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let's talk about the game, your favorite custom maps, what you've been playing, what units you love/hate, pro matches and tournaments, and more.
>>
I never played WC3 custom maps, but I played the shit out of stockcraft 1 customs. I might still have the maps downloaded on an old computer

Diplo gold
Diplo Infinity
Blood pressure marathon
Europa Universalis
The great war
The Thing
Dawn of the Dead
A wide range of resident evil maps
Evolve
Naruto 1v1
Nexus wars
Missile defence
Volcano escape
WW3 zombies?
Mario party
Risk
French revolution
Many WW1 and WW2 maps

So many fucking maps
>>
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fuuck there were so many maps, what a time to be alive
>>
>>2443716
I really liked the Thing custom map, the atmosphere was great and it was worrying trying to complete the objectives quickly while the Thing stalked everyone. I know Among Us has turned it into a meme for the modern age, but back then it was top notch.

The only other maps I really liked were the RPG maps, taking a hero unit and continually upgrading its weapons and armor to 99 over the course of an hour or so was cool.
>>
I remember playing a specific Crash RPG EXTREME variant or something where we *almost* managed to beat the map in 2 with a dedicated random who played the battlecruiser hero while I played ghost, I used lockdown on bosses and he yamatod them
unfortunately the map broke on us probably more than an hour into the thing, the zerg overwhelmed the starting location crashed battlecruiser and I think we couldn't deliver the mcguffin and end the map because of this
epic memory for a lifetime anyway. I'd replay the map but I swear to god there are like 200000000000000000 crash RPG variants out there and I've never come across this particular one. I just remember it had black zerg, and there were various bosses, and the map wasn't simple but utilized small stair doodads and shit, it was cool as fuck. Space/Asteroid tileset
>>
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>>2443740
>Resident Evil Racoon City
>>
>>2443740
has anyone ever tried recreating diplo as a standalone game? i feel like that has a lot of untapped potential if nobody has given it a shot before
>>
>>2443716
ps2 rock band guitar hero algorithm
>>
zerg OP, and i wish ASL would just get rid of a lot of zerg advantages on maps like they did when flash was winning.
>>
>>2443716
Sunken Defence, Helms Deep, Special Forces, Diablo, Cat and Mice, the Thing, DBZ RPG, Golems

Starcraft was like Roblox of the 2000s
>>
why is it so common for protoss to get busted by hydra rush? why not just be less greedy?
>>
>>2458262
>build a bunch of cannons blindly
>now you have no money for zealots and gateways
>Zerg builds a million Drones because you don't pressure them
>you get busted with Hydras 2 minutes later
>>
>>2458385
>build more units but your tech progress is slower
>lose the game to hydra rush
jeez I wonder which is the optimal choice
>>
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Are the maps in asl pool too restrictive? Is it desirable to have very samey-looking games out of maps with tight ramps and bottlenecks placed around first and second base? Why does every single map in the pool have safe overlord camp spots, and not only some of them?

