menace thread, is anyone playing?just picked it up during summer sales, and its scratching an itch that the newest jagged alliance couldnt (i refunded it), so far its doing a lot of stuff right for me, just playing on my first run on normal difficulty and ran into the army dudes which were a nice difficulty spikewhats your (starter) team? for me its>pike>darby>rambonigger (gave him the pirate jump suits, an mg and some close combat weapons and hes a beast, only supression can be an issue)>bigchin pilot (standard mg and the rocket launcher seem to kill anything, if anything spamming vehicles almost seems like an overpowered strategy maybe?)i didnt know about the weary mechanic and was pissed about it at first but after hiring a few more leaders its honestly not that much of a dealfor just being early access im having tons of fun for now
>>2444365fpbp
>>2444365this
>>2444336Waiting until they add some more content. The new SLs are neat but don't really make me want to start a new run only for them and a new bughunt type mission. Probably lim, carda, pike and bog. Figure the sooner you get them the sooner they'll level up their shit attributes.
>>2444365based
>>2444336We had threads going since the early access dropped but they've died a few weeks ago with all the content talked to death. Basically everyone is waiting for more stuff to drop while the devs are taking too long to release batches of content that are way too small.
>>2444411They died because it was one of the worst generals in the history of this board.
Getting lucky with a jumpsuit early on, buying a shotgun, and taking Tech + Pike makes for a powerful jet-boosted nigger terminator. The AP count is insane
>>2444411At least they added custom difficulty options. The way to play is 200% enemy supplies and uncapped loot.
>>2444336Still waiting for more content. Sure there are new squad leaders are going to be released along with new stuff, but I would like more story content and how the TCR will get screwed if the MENACE manages to take over some of their forces (or take over their combat androids).
the lack of a strategy layer makes it hard for me to come back
>>2445126Does it go higher than 200%?
>>2444336it was fun but it lacks depthit looks great thoughi think really it needed better cover mechanics but maybe more tools and enemies can fix it
>>2445680>better coverHow so?
>>2445685most maps are vast open spacescover only applies if you are standing right next to it (unlike xcom as foil)it ranges from basically useless to utterly impenetrable with little in betweenthere are no interiors (which would make many weapons more useful and aliens less pathetic)i don't want to say>they should have just done xcom coverbut really i do because it is still the absolute goatand i full appreciate that it's a squad based game so there is the argument that you simply couldn't have that system but there isn't even any attempt at a system which is more complicated than>stand next to these tiles and get -15% chance to be hitdestroying cover might as well not be possible because it is never relevant and you can't create cover eitherif it comes down to a dichotomy, i would swap the squad system for actual cover mechanics in a heartbeat but they wanted to make their game more accessible and simple than xcom et al
>>2445744Indulge me, how isn't the cover literally how it works in nucoms? Without overwatch but with concealment but that's something else. A heavily urban planet would be great, that I agree with.
>>2445744Because the game isn't about hard cover at close ranges, it's trying to mimic a cover/suppression system. In real life most things that are "cover" can be shot through and are mostly cover from observation than from actually being hit.You people don't want them to iterate on their existing mechanics, you just want to play a entirely different game.
>>2445744I dont mind most of this stuff bit i would like more interior stuff or entire levels even>>2445656Like a jagged alliance style moving sector to sector strategy layer?>>2445114Didnt even realize that tech=tekko i thought i was extra clever building him this way when thats what everyone does apparantly>>2444743Is there some universal menace hatred or are other devs lurkung here trying to shittalk this game? Lmao whats going on
I want this game to have ja 2 1.13's equipment autism
>>2445861>i thought i was extra clever building him this way when thats what everyone does apparantlyFor me it's jump armour, shotguns, tripod heavy machine gun and an explosive charge to throw. This makes him the one squad leader equipped to counter literally any enemy in the game.
>>2445896Just too bad you could've brought two-three other SLs instead for the same cost.
>>2445911It's only about 260 supplies, not that expensive. For half that you get real shitter squads or very specialized ones.
