4, which is a shit game. I want to go back to sleep.
>>
>>2437125
Home Cities were a mistake.
>>
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Chronicles 3 announcement when?
>>
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Any AoE4 bros following the EGC tournament? Grand finals today.
>>
>>2438817
aoe4 pro play is so stagnant and tired
i tried to be engaged with it but the meta moves at a glacial pace because all the pros are basically washed up sc2 players who just want to do the same thing over and over again
like the new civ which came out and they all completely shit on it without even really experimenting
they might as well remove all units besides knights
>>
>>2432137
In the first year of the game, walls were stronger, cheaper, and faster to build. This made the game much slower as economies were made unraidable. The current cavalry-palisade meta is an overcorrection of this. They quickly eliminated quick walling, but they also made walls gradually more expensive and have lesser health.

>>2432107
They just need to bring back cheaper walls. Increased construction time is already an economic nerf. Cav meta is much better than the archer, infantry, and siege metas we used to have.
>>
>>2438469
Nigga just came here and killed my Age III early Trench Infantry deck before it even had the chance to exist.
>>
>>2438923
>they might as well remove all units besides knights
it's usually horsemen but that's because most civs don't have age 2 knights, looks like mobility is best yeah.

Currently watching a MAA vs MAA game in the grand final though
>>
>>2438951
didn't they design the game from the start so you couldn't make building walls?
>>
>>2438999
I don't know what concept they were planning at first but from the trailers it's clear that buildings weren't meant to be barriers from an early stage in development.
It would be cool if they reintroduced that in a later civ, like Italians or some other high-urban density civ. But many cultures didn't pack buildings like that 800-1600AD.
>>
>>2438923
Not much different to aoe2 pros
>>
>>2438951
Same problem in AoE2. Walls are too weak, especially pre-castle so everyone just house walls. It's fucking stupid. Also towers nerfed into the ground because plebs can't handle tower rushes.
>>
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Which of this dlc is actually gud at the price point
>>
>>2439133
Chronicles of Greece and Alexander the Great.
>>
>>2439135
3 qingdoms not worth at that discount?
>>
>>2439145
If I could remove the dlc from my steam I would.
>>
>>2439133
Chronicles > Mountain Royals >> Last Chieftains >>> Victors & Vanquished > Three Kingdoms

They gave you most of the good ones for free.
>>
I'm playing through Chronicles right now, and while I'm a sucker for the antiquity setting, it's overall pretty mid. Too many of the missions is stuck playing defensively and too with infantry; both of which I hate.
>>
>>2438951
We are not in a cav meta retard, we are in a wall and skirm meta. Maybe cav is the meta at your shitter 1200 elo ranked games but at decent elo it's wall and skirm mirror matches every game.
>>
>>2439245
Chronicles is literally the best campaign ever produced for AoE2
There are many opportunities to use cavalry
>>
>>2439245
Even Spartans have at least two key opportunities to use cavalry in Chronicles.
>>
>>2439265
aoe4 literally doesn't have skirmishers
>>
>>2439245
Achaemenids and Macedonians both have goated cav though
>>
>>2439311
Companions have to be among the most busted UUs I've ever used, but simultaneously Chronicles regional units shouldn't really have UU armour either.
>>
Alexander has the most massive battles and I love it. The last mission in particular is just insane if you don't know what's coming, no other mission compares in scale
>>
Outside of the older, classic campaigns, AoE campaigns are all mostly meh. I played though most of them, but I've also mostly forgotten all but a few standouts like Jadwiga and Rajendra.
>>
>>2439356
And yes, the only reason I like the older ones so much more is nostalgia.
>>
>>2439245
AoE2 is at its peak when playing defensively
>>
>>2439265
based retard
>>
>>2438989
Mobility is king in aoe4 because >>2438951 walling is terrible and buildings are not walls. Infantry tends to be bad in most games outside of niche cases with ranged + cav usually being best but in aoe4 is it really bad since maa aren't really even economical.
Siege meta was absolutely miserable but I really wish the game had more structure and less running around like a hunnic horde trying to rape villagers.

