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Polish tourism edition. Why wait ten years for EU5 to be finished when you can play EU4 right now?
>>
My favourite build in EU4: Merc + Inno + Defensive + Espionage. Using this combination it's possible to get max mil advisor cost reduction (-90% so level 5 costs 2.5 ducats p/m) + signficant mil tech cost reduction so you have virtually unlimited mil points for sieges (+siege buffs from espionage) and always ahead on mil tech, also general innovativeness from inno and tech cost reduction, cheaper mercenaries with more manpower (one of most OP things in the game), stack fort defense and fort cost reduction (including other modifiers like estates, gov reforms, terrain etc.) to insane levels, alongside other group-specific mil bonuses.
This build works very well with Switzerland due to their mercenary buffs, and they are one of the most OP countries in the game IMO. It's possible for each of your individual merc companies to have 200k+ manpower in reserve after unlocking every bonus.

Not sure if this is widely known, I havent seen many others talk about it
>>
>>2431915
Sounds interesting, I might play Switzerland next after I get bored of this playthrough. I thought about either Brandenburg/Teutonic Order into Prussia or some Dutch minor into Netherlands, so Switzerland is close enough. I took Merc ideas in my Novgorod playthrough and I agree they're better than most people think.

Innovative and Espionage are also definitely underrated in the last patch. These two synergize very well with Aristocratic, especially as Poland. It makes more sense than Mercenary here because this country has good manpower bonuses and some of the best cavalry in the game. Which idea group do you think I should take next?
>>
>>2432230
Merc ideas are one of the strongest in the game IMO. I always take merc + inno regardless of country unless you want to colonise, because of how strong effectively unlimited manpower is. Another thing I forgot to mention is you'll be able to constantly fight wars and therefore maintain high army tradition which gives further buffs. You also unlock elite mercenaries gov reform when you complete merc ideas giving further buffs to mercs so theres hidden bonuses.
The reason I added defensive ideas to merc + inno + espionage is simply because there are a lot of fort policies they collectively unlock. Inno+def, esp+def, merc+esp all give fort defensiveness, inno+def also gives -33% fort cost reduction that can be stacked with estate privilege etc. can reach cap of -90% with some countries. You also get combat bonus when fighting on a friendly fort which you will be able to spam.
Even if you think it's overkill for single player, you need every advantage in multiplayer.

Espionage + aristocratic I agree is also very strong and I used to play that a lot for AE reduction, siege buffs, and to stack cav combat ability but it's not as powerful as merc + inno IMO. I also think aristocratic isnt that strong by itself, espionage is doing most of the work in that combo, so i dont feel its worth taking unless you want to stack cav combat ability which is obviously good for poland
>>
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I refuse to use mercenaries unless ABSOLUTELY necessary
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Does this mean Japan will be Confucian in this timeline?
>>
>>2433111
I like to imagine it means the ruling family is Confucian while the ordinary people stay Shinto, ultimately serving as another reason for the overthrow of the Shogunate in the 1800's
>>
>>2432251
>so i dont feel its worth taking unless you want to stack cav combat ability which is obviously good for poland
Well, what's the point of playing Poland if I not to stack CCA? I currently have 75% and my cavalry-to-infantry ratio limit is 80. Any suggestions on how I can stack more? I ended up choosing Administrative Ideas. This was supposed to be a "tall" playthrough at first, but then I lucked out with a PU over France and realized I can just steamroll through all of Europe easily. I accumulated more than 200 AE with every country in Europe AND the Ottomans, but a coalition isn't forming lol. Currently snaking through Germany to get extra merchants from trade companies and hopefully achieve economic hegemony before the age of reformation ends and my goods produced bonus runs out. I thought about delaying it by demolishing my trade centers in Lubeck if I have to, but I don't think it's gonna be necessary. Currently at 590 ducats of monthly income. I'm also gonna annex The Knights and and get access to the Malta monument soon.
