prev >>2402409
>>2429475Decided to mod my homebrew HIP and added few new cultures/cultural groupHere the rumis, the iranized late Rum/early Ottoman anatolian turks. Mostly byzantine phenotypes with Turkish attires.They belong to the Rumeli cultural group (anatolian rum muslims, IE proto-ottomans) together with Arnauts (muslims albanians), Lazs and Pomaks (muslim bulgarians).All these cultures are scripted to appear when provinces of greek/georgiana/albanian/ bulgarian cultures are under the control of Oghuz/Turkmen/Turkish/Rumeli charactersWhat do you think of my work, /ckg/?
>>2429475>check CK3 AGoT>still no GoT bookmarkyet again they are still missing the most important bookmark instead of some more dunk and egg bookmarks or whatever the fuckguess ill check back in a year
>>2429484*Byzantine phenotype, iranian beards/hairstyle, and turkish attires to be more specific
>>2429486My problem with the mod is that it makes Westeros the size of 3 Chinas. I get the idea that the Iron Throne is an Empire or even Hegemony tier title going by the ingame title logic, but holy fuck are there way too many provinces.
Kinda feels like landing a lowborn should start you out with better than neutral house relations considering you basically created their dynasty.
>>2429537Don't you love it when you land a long-served knight of yours as reward for his loyal service, and he then immediately hates you because once landed he gets hit with vassal modifiers? He should be overjoyed at his luck, not sperging out at my crown authority.
>>2429611Machiavelli unironically wrote about that."For the people desire not to be commanded nor oppressed by the great, and the great desire to command and oppress the people... Besides this, one cannot by fair dealing, and without injury to others, satisfy the nobles, but you can satisfy the people, for their object is more righteous than that of the nobles, the latter wishing to oppress, while the former only desire not to be oppressed."
Alright, I'm about 120 years into my first Dark Ages game, starting off as a noble house in the Byz empire as it is one of the safest places to grow and become emperor.I can kinda see the appeal now, after getting hit with a good chunk of bullshit events and understanding how to mitigate them. Not a fan of some game mechanics getting completely demolished as I had several characters able to scheme against me despite me having a strong hook on them, among others.Became emperor now, time to see what else this mod will throw at me as I attempt to stabilize the capital region.
>>2429625class warfare challenges the exact boundary of the "people". I'm not saying he was wrong, but maybe he didn't consider the "people" could become just as insatiable. I tried getting into map painters a couple times, but really struggle getting past the abstractive nature of it. Does it get better if you have a better understanding of history? Should I just read more?
I'm still waiting for the Merchant Republic update to drop later this year before I move on from CK2 and onto this, but, I just felt like saying that I basically never played this game in the "supposed" way it was meant to be played, meaning building my dynasty then playing as my children once my character dies.I literally just start off with one character, try to achieved as much as possible in one life and when that's over and done with I basically just quit and start a new game.Genuinely don't know how I managed to actually put 1k hours into CK2 by just doing this over and over again, probably because I remember sometimes getting a few specific things done would take me up to like 8 hours IRL cause of how often I would pause and micromanage things, but I'm hoping that once I start playing CK3, there might be something about it that helps me not have to end up in a similar position to how I played CK2 and instead actually try and focus on building a proper dynasty, going all the way through the game from start date to end date.
the son of heaven should have a unique palace domicile with expensive upgrades, I miss my estate after reuniting china
>>2429648Consider that passage in the context you took someone who peaked as one of the people, your loyal retainer, and made him into a noble, someone who has a much higher ceiling now. I'm not crazy enough to assume paradox accounted for muh nature of man but makes sense to me why they'd be grateful short term and a greedy piece of shit longterm from that appointment.
>>2429504More detail is good
>>2429484>All these cultures are scripted to appear when provinces of greek/georgiana/albanian/ bulgarian cultures are under the control of Oghuz/Turkmen/Turkish/Rumeli charactersYou should add an event, which auto-flips the culture, when they convert. Any Turk that converts to Orthodoxy should become Greek and any Greek that converted to Islam should become Turkish or "Rumis" as you call them. This is how modern Greece did things even during the population exchange. Greek-speaking Muslims were deported to Turkey, while Turkish-speaking Greek Orthodox got sent to Greece.
History games are unironically more fun the less you know about history.
>>2429675The vast majority of the titles are never referenced in GRRM's works, it is bloat for bloat's sake.
>>2429728>You should add an event, which auto-flips the culture, when they convertI know how to make a culture to culture switch depending on whole rules the province. But how i script an automatic culture switch depending on the faith?
Im trying Nomad for the first time, which buildings are the best to go with to start? There's a bunch of options and i cant decide what to do.
war rework when
>>2429942never ever because the mysterious and unattainable casual audience doesn't like difficult mechanicst. yohan
>>2429672NTA but I don't think the transition from grateful to spiteful retard shouldn't be as large. Maybe add an opinion modifier where the first guy you land has a +50 and then the heir has +40 and his heir has +30 and so on.
>landless will be part of vanilla CK3... when the silk and silver or whatever patch dropsat least modders won't have the DLC excuse on leaving it barebones now I guess
https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-203-adventurer-changes.1928857/#post-31357543Dev Diary 203 - Adventurer Changes Previous S&S DD: 4 - Republics Vision >>2407649Previous BGA DD: 3 - Puppets & Theocratic Play >>2407649>a custom 867-start Landless Adventurer is now the single most popular campaign starting point>with the release of Silk & Silver later this year, the Landless Adventurer character type is moving into the base game, free for everyone. >but this is not promising new landless content yet, due to Chapter V content>more Chapter V news later this week
>>2429973>a custom 867-start Landless Adventurer is now the single most popular campaign starting pointWhy is that?
>>2429976earliest start date, retards think they'll have "more" out of the game, instead of playing for 100-200 max and stoppingmost "zero to hero" potentialcustom characters allow oc donut steels and self inserts
>>2429979>earliest start date, retards think they'll have "more" out of the game, instead of playing for 100-200 max and stoppingwhat if they like the setup more?
>>2429675Not if it breaks the gameplay.
>>2429950What did you have for lunch exactly four years ago? >lifelong gratitude because your ancestor five generations back got some land>bitching two months later because paying tax sucks and bob got nicer landWhich seems more likely?
>>2429950oh I would most certainly fucking not give some generational opinion boost for granting a lowborn a title&thereby making him a noble, I've read enough shit that's blurred together over the years to know how little that amounts toa degrading opinion boost on being landed at the very most, and it certainly would amount to fuckall in the face of ambition. Really though, those courtly vassals throw a bitchfit about the lowly being given land, it'd make sense to offset that in the very least for said lowly persons. I don't think there's anything ATM to counterbalance that explicitly beyond the simple presence of a new house (that may die within a generation anyway)
>>2430018Yeah.>counterbalance that explicitlySo we're clear, counterbalance what exactly? Just the courtly vassals or vassals in general?
>>2430028looking at what I wrote again I think everything past "Really though..." was mostly a dumbass tangent that isn't terribly relatedcourtly opinion malus doesn't amount to much outside conqueror shenanigans eitherso ehhhhh yeah, sorry
>>2429987How does it break the gameplay?
>>2429986>what if they like the setup more?if you have any appreciation for history, then a single 867 playthrough will convince you never to try it again
>>2429973was hoping for a bit more info than just "yeah adventurer is free (soon)"
Do you think PoD is ever gonna adapt the gypsy splat?
>>2430186What are their mechanics like? If they're as complex as Mages or Hsien can very well forget about it
>>2430018granting land to a lowborn should give a strong hook that transitions to a weak hook on succession, it should also give an opinion malus from other vassals to both you and the newly elevated lowborn
>>2430205>hooks on grantTo be fair that'd be absurdly powerful even as a culture tenant.
>>2430215yeah, but i feel it's kinda realistic in a "i made you, you owe me big" way, that said, it is pretty powerful so other nobles should resent you (and your new lacky) quite a bit for it
>>2429942They'll obviously have an annual chapter built around it so not anytime soon
>>2430218Yeah but I do agree a weak hook on the one you grant title to is perfectly reasonably. A free contract change basically.
>>2430010>yesterday you had nothing>today you get 1000 bucks for free every single day from sitting on your fat arse and letting the peasants work your fields>but you have to pay 10% of that to your liege>"augh this free 900 bucks is not enough I hate my liege"
>>2430205A free strong hook is way too OP for anything beyond a county.That would let you do stupid shit like granting them a duchy with loads of economic buildings and then immediately raising raising taxes to high and then wait 5 years to raise taxes to massive.That would let you have 2.5 times the taxes coming in from any vassal after only 5 years of prep.
>>2430053>if you have any appreciation for historythen i wouldn't play crusader kings?
I realize more and more that CK3 definitely ends too early. It should extend into the early modern period potentially climaxing with the thirty years war and peace of westphalia. Cutting off before even 1500 is too abrupt and anticlimactic.
>>2430411This mod adds about 150-200 extra years of innovations if that's what you were looking for. It says it's outdated but it worked fine for me with no errors.https://steamcommunity.com/workshop/filedetails/?id=3423615136
>>2430411What exactly do you need to play up to 1700s and not notice too much of a difference? Protestants are mechanically perfectly possible if not named as such, firearms are in, india if not americas are in. Worst case scenario you need to close your eyes or creatively interpret some events and wait for the inevitable republic dlc for more fashion.
>>2430338It would be nice that with an overall remake of Feudal there's some sort of mechanic that handles dealing with nobles outside of just opinion modifiers.
>>2429859This, grrm wasn't this autistic or in deep about the geography, the vast majority of readers aren't going to give a shit about some random shitter house that was maybe mentioned once or twice by grrm, not when they can just play as the starks, baratheons or incestmaxxing house targaryen again.
>>2430411>>2430421In a scenario like that I guess the Americas and southern Africa could be off-map things to interact with, but I'm not sure if CK3 can do that since they just made China a part of the map.
>>2430521Do people actually start as lord paramounts? I get bored too quickly if I don't start as a count or duke
>let's see how Europe is doin-
>>2430692I didn't know modern France was a fordable title in the game.
>>2429976For me i sometimes just like to adventure around for 10 years or whatever and let the world develop, see if anything interesting pops up to land at and go from there.
>>2429976Playing as a viking and ending up ruling some random place on Vietnamese coast is just fun.
>>2430553They probably because playing as a lord paramounts gets old, there is always house umber, bracken, rowan, dayne, wull and other types of houses that are around if you one wants to rp a somewhat minor lord.I doubt anyone is actually playing as house Forrester or whitehill anymore kek
https://www.youtube.com/watch?v=FvaZPzSI-qABy God Alone is releasing on September 30th.
>>2430692Good to see that nothing has changed compared to CK2.
>>2430757sell me this shit, is it a good mod? do i need to have knowledge about the books/series? haven't seen anything from that fat fuck ever, wouldn't even know where to start
>>2430774The biggest sell point of the mod for the fans of the books is how autistically focused it is on the lore, even with some obscure lore stuff martin offhandedly mentioned once or never cared to focus too much about it.But if you know nothing about the books you can still enjoy it for sure, the dragons alone made this mod blow up in downloads, they come with traits, sizes, many many colors and you can even create one if you feel like doing your personal power fantasy/breeding eugenics with your YUGE monster dragon
Not seeing a lot of new drip for the priests on the By God Alone DLC page
hi, Carnalitas issue here lol, apparently i am capable of raping (KWAB) other characters with no problem, even knock them up, but i don't get any opinion penalties with them or their families after, nor do they get the injured trait, any suggestions?also, Carnalitas + Rapist-Slaver run has finally made 867 viable for me kek
>>2430766Quite literally the latest possible date to still be considered "Q3".
>>2430766Finally a date. They announced it would come in Q3 so them putting it at the end of it shows the devs need all the time they can get. Cautiously hoping we get Silk and Silver before December
>>2430788I don't think they're supossed to get injured (but it would make sense as a feature). As for the opinion maybe their faith/culture allows polyamory and the rape opinion works the same as the cheating opinion?
>>2430811nope, tooltip says that the victim WILL get injured, and that the interaction WILL cause an opinion loss>As for the opinion maybe their faith/culture allows polyamory and the rape opinion works the same as the cheating opinion?they were Welsh/Irish/Anglo Catholics and Insular, i don´t think they´re fans of getting diddled
>>2430788Another man of culture I see>>>/aco/9221035
>>2430774Just read start date/character description and youre good to goMy favourite start is ninepenny rebellionPure cinema
Somehow only now realized that you can negate peasant revolts by just conquering in more than one area.>>2430774It's kind of like warhammer where you can get the basics of it extremely easily but the lore goes deep. Alt Shift X is a pretty good channel for the lore stuff but I would recommend reading the books just because they're actually great.
>>2430959Damn, ATE is ugly.
Stunning AndBrave
>>2430978Everyone's too dark-skinned too.
>>2430959Having to make the map sideways because they added 6 million valid el goblino cultures is something else man
So what prevents Paradox from incorporating the Princes of Darkness mod into a DLC since they own the IP?It'll probably run like shit but I'm sure it'd sell well.
>>2431028that'd probably piss people off quite a lot, plus the monetary value would fluctuate depending on the state of release compared to years down the line, and it'd muck up the workflow by a lot for the nerds that work on it sporadically on top of having to figure compensation for them. Copyright might also be a massive pain in the ass.
>>2431033Copyright is the only part they don't have to worry about, Paradox completely owns it.