Also what's up with Leta doing the same 2-port build in every single game and getting so far? How hard is it to blind play counters to 2-port wraith? Feels like niggas are just phoning it in at this point.
>>
>>2458432
Brood War has a triangle. Tech > cheese > eco > tech. Every opening revolves around navigating this triangle. Soulkey randomly 7 Pools and doesn't care if he wins or loses because he just needs his opponent to know that he's going to do that sometimes to introduce that doubt and push their psychology in a certain direction. Essentially what you're saying is "why doesn't the Protoss always win in the opening mindgame?", which isn't a very easy question to answer. Even the best players in the world like Soulkey can drop out of the ASL because they keep getting cheesed over and over.
>>
>>2458262
>why not just be less greedy?
because if you're not greedy, you will be outscaled by zerg production and overwhelmed
if you play safe but don't get rushed, you lose because the opponent has an economic advantage
if you play greedy and get rushed, you lose because you have nothing to defend
Brood War is not a game you can play blind competitively, you have to scout every time and make the correct conclusions from what you see every time
It's also why BW is based and fun to watch while SC2 plays BO9s and every match looks and plays exactly the same way
>>
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I played some korean ladder couple months ago. Managed to zergling rush a few times, hydra bust one time (had like 10% winrate out of the games where opponent didn't quit right at start of the game for some reason). Was fun.
>>
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>>2458790
>every match looks and plays exactly the same way
In Brood War too. Maps are too safe. How many maps where you can't even do a proper zealot or barracks rush cause the middle of the map is unbuildable and ramps are too narrow? There's a new map which gives terran free comsat apparently? wtf is that. Why is the trend towards more visibility and not less? We need way more chaotic, scrappy games. I want less of what we getting and more of this https://www.youtube.com/watch?v=okzTPhwiZmg
>>
What are some things you have noticed but are never mentioned in Tastosis casts? I noticed soma has this sublime way of controlling overlords during hydra busts where they keep coming one by one from several directions. If one gets taken down, another one is coming. Never seen any other zerg control their overlords this well.
>>
>>2458262

Tossers are retarded. They were only good back when no one knew how to play, 2000-2006. PvZ is a LITERAL cargo cult, ffe into corsairs is completely useless and gay. Same with Terrannies, by the way. The current era clearly shows that game knowledge and Zerg Chads winning are directly proportional. Thank you for your attention to this matter.
>>
>>2458262
>>2458385
>>2458432
Don't forget Zerg can also muta. Soma in particular is notorious for abusing the Zerg mind-game advantage to the max by refusing to tech until the probe scout is dead and then suddenly mutas show up in your main instead of hydras at your nat.
>>
>>2458796
>In Brood War too.
This entire discussion literally started with a statement that unlike in SC2 with their 12 worker start for the longest time until recently, Brood War's early game is different every time and making the choice to play greedy or safe is an outcome-defining decision.
>Maps are too safe.
They literally aren't. You haven't watched any of the past 5 ASLs. You get both run of the mill balanced ladder maps and some wild crazy maps with islands and triple-ramps, and there even was that desert map splitting the match into 2 lanes where the second only opens in mid game when you mine out.
>>
>>2459021
Oh and don't forget 76 where you can go greedy and expand immediately through hallucinated minerals into a safe natural. The hallucinated minerals disappear after 56 irl seconds and prevent you from expanding there until you research air transport tech for your race.
That's what you call "too safe"? This is the anti-thesis of safe map design... get your head out of your ass and actually play the fucking game
>>
>>2458804
I usually watch the player's APM a lot and the guys with low APM that still macro well most of the time like Mind always impress me.
>>
zerg has been wildly overpowered for decades.
>>
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>>2459021
>Brood War's early game is different every time
If by different you mean making the decision to build one more factory or to build couple more zealots than usual or to make a hydra den instead of spire I rest my case. We need more maps which produce chaotic, scrappy games; not a variation of the same old build orders.

>They literally aren't.
Oh you mean that one map where Zerg rushes to ultras with 0 interaction while also being able to deal with any Terran pushes which would break Zerg on other maps? Yeah I seen that one.

>pic unrelated
>>
>>2459436
>If by different you mean making the decision to build one more factory or to build couple more zealots than usual or to make a hydra den instead of spire I rest my case
If you think that's all there is to it then I rest my case
>We need more maps which produce chaotic, scrappy games; not a variation of the same old build orders.
https://liquipedia.net/starcraft/76
https://liquipedia.net/starcraft/Roaring_Currents
https://liquipedia.net/starcraft/Death_Valley
https://liquipedia.net/starcraft/Octagon
https://liquipedia.net/starcraft/Odyssey
https://liquipedia.net/starcraft/Backrooms
https://liquipedia.net/starcraft/Colorless_Fate
https://liquipedia.net/starcraft/Plasma
and of course how could we forget
https://liquipedia.net/starcraft/Eclipse
which gave us probably the most scrappy, chaotic, innovative strats and matches in a good while, even though Terrans got their shit slapped a lot on it due to short rush distance
>>
https://youtu.be/PRxBUAVXTrg?si=c348nGnW_8pPSwj7&t=9337
this hydra rush, wouldnt it be more advantageous to focus fire cannon(s)?
>>
Modern zerg players are genuinely just better than the other races.