My pet idea is that some buildings should function as walls but not all of them. Basically, military buildings would connect with walls to make walling easier but houses, mills, etc would not to create a kind of halfway house between aoe2 walling and what we have now. I don't like quick walling as a mechanic but aoe4 is so horribly unstructured.
>>
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>>2439335
>Wrath
>6570 enemy units killed
by Ares...
>>
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>>2439429
love those memes, what a fun campaign that was
>>
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>>2438817
>AoE4
>can't even reach AoE2 regular numbers during DLC releases
damn, they really screwed the pooch with that one...
>>
Did they broke something in AoE III recently? Since yesterday I've noticed the enemy troops on Very Hard AI sometimes go around in melee mode yet attack from range with melee animations.
>>
>Did they broke something in AoE III recently?
the game must be surprised someone is playing
>>
There was an aoe3???
>>
AoE 3 is a good game, and the campaign design is especially good. Much better than aoe2 aok/tc
>>
AoE3 is a famously disappointing game
Might actually be primarily remarkable for its predecessor reawakening to completely outshine it from ~2019 onwards.
>>
>>2440233
yes but Hera hasnt ruined it yet
>>
>>2440256
>campaign design
I fully believe AoE3 would've been at least decent if it had AoE2 style campaigns instead of that bullshit family story shit with made up factions.

