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What civs do you usually gravitate toward in historical strategy games?
For me it's Egypt for the ancient period. It has this specific for itself exotic aesthetic I really like. From Middle Ages upward I'm mostly leaning toward Spain and France out of personal sympathy. It helps that there always something interesting going with these countries no matter the time period. I'd also play Italians more if they were more often an options in games.
This said for me the actually gameplay, faction's bonuses and other features, still play a huge role in deciding which civ I pick.
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>>2428570
>(early modern) Spain
I concur
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>>2428575
Yeah, shame it's basically the beginning of the end of them being a major player on the world and in Europe.
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>>2428570
>medieval
German or Byzantine
>ancient period
Greece or Macedonian and sometimes Roman.
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We need more Minoans in games.
Otherwise Celts are pretty cool.
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>>2428748
>We need more Minoans in games.
I don't think I've even seen any game other than the first AoE to let you play as Minoans. If we count mods then I know there's Minoans mod for Civ 5 and 6 (pic related).
If I might ask, why do you like them so much?
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>>2428756
Yeah, they usually get folded into Mycenaean Greece (as happened historically).

>why do you like them so much
They are the first European civilization, the birthplace of European history (in the sense of having written records to study, although Linear A remains undeciphered). I've been to Crete and visited the (butchered by Evans) palace of Knossos and the museum, both of which were pretty neat.
Also, boobs.
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>>2428570
Ancient Mesopotamia, particularly Babylonia.
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>>2428818
>>2428756
>>2428748
lol i was going to say you can play them in ozymandias but even there they're in some unwinnable starting position on the trojan war map and they get squished between the greeks and trojans. the dev said they weren't meant for a human player, just something to spice up the map when you play as greeks or trojans, but they let you play as them anyway
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>>2428840
With TW: Pharaoh, Nebuchadnezzar, Old World and Ozymandias you must have eaten really good past last five years.
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>>2428818
>>2429003
The problem is not only we have limited knowledge about their history, the period they existed in has to compete with the overall Ancient Greece history that's more known and full of attractive and iconic events. From Persian invasion and Peloponnesian War to Alexander and wars of successor states. Honestly I feel like Minoans would fit more a city-builder game than a war strategy.
>>
It'll depend on what the gameplay is like but I default to the Mediterranean and Middle East: Greek, Semitic, Iranian, Turkish, Spanish, Italian (But less so Rome unless Middle Republican era). I like heterodox armies, generally a light-medium style rather than super heavy or purely light. If you had me tailor-crafting dream-team civilizations then the Carthaginians pretty much hit it on the nail. I also don't like them in a total war being too big from the start if big means easy. So in theory I'd like the Sassanids in practice not so much. More northernly and for medieval I'll enjoy France and Hungarians.
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>>2428570
Persians
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>>2429054
And for the colonial and modern era?
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>>2428570
Japan
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>>2428570
China cause they have 5000 years of history
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>>2429170
And most of it is made up.
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What games offer the kinoest Sumerian experience?
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>>2429186
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>>2428570
Mongols. Too bad there weren't a lot of games featuring them as the protagonists even through they're the biggest threat to the world at the time.
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>>2429204
At least AoE2 Genghis Khan's campaign is the all time classic. Probably my favorite from the base game after Barbarossa.
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>>2429204
Mount & Blade has pretty cool not-Mongols.
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>>2429023
>TW: Pharaoh, Nebuchadnezzar, Old World and Ozymandias
Never played any of those.
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>>2429177
And most of it is being ruled by conquering foreign non-Chinese barbarians lol
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>>2428570
Portueguese, Spanish, Dutch, English. Sea-farer colonialists.
>>
USA, Rome
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>>2428570
For ancients, Greeks or Rome, it's a bit of a basic bitch choice but they are going to have the most content and I just like heavy infantry armies.
In the middle ages English because of longbows or French, so I'm playing both sides.
Age of sail, almost always Spanish, maybe Dutch if playing in the strongest faction is too boring, after they start eating shit it's back to french.
I will also play china but unless the game is specifically set in China they are not going to be super relevant and won't interact with anyone unless it's an AoE skirmish match. Same with Japan that has literally one relevant period that was a civil war.
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>>2429186
>brown eyes
Not much of a western hunter then.
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>>2428575
No one ever makes a Siglo de Oro or Renaissance inspired city builder these days and it's annoying. It's all continental medieval slop



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