Protoss on the other hand has the worst player pool by far. The top protoss player last season was Tulbo out of all people, that should show you how grim the situation for protoss talent is.
>>
>havent watched broodwar/artosiscasts since last ASL since zerg is just ezmode and boring to watch
>tune in for ASL opens/qualifiers
>zerg still ezmode
at least these maps are supposedly good for protoss vs zerg right haha. just like roaring currents last time haha.
>>
>>2459436
kek at the image
>>
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>>2462284
>lurker drop near the stacked mineral line can 2-shot the majority of your worker line
what did they mean by protoss-favoured map
>>
>>2462284
>>2462319
I don't know why they keep claiming they're making anti-zerg maps and then do absolutely nothing about the fact that mutalisks have free reign over the entire map
It's like they're racing against each other who can put less building space in main and natural mineral fields. If Terrans could put more than 3 pitiful fucking turrets that will slightly tickle ONE mutalisk, maybe, just maybe, we could see something else than nonstop 24/7 zerg nigger ez mode domination
>>
>>2462386
>It's like they're racing against each other who can put less building space in main and natural mineral fields.
This is also a direct buff to zerg since zerg never wants to waste a single drone on a defensive building if they don't have to.
More building space near mineral fields is a buff only to T and P, it changes nothing for zerg. And they won't fucking do it.
Hell, don't make it building space, just give ANY space so dragoons and marines can actually fucking get there and start shooting. Holy fucking shit for being so good at the game koreans are absolute trash at recognizing the source of the issue
>>
>>2462392
its funny they also took away 80% of the building zone in octagon. you'd think we had a terran winner since they did that
>>
>>2462392
>it changes nothing for zerg
makes it easier for them to defend a cannon rush but only Best tries that anymore at a high level. While every single zerg player abuses shit map design and pounds at peons with mutas all day every day with 0 repercussions until late game tech rolls in (might not even roll in if you get harassed to death in the process of trying to get storm or irradiate)
>>
>>2462386
>>2462392
>>2462433
>>2462473

There is enough space to build enough turrets and cannons on all maps, it's just that Terrannies and Tossers like to skip static defense because this is the only way they can win, i.e. cutting corners, gambling, blind tech, stupid gimmicks, etc. Zerg Chads typically prefer to go without static defense since sunkens and spores are absolutely awful considering that each building consumes one drone, and their build time and damage is on par with Terranny and Tosser static defense. Thank you for your attention to this matter.
>>
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>>2462677
>There is enough space to build enough turrets and cannons on all maps
I literally went and checked and you're a lying obnoxious subhuman nigger as usual, kill yourself and take your family with you
>>
>>2462831