>>2445918>we deployed three squads>one is just tek with 50 guns>other is just pike with a bag of meth>in reserve we have a greek larper oiling himself and mumbling something about armlocks and asshole drags
>>2445126>The way to play is to trivialize the game by getting a broken amount of loot and doubling the amount of loot pinatas.>Yes I ignore side objectives and will spend 10 rounds chasing down the last enemy.Why are you crvsty ass nerds like this? May as well use cheat engine to give yourself every item in the game.
>>2445777>nucomsretard
>>2446009Blame the devs for making side objectives pointless and lame.>>2445784You can shoot through cover in xcom and concealment amounts to>equip the concealment armor and equipmentSo don't pretend it's a good mechanic. It is also completely broken.Moreover you never shoot through cover here. You just abuse op cover ignoring weapons. It's also why bombardier is the only alien which is at all threatening.>In real lifeA great deal of fighting occurs in urban areas and is close quarters combat. Arenas in Menace are already primed for it but you can't even enter the giant warehouses. Even the trailer shows cqc.Some kind of cqc would solve the current issue of abusing range and concealment and armor being too expensive and shitty to compete.Also battles aboard spaceships when? We are literally space marines.
>>2446029The Fleet does the flying, the Mobile Infantry does the dying
>>2444336game cool AND funai needs more tools and smarts to counter concealmentneeds more content
After normal became too easy I restarted on challenging and holy shit. Are you supposed to only do bug mission for your first operation? Pirates kept swarming me and with the standard weapon I had no chance to kill them quickly enough, because their numbers eventually kept surpressing me and the pilot ran out of ammo. Bugs were way easier sue to range abuse and once i had 2 crowbars pirates stopped being a problem as well
>>2446030Ane space pirates in space suits called "boarding commandos" fight exclusively in atmosphere?If the game never has battles aboard ships then I will be very disappointed
>>2446074>pirates stopped being a problem as wellSkill issue. Good on you for overcoming it.
>>2446142I wouldn't hold my breath for space ops considering how heavily they're already indexed into vehicles and indirect fire heavy weapons. But it would be neat if they added some form of indoor battles.
>>2444336>is anyone playing?No. Lack of strategy layer and too much retarded ai force most of players abandon. Even most loud degenerates go away from steam forum (maybe it finally can be place for feedback).>im having tons of fun for nowGood for you.
>>2446166Vehicles are op and cqc would make currently bad things serve some kind of purpose.
>>2446242Hey, space hulk was one of the first games I ever played and I don't have a problem with them adding some more cramped maps I just don't think it's likely they'll do actual boarding actions short of a dlc couple years down the line.
>>2446242>vehicles are OPman there's some real shit takes around here lol
The new James Bond SL is the most ridiculous thing ever. Using the humble pistol to delete 3 alien warriors in a turn is pure fun.
>>2446157Well scratch that, i just got destroyed on a 3 skull contract, had to reload like 5 times. Fuckers kept swarming me while a missle truck unloaded, couldnt rush it down because i got buried in bodies and laser trucks kept my vehicle from going in.
>>2445861>Is there some universal menace hatred or are other devs lurkung here trying to shittalk this game? Lmao whats going onbeen wondering the same. this game is good, REALLY good, its everything xcom players wanted and needed that solved the "ogrewatch" issue by having layered turns and proper suppression mechanismthe only downside is that there's no indoor combat and lack of content, could also use big titty snake aliens for humans to marry and impregnate
>>2447365You're being way too generous aka the game needs a lot more time to cook before being called good. That said if you offered a blowjob and cool mil in gold bullion completely for free I'd bet you there'd be some faggot crying bloody murder just to be nasty and or contrarian.It is what it is.
>>2447372Well I should've specified that the combat is what's really 10/10. Strategic layer and base management on the other hand is just so heavily WIP that I just didnt think about mentioning
>>2447374Bro those are some piss poor standards if [use radar] + [move perma concealed sl into view] + [fire ATGM] = [solve 90% of the map like this] is a 10/10 gameplay loop for you. Game's got potential, sure, but you're going into the opposite extreme now.