>>
>>2434839
There's cheesy method to reform into horde, but it's way too late for that now. Quality comes with CCA and there's another policy that increases it, from Quality and Aristocratic iirc. There's also some sort of permanent Cav bonus from polish MT
>>
Teutonic Horde is more fun than Poland IMO
100% cavalry armies
>>
>>2435095
You were supposed to destroy them, not join them
>>
Speaking of Poland why the hell are they now by far the worst of the 3 out of compared to Hungary and Bohemia who pretty much get handed PU's over half of Europe with no effort?
>>
Can't wait for 25/06 when the DLCs (hopefully) will go on sale and buy them all.
>>
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Who is the main protagonist of EU4?
I reckon it's Jean Bureau, or "John Table" in English.
>>
>>2433111
I don't know if AI ever converts provinces when it's Confucian so the provinces will most likely all stay Shinto. Hope Yamana have Shinto harmonized
>>
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>>2431755
>mfw there is no sack after siege event in eu5
>>
>>2436233
I always pick ducats and mil power unless super rich
>>
>>2435664
Mehmet II unironically
>>
>>2435664
Martin Luther
>>
>>2435664
>John Table
John Desk you mean
>>
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dream came true :^)
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Bruh I just started the game and royal marriaged England as Portugal and now I'm in a successcion war with France
>>
>>2437884
awesome
you can win that easily with castile and navy
>>
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>Jeets clapped, tributaries defended
How fares the campaign anons?
>>
>>2431755
God the UI looks so shit in 4k though.
>>
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Partition in this timeline is going to be hilarious
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>>2437971
Yeah I easily won against France, then I got split on wether should conquer ireland or try to conquer Marroco, then I inherited Burgundy...
I just wanted a chill iron man game.
>>
>>2432274
I WILL use homegrown patriots
I WILL deplete my manpower pool
I WILL take quantity ideas
I WILL get 100% professionalism by 1510
>>
If you take Merc ideas you don't lose professionalism from using them.
In fact, it's far cheaper to get 100% professionalism using Merc + Inno as you can stack -90% mil advisor cost reduction and spam generals
>>
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EU4 tip of the day :
>if an AI sells titles and is paying war reps to you, it is counted in the 10% of income for war reps. selling titles the same month this happens can give you a massive amount of cash
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>>2438262
For reference this is the income from selling titles for the next month
>>
>>2438157
You may as well grab the 'All Blue' achievement if you don't have it already. If you dismantle the HRE you should be able to steamroll Europe fairly quickly and kneecapping Castile right now would guarantuee the whole New World for yourself as PU's and vassals won't take exploration ideas
>>
>playing Denmark
>quite literally the exact day Sweden happens to slip to 50% LD, Muscovy immediately supports it
>Muscovy THEN declares itself my rival, meaning it made that choice without even rivalling me
I don't mind the idea of managing Sweden but the AI genuinely did this even before the "one of your subjects is disloyal" notification even had time to show up and I was on speed 3
>>
SKILL ISSUE
>>
>>2438195
I WILL seek manpower recovery speed modifiers wherever I can
I WILL carefully manage sieges to minimize attrition
>>
>>2438262
thought it was some event like goldrush when I got huge load of cash from delhi
>>
>>2438700
Anything that increases income so events would be counted as well
>>
>>2438262
Good tip I will use this next time I play
>>
any recommended mods for somebody that actually doesn't like EU4?
>>
>>2438847
EU5.
>>
>>2436708
Unfortunate truth
>>
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AI Ming lost a war against the Oirats, somehow, now they are getting butchered by Ayutthaya and other nations want to join in. This might be the first time I've seen this happen so early.
>>
hre or germany path in the austrian mission tree? which is more fun?
and while we’re at it, the multicultural option or austrian conversion?
>>
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castile is a junior partner under France with no liberty desire
>>
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>Russia
>quantity
>trade
>religious
Ayup
>>
any recommended gameplay improvement / qol mods for somebody that hasn't played eu4 for the past 7 years?