Checked what? Your dilator batteries? Are you ok Terranny?
>>
>>2459024
You're a retard. Either you're low rank or straight up don't play the game
>>
>zergschizo is back
dang, thread was going so well. i guess it took him so long because it didnt say general in the title?
>>
>>2463371
How compelling, care to elaborate?
>>
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I did some napkin math for monthly income for Artosis
5k from Patreon
about 6k from streams
canada income tax but also child benefits
comes out to about 10k monthly post-tax
guess that's worth it
also Canada child benefits LOL they basically pay you for not working
>>
>>2463353
I checked the news and you still havent killed yourself. Any time now
>>
>>2463883
his wife takes BBC when arty goes to sleep and supplements household income under the table (literally)
>>
>>2463954
I wouldn't want to get caught playing noob big battlecruiser builds either...
>>
>>2462319
a boomer wouldn't play archer
>>
>>2463954
there were some strange noises coming from her bedroom during his last stream...I don't think he could hear them...
>>
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Speaking of Artosis streams, who's Trish?
>>
>>2464369
I heard it too... that cheating whore was warping in pylons behind the closed doors... she's playing protoss while her husband dies to protoss in the next room trying to support the family
>>
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Zergschizo here, in preparation for the next Zerg Chad ASL victory, I have updated my tier list, putting devourers higher
>>
>>2463954
how does his wife look like?
>>
>>2466214
like edmund duke with a wig on
>>
>>2466311
Can't be. Any pics?
>>
Watching some 2006-2009 era VODs. We had it so good back then.
>>2458790
>Brood War is not a game you can play blind competitively, you have to scout every time and make the correct conclusions from what you see every time
This is one thing that struck me, obs would show one player going for a "sneaky" play (rush / tech switch) and then show the other player and he would be already preparing for it and I didn’t even catch how the hell did the even scout that. Obviously the players read a lot of things indirectly, from knowing the established strategies and how they set up on their border and all; i.e. the plays aren’t even meant to be that sneaky in the first place, they are pretty obvious if you know how to look. But the level of interaction is absolutely insane.
>>
>>2466356
>Obviously the players read a lot of things indirectly
top tier koreans make conclusions based off the in-game timer alone a lot of the time. Because they have it figured out what can be and can't be achieved in that timeframe since the beginning of the game
>I saw 4 zerglings at X mark so that means now it would be impossible to have mutas out already
>this means I can expand and only then place defensive cannons, because I know the cannon warping in will finish by the time the mutalisks can arrive at my natural in the worst case scenario
A lot of games are like that
>But the level of interaction is absolutely insane.
It absolutely is, to the point where zerg players expect fucking comsat scan timings at particular time intervals, so they can e.g. start upgrading the spire to the greater spire to bait a reaction to guardians, but when the comsat vision wears off they just cancel the greater spire.
This level of mind games is simply unfathomable in SC2, SC2 is just mindless spastic gookclick in comparison
>>
>>2466356
As you play more Brood War you just kind of start guessing what your opponent is doing, even if you can't scout it. There's a limited amount of options afterall, and some are more likely than others
>>
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I have been watching Artosis twitch. I'm new to twitch. Why doesn't he have internal mute button for the annoying text-to-speech submissions? I understand not skipping cause $$, but why subject himself to that shit when he can just cut audio stream or whatever?
>>
>>2467414
you already said why, people aren't gonna give him money if they know he's not listening to their annoying messages
>>
>>2467417
but you can just internally mute that audio stream, not visibly skip it
ain't it usual practice?
>>
>>2467414
>>2467441
how do you know he's not already doing that and pretending? He's eating shit every day for his 40 children while sadists jerk off
>>
>>2467662
well the other time he skipped a piece which was playing for a while and just shouted SHUT UP
he keeps skipping from time to time (as opposed to just internally muting)
>>
>>2467668
>notices text to speech widget on second monitor
>waits 10 seconds
>"ugh shut up you guys"
>another $10 and a job well done
>>
https://www.youtube.com/watch?v=08FkuRXZ3lA
did Calm just troll in qualifiers finals but not making a single hydra against protoss?
>>
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Kek the zerg schizo came to play in Arty's lan tournament
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Why are there so many troons playing brood war and coincidentally all of them play zerg?
>>
>>2468576
its pretty obvious why
>>
much like the zerg schizo the troon commentator is an obnoxious attention whore who keeps talking about himself
>I like eating paper uwu haha i think i look really cute on camera haha
and the other fat nerd is like
>okay! so anyway artosis has a huge bank...
>>
How do I ZvZ?
>>
>>2468680
>oh i hope nobody saw me i was eating a kids meal because look at me i cant eat a lot
why did they invite troons to a starcraft tournament, what does that have to do with the game
>>
>>2468682
maek zegling
maek mudalisg
>>
>>2468302
It's an old school way to play zvp, but I wouldn't call it trolling. I like Calm because he's willing to do shit like this.
Probably helps that Shuttle sucks ass.
>>
>>2468694
what do you mean oldschool with hydra busts always being a thing
>>
>>2468701
people played without turtle zerg without hydras in ~2010 kespa era
>>
>>2468684
Stop harassing our boy Scarlett
>>
>>2468491