>>2447392Nobody's forcing you to metagame lil bro
>>2447392>if I meta game and reduce the game to its basest elements then it sounds badthat's true for literally every game you stupid retard
>>2447365the game is basic af it just looks nice>>2447374>heavily WIPit doesn't exist at all
>>2447508>>2447414See, that's the thing. It's either one gay ass fundamentalist shit opinion or the other with zero in between and a whole lot of shitflinging just because. Faggot, I don't want to join either the cult of dev dickridding or autistically screech and shit my pants how every new game is the worst shit ever. Now if you'll excuse me I have some rogue army to farm on behalf of a not-somalian warlord in this janky game.
>>2447617Man I really didn't miss the schizophrenic>this game is super crap>but it's actually ok and I don't hate it, you secretly do which is why you're defending itposting. Fuck you're retarded
>>2447627>it's actually ok and I don't hate itYeah. That's what I said from the start. I mean why in the actual fuck would I be here or keep playing it if I hated it.You do really seem to be upset for some reason, is everything alright at home?
>>2447632>this game is pretty good>wow you have super low standards it's only *insert some shit about how bad it is*>actually I said it was pretty good>some gay reddit psychoanalysisLike I said. Fucking retarded
>>2447637Friend, if you're compelled to throwing a day long meltie complete with tactical samefagging and butthole clenched seething and malding over some random asshole calling your out your shit standards as shit (while on the shitter no less) you've got more problems than menace needing more work done. Something actual devs agree with since it's still being worked on. >>2445861 asked what's with the shittalk and muh hate, you have your answer. Tribalistic dipshits with three word vocabulary that can't even articulate why the game is bad/good and a skin so thin they immediately lash out instead of trying to.Done with your crap. Hope you get the help you need.
>>2447643>I'm doneI've heard that before>more meme psychoanalytic shitI hate how you fucking retards learn how to talk from imgur or whatever.
>>2447643>this singleplayer game lets me metagame its shit>"ok retard">REEEEEEEEEEEEEEEEEEE
i kinda wish they would remove the trinket ability
>>2447859Why? It makes her the best 1-star by far.
>>2447863because i have to autistically lasthit every critter with her, i wish it was more of a passive thing or not there at all
>>2447859I just wish she wasn't shit. It's obnoxious that you want to bring her to kill things, but she's so bad at it and generally only useful as a bag and belts monkey
>>2447910>but she's so bad at it and generally only useful as a bag and belts monkeyI never had a problem with her accuracy. Just give her a kpac with hp ammo. That's enough for her to one shot anything other than some heavily armoured infantry. And give her a PAL so she can hit vehicles with its accuracy bonus. She'll generate loot well enough.
its kind of boring, they should add in subplot quests/events that affect the overall narrative
>>2447918She also has trash discipline and defense. If it wasn't for her one gimmick I would never use her for anything. I don't like any of the 1 star heroes except the Jeet and only because he can use a crowbar to suppress better than an LMG, and can tank bombardier shots
>>2447903Do what I do, which is two things: 1)use her as a heavy weapons team 2)and as cumpdump
>>2444743no, those are ofc the gsg threads which infest this board
what if they add trans SL
>>2447951The OCI update looks promising, I'm sure they'll add more to the narrative eventually if that's anything to go by
>>2447910just take the good perks that make her a scout/utility character. loot doesnt really matter in menace past a certain point. how you spread your promo points out is actually more important
How good Sy is depends on whether you use accessory heavy builds or not. If you do, having her and Darby generate refills is very powerful.
>>2448867>>2448870So don't use her perk cuz she sucks and load her with accessories like I originally said is all she's good for? Thanks a lot fellas :)
>>2444336No, I ended up dropping it because like almost every Hooded Horse dev it seems their only mission is to make the game retardedly difficult and remove the actual fun people want to see. I want a challenge, not a slog. Unfortunately I can’t refund so I’ll just leave it till the thing hits 1.0 and hope it’s good then.
>>2447372you round like a rape victim, kek
>>2447372 just because its unfinished doesnt mean its not obviously the greatest game ever made
What is the point of healing items or skills if it doesn't revive squaddies?
>>2449174He really does
>>2449163the medium difficulty isn't THAT hard anon
They may be useful if you can get your squaddie health and damage reduction up to high amounts. For example Tech with Die Hard and Haemocetan can't be killed. But I didn't find use for it in other situations. Outside of Die Hard, damage reduction is calculated weird or something because you can get it up to huge levels and still get wiped.