>>
>>2439998
Russia doesn't need Quantity, I like grabbing Offensive instead
>>
Swimming in government reform progress thanks to this mission.
>>
>>2441633
I had to go into debt to build all of those universities, but it let me complete all government reforms by 1621 and I still had some points left for expanding administration. I had also managed to release and diplo-vassalize Jerusalem before the Age of Reformation ended.
>>
Locke's Nightmare. I don't understand how Spain was even able to take that one landlocked province. Do they have something that lets them ignore coring cost early on in their missions?
>>
>>2441635
*coring distance, of course
Ethiopia somehow got the Portuguese dynasty on their throne and I also got it because they support candidate. I claimed throne and I'm gonna PU them now. PU'ing Portugal is unfortunately not an option. They have too much AE with me and won't let me royal marry them. Even if I somehow got the union with Portugal by pure chance, I wouldn't be able to improve relations with them enough and it would break after my monarch's death.
>>
>>2436127
The event that lets you swap to Confucianism as a daimyo automatically harmonizes Shinto.
>>
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how rare is that
>>
Never seen
>>
you lie
>>
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america looking handsome
>>
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rate france
>>
>>2441816
Well no wonder there weren't any spics in Central America.
>>
How do you play in hre without falling asleep
>>
>still fairly new to EU4
>want to play an Oirat -> Yaun game
>never played as a horde
What am I in for? I'm planning on taking the mandate and becoming emperor for RP reasons even if staying as a horde is objectively better.
>>
>>2443216
You can become Yuan right after your first war with Ming though its pretty hard since you'll have terrible mandate for a long time, I did it once though it was a pretty fun game.
>>
I tried playing Ainu in base game (I can tell this is a mistake) and it's so annoying starting in a regency, feels even more RNG than usual.
How do you even have a regency if your government is a tribal council? No estates for tribes btw.
The problem is the only people who will ally me are very close to me and therefore betray me, if they don't just die to Oirat immediately. Sometimes even they also ally the wrong people. If only I could get Korea to like me it would fix some things, but I'm just too small and the expansion development is too pathetic to make me big even when I get lucky expanding into Manchuria. I'm too poor for colonies, too, since Alaska takes forever to colonize.
I can kind of survive just by spamming galleys and stopping anyone from entering my islands, and I finally "succeeded" that way, but it was by getting lucky with a Japan invasion with no help in one of the runs where Oirat ate all of Manchuria immediately, and I didn't want this to just be a Japan run. Wanted to expand this the other direction.
>>
What are some little things you guys do for RP? If I’m playing with a Parliament, I always assign a new seat to conquered states. Not every state gets a seat, but if I conquer a new region (especially if it has a new culture I plan to accept) it gets a new seat if it’s not a colony/TC
>>
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>>2445330
Map before a Japan war, red and blue in Japan are my vassals, yellow is me.
I really couldn't do anything at all in the mainland, just got an early independence war from Uesugi to feed off of. Everyone in Manchuria is now allies with Oirat. I don't want to just be Japan but slow and with no estates/events.
>>
>>2445375
Either wait for the inevitable Oirat-Ming war and attack him or one of his allies or pray a strong Russia formed and will start conquering east when it realizes it can't break through Ottoman/Commonwealth/Sweden roadblocks
>>
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Never use the console command. It's like a drug and once you start you can't stop.
I'm at a point that I use the console to siege Galipoli whenever I'm playing Byzantium because I know that if I don't get the siege I'm just restarting, so I'd rather force it then reroll a dozen times
>>
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Nubia is fun
>>
Whenever I play Muscovy, I use the console to annex Novgorod after the first war. Meaning I get to 100 WS and fully siege down the country, then take as much as I can in the peace, but then I use the annex console command on what's left. Novgorod takes like 3 wars to annex and it stops being relevant after the first war
>>
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Catholic Prussian Shogunate of the Teutonic Order.