>>2440260
This. Even decades later it's still so shit. A big shame because it looks cool and the soundtrack is absurdly good. I keep listening to it while working because it's best to consume it outside of the game, sadly.
Not only it's kinda ass in many ways like home cities, cards, neutral camps, tiny maps, no resource dropoffs, weird upgrades, no conversions, annoying mechanics, unnatural unit types/dmg, but it is also very broken for melee units. Charging cavalry always slows down before engaging, infantry sloooowly throwing fire at buildings is unclimatic and even though cannons are cool they sometimes deal no damage and behave strangely.
>>
AoE3 is an AoM sequel with a historical skin, not a follow up to AoE2. And it's perfectly good as such. If they had properly communicated that it would had been much better received.
>>
>>2440368
>No no you see we INTENTIONALLY made it mediocre, if only they understood this
>>
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So what would've helped Age3?
>remove snaring
>more comprehendable unit triangle/relations
>more unified unit rosters, leaving gimmicks for Card call-ins
>larger, more variable maps
>more factions
>less home city/deck variables
>clearer scope of focus on time period
I say all of this as a guy who played 3 matches last week to accompany my Northwest Indian War, American Revolution, and Mexican-American War kick
>>
I wish we got more bronze age kino capmgains using the AoE1 civw after the obvious Roman cmapgain next.
>>
>>2440749
None of its changes were particularly desirable, it would "help" to completely redesign the game
>>
>>2440749
remove the gay anti-micro shit
remove no worker drop off
never make heya hoyas and other brown civs playable
>>
>>2440787
Your politics pollute the pursuit of gameplay
>>
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>>2440787
>anti-micro shit
Which ones?
>worker drop off
But that removes villager micro (understandable)
>heya hoyas
Nah, they're historically relevant. In fact, there should be more heya hoyas, as it's not like there were any relevant Euro battles in America outside of the Brits, French, Spanish, Portuguese, and Dutch
>>
>>2440652
It's not mediocre, it's great. It's just not like AoE2 at all.
>>
>>2437312
Aren't they? It's only in The Last Chieftains where there wasn't a Asian or European civilization.
>>
The Ismail campaign is really good. That 1st, 3rd, 4th and 5th scenarios are really awesome and fun to play
>>
Medieval Age of Empires was a mistake. The age system was clearly designed with the ancient ages in mind (Paleolithic, Neolithic, Bronze Age, Iron Age). The ages in all other Age games after the first one (and in Chronicles) are trying to fit the cylinder into the square hole.
>>
>>2440909
Yeah AoE2 turned out to be such a disaster, what a mistake
>>
Age of empire 4's biggest mistake was not keeping this going
>>
>>2440779
Thutmose III campaign would have been absolutely kino
something for Egypt outside the tutorials
>>
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>>2440914
>Age of Empires 4 (released circa 2011)
>four eras: WW1, WW2, Cold War and Modern Warfare
>tank rushes are the default strategy for every faction
>you can easily dodge artillery rounds by using micro to wiggle your army around like they're hyperactive spastics
>ranked ladder autists in uproar after the latest DLC, "Avanti Savoia!", added the Italians and somehow made them hilariously overpowered, CV33s inside your base in under 5 minutes
just imagine it...
>>
>>2440337
>even though cannons are cool
Best sound design and effect on infantry, they send groups of soldiers flying like bowling pins, as they should.
(Except if it's magical anti cannon cannons which don't kill anything aside from cannons)
I will forever be disappointed that aoe 4 decided not to add weapon crews, they were the one thing that aoe3 did better than the other games.
>>
>>2440909
>The most successful game in the series was a mistake because [pedantic bullshit nobody cares about]
I want autists to stop voicing their opinions on things
>>
>>2440964
>WW1 favors defense as you build up your base
>WW2 gives you actual offensive options
>CW expands offensive options and focuses on expanding over the map
>MW is about total destruction
Would have been kino
>>
>>2440798
there was some mechanic where units would slow down when attacked so it would be harder to micro away
no worker dropoff fucks up economy management, especially food. when I played aoe3 I would make mills just like in aoe2, but apparently the meta is to just hoover all the huntables off the map because you never have to walk home with it and you never have to farm at all unless it goes late game.
it doesn't matter if they're "historically relevant" the game just wasn't designed for them to be playable. every complaint about musketeers and skirmishers being hard to distinguish applies x3 to every single injun unit.
>>
there really are too many civs now
>>
As a SP chad, I love how many civs there are
>>
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>>2441185
That's the snaring effect, and yeah it's micro garbage
Huntables are so good, it's impressive. I think the African farms that are 3-1 (rather than everyone else's 10-1) strike a better kind of balance in comparison to other titles
The Iroquois and Lakota are fine for classification, it's the Aztecs and Inca who fuck things up. It's part of the problem of the game covering both the 16th and 17th explorations but also the long 18th century so you have the full range of differing tech experiences. If they unified unit types (ala Age2) better as "euro triangle" "meso/south triangle" and "american indian triangle" and played with those types because a Musketeer, Tomhawk, and Jaguar Warrior are all "heavy infantry" who can fulfil the same role in different ways
>>
>>2440964
>Age of Empires 4 (released circa 2011)
>four eras: WW1, WW2, Cold War and Modern Warfare
Something tells me it will be a Empire Earth 3 type disaster.
>>
>>2441426
Agreed, we need to remove the south americans, indians and fantasy chinese to get this game back on track.
>>
>>2441447
I'm also a SP chad, but I think the Return of Rome or Chronicles style contained civ is better.
>>
>>2441479
>Goes from 15 epochs in both EE I and II to only five in III
>23 civs (which were all identical graphic and tech tree wise, the only difference being the bonuses) in EE I went down to 18 in II, and were reduced to 3 fucking starcraft-esque civs in III.
That's one fall from grace.
>>
>>2441481
I agree it would be optimal to have civ "containers" that can be turned on/off
>>
>>2441495
Do you have any hope for Imperium Eternal?
>>
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I didn't know Daniela was such a slampig
>>
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>>2442357
>>
>>2442357
I was bigly surprised, and impressed with Lewis for not looking, but then I remembered he was a personal trainer so ig that has trained him a bit
>>
>>2442357
I can't imagine being pussy deprived enough to even consider fucking that thing.
>>
>>2442735
If you left then the thread would indeed be pussy deprived
>>
>>2442735
fag
>>
Got gifted aoe4 a while back and decided to give it a try. Is there a way to crack dlcs for online play? My poorfag ass is not paying a dime to microsoft.
>>
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>>2442357
that's disgusting. And americans here will call you gay for not ogling a land whale
>>
As this thread winds down
When is the next DLC?
>>
>>2442839
Not underage enough for you, weeb?
>>
>>2442871
If I had to guess in order of what's most likely
>Chronicles Rome
>African themed
>Eastern European themed
>>
>friend likes aoe4 more that 2
>I can't accept this because 2 has much more fighting so its better in that way
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>>2442871
October if the trend holds.
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>>2442918
>>Eastern European themed
Never ever. Vikang spleet is more likely than that.
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>>2442918
>>African themed
Won't be buying
>>Eastern European themed
Will pre order
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>>2442918
There will never be another european civ added.
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>>2442984
There is too much still left though. Like spliting up the HRE/teutons could be fun.
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>>2442357
Fantastic tits obviously but she needs more muscle in her legs and arms to be truly great. She's clearly never lifted a weight in her life.
>>
>>2436899
You know time happens everywhere right?
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>>2442735
get a load of this gaylord
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>>2442995
too bad, there are already too many euro civs, we need more african civs for equity.
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>>2436899
Because the year is 2026 and that is what the world deems important.
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>>2442871
>Battle for Greece
>Trailer: 15 October 2024
>Release: 14 November 2024
>Alexander the Great
>Trailer: 17 September 2025
>Release: 14 October 2025