>>2430986what mod
>>2431042Degrees of Lewdity Transmod
>>2431002Most of the cultures in the mod don't use a specfic ethnic template like the base game and instead just use almost all of them. As most of the ethnic templates aren't white that's how you end up with cascadia being half black. Washington should be run by african though because pic.>>2431028They could integrate some of the stuff into a DLC for secret societies and cults like they had in CK2. Outright shipping the whole thing though probably wouldn't go over well.
My wife was a retard
>>2431153how do does that work even?
>>2431492She was probably trying to do some operation on herself or medicate herself and it backfired. What do you mean how does it work?
>>2431502nta but self-operation should cancel itself out probably, otoh we wouldn't fun results like that
>>2431028>>2431086Has Paradox ever offered a DLC that overhauls the game so hard that you'd have to turn it off completely if you're not interested in playing that specific DLC in your run?
>>2431538From what I remember in CK2 if you had the Sunset Invasion you had a rule to turn it off, as well as secret cults and satanists from monks and mystics.
>>2431544The secret societies are absolute ass in CK2. If you have any fucking infidels or heretics in the realm you have to keep the chaplain on 24/7 purge duty.
>>2431544Ok none of them overhauled the game but I imagine in the case that they did integrate PoD they would have it be an additional mapmode of who secretly controls the undeworld of each county.Theoretically you could play as a normal mortal character with minimal interaction with the World of Darkness(unless you stumbled across a ghould or something)
>>2431492An hero'd? I guess it beats living with anon kek.
>>2431545not him but I pretty much always disabled that secret cult shit, it got out of hand way too quickly at least 90% of the time>>2431546that sounds like it'd shoot system requirements through the roof, on top of needing yet another vanilla bookmark IIRC
>>2430692this is why you turn off conquerors by the way
>>2431602Nah, keep the trait just turn off inheritable
I'm enjoying the Harem Politics mod so far.I recently got an event where my new primary wife and my lowly concubine had bonding time with each other and me. Shortly after that a I got a toast notification informing me that my secondary wife (demoted from former primary position) gave the concubine a belting.
>>2431772
>>2431774
>>2431769I have no idea why it's even inheritable by default >Yes, the level 1 stewardship lazy glutton coward is as much of a conqueror as his level 4 martial brave ambitious wrathful father
>>2431772Tell me more.
I'm playing as an islamic governor atm and just had a governor event where some of my muslim subjects resorted to eating unclean animals during a famine. I chose to "punish them harshly". One second after resolving the issue the sinner became the court imam of a neighbouring ruler. Bravo Paradox.>>2432088I'm trying it out for the first time, so I can't say much yet. Apparently the mod author is mostly focused on chinese harem flavor (he posts about it on r*ddit), but the basics work for muslims as well. The mod page says that:>Forgotten consorts may become bitter and plot revenge.Which I guess is why Mahsa spanked Nikarete. It's a bit sad really, the lowborn Mahsa was my childhood crush and first wife. But now I've replaced her with a princess a decade younger than her and she became "forgotten".What I don't like about the mod is that it has events that decide for you that you just did something. I just had one where I had a drunk one-night-stand with a random peasant, and my primary wife than urged me to take that one in as a proper concubine so as not to disgrace the woman. I don't think my character would whore around like that.https://steamcommunity.com/workshop/filedetails/?id=2916241472
>>2431772>>2431774>>2431776Does it actually have depth? I was looking for soemthing like that for a long time, it is unreal that PDX didnt make anything like Harem for muslim rulers.
>meant to examine a freshly implemented thing in mod to see if it was working>got frustrated for entirely unrelated reason and deleted late save rather than keeping it around to let it run on observe just to see how it fared>won't be able to check again for a whileoops
Paradox did NOT have to make the icon red.
>>2432400why's it matter?
>>2432402
>>2432407It seems to have stopped right before hitting my land so that's good at least.
>>2432407why's the plague icon turning red matter in relation to that?
>>2432420It turns red whenever there is a level 3 bubonic plague (which always gets labelled black death).
>>2429753True that. Whenever I try to play some specific country in CK2 I always try to make some cursory research about it, and when I finally play it it feels bad because CK2 never seems to simulate it quite right and it never feels realistic.
>>2432400I always like to set the black death to the dynamic setting. Sometimes its fun to have it pop up in Norway.
>>2432167>chinese harem flavorDisappointing but that's not your fault. Does it also have those tiers of "affection" for lovers and concubines like in agot?
>>2432886>>2432329It’s not a dating sim, if that’s what you were hoping for. But I think it’s ok as a side activity. The core of the mod is a new harem overview screen that shows you all of your consorts (wives + concubines). It becomes available if you have atleast three consorts and tracks two things: Their legal status of primary wife, secondary wives, and concubines. And the tierd „favour“ that they stand in with you (the flower icons in >>2431776). The favour of a consort depends on how you interact with her, and it gives her bonus/malus to health and fertility. I think you’re also supposed to directly bestow favor with a character interaction, but that option rarely shows up for me. Maybe bugged?There’s also some kind of harem live going on behind the scenes, they become friends and rivals with one another. But the spanking was the only cool thing I’ve seen happen on it’s own so far.Once a year (?) you can „Visit Harem“ from the screen and get an event like >>2431772. And there’s also a chance for random events. The mod also adds game rules for more consort slots, and a right click sex interaction.The author seems to be autistic about chinese harem dramas, so that’s where all the cultural flavor is going. I'm playing as a muslim duke and don't get the "Si Fei" positions he talks about here: https://www.reddit.com/r/CrusaderKings/comments/1s0ut95/mod_harem_politics_the_four_pillars_of_the_inner/
I feel like if anything should be free it should be theocracy play before landless adventurerers
>>2433086piety ain't free
Just been insanely cucked out of the archduchy achievement after 20 years of trying to get a hook thanks to some random crusader state count inhertitance
>>2433287play meme gamesget memed on
>>2433287just... lose the title? succession laws, imprisonment/revocation->deposition, etc.
>>2433287Lfmao REKT
>>2433046Just looking for a little more flavor to make me actually play in asia for once. Alright anon, you have me convinced enough to give it a go next time I start a run. Appreciate the effort.
I think I may have accidently started the spread of degen Christianity.
>>2433287It's easier to get than ever with Choose Your Destiny
>no republics until xmasswoauvwhat a travestyAlso what do you /vst/niggas think about paradox cutting off parts from DLCs and adding them to the base game?
>>2433922It's good because it means they will build on these mechanics in new DLCs instead of leaving them by the wayside.
>>2433922specifically concerning adventurers I'm glad it makes it harder to write off special implementation on the basis of something requiring a DLC
>>2433922Good. Older DLC should become base game so they can be reworked for new DLC.Hoi4 already did this with the pre-2020 DLC, paradox should do the same with Chapter 1 & 2 DLC (royal court + tours and tournaments)
>>2433933>Good. Older DLC should become base game so they can be reworked for new DLC.imo that is just going to make more people cream DLCs instead of buying them
>>2433922Hopefully they do the same with court mechanics, not sure where to improve but it needs an overhaul. I also wish they made more events, DLC or not, because they get old and repetitive fast.
>>2433942>imo that is just going to make more people cream DLCs instead of buying themwhy?
Stewardship feels so much more boring now after the changes to holding caps.
>>2433922The DLCs are haphazardly stapled onto the main game as is. DLCs getting added into the base game makes even more patchwork fuckery as more careless DLCs are toppled into jank.They really aught to have treated core mechanics added in DLCs like adventurers how they did with the asia expansion in that the flavour was DLC, the map was done properly and added to the base game. They still fucked it up making it feudal hell without the DLC. They should have had at least had the barebones of the new governments in base game if only so playing near them didn't suck.
>>2434040>but it needs an overhaulYes. Scrap the whole damn thing. Add some goddamn animation and movement so it doesn't feel dead as fuck. If you're going to lean into being 3D, don't half-ass it.
You know what I hate and have always hated? Lifestyle trees. Fuck the concept. Fuck having a fixed set of perks you progress through linearly lifetime after lifetime. At least CK2 randomness kept things fresh.
>>2434564>Hey, cool job, champ! Here's some lifestyle experience for you!>Eh? You already unlocked every perk in every tree in that lifestyle?>Well, you're not getting even the tiniest iota of compensation. That's its own reward, after all!
I decided that I'm finally going to play that "After the End mod" from CK2.What are some good characters for a beginner? By which I mean, "What are some characters with actual content, but aren't "masochism and metagaming required" level of difficulty.
>memetext capitalizationAbsolutely fucking disgusting.
>>2434845Well, since I didn't get any recs, I tried checking the archives, and apparently there's a "chud" version to deal with the "fan mod taken over by discord clique who makes everything brown and gay"Still no idea what to play, of course.
>>2434845>>2434871Did you consider any of the bookmark characters?
>>2434845you can't really go wrong IIRC unless you play an inuit or some other remote shitanything "masochistic" should stick out like a sore thumb at the selection mapif you're literally new, idk, play Quebec and go on a crusade.>>2434871At least last I played, CK2's version didn't really have that unless someone got severely ass-blasted about the confederacy getting renamed. Or someone getting fed up with california favoritism. It wasn't really horrible IIRC, relatively tame outside blatant favoritism for California, so I'd expect a "chud" version to basically be a shitpost.
>>2434845The character where you are living/where you grew up, and then roll from thereYou ARE from the 1st world, righr?
>>2434876I don't know anything about a single one of them, I wouldn't be able to tell which one has the most content.I went so far as to search for a video, but then it turned out that what they reccomended as the "character with the most content" was just the self insert of some dev.>>2434879From what I read, the brazilian empire isn't playable at gamestart in ck2
>>2434877>unless someone got severely ass-blasted about the confederacy getting renamed.I mean, making a game about post-apocalyptic america where they literally worship ancient american culture and removing the confederacy is kinda ridiculous, isn't it?
>>2434871>>2434877The Chud version is called after the end Deposed.https://github.com/DeposedAnon/After-the-End-DeposedIt's part shitpost and part serious, it does stuff like readding the confederate armor for the HCC but also Chris Chan and King of the Hill references.
>>2434877I will add, the only thing that ever stood out and bothered me wasn't related to chud stuff at allI believe the very last update I played on still had the Shriners as being implied to have fused with the Nation of Islam, even if it was just through a "Fruit of Islam" holy order and a D-Mecca holy site. Very absurd combination drove me up a wall to even consider those funny charity go-kart riding goofballs ever condoning the NoI's wild shit.>>2434882They had an emperor order a guy's tongue removed for speaking of their actual history, so yeah it still feels stupid that they renamed it. Could've very easily been spun as an absurdity, dramatic irony or whatever the fuck for players. Hell I think they used to have the uniforms.
>>2434888>>2434889I see. It also seems like they changed Mexico from a Kingdom to an Empire? I booted up the original, and it was "Reino Mexicano", but in 'Deposed', it's "Imperio"Still trying to figure out what to choose, but it seems like the chud mod is worth it if I were to pick a southern character for confederate larp
I'm gonna have an aneurysm if I keep glancing at the ek2 server's chat log, hoping that update is soon so I can play moonshining witchmen and watch Tamriel burn around me
lolAs a genius, I have come to say, I dont care
fucking lmao
Well, after searching what I could, I'll give my first try in this mod...as Paul Mahonic. Then next time I can go for like, Duke Heron of Altamanha or something and go full Dixie.Hopefully, I'll do good.
>>2434871>apparently there's a "chud" versionIs there one like this for ck3?
>>2434947There's an event chain, and I'm pretty sure you get some free claims as him, but you should expand quickly and consolidate New England
>>2435076I have, it's 2677 and New England is mine. Not entirely, but I got the title.
>>2431602Conquerors are the only thing left in this game, that can (rarely) give you a modicum of challenge. Also clean up the bordergore left by the retarded normal AI.
>>2435097Issue with conquerors is that the trait is for whatever reason congenial. Which makes no sense, because 99% of time the son of the great conqueror could never live up to his father.
>>2435107you can turn the congenital part off in game ruleshonestly I'm surprised it doesn't have an RNG tic game rule for inheritance, it already has one for determining if the conqueror is only picked among strong rulers, always has scourge of gods (genghis khan mode), has a 5% chance for scourge of gods, I think some other modifier too
>>2435139I know you can set it in gamerules, but it should be default setting. If anything, it beign inheritable should be a game rule.
>>2435180it is you can turn it off
>>2435182If I can turn it off, that means it is not the default setting.
>>2435191I agree, I don't understand why it's on by default
>>2434947>and go full Dixie.All cultures have their own titular cultural empire so you could destroy the Columbian Confederacy and make the Dixie Empire
>Die with 10k prestige>3 Bloodlines>The united Kingdom of New England>A reformed occultist faith>"He was a bum who never did anything of note. The end."How does this death message even work, mate?
>>2435361I think it's usually randomly selected based on certain "weights" that are added to things you did.Like, the game has specific pre-written text that has to do with either your character having had high prestige, or high piety, or having achieved a certain thing in life, then the game assigns as "weight" to that thing and when you die the game randomly choose which text string to display, which sometimes shifts towards a different "weight", meaning that you aren't 100% going to get the highest weighted option to show up, but just that the game has a higher chance of randomly selecting that one, but if it doesn't, it choose the next most weighted one... and if it doesn't choose that then it goes to the next and so on. Basically, the text is randomly chosen based on RNG, with a fairer chance to get the proper text if it has a bigger weight percentage, but if it doesn't, it'll just give you random garbage like that which doesn't quite fit.