>>
>>2445780
Is that not just Ethiopia with fewer mechanics?
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>>2447517
>Ethiopia with fewer mechanics?
I'mma be real with you bro, yes. With that being said the start and mid-game is very interesting as you have dogshit economy if you start as Makuria and a long list of stronger enemies to fight (Nubian minors, Ethiopia/Adal, Mamluks then Ottomans) and has been some of the most fun I've had I EU4 in a while
>>
>>2445375
I moved my capital to the New World and formed Alaska in my Ainu run
>>
>>2448567
nice, didn't even know about Alaska as a separate tag. Any other interesting tags? Interesting idea groups?
>>
There are male vtubers playing the game now
>>
>>2445780
That region is so lackluster, literally nothing but Mamluk and Yemeni food
>>
>>2448634
Didn't quarbit start this trend after being ashamed of his fat fucking face?
>>
>>2449047
Vtuber is designed to be used by the uglys. Too bad most vtubers dont have personality to make up for the whole ugly part.
>>
>>2448634
what did you expect? this is a tranny game now, all player base moved to eu5, realized its shit and will never be good, tried to come back to eu4 but couldn't play a game without pops and with arcade mechanics, and touched grass never looking back
>>
Milan is so fun bros. I’m just aggressively raping Italy. I learned not to fear the coalition, I played Austria and expanded at a glacial pace because of that, but it’s like 1530 and I own half of Italy
>>
>>2449308
Whoops meant this for eu5 not you poor goyims
>>
>>2448567
I went bankrupt before my first colony finished when I tried expanding to Alaska, not having estates is so awful.
>>
>>2449476
>I went bankrupt before my first colony finished when I tried expanding to Alask
Skill issue. Those sea otter pelts should be printing ducats. Then you dig Swan Lake in Sitka and start shipping ice to C*lifornia.
>>
>>2431755
Time to jihad the euroid judeochristians again I have the urge to play this game
>>
The Voltaire's Nightmare discord server got nuked if you didn't know
>>
>>2449725
CP hub behind the veneer of an HRE simulation?
>>
Greed for mana cockblocked my true heir of timur campaign, didn't mind a regency council as he had good stats. But countries after truce end joined the coalition one after another.
>>
Is it bad that i still play EU4 while i have EU5? I still find EU4 charming plus i have all the DLCs for it(i also have the DLCs for EU5 but whatever). There's just something about the whole aesthetic of the game that pulls me in. Tell me i'm not the only one along with 2-3 other autistic people that play it....
>>
>>2450372
EU4 is a more complete game than EU5 still, and just functions overall better as a historical simulator
EU5 is a broken, buggy, laggy mess still and probably will continue to be for a long time
>>
>>2450425
I feel like a have more solid campaigns with EU4 than EU5, even though the game is abandonware technically, it feels complete compared with EU5
>>
Im trying to get the achievements for the knights, anyone got any tips and tricks or strats?
>>
You know eu5 is out you don't need to play this shit anymore. Right?
>>
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Yes but i have to muster the courage to play that game, i only have 185 hours on it and i feel i barely scratched the surface of what it has to offer
>>
>>2443216
Remember to prioritise money over land. Take max money from your opponents. Ming will provide a lot. When you finish wars with Ming, declare on one of their tributaries and Ming should accept a white peace immediately, which will shorten the truce time to 5 years.
When taking land, prioritise forts so that you don't need to siege them again.
Fight on flat terrain to get the buff instead of the debuff when you don't fight on flat terrain.
Just keep expanding and you'll be economically fine in no time
>>
>>2450660
Also when taking fort provinces in a peace deal, be sure to delete the forts after.. Money is tight in the early game as a horde and you want to keep focusing on rapid expansion instead of using money on maintaining forts
>>
this question has 100% been asked before but fuck you I'm not combing through the archives to look for an answer
Danzig and the Teutons keep their missions when they form Prussia and, when monarchical, use a different version of the Prussian reform. Which is stronger/better in general between TO/DZG Prussia and non-TO/DZG Prussia?