well if the pattern holds either in september or october they'll drop the Rome trailer then release it almost exactly a month later
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rumor bros?
your thoughts?
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>>2442357
her tits are down to her stomach
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>>2443070
Vikangspleeeeet, a return to form
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>>2443058
There is no way 300 BC or whatever dudes could create a map this accurate. Lazy design on the part of the devs. That one Rome TW expansion did a much better job at depicting what an ancient map might have looked like
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>>2443070
I feel like this game has lost track of historical scope
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>>2443166
yeah I know, it's so unrealistic I also found out that greek vases didn't even move on their own to show animated cutscenes, yet in the game they do!
are the devs stupid???
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>>2443178
>noooo leave the devs alone
kek
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>>2443187
Everytime
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QUESTION:
Do you find building mills for hunting animals bothersome? I would love to have to see designated building such as "hunting lodge" which would be designed for hunting / gathering / fishing.
I don't want to turn it into AoE1 storage pit which defeats the purpose of AoE2 eco buildings.

>just git gud with handling gaia units
It feels like more of exploit turned into meta playing. Luring boars with quickwalling is one things, then there is using scout to push deers.
And now building wall line to exploit chicken pathfinding.
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>>2443253
I find it so stupid I often just send vills to gather deer in groups that can carry all the food back. Like 3 or 4 depending on wheelbarrow.
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>>2443253
>And now building wall line to exploit chicken pathfinding.
w-what?
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>>2443156
And that's a good thing!
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>>2443281
https://www.youtube.com/watch?v=oTtvVfH5oNk

>>2443258
Scout's deer luring will give an extra edge against this old-fashioned approach.
I just don't find this true in spirit of game and yet it exists.
>>
>>2443253
I hate all of these stupid animal minigames and wish the devs would just remove them
>>
Wait, they're having a LAN event in Brazil while the world cup is going on, and the grand finals are gonna be happening the same day as Brazil vs Norway? The crowd is gonna be empty.
>>
Viper SUCKS
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>>2443404
I wonder what exactly went wrong. Is it his vision problems or did he just threw those games?
Because the last round was winnable. Couple of succesful quickwalls, countering ACCM castle. He just had win on platter and yet he always lacked in military.
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>>2443407
>yet he always lacked in military.
that has always been Viper
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>>2443404
yeah ok masmorra calm the fuck down
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>>2443365
same, they were doing good when they added chickens but they only went half way and they didn't fix people doing the retarded funneling cheese.
>>
>>2443407
>I wonder what exactly went wrong
queuing vills at 180 vil count might have been a bad move but im only 800 what do I know
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>>2443253
Wouldn't that be just as bothersome as building mills? Unless it was a reduced/free cost, it would just be the same issue
Unless you're thinking of some kind of Age3 granary that attracts Hunt to it, reducing the need for pushing/luring, that'd be a worthwhile addition
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>>2443258
I just want to reduce lure mechanics, because right in order to stay up on the pace with top players:
- luring boat with villager, w/o loom and using quickwall/scout to block getting hit
- using garrison switching to increase DPS on boars
- using scout to push deers closer to TC
- building wall to funnel chickens
While doing this stuff is admirable show of micromanaging it feels bad on paper.