>>2434564To each their own I suppose but I really do like the whole rpg-lite vibe it has. Would only prefer if it was more action driven as in scheming advances your schemeing or leading troops advances your martial as opposed to mostly pick your preferred passive income.
is fallen eagle dead or something?
>>2435361Did those occur during his reign or did he just inherit them though?
>there's still not a single functional space opera mod for 3>best is a barebones dune oneGrim.
https://forum.paradoxplaza.com/forum/developer-diary/by-god-alone-dev-diary-4-christian-church-situation.1931032/Dev Diary 204 / BGA 4 - Christian SituationPrevious DD - Adventurer Changes >>2429973Previous S&S DD: 4 - Republics Vision >>2407649Previous BGA DD: 3 - Puppets & Theocratic Play >>2407649Christian Situation>6 groups: clerical vs secular, mainline christian vs other, ecumenical vs heretic>main power is dynamic, if Catholics were to be superseded by OrthodoxPhase>Instability - rulers easier to change rites, excommunications are cheap, church corruption easy>Crisis - indulgences cheap, Ecumenical Councils are often, barely any taxes, and clergy can sometimes marry>Zeal - mass conversions, cheaper papal bulls, holy wars, and easier conversions>Stability - Cathedrals build faster, AI more willing to take vows, easier to mend Great Schism, easier to lift excommunicationChapters (phases)>Fragile Unity (Instability) - 867 start, Main Power secular rulers gain Humiliation casus belli and easier HoF claim requests, can Levy the tithes from the clergy treasury>Saeculum obscurum (Crisis) - Ecumenical councils and indulgences are cheaper, clergy can marry, will create Great Schism on Chapter's close unless resolved>Conversion Phase (Zeal) - Main Power convers faster, others are slower. Clergy gain an extra personal and hostile scheme slot; bulls are cheaper and the Mass Conversion great project is available>Reform Phase (Instability) - Excommunication is cheaper, secular rulers gain innovation fascination>Investiture Controversy (Crisis) - Can appoint Chaplains without approval, country control decline and reduced clerical contributions>Crusade Phase (Zeal) - GHW cooldown is cleared, Holy Orders are cheaper, as are religious wars and MAA recruitment. Kingdom of Heaven meme>Concord (Stability) - Stability Phase>Catylists are Christian universal and most tasks impactPapal Bulls>HoF with Limited Church Authority, which is shared across Christendom
>>2435554also, last DD before summer break, so nothing but speculation until August and then release at the end of September
but will I be able to reform catholicism to have female only priests? I have a thing for nuns you see
>>2435557You'll have to settle for choirboys.
I DREAM OF A GREAT WAR
>>2435568UUUOOOOHHH
>>2435622what mod
I knew Normandy was founded by non-Frenchmen, but I don't think it was supposed to be like this
>>2435622what map mod?
>>2435622I UNDERSTAND THIS REFERENCEWINK WINK
you guys got a link for godherja's latest beta patch? i ain't wasting money on that
Not gonna lieI'm feeling a bit whatever about After the EndOutside of like, a few events, it feels like you're just playing normal ck2 in america. And this would have been fine, sure, but you're doing it without all the mods that make Vanilla CK2 actually fun.
>>2435901The main draw is playing medieval kingdoms in North America, with the caveat that it's all post-apocalyptic, so the devs can include all sorts of wacky faiths. There's really little they could do to spice it up because they wanted things to remain grounded at their core, so no advanced technology or a pantheon of Marvel gods. This doesn't stop a bunch of conquerors from Britain, Russia and Japan from showing up though.
>>2435903See, that's the thing, that's fine anon. But the issue is that obviously, this game doesn't work with all those other mods that make the base game more interesting.9
I'm fine with an overall vanilla experience, myself
>>24307661 expansion per year? How long they plan go support ck3? By this point of ck2 life. We were heading into ck3.
>the mythical white boar of northumbria
>>2436142That's not even the size of an adult boar.
Is CK3 better for roleplaying purposes than CK2?I hear people saying it is, but then they go on about how the AI in CK3 is fucking retarded compared to the one in CK2 and makes it so that late game, or at least somewhere around the 50~100 years mark, there's no real threat standing in your way anymore since AI can't properly handle their vassals or keep a kingdom going for long, let alone create empires by themselves or reform religions.Would using cheats to give the AI various different buffs or resources and stats to bolster them into being able to actually do anything help with it?Like, I'm sure you can set up your own scenarios in some way if you are going to use cheat menus that let you create various custom things like families for random NPCs that you railroad into forming their own specific kingdoms and all that, but at that point it becomes less of a naturally occurring and spontaneous thing in the game and it's just you playing with dolls.
>>2436187Define roleplaying because sounds like you're looking for a challenging map painter instead.
>>2436187The entire premise of the question is undermined by the fact that if at 16 you're a greedy, wrathful, ambitious, then you'll still be all of those things at 76 in ck3. In ck2 characters actually change
>>2436190>you'll still be all of those things at 76yeah but with the added traits of old age like faltering heart or blindness that completely fucking rapes all your stats lol
>>2436156Maybe that's why it's mythical. It's a legendary pygmy white bear>>2435629VIET, Ck2 had exactly the same event>>2435527My Emperor... The Eagles... have fallenhttps://youtu.be/YzXWnBU3ZLM?list=RDYzXWnBU3ZLM>>2435895>>>/lgbt/Here>>2435361This always happens, if you own unfinished great works. I don't like it very much.
>>2436190>In ck2 characters actually changeIn retarded ways. I recall some vents just come up and they give you no option whatsoever to at least try and retain your original trait, it's either you just have to get it switched around to it's shittier counterpart, or you lose it altogether.I don't want my character for example to lose his patient trait and have it switched around with wrath because of some random retarded battle event even though I'm patient to begin with and should have higher chances to retain that trait and not end up giving in to wrath during battle or whatever the fuck.
>>2436187Ck2 is more of sandbox. Ck3 is theme park. Those who need guardrails to roleplay enjoy ck3 more. Those who want to make their own adventure. Enjoy ck2.
>faith system reform expansion but crusaders are STILL left untouched despite those being an extension of that basicallywhy tho...
>>2436202So that they can make an entire expansion specific to crusades alone later down the line when they ultimately decide to rework the entire battle system as well and sell it to you for full price.
>>2436202What would you change about them?
>>2436196CK3 has some things in it that, for me personally, help with immersion a lot more, like how you can plan out trips around the map for tours, pilgrimages and whatnot and mark the exact path you want to take, then it does that in real time and your character actually moves around.CK2 has pilgrimages, but it's just a static even that makes it so your character gets a specific trait / modifier added to them that says they're on a pilgrimage, your kingdom is put into a regency, you can't really do anything but let the game play out for a few months with maybe a few event boxes popping up with boxes for you to check on what you did on your pilgrimage, then you're eventually home and that's the end of it. There's no actual way to really visualize you going anywhere, and even the choice for pilgrimages you get are limited to some holy sites that the game only tells you that you are going to visit, but never meaningful showing it in real-time on the map, so you would have to sort of just imagine it in your head as your read the events.You can throw feasts and go on hunts in CK2 as well, but, again, after playing CK3 and experienced how those work there and the fact you are seemingly given a bit more freedom like choosing what your intent for said events is going to be feels like it adds a bit more immersion.I think if your interest or main focus would be more on the characters themselves, CK3 is better, but if you want to focus more on the bigger scope of things and painting the map and whatnot, CK2 is likely still better in that regard.
>>2436210add specific events tied to it like in ck2 that only trigger when your army is moving through the crusader target territory like how you had the opportunity to make friends with other crusaders or looting shit and visiting the local markets after you secure a location.war chest also feels kind of overwhelming and makes it so there's next to not incentive in actually contributing to it. not exactly sure what could be done about it but i know there should be some kind of change that could make it more meaningful.barring that, a lot of other stuff i could say would basically just come down to having to either rework the way battles work and finding a way to code the AI into being not as retarded as it normally is.
>>2436220I wouldn't hold my breath at paradox improving AI since shit AI is a staple in all their games. But more battle and while on campaign events would be great.
>>2436213I simply like stress system to tardwrangle my roleplayalso personality that doesn't constantly change is nice too, though 3 could have like 1 or 2 traits change with age
>>2436228You can change them with stress breaks or pilgrimages tho
>>2436232they aren't really organic, you need to go after them and hope for rng for it to fire
>>2436235How so? Go on a pilgrimage, maybe find God. Maybe find a fedora instead. Go on a feast, maybe turn landwhale maybe turn anorexic. Meditate and you may end up calmer than before. Have multiple lovers and if you don't die to heartattack (and presumably dehydration) maybe you'll realize you're a horndog. Lose your shit so utterly and maybe you end up questioning your life choices so far. There's room for improvement but sounds reasonable enough to me.
>>2436239but they all depend on you doing specific things, I mean naturally your character becoming less sociable with time for example losing gregarious while becoming more vengeful
>>2436244Just like that? How would that work?
Even Japanese wanderer who settles somewhere in Europe, odd Norman who goes to Japan, zero pick a nomad and meander about.
>>2436245I guess like childhood events but here it targets one personality trait and gives you 3 options to change it togive it low frequency so it happens once maybe twice per lifetime
>>2436248I suppose but I'm still liking the idea of it being tied to a specific, important event or plain stress. Just not seeing Larry Flynt, perfectly content and satisfied with his lot in life suddenly and 100% seriously going, hey honey, you can stop sucking me off now, I've decided to go celibate. And just imagine the lag if it was a regular check since it would presumably tick on EVERY character on the map every so often.
>>2436252traits of course couldn't swap into polar oppositesas for lags then maybe do checks at specific birthdays and it may or may not fire then
>>2436253like for example generous character gets tired of people counting or abusing his generosity so he can become cynicalor greedy character beaing tired of chasing the money and now wants lazy lavish life from all the money he made
>>2436256So, just a random series of events tied to personality traits that may or may not pop up in the vein of this happened, what do now? Yeah, alright, that could be fun.
>>2436260exactly, maybe also include an option to keep the trait at the cost of lots of stress
Well, I decided that I was a bit bored of New England and the lack of quality of life mods, so I decided to install some which luckily seem to be working (for now)I will begin a new game as Duke Heron McGillis of Altamanha, and found Dixieland.
>>2436213As a chronic roleplayer who plays both 2 and 3, the new features are cool, but the stress system is an absolute clusterfuck and whoever developed it should go and die in a ditch. I've never seen a more anti intelligent roleplay feature in a CK game. It just slaps colossal fucking debuffs onto you for nothing in a vacuum. If you're shy, it now means you have crippling, disabling hikikomori-level social anxiety. If you're generous, you're an absolute doormat to everyone. It doesn't take any context into account, it just slaps these retarded stress debuffs onto you in a vacuum. I had to install a specific mod just to minimize the effect of those. Easily the most retarded feature in all of Crusader Kings ever, only created to tardwrangle powerlevellers (and why would you want to do that anyways?)
>>2436156Maybe it is not an adult
Several questions about CK3 1. is AGOT mod complete? Last time i saw it it had only Westeros and Free Cities with entire eastern part of the map being blank unlike CK2 version.2. hows the lewds?3. any other fun overhaul mods?
>>2436287Still same.Present.Yes, the warcraft and lotro ones are janky but very fun.
>>2436290>Still same.Welp guess im staying with Ck2 then.
Is there a mod that makes province conversion easier?>inb4 cheatingFor fucks sake even with a high skill agent proselytizing only gives you like a fucking 10% chance per year. You can go 100 years without converting a province. It's ridiculous and impossible
>>2436299You can literally change that in the rules
>>2436304Well, if you can, then I must have missed it, and you can't change it mid-playthrough, I'm fairly certain.
>>2436306And that's when you google a mod for that you blind, lazy fuck
>>2436308>ck3I'm talking about CK2
>get food poisoning>try treatment>get disfigured, injured, and then dieHow do you fuck up that badly for food poisoning? Anyway, I guess I'm a child now.
>>2436187play at speed 1 and you'll have little trouble roleplaying in 2, I imagine it's the same in 3
>>2436318>How do you fuck up that badly for food poisoning?bro used the experimental treatment option and wonders why he got fucked upwhat are the "quality of life" mods you installed earlier anyway
>>2436329Rich Childhood, Nicknames+++, Rolls Community Traits, New Immersive Events VIET EventsMostly, I just followed some list of "mods that are compatible with After the End"
>>2430304>hey, that other guy gets 2000 bucks a month for freeIs all it takes to be dissatisfied with your 1000
>>2436328Bretty good advice desu, slowing down the game was one of the best things I did for my playthroughs of CK. It's boring at the very first but then you start looking at shit to pass the time, and soon enough you actually know everything about your realm, its' politics, who your neighboring vassal is married to and what that brings him, which realm is currently blobbing and why, and so on. All that organically, without having to purposefully pause and look over the entire map.
>>2436328nothing fucking happens at that speed bro. i'm literally wasting my time just waiting for something to happen when i can just fast forward and pause every once in a while to check in on character and interact with them instead of doing in in real life but at the slowest possible speed.
>>2436284There's this new cool mod on the workshop that makes personalities function on a level basis, like the lifestyles, so there's a lot of variance. No idea why the devs didn't try making it work this way, makes more sense.