>>
>>2450425
>better as a historical simulator
I don't have EU5, but from what I've heard about it I'm surprised to hear that.
EU4's expansion and colonization feels too easy to qualify as a simulator. Isn't EU5 supposed to add a bunch of stuff to make controlling distant areas more difficult?
I have heard it's a buggy mess, I also agree that EU4 visually looks better (even just the country names on the map look so much more authentic in EU4.)
How easy the game is to play as a big country is one of my biggest problems with EU4, along with how frustrating it is to deal with ally AI's stupidity (I guess this can be a simulation aspect since historical armies made some insane moves, but enemy AI is clearly less dumb and unrealistically reacts instantly to your actions.)
>>
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>cucked out of Zoroaustrians because the Habsburgs never bother to flip Persian
>>
>>2450704
You might still be able to get the right culture ruler by marrying and breaking royal marriage with Persian culture nations until you get a Persian consort, then getting a regency with that consort and extending regency until your heir dies. Alternatively you could fish for this event :
>[Root.Heir.GetName] and the [Root.given_teacher_culture.GetCultureName] people.
although I think it would be better to do it through the regency method
You can find event requirements here :
eu4.paradoxwikis.com/Culture_and_religion_events
>>
Is it actually worth upgrading from Sweden to Scandinavia?
I'm looking at the effects and I can't really decide.
>>
>>2452334
I always click the upgrade button. By the time you've unified your region, you're normally strong enough not to need every edge
That being said, Swedish ideas are probably busted compared to Scandi
>>
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>>2450594
Fulani/Yoruba tags are unplayably bad in that game. Don't wanna.
>>
>>2452592
Is it worse than playing as Africa in EU4 with no DLC, with the generic missions and no institution sharing or easy diplomacy? EU5 will get its decade of power creep eventually I imagine.
>>
>>2452645
Cool, but until then, most African tags are just unplayable, so I'm playing EU4.
>>
>>2452667
That was a question, not a statement since I don't play that game.
>>
>>2452668
Fulo only really became a real option with Origins. Before that, African tags were awful.
>>
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I never play with merchant republics so I forgot how strong trade leagues were. Like half my income, land and naval forcelimit, manpower and sailors is coming from these lil niggas
>>
why do people hate on civ7 constantly but eu5 doesn't get nearly as much shit
>>
>>2452875
Because it doesn't repudiate its own foundations.
>>
>>2450682
Not him but Eu4 uses extremely gamey mechanics to simulate history, eu5 uses advanced mechanics that fails to capture the real history.
In eu4 you had to unlock colonists which carried a lost opportunity cost so only countries with a good opportunity would generally colonize.
In eu5 anyone with spare pops and enough gold can colonize so you get chinese Siberia and ottoman brazil.
In eu4 there was a limit on how much land you could core and vassals you could own, in eu5 there's nothing stopping endless blobbing.
Lots of other things to I may list.
>>
I have never played a non European country in eu4 and I've been playing it since release
>>
I have never played as France in eu4 and I've been playing since 2018
>>
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>yeah so we added a formable in Central Europe which hasn't existed in over 500 years and which fell apart rapidly after it formed
>and then we gave it an absolutely deranged idea set
>also you can form it as literally anyone except for itself, the HRE, and the Papal State
>only catch is that you have to have been Bohemia, Moravia, or Nyitra at some point
>but fuckin' form Germany, the Great Mongol State, the actual Roman Empire, whatever else you want on the way
what were they thinking?
>>
>>2453750
People who tag switch like that don't matter
>>
>>2452875
Paradox legitimately had good intentions with EU5, they were extremely ambitious with it but didn't execute it well and also it's unfinished. It might be a good game one day but that could take several more years of development.
