What civs do you usually gravitate toward in historical strategy games? For me it's Egypt for the ancient period. It has this specific for itself exotic aesthetic I really like. From Middle Ages upward I'm mostly leaning toward Spain and France out of personal sympathy. It helps that there always something interesting going with these countries no matter the time period. I'd also play Italians more if they were more often an options in games.This said for me the actually gameplay, faction's bonuses and other features, still play a huge role in deciding which civ I pick.
>>2428570>(early modern) SpainI concur
>>2428575Yeah, shame it's basically the beginning of the end of them being a major player on the world and in Europe.
>>2428570>medievalGerman or Byzantine>ancient period Greece or Macedonian and sometimes Roman.
We need more Minoans in games.Otherwise Celts are pretty cool.
>>2428748>We need more Minoans in games.I don't think I've even seen any game other than the first AoE to let you play as Minoans. If we count mods then I know there's Minoans mod for Civ 5 and 6 (pic related).If I might ask, why do you like them so much?
>>2428756Yeah, they usually get folded into Mycenaean Greece (as happened historically).>why do you like them so muchThey are the first European civilization, the birthplace of European history (in the sense of having written records to study, although Linear A remains undeciphered). I've been to Crete and visited the (butchered by Evans) palace of Knossos and the museum, both of which were pretty neat.Also, boobs.
>>2428570Ancient Mesopotamia, particularly Babylonia.
>>2428818>>2428756>>2428748lol i was going to say you can play them in ozymandias but even there they're in some unwinnable starting position on the trojan war map and they get squished between the greeks and trojans. the dev said they weren't meant for a human player, just something to spice up the map when you play as greeks or trojans, but they let you play as them anyway
>>2428840With TW: Pharaoh, Nebuchadnezzar, Old World and Ozymandias you must have eaten really good past last five years.
>>2428818>>2429003The problem is not only we have limited knowledge about their history, the period they existed in has to compete with the overall Ancient Greece history that's more known and full of attractive and iconic events. From Persian invasion and Peloponnesian War to Alexander and wars of successor states. Honestly I feel like Minoans would fit more a city-builder game than a war strategy.
It'll depend on what the gameplay is like but I default to the Mediterranean and Middle East: Greek, Semitic, Iranian, Turkish, Spanish, Italian (But less so Rome unless Middle Republican era). I like heterodox armies, generally a light-medium style rather than super heavy or purely light. If you had me tailor-crafting dream-team civilizations then the Carthaginians pretty much hit it on the nail. I also don't like them in a total war being too big from the start if big means easy. So in theory I'd like the Sassanids in practice not so much. More northernly and for medieval I'll enjoy France and Hungarians.
>>2428570Persians
>>2429054And for the colonial and modern era?
>>2428570Japan
>>2428570China cause they have 5000 years of history
>>2429170And most of it is made up.
What games offer the kinoest Sumerian experience?
>>2429186
>>2428570Mongols. Too bad there weren't a lot of games featuring them as the protagonists even through they're the biggest threat to the world at the time.
>>2429204At least AoE2 Genghis Khan's campaign is the all time classic. Probably my favorite from the base game after Barbarossa.
>>2429204Mount & Blade has pretty cool not-Mongols.
>>2429023>TW: Pharaoh, Nebuchadnezzar, Old World and OzymandiasNever played any of those.
>>2429177And most of it is being ruled by conquering foreign non-Chinese barbarians lol
>>2428570Portueguese, Spanish, Dutch, English. Sea-farer colonialists.
USA, Rome
>>2428570For ancients, Greeks or Rome, it's a bit of a basic bitch choice but they are going to have the most content and I just like heavy infantry armies.In the middle ages English because of longbows or French, so I'm playing both sides.Age of sail, almost always Spanish, maybe Dutch if playing in the strongest faction is too boring, after they start eating shit it's back to french.I will also play china but unless the game is specifically set in China they are not going to be super relevant and won't interact with anyone unless it's an AoE skirmish match. Same with Japan that has literally one relevant period that was a civil war.
>>2429186>brown eyesNot much of a western hunter then.
>>2428575No one ever makes a Siglo de Oro or Renaissance inspired city builder these days and it's annoying. It's all continental medieval slop
>>2428570England, for all is our rightful clay
>>2436959Isn't it more like "out country is for everyone" in recent years?
Far Orient civilizations are fun to play, especially after spending a lot of time studying them. Not a lot of games portray them well, doe. I've found myself playing with mods or even modding games myself to fix this.
It might be controversial pick, but I like Ottomans/Turks. Mostly because they usually get artillery focus.
I have the opposite situation.I avoid playing germans in any situation. These inbred cousin fucking teutons can get bent for all I care. Same with Dutch and austrians.
>>2428570CIV4 indians because FastWorker is useful across all time periods.Otherwise, mongo horse archers.
>>2428570Any steppe culture. Imo Mongols are overdone although I've always been in love with Cumans, Kipchaks or even Scythians
>>2428570I really enjoy classic and bronze age history, so many of the things already listed, but I always wanted a deeper look into romano-welsh and brythonic fusion culturesthe idea of the Romans simply being stranded and having to try to preserve everything they could of their institutions, scrambling just to get enough olive oil to remind them of home and the Welsh seeing Saxons and Picts on the border prowling like beasts in the night and you get a unique situation where two distinct cultures often at imbalanced odds must overcome something that must've seemed like the end of the world
>>2440105That reminds me of the "Roman Wall" storyline of Prince Valiant.
>>2439294Bong or Polack?
>>2440178French actually.
>>2440219You may want to look up how France was created and were the tribe that gave it its name was from.
>>2428570As a Hungarian, I can't help but gravitate towards Hungary whenever it's an available faction. Otherwise, it's really dependent on the time period depicted.
>>2440277You may want to learn what eventually happenned to these frankish kings, commonly referred to as 'Rois fainéants' >long story short: got overthrown by gallic aristocracy who placed 'Pepin the short' as king.France then begin to distance itself from it's cousins of Alemmania
>>2439294>tfw a teuton fucks your cousin before you
>>2429798My guyI love the exploration/colonialism/commerce mechanics of these nations, especially for gsg/4x titlesFor rts or rpg games (m&b essentially), it is what this >>2429223 anon said. It's way too fun when you manage to pull off the steppe rider tactics
>>2440277Franks are lame. Normans are cool.
>>2441485It's still really stupid how in AoE2 they called them Sicilians despite them being pretty much Normans all thy way through.
>>2428575how to spot a brazilian
>>2442967>It's still really stupid how in AoE2 they called them Sicilians despite them being pretty much Normans all thy way through.They're part eggplanthttps://www.youtube.com/watch?v=1etPoP4GDs8