>>2436318After a rather rough regency filled with a big ass revolt, King Ulysses McGilllin ascends to the throne of Florida and immediately abolishes council power. Fucking finally, those annoying cunts.
>>2436311lol.lmao.
>>2436299>>2436311There's religious conversion rule in the base game, I think there's a faster option, although I never use it. The easiest way to speed up conversion speed ingame is to increase moral authority of the faith or to delegate land to vassals. Some religious societies also come with convert a country interaction
>>2436532Yeah, the Benedictine (I think), aka the best early game society.>no real requirements>no real skillchecks>allows you to become celibate once you have your heir, letting you avoid getting fucked by gavelkind >can let you instaconvert in the later stages
>>2429475>landless adventurer is now base game but the mechanics are still behind Roadswow
I feel like when playing this game where I always start excited for a "good campaign" but every time I end up getting more and more frustrated at the lack of options and stiltedness of the mechanics. I always start going "I don't want to savescum" but then I just get pissed and keep doing it more and more because the annoyances start to pile up.
>>2436600Okay but then how the fuck is it played without the mechanics themselves?
>>2436600>>2436713>related gets moved from dlc to core filesSurely you people aren't this dense?
>>2436715contracts are tiee to camp intents tho...
>>2436717Only legalist ones. I don't understand what are you even bitching at. If you pirated, who cares. If you already bought it, who cares. If you haven't bought it, you get the core for free. And since it's now core maybe they'll add some more content down the line like they suggested.>In other words, expect new Adventurer content at some point, but not just yet.
Body trait mods that represent the size of each character's genitals, tits and ass became an integral part of my gameplay experience.It's not even that I jerk off or whatever to the game or make use of actual proper in-depth sex mods, but just having those in helps give a bit more flavor to the whole thing.Some of the extra stats it gives are nice as well, like with bigger tits giving a bonus to attraction or bigger testicles giving a bonus to fertility.
Why don't we have custom starts dates in CK3 like we had in CK2. In the previous game, I could just start playing as Baldwin 4 as a child before he gets leprosy and just play him as a normal character then, that's basically just choosing that specific bookmark then ticking down a few years and walla.
>>2436894because it's a shitton of work to fill in the gaps for every possible date between them, especially relative to how few people played non-bookmarked dates
Okay, I don't get this, I finally conquered all of Florida, but now I'm being told I can't integrate it? Why? What am I supposed to do?
>>2436905You have to destroy the kingdom for it to be integrated. You are its holder. It's more of a liege level decision, than a vassalYou should be able to recreate it after you do the decision, I think (best make a quicksave, just in case)
>>2436905It says that the Kingdom of Florida should have NO holder in order to be integrated.So it should either be a titular title I believe, that no one actually holds, like, the Kingdom just exists as a concept but no one has direct control of it, or some other character still holds onto the title despite you conquering it somehow.Or, if you yourself do hold the title of Kingdom of Florida, it counts as there being a holder for that title, so you can't integrate it.Unless you're playing in Ironman, you might want to save scum just to make sure you're not fucking something up, but you might have to destroy the Kingdom of Florida title first, if possible, then maybe create it again and see if that makes it titular only and helps with anything.
>>2436914Well, I can't exactly destroy the kingdom title without shattering my entire realm. Unless, getting elected to Emperor of the Confederacy would allow me to keep Duke vassals without a King title?
>spend several decades trying to convert even a single province in florida, even with high skilled pastors>hire WHITELY OF RENTZ after the old one dies, literally just some lowborn die>instantly converts province he's assigned to>and then does it again>and again>and again>most of florida is now converted, currently working on the parts i finally got from the caribbean empireThis dude is *really* good. He also saved me from several diseases and of dying from infection as my court phyiscian.
>>2437052>spend several decades trying to convert even a single province in florida, even with high skilled pastors>hire WHITELY OF RENTZ after the old one dies, literally just some lowborn die>instantly converts province he's assigned toWhen I still played CK2 I'd occasionally unassign/reassign a chaplain to the same province, I think there's a chance they get some private event where they can decide to just not convert the province and it's applied as some secret flag or whatever. Don't even remember how I found out about it, but doing that *seemed* to help.
>>2437066I mean, maybe one time, sure, but he converted practically all of Florida by himself
>>2437067what're his traits anywayI assume it isn't possible to pull up an old chaplain or two for comparison
>>2437068I wouldn't know, he died.
>>2434880>From what I read, the brazilian empire isn't playable at gamestart in ck2Can't you play as a captain general like the western protectorate is in the far east of the map China in CK2?
>>2437270Western Protectorate isn't playable but you could just ask for a Chine-I mean Brazilian princess to marry and then religiously and culturally convert off of her (or just make a custom character)
I remember there's a mod for CK2 ATE that gives you some Brazilian flavour and lets you form a new Brazilian Empire on US soil, if you're into that.
>>2431935I'm pretty sure there are traits that prevent you from inheriting conqueror, craven being one of them
>heir instantly develops cancer out of nowhere and then dies the literal next day>at age 20i don't think that's how cancer works
what are mod that make character window in character screen bigger? only ones I know of are https://steamcommunity.com/sharedfiles/filedetails/?id=3433001471 and one LL mod, though maybe there is a better updated one
>>2437447I mean, the point at which someone gets an illness trait isn't the point at which they got ill, it's the point at which they got diagnosed. It was probably in its' final stage at that point.
>>2437513I'm pretty sure you can feel cancer before it's on the final "instantly fucking die" stage
>>2437447Cancer in the Middle Ages was nearly impossible to diagnose. So by the time you get diagnosed, you would already be in the late stage which means you dont have much time left.
>>2437533What cancer type is this that has absolutely zero symptoms whatsoever before going instantly to terminal "you are already dead" stage
>try to search for best retinue composition>literally every single motherfucking post is just comparing retinue types, not the actual full retinue armywhat the fuck am i supposed to do????????
>>2437541Continue shitting your pants?
>>2437534divine cancer
>>2437541Either just spam siege weapons or spam the unique unit your culture gets (Longbowmen, Konni etc)
>>2437582>>2437541Just realized u might be talking about ck2 my bad
Okay... But, like... why?
>>2437593Money.
>>2437593The only merch a paradox game needs is1: blank world map2: pack of crayons
Why does it say that I can't destroy it because of gavelkind when my inheritance type is primogeniture?
>>2437626it doesn't have the same succession law as your primary title
>>2437628>Inherit the HCC so I can destroy the Florida Kingdom without losing all my vassals>Now I can't destroy the title because it has a different inheritance typeWell what the fuck was I supposed to do then
>>2437632rule the kingdom for 10 more years before you're allowed to vote on changing the succession law.
>>2437632go to your crown laws and click the mouse
>>2437633Anon, the HCC is the HRE equivalent of ATEE, it's not exactly easy to change the HRE into dynastic.
>>2437640oh... wasn't aware of that. rip then. idk what else you could do.
>>2437593>just a screenshot of the game on a blanketjesus it's awful
>>2437700I could sort of understand if you could send in a screenshot for it but idk what they're smoking if that pic is all they have
>>2437700LMAAAOOOOOOOOO WTF
History correcting itself.
>>2437707>Joffrey accepted Robb peace offer and got imprisoned and exposed as bastard along Myrcella and Tommen>Cersei is married to of Astapor>Night Watch had a schism and Maege Mormont is now a commander of everything except Shadow Tower that is in the hands of Denys Mallister>Tyrion is king of Westerland because Tywin died from scurvy and is married to one of the anime characters because i forgot to disable a modWell shit.
Alright, I'm gonna need help with this one>gigachad emperor of the HCC dies, his son is not elected next because everyone fucking hates the emperor because he kept bitchslapping everyone whanever they tried to scheme>"okay sure, time to go back to being a grand prince">look at screen>90% of the motherfucking titles he had were somehow lost on succession>titles literally completely unrelated to him being emperor at all, like stuff he literally began the game with>random ass next emperor dude gets all of them?????????????I sure as hell didn't get the titles of the last emperor, just the empire. I loaded a save and then used a command to kill to see if it happened again, and there it is.
>>2437784IIRC they should only get the de jure capital of the empire they're being elected toso, if your capital is also in that spot, I'd move it. Might help.
>>2437785It's not. It's literally just a bunch of other stuff. I read on some posts that you lose non-de jure vasslas, but i have no fucking idea why you would lose your own demesne titles.
>>2437788Your capital is not currently located in Atlanta. Your capital is based somewhere else, while the de jure is still Atlanta. I'm reading correctly, right?Actually, check if your sub-titles are also using elective for whatever reason
>>2437790Okay, I don't know what you're trying to say. Atlanta, Natchez, Altamanha, those are litearlly all in different places, and if you would look, there's a gigantic list of all the other titles I lose. Like there's just a massive fucking list of them. For some reason, this new Emperor is taking all those titles when he inherits.It makes no fucking sense. I mean, get this, even if I try to get around this by giving those titles to my son, SOMEHOW, the next emperor *takes* them when my guy die. I don't get it. I just don't get it. It doesn't make any sense whatsoever.
>>2437791If the capital of the HCC is Atlanta, and your capital is currently in Atlanta, you're going to lose Atlanta to the HCC heir. IIRC that also extended to other holdings, it was a little wonky. That is why I'm stressing that question in particular.It would also help if you took a picture of before/after of the map in case there's any other potential source that'd make more sense with a map on display, complete with the little shield showing your current capital.
>>2437792From what it seems like, every single title that wasn't explicitly under a Kingdom gets lost.
>>2437797Alright thenI forgot if Georgia was formable, had you formed it?Or any other kingdom above titles getting lostif you had, what's their succession type?Besides chucking elective out the window and maybe tweaking crown laws to keep titles from passing "outside the realm" only other thing I could think of would be to pass those titles to same dynasty characters if it allows and use that to your advantage until you can stop it from happening. Hell if they're considered vassals of Florida I think they stay with you, so I think that might mean destroying some ducal titles and having some counts floating around.
>>2437803>I forgot if Georgia was formable, had you formed it?Well, that's the issue, I *can't*I don't know if this is from vanilla ck2 or just from the mod, but the emperor isn't allowed to form kingdoms because "technically" he owns all the land in the Empire. So even though I own more than half of Georgia, it shows up as 100%, and I can't do it, because it's a hard requirement on creating it that you CANNOT be the Emperor.>Or any other kingdom above titles getting lostDoesn't seem like it. I still get to keep the Kingdom of Outer Dominion.
>>2437804right yeah that's special conditional for HCC stuff, I forgot
>>2437808Yes, very annoying. So I don't know tf I can do. The worst part is, I don't even get any claims on those titles I lost. Like they're just straight up handed over, no way to get them back, get fucked.
>>2437809I'd hand them off to family members then if that's possible, or to any counts of dukes you know you'll retain control over. Latter would get messy with bordergore though, and you'd want to make sure they won't swap primary title and fuck you for it, but at least you'd deny the new emperor some levies/taxes/loyal vassal(s).
>>2437813It doesn't. Work.I tried giving all the titles to my son, because surely that way you'd get around it right, all the non-kingdom titles except Charlestown itself. And it didn't show up as a lost title when I died.But guess what?I still. Fucking. LOSE IT!!!! It still gets handed over to the stupid emperor
>>2435622>In the Grim Darkness of the far future, there is only war.
Dlc soon
>>2437913you consider 3 months to be soon?
>>2437822did you check what the succession laws for it are?
>>2437700What's up with them suddenly deciding to make Matilda the mascot of the series now?I thought Haesteinn was supposed to be that?
>guy posts about how Brittannia in his game ended up getting conquered by the Muslim AI hegemony and all the rulers have converted to Islam>moderator IMMEDIATELY throws a shitfit in the comments about "muh real world parallels"why the fuck are they so thin skinned?
>reddit dramaPlease go back.
>>2438039based
>>2438036Because only way they can continue pushing their shit is total 100% censorship.The second something makes through the cracks its begining of the end for them as their shit is 100% inverse of reality that isnt possible to defend on any logical, realistic level.
>>2438036>post doesnt mention anything about irl parallels>janny comes at you with rule about irl politicsWhat did he mean by this?
how are these names even decided?
Is there any mod that lets you make femboys?
>>2438051just look it up on loverslab. you're bound to find something.
>>2438033Haestein is a man, so that's not ok. Please understand that PDX does not want you as its customer, chud.
>>2438057Not even the cool Matilda. If it was Empress Matilda who established the entire Plantagenet line that would actually be cool.
We should do a CK2 saveswap thing, anyone down?
>>2438048
>>2438045>>2438036>THE MOD CAME IN IMMEDIATELY WHEN I POSTED AND SHUT DOWN THE THREAD FOR NO REASON!>55 responses not shownYour narrative doesn't hold up to scrutiny.
>>2438036I was under the impression that hegemony simply won't form without player inputit also looks like it was a response to comments about 2 hours after it was originally posted, not the post itself. I had to dig that up since you cropped it NERD
>>2438084>I had to dig that upwhy would you waster your time with that though?you're supposed to just react to the posted greentext and image then reply to the post in question
>>2438083>SHUT DOWN THE THREAD FOR NO REASON!He never claimed that, cant you read?
kind of want to do a missionary-to-takeover campaign but can't decide what>Brunei>Persia>China>Slaviaalternative suggestions welcome
>play ainu>go on hunt>max out everything to get good outcome>have hunter trait and master of hunt with "good" rating>die on first hunt of campaign losing all my progress before I even get duchy>play early japs>save influence>negative even takes all I saved up>save it back...same negative event>finally my son is now next in line to govern a different county spending all my influence>dies a week later>push brother into same spot, but it's easier aannnnd he died to nothingrng really here to make the game not funThere's role playing, then there's just a campaign doomed from the start or just redo the hours of button clicking you already did but you can't bc you're so far behind now it doesn't matter
>>2438114>hours of button clicking>first hunt of campaign
>>2438114>max out everything to get good outcome>roleplayinghmm...