>>
>>2452334
permanent cores are always great
keep swedish ideas
>>
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>surprisingly hard fought war against the Timurids
Managed to roach a treaty port in Coromandel at the same time by enforcing peace on one of the smaller Tamil kingdoms. The special merchant republic mechanics for Hormuz are stupid busted btw. How fares the campaign anons?
>>
>>2454819
>Managed to roach a treaty port in Coromandel
I always like to buy the land bridge province in Sri Lanka (not a trade node so it's not too expensive) then use it to easily conquer the whole island
>>
Dumb question but how do people usually play EU4 on 2k/4k monitors, the in game UI scaling option makes everything look hideous. Do you just play at 1080p, use something like lossless scaling to upscale or just deal with the tiny text and UI?
>>
>>2454886
I don't have a 2K/4K but there are mods that change the font or upscale the UI, eg:
steamcommunity.com/sharedfiles/filedetails/?id=2863086388
>>
>>2454886
>how do people usually play EU4 on 2k monitors
>Do you just play at 1080p
Based anon answering his own question
>>
Is it possible to WC as Animist Ryukyu in this game
>>
>get Imperialism CB
>immediately declare war on the emperor
>dismantling the HRE requires that you control every elector capital
>not every elector is in the war
>can't start a new war with the remaining electors because I'm in a war against the emperor
? How does this mechanic work then?
>>
>>2455067
>? How does this mechanic work then?
A) If you ally an elector and call them into a war, you don't have to occupy their capital
B) Chain alliances. Declaring on any HRE nation will call in the Emperor. So instead of attacking the Emperor, attack an HRE prince and add allies as co-beligerents until you have all the electors
>>
>>2453240
>chinese Siberia and Ottoman Brazil
For variety's sake I do wish the weighting against weird colonies wasn't as harsh as it is in EU4, as long as it doesn't happen every game it would be fine to see Italians picking exploration once in a while for example. There's even a weight specifically against mediterranean countries getting it, so it never ever happens.
>>
Why does AI Mali never make colonies? They have missions for it and everything. I see colonies from Mamluks occasionally but never that.
>>
Institution penalty from start ig
>>
>>2457003
AI Mali can't escape its disaster, and the other AI won't culture switch to form it.
>>
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This is your daily reminder to support rebels in your rivals for easy power projection
>>
Costly affair
>>
>>2457647
That's a lot of movement from multiple other countries by 1519, is this multiplayer?
>>
>>2457753
SP, very hard, everything vanilla except for some cosmetic mods
>>
Does anyone, including the AI, ever do trade conflict wars?
I did see my colony use Diplomatic Insult to go to war with natives
>>
>>2457811
I see the AI use it rarely. It has its uses when playing as a merchant republic or trade focused nation. It's also helpful if you can't make a cb normally. You can also use it to nuke China's mandate by blockading the coast. Its definitely sub-optimal to use in general but I like to larp
>>
>>2457811
It can be useful.
>>
>>2440852
the policies are badass though
>>
>>2431755
I searched jewoogle and haven't found anything so I'm asking here.
Do you guys know of any mods that disable female advisors and that cuckolding event?
>>
>>2458346
You could make the mod yourself if you really wanted, just comment out the event or change the mtth to a million years. Not sure what all enables female advisors but I've edited the diplomatic-plutocratic policy to remove female generals and I'd imagine it's a similarly easy fix
>>
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>>2457811
Here is a (rare) example of Trade Conflict cb being useful :
>want to attack austria who is allied to portugal
>notice marrakech has privateers in Tunis, giving me a trade conflict cb on them
>this allows me to fight portugal and cancel their alliance with Austria
The only other way for me to do this easily at this point would be a no-cb.
>>2458346
>Do you guys know of any mods that disable female advisors and that cuckolding event?
Don't know about the event but there is a DLC or flavour pack called 'Women in History' you could disable. It was free and given to every player iirc.