>>2449240I meant for >>2449226
I guess the real MENACE was... uh...
>>2444411Hadn’t played in like 5 months or whenever it came about and literally every new update since then has been like “new truck added :)” and even with that they come at a glacial pace. I’ll come back when the story is done, it’s deceptively short I was genuinely disappointed when it was over that fast and in a cliffhanger that feels like 1/3rd of the game.
>>2449163The "hooded horse is hiding under my bed" schizo is back lol
Just started the game enjoy it a lot, what would you guys recommend for the IFV? I got the autocanon and HMG but there is the short barrel tank gun on sale, but isn't it dogshit at fighting other enemy armored hostile?
>>2449302They added a new engineering mechanic for making gun upgrades out of Menace giblets and are reworking OCIs completely. Added 3 SLs and had multiple smaller patches in the meantime. Development pace seems okay for Germoids who get 9 months of vacation per year. Or i just have my standards real low because of playing Sw*dish games. Squaddies are still useless though and still 3 planets only.
>>2447627hes right tho, most of the answer people get when pointing out defects the game have feel like dev apologism
>>2449326Its good for vehicles, it usually takes out a walker in one hit but im pretty sure you cant carry troops and use it which is 90% of the point in bringing the ifv.Also a walker with two autocannons is gonna shit out almost as much damage while also being able to hit more than one unit.
>>2449311By all means, keep your jerkoff session pure. I saw OP’s post and answered it, I had no intentions of arguing. Enjoy your shitty game, I hope it becomes playable
>>2449343>I didn't intend to argue>does it anywaysAre you normally this stupid?
>>2449344this is the first post i make in this thread
reminds me of mobas, if you check reddit after a lol or dota patch drops there are always people pointing out how certain changes or lack thereof are bad and someone always answers saying that its completely fine because A or B even if its clearly not and eventually the thing that is pointed out gets changed
>>2449366i dont use reddit but when i find something that i dont like about a game i search on google to see if there are similar complains and reddit/steam forums are pretty much the only indexed places that have people talking about those things>>2449367im from argentina actually
i guess what im trying to say is that i read this entire general from time to time to see how the game progresses and i find some of the answers very reddit like
ive also noticed that there seems to be some particular form of derangement in these generals, reminds of /vg/
reminds me*
>>2449330I infinitely prefer german and their slow progress I am fucking SICK of sw*dcucks holy fucking shit after helldivers I am genuinely going to beat the first sw*de that I meet to a bloody pulp those arrogant cocksucking retarded morons should all be castrated
>>2449371>I find it very reddit likethan you should feel right at home faggot, holy shit
>>2449386but i dont use reddit
I find it absolutely hilarious how saying Menace is a good game causes some autist such catastrophical asshurt that he's forced to go on a crusade to argue with each and every anon that they're wrong
i just found out why this guy has such a hate boner for the devs. he's making an AI art version of Battle Brothers called Mercenary Brotherhood. the way the dev blogs for that game are written are similar to this guy's posts.
>>2449431And he says the game is shit because only the meta play works, but when someone agrees with him he has an alternative meltie about about how the meta play is actually fun. Same with the AI. There is no point other than no one else is allowed to be right.
Haven't tried the irish chick yet but Corlaine is my least favorite voice so far. Sounds too much like some guy at the office trying to sound gruff than the mob hitman he's supposed to be.
>>2449382Stop being dumb and gay. Grow up.
>>2449545Roslin is the only one not annoying. The China guy is kind of cringe although it's fun when other SLs clown on him for it. And he has huge damage output. The being able to fight while low on squaddies skill is also a neat bonus but not something you should aim for.About Corlain, did anyone figure out what to do with him? His skills make it seem like he should get up close, do big damage, and instantly go into concealment. Except the concealment thing doesn't work, the AI is smart enough to have object permanence.