>>2438114That's not RNG anon. First case you ignored the skull and % to die on the option and tried your luck ending up fucked. Shit happens. Second is the antifun nature of a shitty influence mana system. Play in indonesia or something if you want to have fun in east asia.
>catch wife with affair>"erm sorry chud you can't divorce her, she doesn't do hard drugs!"I don't think that's how divorce laws work for evangelicals.
Princes of Darkness is still probably the best mod for CK3.
>>2438261
>>2438265M-Malfurion?
>>2438255>even if you somehow removed the cynical trait it still wouldn't be enoughunbelievably cuckedwhat do you even do in a situation like this (other than killing the wife)
>>2438261No, it's fucking cringe.
>>2438261I just hope they have enough sense to keep sus as fuck looking fellows out of their git
>>2438276*commands wraiths to give you wedgies at unpredictable intervals at least 16 times a day for weeks*
>>2438281I forgot the important part*additionally instructs the wraiths to pair the wedgies with the sound of a door shutting, every time*YOU CAN HEADCANON SO MUCH PETTY SHIT WITH THOSE POWERS BRO
>>2438276No it's not. VTM is based, and so is the WoD.*turns you into a chair for your insolence*
>>2435901ATE is lame like that, if you want cool new shit play mods like AGoT, warcraft, the elder scrolls one, forgotten realms(?) etc. Would be nice if someone made a script extender or similar for CK2 so we could mod more unique shit in like EU4's anbennar
>>2437822Yeah, I'm not gonna lie, this whole emperor inheritance thing has really ruined it for me. You spend a fuckton of time slowly carving out your realm, then oops wooonana you lose everything fuck you.
skill issue
I love this franchise so much bros, it's unreal. Started playing around 2019, have been playing both 2 and 3 since then. Every playthrough is unique in one way or another, I always manage to get attached to the characters in the game much more than I do in the vast majority of other games I play, strategy or not. When I roleplay, there are so many combinations of traits, cultures, situations, etc. that can all happen absolutely organically, that the replayability is genuinely infinite. Every even slightly medieval movie or other form of content I might stumble upon sends me into yet another CK binge. It's one of my two only game series I'm sure I'll play for my entire life. Thank you for reading my blogpost and I hope your campaigns are going well.
>>2438331>go back to save once more to see if i can't figure out a way to fix it>event pops up telling me to abdicate from throne>do so>keep basically all my titlesuhh, thanks i guess lol
>>2430757The only thing I remember about the telltale GoT game is how the objectively correct resolution to the siege deserter dilemma was the least popular option among players.>Your castle is under siege by the Boltons and you've just caught a soldier of your garrison trying to sneak out with a bunch of weapons from the armory. Under normal circumstances the penalty for this level of theft would be losing a hand, but these are special circumstances. Do you>A) Show mercy>B) Reduce the punishment to two fingers>C) Cut off a hand>D) Execute him>Keep in mind he has a family and he already told you he's sorry.
>>2438606>betrays you >betrays you while flashing the middle finger you spared>betrays you >his family betray youGotta love their game design.
>>2438606Ideally, I would probably choose C) and headcanon him as being fully disarmed and put away into some dungeon to be dealt with later. I assume the option you're talking about was D)?
is there a way to stop steam from updating mods? I don't want everything broken for months when dlcs drop
>>2438634
With the summer sale going on I just decided to buy all the creator Packs. To support the modders. Even though I'm sure they're all trannies I guess.
>>2438606To be fair, that is just GRRM writing in shellnut.
>>2438657thank you kindly for funding xher's gender transition surgeries and HRT medication, good sire :)
>>2438657NEVER support modders, they always need to be held to the ground otherwise they get very uppity, in few years you end up with all mods held behind patreon or modders deleting their shit over discord dramas t. modded skyrim playeralso not support paradox just outsourcing everything
>>2438657They're not modders you fucking idiot. They're sellouts.
>heir gets automatically appointed to a county by the bureaucracy>5 years later he's somehow 450 fucking gold in debtI swear to god the game crashes your family with no survivors on purpose if you EVER let them out of your sight
>>2438903Has he married your grandson to a 50yo peasant drunkard with lover's pox yet?
>>2438276Anon, ATE has added a decision that lets you contemplate your gender identity regardless of your religion or culture. There are some unsightly troons on PoD's team but it's nowhere near as bad as Godherja or ATE (the former has the main dev openly contemplate how one of the lore characters trooning out makes xer into a godlike visionary who surpassed human limits)
>>2438903you're supposed to help them out with money like a good parent would
Khans of the Steppe, yay or nay>>2438261Thinking of starting a run soon, wanna do a Vampire who adventures a bit in Europe then fucks off to Subsahara to build an empire there away from all the prince bs.
>>2438977Lucita de Aragon can become an adventurer traveling around courts and doing diplomatic visits for her sire.
I gotta say, one of the things I hate the most about ck2 is how retarded the factions are>"My greatest goal in life...the one I will risk everything for...is GAVELKIND SUCCESSION IN THE KINGDOM OF GLUPTANIA!>"I know that every single person who has done this in the past has failed and died, but definitely this time we'll succeed, and when we do, the 10th Kingdom of Emperor Deathrape will be inherited by the exact same guy as before, except with a different name for the succession!"
>>2439160And while we're at it, "want seat on council" should not be a modifier on kingdoms with depowered councilsLike, tf is the point? Why is so important that your 12-skill ass be on the council? You can't vote or do anything, all you'd be doing is taking up everybody's time for zero reward. And yet the fact that you can't do this drives you into a such rage you must IMMEDIATELY REVOLT
>>2439160I view it as a decent opportunity to throw people into the oubliette, or at least fix up some titlesit's rarely an issue unless you let it become onebut yes, the AI is essentially all the same dumb asshole. Except Ambitious characters, they're particularly assholes.>>2439168It was meant to emulate vassals demanding some seat of importance relative to their power in the realm. It would be pathetically easy to manage realms without that. How new are you to CK2?
>>2439175>it's rarely an issue unless you let it become oneIt's not an issue, it's just annoying and dumb and immersion breaking when you have to deal with the 9th group of people willing to sacrifice everything just for gavelkind succession in your fifteenth fucking kingdom title or whatever.>It was meant to emulate vassals demanding some seat of importance relative to their power in the realm.Well it's really bad at doing that. It's just really annoying how every fucking vassal is a crybaby retard pissing and shitting their pants because you don't want to put their 10-skill ass in any position whatsoever. The issue, you see, is that i'm not dealing with schemers or powerhungry vassals, i'm dealing with petulant retarded children. They act like petulant retarded children. When I assassinate a noble, I don't feel like it's a cloak and dagger assassination, I feel like it's euthanasia for some mentally disabled sped whose whining has gotten too loud.
>>2439184the fuck is a spedalso I hope you remember to get your kids and siblings hitched to keep those vassals in line
>>2439185>the fuck is a spedNevertheless, It's not like I'm saying the game is too hard or whatever. I'm just saying that it's really annoying how the only feasible way to run your realm is to keep your vassals as a rotating line because literally anyone who gets more than one county is gonna instantly turn into a cyrbaby retard who shits his pants at the thought of not being in muh heckin council, and as retaliation, joins some dumb-ass faction to do something irrelevant and pointless in a random corner of the empire.
>>2439187I don't recall it being nearly this bothersome desu, it felt like placating some nerds every generation then it's smooth sailingexception being when I'm constantly waging an offensive war, then that opinion penalty wracks up
>>2439189Well, that's what's happening to me. I am desperately trying to rush the Emperor title because I have fucking...15 vassals over the cap. But at this point, I can't even afford to *make* the empire, even if I manage to make myself independent in record time. I'm on negative income because i get literally zero taxes due to being "over the vassal cap" even though i have literally nothing but dukes as my direct vassals.
>>2439193why do you have that many vassals wtfpost map
>>2439194And before you ask why I didn't get an emperor title before, I *desperately* tried to get the casus belli to get the remaining titles needed for the Gulfcoast Empire, but I was only able to do so literally just now when I finally usurped the King of Louisiana.
>>2439196bro you have to be independent to make an empire titlecoincidentally you're in a position to cripple the HCC after doing so, but IDK with that many vassals over the limit, you kinda fucked yourself there barring a high diplo ruler+high diplo spouse.Uh actually wait, I think a lower centralization may help, a little. assuming it isn't already at rock bottom.
>>2439200actually wait>15 vassal limit as a kinghow high is your fucking centralization
>>2439200>bro you have to be independent to make an empire titleWell yeah, I was going to do that now, but I got no dang money. My income is negative because "over vassal limit"I wish I could just pass the title of that big stretch of land on the north on to someone, but to who? If I pass it to my son, he will instantly become an slovenly fat homosexual who marries a 80 year old retard and pops out a kid that starts with -2 on every stat>>2439204High? As it has been for over a century because If I don't my demesne size would be practically nothing?
>>2439206lower it and pass some counties out if you want all those vassals
>>2439208>lower itEven if I wasn't blocked by law change cooldown, why the hell would I do that? Just getting another +5 isn't enough to actually help this. Again, I have nothing my dukes as my vassals.
>>2439209at the soonest opportunity make a save and note your income before/after, pleasejust mark some weaker counties and maybe patchwork them out to some vassals that kind of like you and would be put over +70 opinion especially, pretty sure they chill the fuck out past the funny sex number.you can revert these things later. long term.
>>2439216Patchwork what? I have like, several kingdoms. The only way I could think of freeing enough people would be to give away that entire kingdom in the north, except of course I want to find a way to put it back in the family later.
>>2439216the counties past demesne limit.I was also too vague, I meant lower centralization at the soonest opportunity with a save prepped to compare before/after incomeI think it'd boost available levies too, and doesn't being over vassal limit make vassals more ornery? Hover some random shmuck's opinion of you, it'll say if it does along with other modifiers.
>>2439221Anon, your plan is for me to wait like 10 years just so I can lower centralization once, which will get me from being over 11 the vassal limit to being...over 6 the vassal limit. I cannot wait that much. I literally just need to become independent from the HCC so I can form an Empire which will instantly solve all of my limit problems.Like, that's it. I just need enough money to be able to fight an independence war, and then still have enough to form the Empire title.
>>2439223I'm going to give you HIDDEN TECHif you can not exercise restraint, do not enteryou will never be able to unlearn thisuse character findernarrow search criteria thus: unlanded, no dynastysort by age, put oldest at topclick their portraits, check their wealth and if they have any familyinvite as many rich old fucks with 0 family members to your court as possible, I'd recommend ensuring they have at least 100 gold since anything lower might be a waste of time. You'll regularly see people with hundreds. They will be automatically pruned as per character maintenance the game does for unimportant characters, or simply old age. Just don't marry them off or whatever, maybe don't give them honorary titles either unless they have a disease that's going to kill them anyway???profityou could probably also do something similar via marriage but ehhhhhhhhh not unless you're desperate for some fuck with diamond studded asscheeks
>>2439228I forgot to emphasize one point: stuff the court past court limit or they may live a long time, hence the "invite as many as possible"
>>2439228I mean I get the idea you're giving me but that doesn't work for what I want hereI have a VASSAL limit. I have too many vassals. The only way to decrease this is by either climbing one step up, which I can't until I get my Emperor title, or by basically "abandoning" parts of my realm and letting them become independent. If I was to do the latter, then I'd need a way to get them BACK.Again, I cannot just "lower centralization", I cannot change laws for several years more.
>>2439230also to save time: men have the money a lot more often than women. It's former mayros.it can be a metric assload of money in short order to hire mercenaries and generally build a warchest with
>>2439223it's a scaling penalty applied to all your vassals IIRCdoesn't entirely mitigate it but if you were fine say 5 vassals ago it might make enough of a difference, between that and giving a guy multiple duke titles in Louisiana or wherever when some other snot rebels. You could put the Antagonize button to good use if you want to push that along, assuming some of them are too content. If the megaduke is a family member all the better, he'll hand that shit out later when made a king anyway. Just uh make sure he and his kids will be loyal, hook up some marriages if they lack the Content or Craven trait.
>>2429475Doing a Tibet to Ireland run in HIP. No blobbing is allowed and I can only marry my way to the west.After 70+ years I've finally got out of Tibet and inherited a Persian county while educating my heirs to be Irish Catholic. The Muslim liege is seems nice and content but you really can't count of the AI being nice to you.
>>2439237Found this nice girl who's 2nd in line to the county of Lakonia. The journey to the west continues
>>2439237tung tung tung sahur aah sounding name
>fight through an annoying independence war where the emperor abandons the entire crusade he's suffering just so he can go fight me>several years of batting down armies and rebellions happening on the same fucking places every five fucking seconds even when the "revolt chance" is like 1%>finally independent, time to become an empire>"lool sorry you actually need a title for this kigndom which is LITERALLY ENTIRE OUTSIDE THE AREA OF THE EMPIRE", you just do okay lolFuck it. That's it. I quit. I quit this stupid worthless piece of shit game.