Beautiful girls always have beautiful gocks.
>>
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>>2468491
>>2469109

For posterity!
>>
>>2469225
>>2468491
>korean starcraft gets loads of hot korean e-girls
>foreigner starcraft gets this
>>
>>2469225
can there be a video game event where someone tells someone like this to stop it with their weird fetish shit
>>
>>2469336
Yes but it has to happen outside the American continents.
>>
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>>2468703
>without hydras
is this because back then there were relatively more zealot-heavy comps and rushes/aggro?
>pic unrelated
>>
>>2469706
There's partially that (people play much more dragoon heavy now, which made the protoss midgame far stronger) but also I think it's just that hive tech was considered more powerful back then, so zergs would turtle to hive with mass sunkens while countering with mutas. Nowadays it's considered better to just never let protoss expand and preferably kill them with hydras, since 4+ bases protoss is actually stronger than hive zerg
>>
>>2469225
starcraft?
>>
>>2470043
>Nowadays it's considered better to just never let protoss expand and preferably kill them with hydras, since 4+ bases protoss is actually stronger than hive zerg
The meta has evolved into a weird spot where zerg is the only race that actually gets to play the game and pretty much dictate the flow of every match while terran and protoss have to resort to either +20min resource starvation war of attrition, or just wait for the moment zerg overextends and leaves himself open to a decapitating counter attack (which also can get negated by nydus canals, yet another "zerg has to make a mistake and not react fast enough to shuffle his army into one spot"). That, or just cheesing the zerg immediately, which the zergs have plenty of options to defend with their peons who have a much longer actual attack range than scvs or probes, their creep that prevents building bunkers or cannons near production, and their cheapest most cost-effective unit in the game, the zergling, which is a specialist at dismantling early game threats. Basically if you put a bunch of terrans, protoss and zergs at equal skill level, zerg wins every time, which the past couple ASLs have displayed immaculately
>>
>>2469305
I hate that "foreigner" just means american
>>
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>>2470113
>Basically if you put a bunch of terrans, protoss and zergs at equal skill level, zerg wins every time, which the past couple ASLs have displayed immaculately
That's with the caveat "if the skill level is near top level play" and even then it's not all of top level play only a handful of Zergs at any point in time seem to have the terrannies' number (I won't even consider ZvP because that matchup has been lopsided in all of BW). In fact I'd even go so far as to say that the last 2 ASLs were Soma's doing not his race's.
Soma didn't have as strong game sense as Flash. His mind-games in terms of opener were not a match for Flash either but Flash's refusal to take Soma to late-game or to play high intensity unit comps should be blamed on the state of his wrist rather than the state of TvZ.
>>
>>2470164
go back to your own containment thread that you yourself keep bumping
>>
>>2469336
Why doesn't korea have this problem at all?
>>
>>2470164
How much of the protoss losses here are Shuttle and Tulbo?
>>
>>2470313
They have a cult of beauty and trannies are disgusting. Scarlett was banned from entry to SK
>>
>>2470335
N-no shut up this ruins the entire disingenuous narrative...
>>
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>>2470335
Here are their stats from that site, I threw in the #1 ELO Protoss for comparison.
>>
>>2470764
Damn, TulGOD is taking a shit on SHARTtle
>>
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Guys... he lost weight. Are we back?
>>
>>2471234
his head game is on point once again
>>
>>2471234
ozempic finally came to korea
>>
shuttle getting out first is hilarious
>>
>>2471234
even his commentary got better, his speech skills seem less impaired. I think getting married to the ugly gook hag made him quit drinking. Good for him
>>2471816
It really was. But even more hilarious was Bisu getting eliminated in ro24. I do not understand why he's constantly hyped, he's a washed has-been even more than JD and fartosis keeps polishing his knob anyway
>>
>>2471959
>bisu top 16 last season and top 4 the season before that
>JD top 8 twice in the last 3 seasons.