>>2443926
Yeah, 50 wood, i.e. half of mill cost. It would at least be less frustrating to build it in the middle of blackforest for 3-4 boars OR building it around chickens.
Any bonuses nicely seen, or maybe the other way around. Without this building there is a penalty for gathering meat. Just taking guesses. Anything but luring to TC.
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>>2443939
I think boar luring is integral to the game and feels quite natural to do, you can pull it off in many different ways without needing extra micro like garisoning or palisades.
But deer luring feels awful, takes away scout time and half of the time just flat out doesn't work.
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The Tupi are overpowered, their women are incredible.
>>
Wtf is hera washed now
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Tiger Cav need a nerf
>>
Only one hour until the world cup game. I wonder if the crowd is gonna get empty if we get a long match. They're probably already hearing fireworks from inside the venue.
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>>2444035
He started slacking off.
Wasting too much time with Grubby and co.
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>>2444029
kuruminha IRL
>>
this little quiz thing should be fun but this host is a charisma black hole and the production sucks
>>
>>2444029
made for Iberian men phenotype
>>
Do AoE2 player like how micro dependent the game is?
As someone that's not super into AoE2, but likes rts in general, watching something like that game 2 between Hera and Liereyy, where they're just playing a micro minigame with units that oneshot each other for 20 minutes feels super grating.
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>>2444348
it's only micro dependent at the highest level. macro consistency and understanding matchups are king.
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>>2443253
>Do you find building mills for hunting animals bothersome?
No.
>It feels like more of exploit turned into meta playing.
Luring animals is not an exploit
>Luring boars with quickwalling is one things
I will concede this one
> then there is using scout to push deers.
How the fuck would you consider this an exploit is beyond me
> And now building wall line to exploit chicken pathfinding.
Yeah that one is retarded
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>>2444380
>How the fuck would you consider this an exploit is beyond me

How the fuck is it not? It would be one thing if the scout killed the deer and then could transport the corpse back. Standing behind an ai and tediously guiding it towards the direction you want is obviously not intended and only became standard due to minmax weenies abusing it over a period of literal decades. Deer are obviously not supposed to be pushable, just look at how they freak out and run back to their starting point if you push them near a treeline.
>>
>>2444380
>> then there is using scout to push deers.
>How the fuck would you consider this an exploit is beyond me
My understanding is the gaia AI wants deer to run away from humans which is understandable.

Casual scenario
- Villager goes for hunting
- when deer detects that some player is close OR gets hurt it runs away
- when there is no danger for a longer time it WALKS back to original respawn (it actually ignores danger detection)

Experienced player scenario:
- scout cav moves selects the angle of approach (north, west...)
- move towards deer
- deer runs away as player intended, such as TC / mill
- repeat again at it gets close enough to TC / mill
- the only "penalty" for player is slow and scout cav does not trigger deer again, thus deer WALKS back to original respawn

>>2444396
It's especially funny, when the pushing is triggered more than five consecutive times. Kudos for micro, but this is just poking fun at devs.
Let's not forget that devs decided to finally change critera for expiring the meat. If they change some ancient rules regarding that, then why not go for more?
Don't get me started at fishboom now... Another story.
>>
>>2444400
Fishboom is mostly just the devs failing to anticipate minmaxers again. Being able to effectively make food villagers while your TC is already running or aging up is incredibly strong.