>>2439462https://youtu.be/mqWMEbvnXrU
>>2439462https://www.youtube.com/watch?v=a8MZBUoQt68&list=RDa8MZBUoQt68&start_radio=1
>>2439462you could cheat, no? just give yourself the title, or give yourself the provinces, claim the title, and give them bacl, all through console.
>>2439468You could not be a bitch, no?
>>2439471not him but desu I'd just console something like that if it felt like bullshitin that particular case I'd take it as a cue to conquer Magnolia after the factalso>vassal limit went down by another 2RIP diplomacy rating
>>2439473I'm sorry, I was distracted by how much of a bitch you are. Mind repeating that?
if Mages ever happen in PoD I look forward to bullying Infernalists in more creative ways
>>2430986Phew... must keep people safe from the words on the screen
>>2438057Yet here you are with hundreds of hours in their game
Does PoD have Changelings yet or Wraiths? Those were my favourites in tabletop.
>>2438446This post was sponsored by paradox
>haha stupid american, africa is not a count---ACKKKK!!
>>2439547Afrika was a province in the Roman administration, that is what it is based on
>>2439547That may seems like the Africa you think of, but it's actually a different place, which is written the same but pronounce differently, this one is A-FREE-ca, not A-fruh-kuh.
>>2439543it has bothCurrent changelings/true fae are playable. They've had a pending rework for a while now and apparently that needs a touchup itself. Hsien are shitcanned for the foreseeable future for having a workload compared to Mages.Wraiths at a glance look playable but I think I saw devs say they weren't fully baked. The eastern flavor of Wraiths, Dark Kingdom of Jade or whatever, has more than a few blank or ambiguous skill descriptions last I looked.
>>2439558>devsdev* singular, sorry. May as well specify since that's maybe not as severe as multiple calling it underbaked.
>tell vassal to settle land in LotR:RiE>nothing happensthe restoration of the dwarves is going to take forever...
WIP
>game is coming up on 6 years of life and they still haven't added the Sinai peninsula to the list of regions Rome can use the Imperial Reconquest CB
>>2438446Same. The way CK combines character sim and grand strategy is an (almost) unique experience. I've heard it said that combining the personal with the political like that is one of the main draws behind historical/fantasy books and shows like ASOIAF/Got, it enhances the drama. And with a vidya like CK you get to actively engage in it yourself. It's just sad the the ck devs are so lazy and incompetent. I know gaymers say this about all devs, but it's true in our case. They desperately need competition. And I don't mean Star Dynasties or whatever. I'm unsure how important the historical premise of the game is to me. It is fun to do alt hist scenarios like leading the irl losers of history to victory (celtic british empire etc.). But at this point in my /vst/ career I'm really fucking burned out of seeing our earth map. I wouldn't mind if Paradox (or better: anyone else) did CK + Age of Wonders.
The 'You have too many existing alliances' marriage mod in CK3 is unbelievably retarded. You're telling me this supposed nobleman actually thought 'nah this guy is way too connected and cool, i'm gunna marry my daughter off to some unloved count instead'? I can roleplay and self-constrain myself to make my gameplay fun and not ally literally everyone around me perfectly fine, thank you very much paradox, no need to tard wrangle me. Now, is there a mod that fixes this? I haven't found any, might even try making one myself at this point.
>>2440394I always imagine it is about power balance, even in history, when a single ruler became too powerful, he would draw the ire of others. I can easily imagine that other rulers would seek alternate alliances against such a threat, instead of falling into the orbit.
>>2440394I understand the thought behind it. If you have too many allies, then prospective new allies get wary how important they would actually be to you and if you would really be able to help them in thei rtime of need and not be bogged down already with other wars. But in practice this just means the NPCs sabotage themselves by refusing great deals with the player.
>>2429475Is CK3 worth it now? If so, what is the required DLC, and is it affordable?
>>2440814Started playing it the week before, yeah, with mods it's quite good. It's fully playable without DLC, I haven't bought any yet personally, but maybe some anons will have recommendations. Just search up some good immersive mods on the workshop. If you want to, I could send my modlist.
>>2429675Go play fractal simulator then, moron
>>2440908I'd rather keep enjoying my agot playthrough thanks for the suggestion though!
>>2429475WTWSMS for CK2 got another, if small, update.https://forum.paradoxplaza.com/forum/threads/wtwsms-2025-interim-release.1853928/page-2I wish they improved them map. It uses very old CK2 map, and even then, they should improve it more, like they did for CK3 version of the map.
>>2429753Truke
>>2441021every time I see the old Hungary province layout I die inside
>>2429753Never been true for me. Recognizing the rulers, countries, etc. and seeing them in completely new situations is half the fun of CK for me, and any historical game really. I don't care if it doesn't simulate it right, I'm just happy to see a dynasty and instantly associate it with actual historical events that happened involving them that I know of.
>contribute treasury to great project>character I'm playing dies>contributions gets undone and the money vanishes into thin airok fuck off game
If you fags stopped crying pussy each time someone recommended fixing buggy bullshit with console commands/cheats, you could avoid most of this with 5 minutes of searching up the correct commands
ok how about you tell me how to fix it instead of seething about a guy you made up to get upset over
I have no idea how long it takes to make map adjustments with terrain already done but apparently that's the last hurdle before an ek2 update as of 6/19
>>2440817Did you play CK2? I guess I am wondering if it is worthwhile to someone who has had a CK experience before, and that CK3 provides a new and interesting flavor.
>>2441435I guess my only other question is...is there anything like CK2: Conclave in CK3? I liked how it puts a check on your ruler, and forces you to manage your vassals with appropriate council appointments.
>>2441435Yeah, of course. Have like 6 years of experience in 2 by now. CK3 does have a lot of new mechanics, and I quite like the events, they can be pretty unique. It's cool that there's generally more detail given to the relations between you and other people in the events. Council appointments are already in the base game, and there are a few mods like Interactive Vassals which do make the whole vassal system better and more interesting to play. Honestly my 2 is so heavily modded that I don't even remember what was in the base game Conclave and what was modded in, but generally I'm fairly sure that 90% of Conclave is already in the base game CK3.
>>2441094Yeah, old CK2 map was pretty damn bad.
>>2438048definitely not in latin
>>2438634one way is to copy them locally
>>2441612lel
>>2441752
>>2441439no, you will conquer china as a Haestinn and you will like it
>>2441773>not going to indiaUgh.
>>2441439As far as vassal checks on liege power specifically goes, not particularly no. I hadn't played CK2 in ages and double checking the Conclave page on wiki I'm shocked to say I miss that shit lmao the council doesn't feel nearly as restrainingvassals do want to be on the council if they're strong enough, and they do have vassal stances which determine behavior to an extent, IDK if that one's in vanilla. That's about it unless I'm overlooking something.>>2441773You really need to get Haestaeining's cock out of your mouth bro
>>2429475I have stopped playing CK3 altogether after the last expansion.It's like, what is even the point? Everything is so weirdly abstract; nothing really feels fun.You conquer stuff, and even that feels kinda meaningless after a while.
>>2441839>what minmaxing/metagaming does to a man
>>2441844I envy the RP fags.How can you actually care about characters when the game doesn't really give you any reason to.Like it really doesn't matter if you wife's opinion of you is -100 or 100,.It doesn't impact fertility, their council performance, or anything.100 opinion doesn't even prevent from cheating (only being soul mate does).
>>2429475I did the started from the bottom now we're ERE achievement today with entirely female characters and it was fun, what's another fun achievement like it?
>>2441848I mean, you gotta have some favorable imaginative interpretation of things. Your wife who cheats at 100 may have just been that good at hiding her real feelings for you. And overall, you try to reveal little stories with each series of events or interactions with a character. For example, my current Duke has 5 daughters, the oldest one (Ida) being the favorite because I was prioritizing her in case I don't get any male heirs and have to play as her, and my duke is good at Learning so that's what she was taught. Well, Ida decided at an age of about 13 that marriage wasn't her thing, and since I was very much against pressing her into a non-matrilineal marriage anyways, I just let her be until about 19, when she started nagging me to meet with some other dukes nearby. Well, she liked and married one, by the time I had a heir so I wasn't terribly worried. Due to a series of events I also became best friends with her. He died during a plague being mistreated by her (as she also served as his physician apparently), and a year later or so my wife asks to invite her back to the court, to which I agree, and it also turns out that she has good aptitude as a Seneschal, so I appointed her as one.It could have been a string of random events and unrelated possibilities, but it's also a story of a daughter of a Bavarian noble who gets a pass from being forced to marry, as a result of this developing very good relationship with her father and parents overall, and at some point later going to some other duke's court due to falling in love with him. Her father's tutoring allowed her to be very useful to her husband, but when disaster struck, it turned out her skills weren't enough. Now grieving, she gets invited back into her father's court along with her two kids and accepted back into the family structure, finding relief in her new work having to manage the court's affairs while also getting paid for it. That just feels much more interesting than minmaxing everything.
>>2441848Don't. Just accept the core of the game are events and once you experienced the vast majority of those explore mods or call it a day until you get the itch again.
This is very embarrassing, but how am I supposed to add mods in macos?I am using the paradox launcher, enabling the mods in the playlist, using the playlist, but the game only loads the DLC (pirated).
>>2441861Restore the Iranian Shahdom
>tfw sadistic wife who is absolutely obsessed with sex and constantly, impatiently nags you about itmy duke's living the dream
>>2442301>not loyal>low honorOH NONONONO DUKEBROS
>>2442306It's fine, I dicked her shortly after and she was my lover anyways. Good dicking makes women loyal.
>>2442412>he doesn't knowBruh, not lover but soulmate from romance usually works but between sadistic and lustful there just isn't enough dicking in the game for that bitch and I'm thinking three star lustful, whatever the fuck that means, she's even thirstier than vanilla usual.
Should I do it?
>9mb update from workshop>isn't ek2fuck>>2442562if you don't want to deal with piracy looks fine to me
>>2442568I have played 500 hours without any DLC, so I'm curious those DLCs would actually shake things up.Like I presume Road to Power adds AI adventurers that are seperate from Conquerors?I feel like of grand wedding and tours are interesting, but what do they actually add besides more prestige?
>>2442579>I feel like of grand wedding and tours are interesting, but what do they actually add besides more prestige?Answer is whole lot of nothing. I dont bother organizing weddings because as it was stated many times over, they last way too long and not much happens. Tourneys are also just too much work for little gain, and events are not that interesting.
>feudal DLC titled "Fleur-de-lis">feudal and law overhaul>vassals play a bigger role akin to MIV modall I need thanks
>>2442605>it's another admin reskin
>>2442579>I presume Road to Power adds AI adventurers that are seperate from Conquerors?ye, though adventurers will be vanilla as of the upcoming religion/merchant patch I should have immediately said that, sorryfar as adventurers goes they will still have some of their current spiel locked up in roads to power IDK which parts beyond assuming legitimists>I feel like of grand wedding and tours are interesting, but what do they actually add besides more prestige?I think tours and tournaments adds accolades, which are a lot less tedious now w/ that squire shit. Accolades are probably going to be the easiest thing to notice in general, especially if you're a warmonger.Tournaments can yield nice artifacts and give you a way to fuck around without waging war. You'd probably notice them a lot more as a vassal, same with weddings. Weddings being helpful for getting the hitched characters a soulmate unless they just aren't compatible, pretty high rate of soulmate iirc.I *assume* it added the hastilidur(sp?) trait which gains experience mostly through tournaments, kinda surprised it wasn't just listed on the wiki page someone's slacking or that trait in particular is already part of vanilla.
>>2429475why does Dai Viet forming achievement only have 0.3% global completion?Is that really that hard or the region boring?
>>2442613m8 look at how many people got the basic achievements like getting married
>>2442615Nigga we all play with mods.
>>2442619achievements work with mods
>>2442610Does T&T make it so that your sons can left your court become adventurers like CK2?
>>2442631if they leave court without getting landed I think they can become one. Some cultures boost the rate of that. Daughters can do it too, for whatever reason. I thiiink it can happen on succession too if someone isn't inheriting land, in the least you can choose to play a different character on death and make them an adventurer. I honestly keep forgetting I don't have to play my primary heir.though there's a chance they may take control of a mercenary company, which disqualifies them from inheritance IIRC
>>2442636brainfart, I meant to mention that's probably specific to Roads to Power, not T&T, unless that also gets shuffled out into Vanilla come next DLC's release patch.
>>2442631I think they can on your death if they don't inherit shit
>>2442621Since when
>>24427631.9 May 2023https://ck3.paradoxwikis.com/Patch_1.9#Achievements
FUCKIN AI
wait, he's still going!
>>2443082>>2443084Well, this is kind of what happened historically, no?
>>2443087RIDE THEM INTO BATTLE
So, there is a game rules for making so that>in addition of Byzantines, Egypt, Caliphate, Ghana Kabulistan, perisa, Magbreb, South India, and Carolingians start with administrativeWhile >Sapmi, Arabia, Sahel, Tibet, and Horn of Africa start as nomadicHas anyone tried that? I'd imagine it would be absolute chaos.
>>2443091You could actually ride rams. It is sad that PDX doesn't give you a way to do it. A tleast for your leader and generals.
Are there any mods better than AGOT? I don't even really like GOT universe but it's been my go-to.
You know, I sometimes get so attached to some of my CK characters, I get AI to write erotica about them.