>>2449563So far I've just been using Corlain as a second Darby I bring along for those "kill less than 50%" enemies type missions. He's okay with a DMR and handgun.Wei however is fun to use with a shotgun and jetsuit as soon as you can unlock his last skill. Zig-zag, buff, and his innate skill make him very difficult to kill after he's jumped up and destroyed two enemies.
>>2449563Corlain with a pistol and AP ammo can delete just about any infantry unit in the game with a single round of shooting. I was using him in bug city missions cuz he can easily delete 3 warriors in a single turn of shooting and has unlimited ammo.
>>2444378>Waiting until they add some more content.yeap
>>2444336Looking forward to checking this game out when it hits 1.0 next year or whatever, but hooded horse has a history of releasing early access games with big plans to begin with but end up barely different by the time of the full release
They added Citizen Vigilante to this game, best devs ever
This has to be some kind of bot something. Who the fuck types like>man I would love to love this game but *evil publisher* released it in early access and I need to wait for 1.0Never seen anyone say that in my life, and now I've seen it twice in like 20 posts lol. Be more subtle you fucking dumb fuck
>>2449651Let's hold him down and take turns raping his ass
>>2449660Unironically thisHes already screaming as if being raped, might as well make it true
>>2449651what? are you 14?
Pedro really struggling to keep up with the conversation around here
>>2449163They just added custom difficulty. I'm playing in normal, steamrolling the AI right now. It's actually to easy.
>>2444336>menace thread, is anyone playing?its ok but kind of easy and not enough content. refunded for now but maybe when it fully releases
>>2449744He's just shitposting
>>2449545You should hire the Wagner PMC, Yazhov, hes a funny guy>SL getting absolutely fucked up>Yazhov sees this>"DON'T WORRY YOUR TROUBLES ARE OVER SOON" and laughs on top of it
>>2449545i love the made up ice planet mafia slang that corlain uses>>2449563nothing personal is really good, just get close to people with smgs and murder them>>2449163im playing on 200% enemy supply and ive run into a difficulty curve that i didnt know the game had but its also making stuff thats kinda underwhelming on lower difficulties actually seem pretty useful like rend and mortars
>>2449545I think that's the point, he's pointing on an act, complete with hard-boiled words he made up himself, I think he has a few lines where he breaks character.
Bombardier got nerfed bad. RIP bugs.
Update is out. Wonder how easy it'll be to cheese mission objectives with the changes to call-ins. Before, you could already clear a few kill/destroy missions with the orbital laser without stepping a foot.
>>2450196I'll wait until I can pirate it, should only take a few hours
>>2450196You could try just not cheesing it you stupid cunt?
>>2450221I don't, since that also loses out on enemy drops. Humorous, not effective.
>>2450195good that shit is cringe
No point of an OCI upgrade if the AI still knows about the airstrikes.
>>2450354AI still hiding under your bed is it? Anyways one of the OCI upgrades allows supply to carry over, which means all is forgiven
>>2450362>AI still hiding under your bed is itTry hitting one of those rocket trucks with an airstrike. As long as you don't go near them they just stay in one place and fire so it shouldn't be hard, right?
>>2450366>forcing the enemy to displace or get destroyed has no valueThis game isn't even hard, what the fuck is wrong with your brain?
lol
>>2450505Yeah they really need to restrict several of these to one per.
>>2450505>You wouldn't pirate an OCI
how do they intend to add three more factions worth of OCI's?or is it likely the current ones will be cut in half and distributed among the new?
>>2450366Have you tried figuring out the drop ships yet my retarded brethren?
>start a 200% enemy supply run>first bug mission>kill 70% of all enemy forces (0/24)Oh yeah, this sure is going to be a playthrough
>>2450744Wait until you get to the menace and there's like 6 carriers on each map lol.
>>2450744I've been doing a thing where I put the enemy at like 160% and myself at about 120%. This strikes a perfect balance of the enemy being stronger than me but not obnoxiously so, and being able to bring a sizeable force but still having to manage my supply. It really creates the feeling of large chaotic battles without being too easy or too annoying I find.
>Update drops>Suddenly I'm over the supply by 400wtf happened
>>2450756Were you using OCI that reduced your supply costs?
MEN ASS
Not even close.