>>
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>>2458392
This is why I'm going through the trouble btw, Austria has a giant hugbox of allies and with Portugal they'd have 1.4k forcelimit
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>>2458392
Huh. I didn't realize but I guess if you get this cb from someone privateering your trade you can take land.
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>>2458415
Ah yes the Serbian conquest of Lisbon how could I have missed that in my history books
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>>2458638
kek
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>>2457811
I do sometimes if I want to just fight a naval war. IIRC the war goal for that is blockades, so if I just want to destroy a country’s navy I’ll use it so I don’t have to get my army involved. That’s pretty rare though, and it’s usually just for stuff like Barbary pirates
>>
I was more talking about Trade Dispute but don't tell anybody.
I guess part of the problem is it's rare to get the CB on anyone who's not rivaling or at least bordering you. I guess if you somehow get it against someone you can't/don't actually want to take land from, it kind of does make sense though.
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>>2459062
If you have decent eco or trade you can usually get enough to get 10% tp in a node where your target has 20%. 10 spy network for the cb, it's a good way to boost your eco if you have a strong navy and don't want to blob for some reason
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>>2458638
>believable worlds
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>>2460456
Absolutely loving your serbian campaign and attacking everyone in europe
>>
>play as Muscovy
>play until I reach Merv and Alaska
>restart
Something about early game Muscovy is just so fun. I do have a habit of forgetting about Europe and pushing into Central Asia though. This time, I'm not going to expand further south than the Siberia Area until I have Kiev and Minsk
>>
Decided I'd finally give Spain a try after a decade of never getting round to them... Its genuinely the most boring great power I've ever played. I'd take mid game steppes Russia or the mandate of heaven over this somehow even colonisation is slightly more fun as England or France.
>>
>>2460750
Colonization is 1000x more fun as England as they're the only colonizer that actually get unique stuff for it (EIC, colonial ventures, trade protectorates, etc...)
>>
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Should I take all of Lithuania's Steppe land or just cut it off and let the rebels take it?
Adding the Steppe land would be about 30 more WS and I can peace out right now for what I want (the Orthodox land)
>>
>>2461342
Don't you need the steppes for breaking the yoke mission ? If you didn't complete it the rebels will reactivate yearly tribute
>>
>>2460750
Best way to play Spain is Castille start and then Release and play as Asturias
>>
>>2458638
>>2460456
If anything this doesn't happen often enough without player involvement. History takes weird courses.
Even just considering the starting date in EU4, there's multiple examples of tiny countries getting big in history. The canonical dynasty that formed Persia was Ardabil. Jianzhou takes over all of China, yet it dies 100% of the time in my games before even forming Manchu despite getting the Luck mechanic. Oda is an OPM, Tokugawa doesn't exist as a faction yet. Savoy doesn't usually even get close to forming Italy, the U.S. never forms. Big countries are too stable and they have a many, many times lower chance to break apart than they should, even if you as a player try to stop it.
>>
>>2461577
I broke the Tatar Yoke years ago. It’s what I do after conquering Novgorod. I decided to end the war in the way I said, and it worked. The Golden Horde had to friends so once they got all their land back, I insta decced and got it all
>>
I only play as brown nations

My favorites so far are Inca, Timurids, Granada, Kongo and Bengal
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>>2461822
Great Horde is not Golden Horde
Great Horde is a loser wuss of history that acted big and then lost to Crimea
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>>2461996
You knew what I meant all the same
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>>2461695
Yeah apart from giga-France I'm actually fairly happy with the way Europe looks atm
>>
>>2462111
>France and Austria on the same side
>In late 16th century
Cursed.
>>
>>2462753
leave it to a B*lkaner (non-derogatory) to unite mortal enemies
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>>2463216
What do you do with the income? Even if I make money I just end up with thousands extra so it feels pointless.