>>2443128Princes of Darknessthe Elder Scrolls one
I think there's something in the water in Lotharingia
>>2443288bro looks like an alien attempting to skinwalk as a human
this is my Ck2 GoA AAR, if anyone wants to read ithttps://arch.b4k.dev/vg/thread/357007964/#357124746
>>2443342Thanks but I get more than enough schizophrenic ramblings just by browsing this place.
>>2443353I was just immersing myself ...
Why doesn't anyone care about Godherja?It's a way cooler setting than Anbennar.
>>2443342
>>2443379It's very gay Don't they also update once in a blue moon? TNO roots at the full display
>>2443379probably because it's been out of date ever since china dropped courtesy in part a brutal buttfucking from shaders and snow
>>2443379>It's a way cooler setting than Anbennar.How so?
>>2443394this, same shit with fucking Elder Kings. why is the concept of compatches so distant for most of the modders is beyond me>>2443399nta but Godherja is a more mature and grounded setting in contrast to Anbennar's "let's throw what sounds cool in this region and add regional flavours to it". I mean its a cool mod, but as a setting Godherja is just more thought out.that, and the fact that most important characters and realms are really well represented through the character system. Anbennar might as well just be colored names on the map aside from few of the notable dynasties
is there any actual point in starting an Advancement era when playing in China? Getting completely locked out of declaring wars in exchange for... being able to make 5 vassals pay you 3% more tax and develop faster seems retarded. The flavor text implies you develop technology faster but I don't actually think that's true (other than the tiny knock on effect of the aforementioned slightly more development)
>>2443462EK2 at least definitely got assfucked by the new shaders n shit, did you not play it after it finally dropped a patch? That snow was fucking blinding, we're talking maximum Gamma boost, if I had that one gif of a cat staring at a computer screen then the whole gif goes white and fades to the cat staring with dilated pupils I'd post it. They reigned it in a little since then and apparently entirely fixed it whenever the fuck they drop a new patch.
>>2443480yeah that's the issue with most of those total overhauls - instead of releasing a compatibility patch to get the mod working for the latest game version, they instead have it ready internally but have a strong need to keep it for the next major feature patch - for example Godherja, they have the latest version ready but they just fucking need to release it with another bookmark instead of just releasing the compatch (by the way they still say it should be ready somewhere this summer, good luck with that - whole fucking bookmark is undercooked everywhere)
>>2443462Huh, thanks, good to know. I've never been into fantasy stuff as opposed to historical, but I might as well try out Godherja when they do release the compatch.
>>2443495Next time paradox flops its dick on the table and fucks mods up I'd probably be impatient enough to sign up to testing just so I could fuck around with new shit sooner, but I dread how things may be behind closed doors
i have a theory that paradox cucks are the most butthurt playerbase that exists because playing paradox games is a massive waste of time and subconsciously they realize that which makes them mad
>>2443510
>>2443399You get to genocide greco-roman civilization as BARBARICUS
>>2443882wait I thought it was actual mod that updated, it's just a submod lol
>>2443399Anbennar feels like a very generic Tolkienesque setting, with your standard fantasy races, it does some interesting twists on the tropes but it's very much a neat sandbox to play around as fantasy staples. Godherja is more avant-garde and depressing.
>>2444151>Tolkienesquei don't think that word means what you think it means
Hmm, Godherja does sound interesting. Let me subscribe to it and read the lore doc that they apparently posted.>During The New Order, I imagined another fantasy world. A similar flip on tropes of dark barbarians and good knights, but in the Crusades. A piece of art catching my eye of knights in startlingly white clothes riding horses in a dreary blueish forest. Something about it made me imagine the knights were the evil ones. They wore such blinding white too blatantly, almost like they were inviting you to imagine a darker nature behind their dour faces. In the trees I imagined sat Arabic warriors in clothes and bronze painted in black, fighting evil crusaders who had conquered their home. An odd mix of what was probably latent political beliefs...Lol
>Refugees overwhelm the greatest empire in the setting and cause it to fucking die singlehandedlyWhat did they mean by this?
>Self Replicating Blood MagicSounds like it's from some kitschy shounen anime kek
what do you call this kind of autism>load up ck3>choose a random character>don't unpause>spend 100 hours minimum tweaking the map, fixing borders and also tweaking de jure stuff, making a mix of cool headcanon states and historical ones with idealized borders>make interesting hybrid cultures>fill literally every ruler with a unique court with full court positions, give them friends and rivals, make betrothals, alliances, and enemies, set them up with interesting traits, artifacts, etc>fiddle with every ruler in the ruler designer and make them all look cool and appropriate, martial characters get more martial outfits and so on>create a few random god tier characters and adventurers with headcanon stories behind them>revive a few extinct or near extinct dynasties/cultures/religions and hide them away somewhere on the map and imagine they're some rump state or stronghold forgotten to history>enter observe mode, unpause x5 speed, don't even watch the game>come back in an hour and tsk in disapproval as things didn't go according to my imagination>start over a few times, but by this time usually a new patch is out and have to update mods/save doesn't work anymore and i'm bored so i just start overi have thousands of hours in ck3 but not a single minute played.
>>2444322modder's brain?
>>2444322this is fucking based.you should get into mods as the other guy said.
if you get a female pope shouldn't it be called a mome
Any of you guys ever experimented with the Shattered Realms setting in CK3 combined with a total overhaul mod? I got an itch for some generic fantasy slop, so I did the shattered realms thing with the more game rules mod, waited for 100 years in observation mode, but it seems to be somewhat broken. Kingdoms form, but 99% of land under them is still singular counties, there are very very few actual duchies out there. Many of the characters are childless for whatever reason. And so on. I've put everything on random, including the de jure kingdoms/duchies, so maybe that's it?
>>2444427Forgot to mention, I'm playing EK2. I'll try waiting for a few hundred years more.
>>2444428I haven't touched Shattered Realms before myself, but I'd swap to some random ruler and check if you can control armies and path normally real quick in case it fucked with something, somehow. Turn off any art mods while you're at it if any of those are running, those break shit all the time.
>>2444432I misread somehow, nvm the pathing I'm retardedstill check for art mods though
>>2444432Thanks, I didn't really have any art mods enabled, just EK2 and the bare necessities. I let it run for a hundred more years and the situation is visibly improving, I see a lot of big duchies now. There's still some weirdness like the duchy or kingdom rulers having all their subjects and courtiers be of a completely different race, but maybe this'll change with enough time too.
>>2444322Beyond based>>2443096I've never switched all of that on, so I can't comment on it. I imagine glorious chaos though. The only alt setting I've played with is making the Abbasid Empire admin and playing as a vassal in it. That created a nice competitor for the byzantines.
I think it'd be pretty neat if there were a way to syncretise two faithsIt shouldn't be possible with all of them (yes let me pronounce how Catholicism and Shi'ism are actually the same thing, if you just consider the Pope to be the Imam), nor should it automatically result in the two getting along at all times, but it'd be nice to be able to do something like Buddhism did with the native faith of Japan elsewhere
>>2444473*besides just the tenet, I meanwhich not only wastes a tenet slot but just makes your relations slightly less antagonistic. big deal that does when you go "you know I guess these Christian guys are only the scum of the world instead of kill-on-sight"
>>2443866>You get to genocide greco-roman civilizationYet they genocided nothing, because all the germanic kingdoms embraced the roman laws, customs and eventually their jewish religion too. It was a total Roman cultural victory.
Realistically speaking, how much can i learn if i play for 10 hours a day (combined playing and watching tutorials/guides/playthroughs on youtube) for one or two weeks? We're talking at least 70 hours and at most approx 140
>>2444483Germany did the Roman Empire shtick better, a thousand year Reich. Stick to spaghetti manolo
>>2444521This is the easiest and quickest to learn paradox game. There's no real economy to manage, at least until the new DLC messes with things, so you only need to focus on getting gold in feudal governments. The army design is also pretty basic, just get the unit types that go well with your culture/income.
>>2444524Germany was never a Roman Empire because it didn't exist. German cultural identity was only born out reformation.HRE was Germanic at most, and it was culturally divided between , Bavarians, Schwabians, Hessians, Franconians, etc. Those are not the same thing at all.
>>2444544I'm not a total noob, i have 270ish hours on it but i want to delve deep into it, i feel that i barely scratched the surface of what it has to offer. I also own 90% of the DLCs (and Chapter V). I just can't decide between CK3 and HoI4, i want to use my ADHD to hyperfixate on one of these and learn stuff, i love learning stuff, even if it's for vidya.
>>2444552CK3 will let you learn more about random and obscure shit about historical figures.
>>2444564Think so? I've been getting down the wargame rabbit hole lately and been having lots of fun but on turn-based titles like Unity of Command 2, Panzer Corps 2, Shadow Empire etc. I have only 180 hours on HoI4 but you're right, you learn a lot more stuff on CK3 and medieval setting is more on my liking.
>>2444570>oni meant "to"
>>2444321It is unironically supposed to sound dumb
>>2444524>germutt acting as if his shitty tribes weren't stuck in their little shitty mudhuts in g*rmany(hell on earth) for centuries because of ROMANBVLLS>germutt acting like it didn't take literally 100 different flavors of b*rbarian mutts, corruption, and multiple assassinations of GOD TIER emperors for Rome to finally fall
>>2444521Sorry to burst your bubble but in 3 there isn't really much to learn past the basic interface and maybe shit like how to easily tardwrangle your dynasty into going witch. 2s a bit more temperamental and less retard color coded everything but it's mostly the same deal.
>>2444521If you play it twelve hours a day brother, you will learn the game in ten years, if you're LUCKY
>>2430010Answer should depend on the character's traits, unironicallyMan, fuck captcha
CK2 or CK3? Which one is better? Way I understand it, CK2 is more mechanically sound but CK3 is more mainstreamed and easy to play.
>>2444521Nigga it's not Gary Grigsby's War in the Pacific. An average paracuck game takes maybe 20 hours to learn to play decently at the very, very most.
>>2444768
>>2444784Kek, phenomenal
>>2444784I was hoping for a more non-meme answer, for example comparing gameplay mechanics and depth of both games.
>>2444768Game design wise CK3 is more of a Stellaris-like while CK2 is more of an EU-like imo. CK3 & Stellaris use events as it main vehicle for it gameplay loop while CK2 & EU events is closer to reward pop-up triggered by specific mechanical actions.
>>2429475Why is it so hard for the devs to make war fun?War is just building MAA and then waiting for sieges to play out. It's very removed from character-based gameplay in the game.Instead of retard knight, I think armies should be composed of a knight's retinues.
>>2445184There's an immersive commanders mod out there for 3, not sure if anything similar exists for 2. But yeah, I agree largely, it's shite. At the very least they should make the AI passable, or even give the player the option to command allied armies if the player is the war leader or something.
can you do this in ck3?can you give your heir a subrealm within your empire and purposely lose the emperorship, for example through imperial elective succession law, to gimp yourself and then either be a comfy loyal vassal to the empire you built or revolt against it and break free
>>2445284you can do better and designate someone other than your primary heir as the guy you play as next. so give a junior son your land and designate him, or do anything else you can imagine with that
>>2445294ah cool. and can you still earn cheevos doing that or is that like a gamerule that disables cheevos?
>>2445309When you die you get presented with a choice between continuing as your eldest kid and "choosing a new destiny" (like how post-HF CK2 lets you switch to a Crusade winner in your family)That lets you pick from three other dynasts to play as. Not sure how they decide which three besides that you can pick a favourite child through a character interaction (requires them to be your child/grandchild/great-grandchild) to guarantee them a slot.Doesn't lock achievements and I think it's enabled by default, if it can even be disabled. Not sure if it's DLC-locked though because, you know, PDX
>>2445322well, "eldest kid" as in "heir"guess I'm just assuming that it's going to be the eldest because it usually is. terminology not applicable for seniority/tanistry/etc.
>>2445284Yeah. My main way of playing since launch actually.
The New Paradox mini-documentary about the Medieval Church feels very bias. I don't think they'd make such a documentary about Islam, or if they did it would be more respectful.
>>2445449There is a clear difference in the likelyhood of a Catholic breaking into their office and starting beheading people and a Muslim doing it.
I'm starting to entertain myself by imagining that the ek2 dev team was infiltrated by Xavier (Renegade Angel)
>>2429475I fucking hate this game sometimes>24% revolt chance on province>5 revolts happen in 3 years completely draining my treasury>30% chance of losing stressed when carousing>I kept carousing for over 5 years, never lose it>eventually die of stressI'm the one dying from stress next FUCK you Paradox
>>2445758it do be like that sometimes...>finally have a son for an heir after 4 daughters>he fucking dies from rabies at 6
>>2429475How the hell do you expand as a tribal in Winter King without modifying the conquest cb prestige requirement to a more reasonable number? The only thing i can do right now is raid (both the act and the cb).
>>2438036He cheated and formed the hegemony himself just to farm some chud upvotes. The ai is shit at war and keeping a realm together, only a player can do something like this.
>>2445767>>2445767Not being a Viking helps.I'm pretty sure they are intentionally nerfed to not do much for the first two centuries or soJust play a Saxon, Angle, Jute or a Frisian, they're functionally 95% identical
>more holding graphics is about to be updated by the weekendhell yeah! i've been itching to do a (proper) roman world conquest already but i just can't do it with the shitty paradox flavor.
>>2445813Well, at least it isn't paradox shitting away their funds for more grafixfaggotry while not even having a papal election system yet.