To fix fish boom I would just make fish traps take up a 4x4 space like farms do. Probably wouldn't fix it entirely but it would stop retarded shit like fishing on black forest.
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>gave microshit my money
>play the new greek campaign
>can't click any units to see what unit the other player has for some reason

What the fuck is this shit? Just let me click them. Sometimes I don't even know who's talking anymore.
Also I'm starting to suspect the forced in house workshop is just there to make sure you can't mod shit that is actually needed because "muh bugs" because they can't code this game anymore. Fucking pajeets.
>>
>>2444348
Get gud.

>why isn't everything ultra streamlined for my LoL rotted brain
>>
>>2441479
But empire earth is a cool idea. It just needed tweaking.
From memory 4 was meant to be WW1/2 era or something originally. There used to be ads suggesting this.
>>
>I have to inject a program into AoE2 DE just so I can click the units I'm not allowed to select during a campaign cutscene
This is fucking stupid. Maybe I should refund.
>2.3 hrs
NOOOOOOOO
This is why you should always pirate and STEAL games before purchasing so they can't STEAL your money and give you an inferior product.
>>
>Microjeet cutting over a thousand workers in the gaming division
We're never getting that vikingspleeeet are we
>>
>>2444571
All jokes about enshitification streets, is there a decomp for Genie/AoE2 out there?
There's openage, but I swear there was a decomp out there. I might have to check my drives because I think I downloaded it. But my drives are so disorganised with hoarded crap because I'm panic downloading as much shit as I can off the internet before it goes full "you must get permission from the AI to do this" mode.
Don't say that won't happen, corporations have been pushing this for decades and now they think they've finally got it (they don't, it's going to be a disaster).
From memory, even Altman complained about how people used his tech... I don't even.

>guy that made the AI complains to users that want to turn it into shodan that it just cannot do that and they're gonna kill people at this rate
clown world.
>>
>I can't believe that they are THAT incompetent
I wonder what he thinks now in this hellhole of a world we live in now.
>>
>dig into it further
>there's post by actual old devs trying to figure it out
Oh dear god.

How the fuck was DE even made?
Did they just port things to a different engine or something?
Why does this happen so often?
>>
Why did they change this? Just so they could stop hackers or something?
It's absurd to think that their strategy for security here is "limit the modification ability of the game" when that was it's attraction and literally part of what sold HD for me.

I guess I now have to hack it in very illegal ways now to get around this, just to click a unit I want when a cutscene is enforcing triggers that prevent me doing so.
Although there might be some mods that do it on github, but I have a feeling it could get me banned from my account (at which point, the game is a scam and my money has been stolen, all because you couldn't be bothered building more robust code in other ways to work around issues with things like pvp cheating).