>Construct skirmishers can one shot infantry even with the toughest armor and the health upgradeI'm tired boss
>loitering airship dips after single use of whatever instead of giving me an option to dump all uses in one goYeah damage oriented call ins are still worthless.What a fucking blunder.
>>2450368It may be effective from a tactical standpoint, but it doesn't mean it isn't terribly unsatisfying to see. When I placed this, every single tile had a bug in it. The next turn they all scatter.
>>2450796I've had some uses for the massive barrage
>>2450800Delayed call-ins being fucking useless because the AI has a 6-th sense for them and avoids them like the plague has been a problem since day 1But in this case they all look morale broken hence they are all heading for map borders which is why they left the zone no?
>>2450813I'd been corralling them into the corner after they got morale broke, since on that mission they all spawn there. They avoided the edges my units could shoot at and were directly going towards the corner in the rocks. Only after the call-in did they scatter into my units line of fire.The mission was over so it hardly mattered, but it was disappointing to not see them all get shelled.
>>2450814Oh yeah that's straight up bullshit then lmao
hell no
This smuggler's cache ain't bad at all
>>2450796>I hate how there's a delay>now that there's no delay I still suck with themhave you considered just being less of a fucking shitter?>>2450813Dumbass, they always move randomly if they have AP to spare, and sometimes even if they don't. Don't pretend you haven't seen it. The fact you're still bitching about the AI being out to get you just because you're struggling with an easy game after all these months is wild.
>The new OCI nanobots that lower other OCI cost can stackLMAOFucking 10 point OCI for me
Now that's some loot
You can stack the infantry health upgrades. Can't you just then give everyone huge hp, and only use the damage reduction and regeneration drugs instead of armour? Shit seems broken.
>>2450914Then don't do it?
>>2450921Nah I'll definitely do it.
>>2450914Why not both armor and that? As long as you decided to make that guy the designated bulletcatcher.
>>2450921>also don't use ai logistic>and auto supplies>and stealth>and vision>and don't recruit too much SL
>>2450928>Why not both armor and that?Armor expensive af + ai will use AT vs heavy armor.
>>2450930>to enjoy the game fully don't play it at allkek
>>2450930Who are you quoting?
>>2450932>i can't stop myself from behaving like a nigger so this is society's faultnot really tyrone. Not everyone has to meta game and abuse mechanics in a single player game
>>2450932Yeah.>>2450933Things that break this game in one or another way.If you'd play this game you'd know.
>>2450934bro, singleplayer strategy games have gotten to the point where any retard will stumble across at least one broken mechanic. The "meta strategy" in this case isn't what wins the game the hardest, but something you have to look up to find out how to make the game actually enjoyable to play
>>2450935I'd only wish the schizo used a trip so he's easier to filter
>>2450931Yeah. Heavy armour is also very rare while different drug types are readily available on the market from the midgame. And not even the heaviest armour will withstand stuff like laser lances and mining lasers .In theory with maxed out hp upgrades, and using both drugs you can just take that and regenerate instantly. Depends on whether there is a cap on resistance though.
>>2450935>I can't stop myself from using a broken mechanic>then don't>waaaah then I can't play the game at allYou're a retarded nigger, fuck off>>2450936>any retard will find a way to break it and it's the developers job to stop them>otherwise the game isn't funwhat are you even on about retard? Holy shit what a stupid post.
>>2450941>just don't use or interact with half of mechanics As anon said, with the same result we can just not play at all.
>>2450938Shit, you came back. Everyone pack it up, the thread is dead.
>>2450941yes retard, it's the dev's job to make a balanced game, not the player's job to endlessly tweak settings and restrict what he can use in order to have an actual difficulty
>HH shill is raiding the thread againgrim
>>2450946Do you work for red hook? Having the developer endlessly micro balance the game to stop retards from abusing mechanics and whining about it cuz they just can't help themselves from finding and abusing them is fucking nigger shit. This isn't a moba and this isn't a problem for 99% of us>but muh balanceIt's a single player strategy game. Who gives a fuck you dumb cunt.
>>2450948What are you even talking about?