>>2445811They won't even allow the Norse to create a duchy after I said screw Scandinavia, and adventurer conquest a duchy in England with the landless mod. The devs might as well delete Scandinavia since Vikings can't do shit.
>>2446046>>2446046Have you played this mod before? It has dynamic de jure system. Saxons, Britons, Franks and Romans all use a different set of duchies, kingdoms and empires. Not sure about the Norse, but it's quite likely they also have different duchies. Most likely, you need to take more land for your duchy to "overtake" the local duchy
>>2446057You were right, I just had to conquer Ebruc as well instead of just holding Northumbria to get Jorvik
Is there a Second Age LOTR mod for CK3?
>>2446282ck3 mod scene is pretty weak compared to ck2
>>2434889>I believe the very last update I played on still had the Shriners as being implied to have fused with the Nation of Islam, even if it was just through a "Fruit of Islam" holy order and a D-Mecca holy site. Very absurd combination drove me up a wall to even consider those funny charity go-kart riding goofballs ever condoning the NoI's wild shit.They probably thought they could just mash the two together since they are both in the category of "pseudoislam".
I'll put Winter King aside for a moment (the Britannia burn out is still affecting me). It's time to put some surface elves and their treant servants in their rightful place beneath Vhaeraunite boots. Goal is to form the Empire of the North. Main obstacle is Waterdeep and it's federation of allies.
And done with the treefolk.
Conquered the Moon elves, a few dragons and some other inferior races and formed High Forest. Alustriel currently leads Waterdeep after the death of her sister in some short civil war. Waterdeep is no longer a member of the Lord's Alliance, so knocking her 9k stack with my 13k should easier even with her magic spells.
Inferno is a real beast of a general. This faggot wiped a majority of my troops in the first battle of his vassalization. Forgot to save it, though.
>>2445758Stop overcomplicating things.
>>2445758Hunting Focus dog events are better for stress relief. >5 revoltsA heresy outbreak? What are doing to cause so much unrest?
>>2446822the plaque on the peen should say fucked everything
Wasn't there a witcher mod for ck3? Searched but couldn't find it
>>2447311https://steamcommunity.com/sharedfiles/filedetails/?id=2882431747
And there goes Waterdeep and Alustriel's fag lover I caught in battle. The rest of the empire of the North will be easily swept up and then I might move on back to Winter as either a landless Norseman invader Ragnar-style or a Druidic Brit fending off the Christians in the last start date for a harder challenge.
Done
>>2447349Did you castrate the lover? Tell me you did and then ransomed him.
china stopped existing after few months, I don't know what happened
>>2447687huh it happened again on other save
alright emperor starts with 0 legitimacy, maybe it's dark ages issue?
>>2447690https://en.wikipedia.org/wiki/Five_Dynasties_and_Ten_Kingdoms
>>2447694alright it's not dark ages, I don't know what happened then>>2447695tang emperor used to start with legitimacy level 6 or so, he has few decades to fix the situation before china explodes, though AI doesn't seem to be able to handle it
>>2447706again in 1066 emperor is bugged fucking hell
>>2447707Small indie studio, please understand! Two more weeks till they make ck3 into a true ck2 successor.
>>2447578Alustriel was retconned into being bisexual in new age woke d&d. Malaina is a woman, I just devoured her. If I decide to pick up my Vhaeraunite North save again I'll kidnap, enslave and impregnate her once I take the last two duchies she holds in the North.>Malaina van Talstiv is a prominent noblewoman of Neverwinter and the wife of Alustriel Silverhand, appearing in the Dungeons & Dragons adventure Vecna: Eve of Ruin. While officially described as a retired human rogue and patron of civic stability, her character serves as a significant plot device representing a retcon to Alustriel’s established lore, which previously included male husbands and children. She was introduced as a key NPC in the Vecna: Eve of Ruin campaign (released May 2024)>>2447694Don't see anything about that in the mod. Low legitimacy spiral is a vanilla issue. Eastern Rome always gets fucked by that. The AI can't handle it.
>>2447715yeah, yeah but tang should start with level 5, I have all chinas start with 0 which instantly kills them
i really wish the after the end mod had more to do with gunst. not american
>>2447718Tbf I never understood the need to pick a game that's all about medieval politics and make it futuristic.Although if I played AtE I would probably agree, love me some /k/ommando flavor.
>>2447719Well, anon, it is a post-apocalyptic world. It is weird that that there is not much in terms of old world tech. Like, you dont have to make it full Fallout in terms of salvaging it, but there should be some way for the old tech, knowledge and ideas to be salvaged, especially in late game it would give you something to do.
>>2447716Disable your mods 3 at a time until you find the culprit.
>>2447750Why 3 at a time? Disabling half at a time seems to work fine enough and is less tedious.
>>2447760So you channel the power of the holy trinity to aid you. Duh.
>>2447750I will, but not today, game already takes 20 minutes to open and this shit will take half of the day
>>2447760Half is too much depending on the amount of mods you have. Though I do see the merit in it if you employ the 3 by 3 method after clearing half the list in one go.
How good are the odds on CK3 being a more fun/realistic economy game than V3/EU5 by the end of the year
>>2447960Uh... are they changing the economy up? Because they really shouldn't fuck with it too much. CK3 is a game about building a family up and keeping them in power, and should focus more on that.
>>2447961They should focus on historical flavor first and foremost desu. I mean, it's a game called crusader kings three which doesn't have a proper papal election system. It's beyond fucked.
>>2447960I don't see it, to me economy stuff sounds like the most basic stuff that's also out of reach of nonmerchant characters
>>2447961Get with the times, chud. Family, power? You'll play a wandering buddhist sunni genderbent cardinal haestin and you'll be happy with your lot.
>>2447961They're adding goods and trade and merchants and republics in (maybe) december.
>>2447968pretty sure they said november unless something changed
>>2447968Hmmm I guess that could be okay, but I hope they don't start focusing too much on economy stuff.>>2447963Yeah, but isn't that what they're working on for the next DLC?
>>2447968Republics are cool but I don't understand why they're forcing this same shit in all their games. "Yeah, sorry, crusade is canceled due to 3.4% shortage of socks in lower Silesia" Fuck you. I just want to impregnate my wife sister niece mother and burn Cairo again as one does.
>>2447961https://archived.moe/vst/thread/2380747/#2401111
>>2447991Why are they shoving this autism in every game? and ck3 already has enough dogshit disconnected systems
>>2447991>>2447993I mean, this could be interesting. Raiding other lands for specific resources and shit would make for some nice gameplay and organic story opportunities.
>>2447997>asshole in the next county over brags about how good his cows and cheeses are>steal thembased
>>2447993Please understand, we had leftover assets from eu
>>2448003Of everything to steal from EU they steal that trash instead of the casus belli and peace systemsLmao
>>2447993For strategic reasons (in a strategy game)
Decided to start in Wales where there's a nice divide of pagan and christian kinsmen just waiting to clash. Got all our pagan relatives on my side against the Traitor-King who betrayed the old gods.
Only beat him because we had the mountains. Pretty bullshit that christians have holy orders when the deck is already so stacked in their favor in 530.
>>2448073>when the deck is already so stacked in their favor in 530.Winter King?
>imagine being so poor you're stuck playing ck2lewl
>>2448079Yes. Only 13 Brythonic pagans (including myself) and all of them are under Christian lieges on game start. The Angle and Jute Anglo-Saxon pagans are fine though in the east with their own petty kingdoms. Christianity dominates everywhere except Alba (Scotland) which is untouched.
how do i play ck3, ive got like 200 hours and i still have no idea what the fuck i am doing!!!!
>>2448198Literally how? It's like the easiest and most shallow paradox game. You can ask here if you don't get some mechanics.>>2448100Sounds like a pretty cool campaign. Keep us updated!
>>2448198just set a goal for your character and pursue it, brothe more you understand the less you have to explore, no need to understand everything at once beyond what's immediately relevant
any mods that brings up the byzantine estates up to the level of chinese ones? they feel really lacking now
>>2447687it's Nomina culturalia maxima mod at fault, old versions were working fine but guy had to update it and break everything
Any of the other paradox games let you RP anywhere near as much as this one? I've played a fuckload this past month and I'm a bit burned out on ck3 systems but I still have the itch
>>2448391>burned out on ck3 systemswhy not retvrn to ck2? other than that, not a whole ton, you'll have to larp and set limits by yourself.
>>2448204>Keep us updated!I will. My guy is old and going to die soon (might lose the kingdom to another pagan relative if they switch their votes) but I have my sights on the two celtic duchies touching me that I circled crudely in mspaint. I can try the religious decision to revive the faith if I can scrouge up 300 piety to see what that will do, but I have no other available cbs against anyone else. I wanted to marry the widow (sister of the King of Powys, she has a weak claim on Powys, but it's useful with https://steamcommunity.com/sharedfiles/filedetails/?id=3758956778) of my kin (who I sacrificed to the gods) but the AI rejected me due to valid political concerns.I checked out the Angle pagans and they get a conquest cb for some reason while I (brythonic pagan) have to rely on marriage claims and landless claimants (I modded it to work like it does In ck3) to advance.
>>2448391I recommend this guy's mods https://steamcommunity.com/id/zwettl/myworkshopfiles/?appid=203770 and Twilight of Empires https://steamcommunity.com/sharedfiles/filedetails/?id=1840725833 to keep things interesting.
>>2448391I love roleplaying in victoria 3. If I try hard enough I can pretend I'm playing a not shit game.
Anyone give this a spin?https://steamcommunity.com/sharedfiles/filedetails/?id=3614844084
Conquered my dejure duke kinsman, but oh man, the prestige requirement to conquer is a bit too steep. I thought it was only high for Norsemen as a deterrent to picking le Vikings (though the Norse conquest is extremely high compared to the Anglo-pagan conquest cb) but it's also high as a baseline for anything not dejure. With the nerf to the claim fabrication task, it looks like marriage claims are the way to go in this mod.
>>2447991imagine the modding capabilities for it... we'll be able to sell sex slaves
>>2448704Just play free cities at that point
AHH, my son. It's been a while since the last time my heir was murdered, I even had him in hiding and they still got him. The cycle of kinslaying madness continues, but luckily I still have Pagan kin to support as my heir. I really don't want to become Christian
what new government types/modular options should be added to ck3?
Subsaharan theocracies and siberian admin republics. The mechanics will revolve around reskinned and otherwise identical grazing mechanics but with 98.3% more submenu bloat.
Killed two more Christian count kinsman as my second ruler, then died before finishing the fabricated claim war for the two counties that form the land corridor (in the yellow circle) to my current boy-lord's father-in-law's realm (Elmet).Brythonic Pagan uprisings have taken chunks of Powys and Rheged while the Angle pagans Invaders expand in the south, displacing the Christians. After some PoE, I'll speed five this to adulthood and try to conquer Elmet. I have nine of the twelve Byrthonic artifacts including Excalibur, so I should be done with the restore Old Gods event chain in this lifetime.
>>2449104Pretty nice. Do you have a long-term goal or is it just survive as a pagan for as long as possible?
>>2449113Long term goal is of course to form Britannia and control every holding in England and Wales, don't care about Eire or Alba. Surviving as a pagan is easy against other lords since there's no holy war cb, just have to deal with a bunch of Christian Uprisings in the future and some independence revolts from Christian vassals. Expansion is hard though for non Anglo-Pagans as no one that borders me wants to give me their daughters due to political concerns. I might just implant the subjugate sub vassal cb from The Seven Kingdoms mod because things are just too grim here with the hard-coded political concerns which honestly should be off in this mod as neighboring petty kingdoms did marry each other historically .
The Black Plague hit Britannia hard and I lost 2 kings and around 15+ male members alongside the claims the boy-lord and two of his brothers future brides were going to bring. Thankfully I was able to rebetroth the princess of Elmet and use a pressed weak claim on one of the two land bridge counties to Elmet, so not everything went to shit.
Ended up looping back to the historical ruling branch of the Traitor-King my first guy, Elnaw, killed. Though all his sons are dead and so my heir is the brother of the young King Meilir of second ruler's branchKing Rhun also contracted the plague but by a miracle survived, outliving all but one child.
>>2429475I just played Imperator, which reminded me how much fun sieges are when they are random, unlike in CK's predetermined sieges.
>>2449436you just reminded me of unpleasant times in eu4, haha
>>2449455No, the unpredictability is kino; it is actually very good game design.Yes, it is frustrating when sieges take many months longer than you expect, but at the same time, when they end up earlier, it is satisfying.
I have weirdest issue where mod just removes .mod file by itself somehow, no idea how the fuck it happens but I'm pasting it for 5th time now
Anyone know if the create Israel decision being repeatable also creates a new bloodline every time?
THE ABSOLUTE CHINA OF YOU
Is there still no RPG mod for CK3 like Birthright for CK2? After all these years?
>>2449740See, we all had a meeting and unanimously voted that in fact - YOU'RE the only one that can do it justice. So where's the release you lazy cunt?
>>2449770I'll get the patreon set up tomorrow. Expecting 1k a month minimum before any work gets done though.
>>2449813That's quite cheap by the usual rates hacks from this shithole charge. >work actually gets doneThis shit alone is unprecedented.
I like at the end of session to zoom out and see what AI has been up to, usually not much
>>2449874Based. I also like skimming through some famous dynasties' family trees. Seeing their web of alliances, positions and political marriages all over the continent or the world is pretty neat.
>>2449874what's the bar above stress?
I look forward to someone modding in a historically accurate Islamic slave trade in Silk and Silver