Man remember when pvp hacking meant malcolmreynolds trolling and not "trying to win money in a competition"? I think professional sports and esports just ruins every game they are based on over time. It's just pure greed (sometimes desperation) that drives that shit. Money is just a toxin to anything people make nowadays.
>>
Recently got aoe on steam, played frequently when I was a kid. Tried out some skirmishes against AI but all the maps just seem gimmicky. Am I missing something or is there no random map gen with normal features?
>>
what do you mean "normal features"
>>
>>2444997
you want arabia
>>
>>2444997
Continental
>>
standard dark age start but players get 10 town centres and 199 villagers y/n?
>>
What is this phenomenon of shitters maining the Chinese? Like you will see these Chinese players that absolutely fail at the start ending up like 3-4 vills behind but insist that they have they have mastered the Chinese start. You see players like this in low elo or posting on reddit all the time.
>>
>>2445225
I mean why not at this point
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>>2445225
villager nothing
y/n
>>
>>2445296
Do you know where I can go to find out about coding scenarios or whatever you need to do stuff like this?
>>2445300
that would just be a huge vil fight if there are no resources on the map, which could be fun but I was thinking more about seeing a game develop from max pop instead of min pop
>>
>>2445326
No idea, at most I've fucked around with the editor to see which units beat which
>>
Pop limit should be 75.
It's way more challenging to play than just spamming 100+ villagers.
>>
>>2445225
I feel like the Spanish would be OP here.
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>>2445618
You suck with 100+ villagers and you'll suck with 75 pop. Shut the fuck up.
>>
>>2445605
For me it was setting up elaborate duels between hero units and making cool looking cities
>>
>>2445619
The huns would be able to start deleting vils and making military as soon as they get the wood for a barracks, which would probably make them top tier as well
Flemish militia would be a sight to behold as well
>>
>>2445789
I guess the answer to Flemish militia would be to just villdrush the opponent, but I don't know what a proper answer to Huns would be. They wouldn't even have to delete vils, just send meatwaves against you.
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>>2445618
Isn't 75 the original popcap of AOE2?
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>>2446302
Yes, it's what the campaigns all have/had in AoK.
>>
Bayinnaung campaign is awesome! Especially the last scenario, claning the entire map, so the kang can do his spiritual tour before dying kek
>>
>>2445618
yes, 75 is really challenging. I have been playing the original campaigns on return of rome, and it forces me to send villagers forward, build production buildings and towers.
Even the Aztec campaign was really hard to play, just the pop limit being 100 or 125 against spanish.
>>
>>2445618
75 is interesting but 25 turns the game into a city builder. Not necessarily a bad tradeoff
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>>2445326
villager nothing but they're boars with 25hp and 100 meat each
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>>2429940
So, play empire wars? What's the problem
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why isn't "Supremacy" called "Guerilla"
>>
>Supremacy
Don't use that word. It's one of my triggers ever since the Hera vs ACCM 7 hour long game in that Chinese tourney
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I love hand cannoners
And I love shooting civilians
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>>2448825
>And I love shooting civilians
Wowowowoeow
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>>2448825
>Jeetmaster is evolving
Nice. Vaginagar era of aoe2g will be brilliant
>>
>>2448772
because Guerillas are known for killing people, not tearing down cities
>>
>>2448909
Good to see you're still dedicated to your job, shitposter-kun
>>
>>2448825
im glad you love handcannoneers too :)
>>
you won't believe me, but I literally just saw a villager moonwalk
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>>2449677
I misread that as moorwalk
>>
So I caved and gave Bill Gates my money.
While I dislike the chronicles campaigns being so linear and having these random units that should just be trainable for civs, I have to admit the 6 civs in chronicles are pretty dope and I like what's going on there. That's kinda what AoE1 DE needed to be because AoE1 really needed changes. That said, AoE1 had cool Helepolis strats and scorpions are shit in both AoE2 and chronicles (with their equiv).

Also, they need some work with making these civs usable with other AoE2 civs. They're far too dominant because of unit type mismatches. There's nothing to counter some units.
>>
>>2449677
If it wasn't for the birb going forwards still I wouldn't believe you.
Yeah the games getting some bad graphical bugs now.

I wonder if patchers have access to source.
>>
>>2448825
I like gunpowder in AoE2, but playing AoE1 and Chronicles reminded me why I still returned to AoE1 as a kid and why my boxes of AoE3 have been dormant for a decades now.
>>
>Can't mod anything without signing your soul to several different things every time you mod, that way you can get banned when you add reasonable things
>such as a mod to give you a TOGGLE to flatten all objects like trees and buildings or to TOGGLE an overlay that shows the quirks of the terrain (like if it's considered water or whatever).
Sierra had this down in 1999, why can't these devs do this in 2026?

These shouldn't need to be modded in. They should be base game along with an expandable minimap you can click and drag.

I'm starting to get scared the devs for DE don't actually have access to the source material.
Apparently Chronicles was made by a modding community, so that kinda confirms that suspicion.
>>
>>2449907
>Apparently Chronicles was made by a modding community
You know the devs for AoE2 DE are just the HD modders right?
>>
>>2449918
Yep.
I still don't know if they have access to the source code though. Reddit seems to think all sorts of shit, though even posts by devs were inconclusive and shy on it. I know MS is a bitch for this shit.



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