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>>2463321
nta if you have infinite money then spam military buildings for force limit and manpower and run god advisors then you are invincible
>>
kind of want to try a Turkoman run
QQ->Mughals (maybe Tim on the way) or AQ->Rûm?
actually did they ever fix the bug where "Seljuk Empire" or w/e it is wouldn't replace your name if you formed Rûm as one of the Turkomans?
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Just fought a war against Portugal and Spain simultaneously. Took like 11-12 years. Almost all of these casualties on my end are mercenaries because I'm formerly Genoa and I have lots of merc bonuses.

I was so pissed off by the end that I manually scorched earth on every single province in Portugal.

Took three Carribean islands with trade nodes on them and Ceuta in the peace deal. Forced portugal to break their alliances with Spain and England, and forced them to release Morocco so their presence in North Africa would be permadeleted. I'm now in a much stronger position in the mediterranean, despite the great cost of the war.

I haven't played this game in like a year, forgot how addictive it was.
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First time playing as Aragon. They seem really lean and mean.
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Does anyone know why I can't ask for knowledge sharing here? When I mouse over the interaction it says I'm outside Colonial Range. I tried saving and reloading from the menu and this issue remains
>>
I use the non-steam version, how to I get mods from the steam workshop and install them?
It seems like mods on the paradox website aren't as up to date (if they exist)
>>
>>2465292
They're in your colonial range, but are you in theirs?
>>
>>2440852
More quantity is always better, unless you're doing the infinite manpower exploit.
>>
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This nation is ridiculous. So this is what it feels like to start as a great power.
>>
>>2465293
I grab them from skymods. Just paste the mod id from steam workshop URL into the eu4 mods search and it'll find it - though it may be outdated or missing if it's some niche unknown mod. You can apparently request them and the site owners will upload but I never used the feature. Once you've got them downloaded, extract them from the archive, put the .mod file and the folder itself in the mod folder *username*/Documents/Paradox Interactive/Europa Universalis 4/mod, and then enable them in the launcher. You have to edit launcher-settings.json in your game folder to switch from steam to gog so your pirated dlcs are enabled, but it's literally just opening it with notepad and changing one string.

This works with any Paradox grand strategy btw.
>>
>>2465197
>>2465340
Aragon is literally a top tier nation in players hands. You can easily do everything without much effort. Tall and trade, become Rome, go colonial (as Spain), WC. It all comes quite natural as Aragon.
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>>2458346
Yes.
https://eu4.paradoxwikis.com/Downloadable_content
>add the name of its .dlc file to the disabled_dlcs section of the dlc_load.json file in the eu4 folder in Documents. For example to deactivate all built-in DLCs, it would look like this:
>{"enabled_mods":[],"disabled_dlcs":["builtin_dlc/dlc001_100_years_war_unit_pack/dlc001.dlc","builtin_dlc/dlc002_horsemen_of_the_crescent_unit_pack/dlc002.dlc","builtin_dlc/dlc004_star_and_crescent/dlc004.dlc","builtin_dlc/dlc005_american_dream/dlc005.dlc","builtin_dlc/dlc006_purple_phoenix/dlc006.dlc","builtin_dlc/dlc008_conquest_of_constantinople_music_pack/dlc008.dlc","builtin_dlc/dlc027_art_of_war/dlc027.dlc","builtin_dlc/dlc038_women_in_history/dlc038.dlc","builtin_dlc/dlc039_common_sense/dlc039.dlc","builtin_dlc/dlc060_rights_of_man/dlc060.dlc"]}
>>
When you're trying to spawn colonialism in Asia, do you dev Renaissance first or go straight for colonial ideas?
>>
>>2466227
I usually go straight for colonial and dev Renaissance in the interim when I have devved the coast to 12
>>
Playing Russia. Should I just annex the Yumen trade node or should I set up a client state? I know annexing it and setting up a trade node is better for income but I’m already dominating trade and a CS would be kind of fun
>>
>>2465340
Timurids are stronger
>>
has anyone actually played an entire game of eu4 like all the way to the end date



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