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File: 1776155230730909.jpg (168 KB, 1024x680)
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Tropico sucks. It never actually feels like third-world citybuilding or running a third-world country. Once you understand the bare mechanics all you're left with is dealing with the devs retarded map-gen and pathfinding. Why is it that no one has done third-world simulator.
>>
B-b-but it has humor! It's le hecking funny!
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>>2442430
Workers and memesources
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>>2442544
Soviet states literally cannot be third world because of the original definition of first world, second world, third world during the cold war, they were the second world in opposition to the first; third worlders were mostly unaligned.

Also economically they are more powerful no matter how much retarded memes people inhale or are you going to tell me that Botswana is economically more powerful and has higher living standards than Lithuania or Moldova.
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>>2442570
Botswana is roughly economically equal with Moldova and there's nothing controversial about that statement
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>>2442430
yeah, they really leaned into both futuristic stuff and complete meme humour with 5 and 6 and it's fucking awful
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>>2442430
its too easy. i was just playing tropico 4 and 6 recently a lot. i really love those games, i have hundreds of hours in em. but yeah once you figure it out its mostly just a matter of getting those teamsters to deliver stuff to the ports and factories, etc. or you can spec into tourism and entertainment. or both. either way you'll print money but the first few years are challenging and fun
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>>2442430
Tropico 3 and 4 did it fine
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You need factions to be more proactive.
Not just voting blocks but people who lie and cheat the fictional economy.
But that has so many more Vicky3 levels of simultaneously decisions and requires the game to lie to the player.
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>>2442869
if I may interject, it's "voting bloc"
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>>2442769
Tropico 5 is more cringeworthy than 4, but it's also harder; the devs seemed to realize after 4 that if the missions aren't timed, there's no incentive to not simply build a *different* economy than the one the mission requires, and when you're rolling in cash, just burn through the mission requirements. also, forcing you to reuse islands between missions forces you to build a sustainable economy, which is a plus.
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>>2442977
>also, forcing you to reuse islands between missions
when does this happen? Every mission is on a new island
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>>2442570
I'm sorry that you're this much on the spectrum
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>>2443028
meant in Tropico 5, mb Presidente
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>>2442864
I've played 1,3,4,5 and none of them do it right. Some are better than others but it's still the same. It's a basic citybuilder with a fancy spray of paint. Really the game needs to be redesigned from the ground up so it might as well be another game.
I don't really know how to implement it without injecting RPG elements but the nation/city needs to feel proactive. Like there's people actively working to pursue their own goals some of which you would be opposed to otherwise you can just use the most straightforward strategy all the time.
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File: Castro and Pinochet.jpg (40 KB, 500x383)
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>take a more serious tone without being completely devoid of character
>have one large map for a single player campaign on the scale of Hispaniola
>Tropico will be the Dominicans and have a rival Dictator as Haiti
>campaign revolves around you creating Tropico's identity, economy and military in contrast to Not!Haiti
>goal is to take over the island, avoid superpower coups, military coups, oligarch coups, communist coups and liberal coups
>more indepth combat without turning it into some mow or coh clone
>option to build a navy similar to anno
This would be such an amazing game. They should at least try it once for one Tropico.
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File: kosher rape temple.png (839 KB, 1050x550)
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is it really a tropical island simulator if it doesn't have one of these?
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>>2443540
That was so fucking on the nose, that it is weird how that was never really mentioned in all the memes and "conspiracy"-images about him.
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>>2443520
that would be awesome actually
I would love a huge map like Hispanola, and the mechanics of taking stuff over. In tropico the war is really just destroying the other persons stuff
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>>2443721
I remember playing multi with some friends years ago and our wars were essentially panty raids against each other's outlying plantations.
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>>2442430
>Third-World Simulator
https://www.myabandonware.com/game/hidden-agenda-ge
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>>2443593
Because the biggest pieces of evidence must be covered up.
It's also the theme of ellen degenerates show. (gee I wonder why)
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>>2442430
>Zoom zoom never tried the original game, just the Germonkey copycat sequels
Ask me how i know
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>>2444156
>Ask me how i know
Because you're a retarded faggot that sucks cocks? I posted I played 1,3,4,5. How about you actually play the games yourself instead of larping like a nigger. It is a basic citybuilder with a fancy paint job and some flavor that can trick you until you realise that your city of 500 people can't even simulate Anguilla.
>>2443810
This was surprisingly fun but I wish it had a map.
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>citybuilder
I'm fucking sick of these autistic idiots screaming 'We want trains!' This is supposed to be a remote island political simulation first and foremost.
If you wanna fix traffic so badly, go play Cities.
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>>2442977
6 is pretty much like this, build a stable economy and then do the actual mission. There are only a handful of timed missions and they are the hardest by far
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>>2443806
yeah lol pretty much because if you go any further than that its like "noo noo dude we just spent hours building this island" like it reminds me when i played EU4 with my friends and I was Russia.. and my friend was Japan and he colonized the Far East. Sorry, Buddy... occupied to 100% full capitulation (Haven't talked to him since)
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File: Pinochet.jpg (625 KB, 1521x2149)
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>>2444696
For me it was ck2 where I was Greece and he was Croatia. The game turned into a death war over an inconsequential bit of land. Albania is and will forever be mine.
>tropico
I think the way I would work the Dominican-Haitian style campaign would be to have skirmishes play out in each era with them getting increasingly more important, technologically intense and costly both financially and human. The final mission is the death war, perhaps one or both of you are trying to get nukes. You could even mix the more "serious" aesthetic with content inspired by whackier stuff like the football war. I know it sounds kind of gay to play it straight when the series has always been crazy but honestly the very nature of these banana republics provide the comedy, if tragic. Even the name banana republic is ridiculous.
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>>2442430
Serves you right for playing kalypsocrap
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>>2444711
"kalypslop" was right there
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>>2444703
This sounds like it would be a good series of scenarios in a game of Civ
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or maybe like command and conquer
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>>2442570
>lithuania
we call them baltnegrer for a reason



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