you think because they don't win every season they're washed? you're a retard
>>
>>2471976
>he thinks top 16 is a good result
>he thinks top 4 having defeated Speed who's new, TY who's bad, and Larva who just came back from exile is a good result
Bisu can only win when he gets CPU tier opponents on his way to ro4. He's washed as fuck
>JD top 8 twice in the last 3 seasons
and keeps dying to terrans like Sharp, a notoriously bottom tier terran
they are both washed has-beens without a chance to win. JD barely qualified for this season
>>
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Light-bros we can win this r-right?
>>
https://www.youtube.com/watch?v=QNvtvjVRPSY
Semifinals Effort vs Snow
>>
After fighting through a swarm of Zergs and buck-breaking Soma 2-0 our Terran hero Light has arrived at the grand finals where Protoss victim Snow awaits.
https://www.youtube.com/watch?v=PujJBbF2NMw
>>
man shinee played like shit vs shine. doesnt help that zerg is OP.
>>
lmao zerg is so fucking easy to win with lol. action won in the lobby by picking zerg vs sharp.
>>
>zerg FINALLY gets punished for its greed
wicked.
>>
Loving this season so far. Unexpected and unpredictable results have always produced the best seasons
>>
>JD vs Speed
he's so fucking washed guys, what the fuck was that game
>>
seeing people call scarlett "she" makes me feel like I'm going insane
>>
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you don't have to pretend, we're all friends here
>>
JD maek muta and hydra
>>
>>2473094
you should've seen Tonsi on the other lan tourney >>2469225
>>
>>2467414
His youtube stream cuts out all the donation messages. Avoid twitch at all costs.
>>
>>2473094
>>2468680
Men dressing up as women in america are treated like cows in india. It doesn't matter how retarded or obnoxious they are, you have to let them do whatever they want at all times or they'll try to get you fired from your job (and if that doesn't work they'll go bananas and shoot their parents)
>>
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did tulbo or larva make it into asl? I hope not cause I'm hater
they are fat and their gimmicks are not funny
>>
https://youtu.be/hUShC18AjwA?si=AfUaRD3VabZFds_4&t=6493
it's another episode of forward gate zealots wreaking havoc cause terran was too proud to pull couple scvs
this happens SO MUCH at high level I wonder why isn't it done more
>>
>>2473224
the holy cow of america is the negro
>>
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>>2473294
Larva and mong are gonna have a fat-off in the ro24 tomorrow.
>>
>>2473294
when compared to tulbo, hero, queen, mong and shuttle, larva isn't really fat.
>>
what's up with the large amount of money players have made this year, mini, light and soma have all make over $100k and lots of players have made tens of thousands
>>
>>2473487
>what's up with the large amount of money players
The way it works is a top player will gather some money (measured in balloons on SOOP) from his viewers and then open a daily proleague bout when he feels he has enough balloons. He will then invite a bunch of other top players. All players will then beg for money from their viewers to increase the pot and then they're off. These are daily or almost daily events and are usually around $1000 per winner a potential all-kill bonus.
>>
>>2473294
Everyone is fucking fat now.
>>
whats up with these nerds getting into asl now
>>
does anyone know where the main starcraft computer is so i can patch the game
>>
what
>>
huh
>>
will we ever get non-zerg favored maps in ASL? every season they say it's the most anti-zerg maps yet, and every season we get high amounts of zergs lol
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>>2476666
No satan. Unfortunately map makers will keep focusing on making most of the map unbuildable to fuck over terrans and protoss who keep losing to zerg because lack of building space allows mutalisks to reign free in every matchup.
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>>2476761
>Unfortunately map makers will keep focusing on making most of the map unbuildable
They're doing that to help Protoss versus Terran. Zerg doesn't really give a fuck and Protoss is never in a million years gonna make cannons in the middle of the map against Zerg even if they could.
>>2476666
>will we ever get non-zerg favored maps in ASL?
Since Terran already beats Zerg on all but 1 map statistically there's not much the map-makers can do or they risk fucking Protoss over.
At the end of the day the Terrans and Protosses have to stop jobbing in tournament and it might just happen this time.
>Snow
Steadily improving in PvZ. Made effort look like an easy win in a tournament set the other day and all Terrans are just food at this point.
>Rush
Plays until 8 in the morning every day, has no wrist problems like the other uncs and has extremely good online results on par with Light's
The sheer number of Zergs in top16 might also end up with Soma getting killed off by effort which is exactly how Soulkey's streak ended and suddenly it could be anybody's game.
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mong is a fucking idiot lol
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he should just eat the other players
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soulkey just maek muta and win vs jyj lol.
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>>2476838
he's just really bad at TvZ for some reason, he shouldn't be because he's good at macro. But I think the mootas just wreck his plans every time and he ends up fumbling everything after that, no other race gets to harass for free until late game like zerg does
>>
>>2476788
>Since Terran already beats Zerg on all but 1 map statistically there's not much the map-makers can do or they risk fucking Protoss over.
Statistically the last 6 ASLs were won by zerg, get a load of this retard
>>
>the last 6 ASLs were won by zerg
the same guy doing well is not the same as the whole race doing well
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>>2478035
soulkey and soma are the same guy? You stupid worthless nigger, shut the fuck up and go back where you came from
>>
Soulkey did like total shit in the last 2 ASLs. Do you think it's because Zerg got worse? Because the maps are worse for zerg? Or maybe it's because he just got out of shape and was no longer the best player?