>>2450949the point is that there are so many broken mechanics it's more difficult to find something not to abuse you faggot, are you even reading? Did you start the game immediately knowing you shouldn't use x y and z strategies? How long did it take for you to make the game fun to play? Any game developer, videogame, tabletop, or whatever the fuck is meant to make something enjoyable off the bat, not require that from the player
>>2450952Fuck man. Do you legit believe that?
>>2450954lmao I accept your concession
>>2450952Lol
>>2450955Hooded Horse hiring shills to scream at anyone showing even the tiniest inkling of dissent toward a game is a well known practice.
>>2450963>tiniest hint of dissentWhat are they? The stasi?
>>2450951while on this train of thought, I'll coin these games "inverse difficulty". Rather than learning the game to discover ways to succeed, your goal is to find out how to barely avoid losing. Mastery comes in understanding the ins and outs of skill/equipment combos and AI attitudes with the sole purpose to play as mediocre as possible. Close to roleplaying, but that runs the risk of stumbling across something that is too good in your desired setup, so it becomes more of a variant of metagaming.perhaps some might see the appeal in this, but to me it speaks of lazy devs relying on the playerbase to fix their game while asking for them to pay for the privilege
>>2450986>describes literally half of all video games, including many of the most famous and highly ranked ones>thinks he's onto some fresh, hot takebrilliant work sherlock
>>2450988to different degrees, correct. I disagree where menace stands on that scale
>>2450963There's like 20 people on this thread topsYou might be retarded
>>2450990I just don't understand what about this game has everyone so agitated. One guy is obsessed with shazam posting, another literally thinks the publisher is lurking in the thread to silence dissent, many minor things that are common to every game ever made are blown wildly out of proportion. It's kind of fascinating really. Nobody actually talks about the game, they only endlessly shit post about literally every single mechanic, every change to those mechanics, and every lack of a change.
>>2451002it's a game I want to like but at its current stage too many of the details fall short of an enjoyable experience. But I still check it out each major updateotherwise it's simply that confrontational shitposting begets confrontational shitposting
>>2450974No, stasi just partially funded them :^)
Not gonna lie I was expecting a lot more from the literal siege tank
>>2451055Yeah it's a trap. The gun is such balls and its only use would be launching it into a cluster of infantry, but they all scatter long before it can get close enough. The battle tank isn't bad though. The armour and weapon selection can make for a real nice tip of the spear on certain maps.
Alright time to uninstall I guess
>>2451066See you in two months for another nothingburger update!
>drives tonk>always happy to be driving tonk>even while everything's falling apart, he's just happily rolling around blowing things upAchilleas a cool dude and don't afraid of nothing.
>>2450941I'm glad you're still here, your retarded meltdowns are the only entertaining thing about these threads
>>2451080I'm sure you're a real expert in retarded meltdowns
>>2451072I wish I could justify taking him in the starting four, that increased supply cost is so painful.
This game seems to attract some serious schizos
>>2450936>if this singleplayer game doesn't go out of its way to cull meta so autistic retarded niggers like me wont abuse it then its a shit gameHoly fuck shut the fuck up you absolute shitter
>>2451124Never seen a turn-based singleplayer game buckbreak so many niggers before who'll fill the entire thread with autistic rage like its ASSFAGGOT gameGame's basically better XCOM combat and aesthetics-vise, why schizos target this game out of all things?
>>2451138it clearly has the potential to be the greatest game of all time atleast in its genre. when youve played 15 terrible jagged alliance clones made by eastern europeans you will understand
how do I get the MBT?
>>2451149Kill one (pops up in later Rogue Army missions) or buy it for exorbitant prices on the Black Market.
>>2451170>Kill oneUnfortunately it's not actually part of the loot tables, you can get it on the market, but if you kill it in game (even with the option for every enemy to drop loot) it doesn't end up being loot.Think it used to be a while back, but that was changed at some point.
When do they estimate it leaving early access? I'm very against playing games while they're in EA but I'm also very interested in this and Mars Tactics.
>>2451214its gonna take years at the current pace to be realistic. but i dont think they will have issues with funding
For fuck's sake let me start a new game with different SLs so I don't have to play the fucking gacha roulette every time to see if I MIGHT get to play with an SL I haven't used before