Why is it so complicated to make a good game that deals with modern geopolitics? the closest thing to that is geopolitical simulator, it wouldn't be a bad game if it weren't plagued by bugs and the game closed on its own from time to time. I've also tried HOI4 mods but personally I don't feel like it's the same
>>2428969Modern era is too problematic
>>2428969You need really good ai that can mimic human behavior
>>2428969most of the time diplomacy is subpar so you can't do proper modern geopolitics
>>2428969because the topic is too broad. the best way you can feasibly do this is on a tabletop, without any rulebook, only a sort of arbitrator in the form of a game master who can freely interpret any diplomatic move you can imagine.
>>2428969>Why is it so complicated to make a good game that deals with modern geopolitics?because every political game pretends the (((elephant in the room ))) doesn't exist and so it is never a reflection of reality.
>>2428969>Modern geopolitics99% of the work is just undermining other countries industry into being hopelessly dependent on yours through a chain of NGOs