The semifinals of the last few ASLs all featured 3 players of the other races and only one (1!) Zerg player. How is that possible if Zerg is the best race? In fact, if you look at the race distribution for players that get late into the tournament, zerg isn't overrepresented at all.

Do you think it's more likely Soulkey and Soma won their ASLs because of their race, or because they were the best players? Are you even capable of thought?
>>
queen vs effort ZvZ was great
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>>2477702
yeah, it's odd because he'll be up so much in supply then just fumble it. mutas are just too good lol
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>>2478216
and then followed by mini doing his usual retardation in bo1s. why does he keep doing this?
>>
well, im glad ASL put in all these protoss maps. really helped not make the entire tournament zerg players haha. cant wait for next year with even less buildable terrain and even better ledges for mutas to harass all game with.
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>less buildable terrain
That's to help protoss vs terran you stupid gorilla ape
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it limits proxy cheese builds PvZ as well. also, if protoss was smart, they'd make photon cannons more :)
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>>2478291
protoss doesn't need help vs terran you stupid gorilla ape
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>>2478190
>In fact, if you look at the race distribution for players that get late into the tournament, zerg isn't overrepresented at all.
If you look at the race distribution for players that get into the tournament at all, zerg is massively overrepresented.
You disingenuous, lying by omission nigger.
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>>2478221
he's such a notorious trickster he ends up tricking himself most of the time when the opponent just plays completely normal
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>>2478496
it's just the resident zerg schizo. don't bother debating him unless you just want to vent your frustration. some retards can not be argued with.
>>
>If you look at the race distribution for players that get into the tournament at all, zerg is massively overrepresented
The ONLY recent ASL that has had a majority of zerg players is the current one (12 zergs, 10 terrans 6 protoss ). If anything, it's always terran who is overrepresented (especially last season, which had 15! terran players to only 8 zergs and 5 protoss), with protoss being underrepresented (possibly because of a trend of terran stomping protoss in the current meta). But even then, if you look at the later parts of the tournaments, you'll see that all races are well represented at the later stages.

MAYBE you should actually look at the stats before talking bullshit? It's not hard, you can just look up each season on Liquipedia.
>>
zerg players are in control of the stats on liquipedia
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>effort knocks out mini
the world is good and just
>>
File: groupDchads.jpg (61 KB, 908x744)
61 KB JPG
this is gonna be such a good group



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