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File: ftl g.jpg (459 KB, 1380x1008)
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Does anyone want to talk abou it?
>>
not really. talked about it in 2014.
>>
Multiverse mod is generally enjoyable, at least gameplay wise because I don't know anyone other than a specific subgroup of manchild that likes quirk chungus humour
But this boss is the most bullshit thing I have ever seen in the mod. I have been steadily losing this war of attrition for 15 minutes because these nigger boarders replicate when you kill them unless they burn or are mind controlled and I just can't repair the fucking weapons because of this. Long, 2 system damage lasers with a 10 second recharge ensure you are never going to repair anything unless you have a full engi crew.
I finally kill the boarders and can focus on repairing fully damaged shields, engine, weapons, sensors, life support, doors and partially damaged artillery. Well fuck you again, the enemy has a system that can slow down both movement and repairs to 5% speed in one room and there is also an invisible double nigger that can't be targeted and sabotages your room.
First time I encountered this bullshit I had a boarding ship too. Run was dead the moment I jumped to this piece of shit.
>>
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>small indie game
>not many variations
>not particularly balanced
>good enough soundtrack mostly unlike anything you've encountered anywhere else before or since
>good enough pixel art that isn't high effort but ironically even with AI devs today make even lazier assets
>some critics admit it's gambling
>some critics read too deeply into "omg, the rebels... are... bad? How subversive!" and "Didyewknow that rebel you just killed had a wife and kids, and was 14, and was a puppy?", despite federation vs rebels being a redditor era star trek plot
>massive hit (up to 7m copies sold to date) with estimated dev take home after refunds + tax of $3m, not including costs to make

>before the era of early access
>before the era of "Every run is winnable, just gitgud!" in hyper competitive solo gaming
>before the era of "Why doesn't my game have more game in it? Content drop WHEN?"

>no series
>no sequel
>no rerelease, remake, remaster
>single free update

>developer released sequel much fewer people liked
>highly criticised despite having nearly zero gambling
>estimated to have made the developer half as much money again, though has significantly more work (cost) put into it
>never released another game
It really was a different time. A more innocent time.
Would anyone care about FTL if it was released today?
>>
>>2451257
it's a pretty good game
i wish there were more clones
>>2451385
i can very consistently win with most ships if you call it gambling then you're just bad
>highly criticised despite having nearly zero gambling
into the breach does almost entirely remove the rng and it becomes significantly more boring as a consequence
i still like it but there just isn't the depth to make such a rigid system interesting and certainly not as replayable, even with the varied mechs
>>
>>2451385
>good enough soundtrack
>good enough
never talk to me or my favorite song ever again
https://www.youtube.com/watch?v=bb0NESRNY-w
>>
>>2451385
>gambling
This how you tell the scrubs apart from the people who actually play the game. There's 2 maybe 3 ships that are cripplingly RNG dependent and that only really kicks in on hard. Once you understand the mechanics and the progression of the game after a few good playthroughs you can win or at least reach the flagship and get it down the last stage 9/10 times especially on normal.
>>
>>2451385
always baffles me how some people complain about bad rng in games and can't realize that it's only a problem if you play like a game journalist
>>
I played this game for a bit but could never really get into it. I want to like it since it seems cool, seems like the kind of game I would like and it's a classic now, but it just seems like the kind of game where you keep losing until you memorize all the right decisions to choose during events and which weapons and upgrades to get. I hope I'm wrong about that though since there seems to be some gameplay variety depending on the ships you choose.
>>
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>>2451385
>>
>>2451644
i havent played it, but i am gonna be honest the graphics or ui seem very unappealing
is the soundtrack good atleast?
>>
>>2451693
No. The gameplay is the best thing about it. If you don't like the aesthetic you may at least like the setting and lore.
>>
>>2451693
its good but its literally just more FTL with a unique setting. check out the free demo if its still around
>>
>>2451706
>more unique
m8
>>
>>2451257
I am happy it came out on ipad at the time, lots of fun and its the type of game to play on a portable device.

Also possible to convert to mobile albeit text is small to read but its a great mobile game.
>>
>>2451706
>unique setting
the 40k ripoff setting
>>
>>2451644
So what does this game have going for it apart from
>FTL but 40k
?
>>
>>2451730
The crew have much more depth to them than FTL's. You can give them equipment, they can cast spells, and as a result boarding is a much more prominent feature of combat.
>>
>>2451385
I hate moral fags who think the choices are just black and white and can't look past their immediate choice to the bigger picture. They see "you robbed a helpless rebel medical ship" and think they're now a war criminal and should feel bad but it's like dude trillions will die if you fail so who cares.
>>
>>2453184
it's the Frostpunk "you fed people soup and now you are Hitler, was it worth it????" mindset
>>
>>2451725
>>2451717
ok kek. no, i know, i meant unique or different from FTL
>>
All I want to say is
>event where boarders want to take your ship because they're strander
>"mhm yes i know, let's go blow up the oxygen!"
Would it have been so damn hard to make it so the boarders went after your crewmen instead of just going around blowing up shit when they WANTED TO TAKE THE SHIP FOR THEMSELVES???

It's a shitty event anyways, no rewards or risks, just "fuck you here's a bunch of boarders"

like, they're not even that hard to deal with, they're just annoying, but it's stupid
>>
>>2453184
there's always an excuse...
>>
Zoltan lovers are bitchass turtling Cucks. They cum when they see the zoltan shield block a Basic laser shot.

A real chad maxxes out his engines before even considering upping his shields
>>
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Luv me mantis
>>
>>2454223
sanae is... a bug!?
>>
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>somehow manage to get all the way to the penultimate sector on a random playthrough
>however, shitty weapons means i've been struggling like hell with each fight
Are any of these any good? So far I've been just spamming my ion blast - flak - laser burst until i either kill them or flee.
>>
>>2451703
>you may at least like the setting and lore.
It's just a lazy WH40k knockoff. What's to like about it?
>>
>>2454579
chain laser is good.
Heavy ion is shit
Charger is meh, could be better
intruder is useless.
Boarding drone is OK, but unless you follow up with a crew of your own it's just delaying repairs rather than killing anything.
anti-pers is a waste of slot.
>>
The other day my win streak was ended, with Lanius A no less. Feel pretty bad.
I lost against the flagship second phase.
I had 2 chain lasers and a halberd beam. I didn't have cloaking or teleport. I had hacking, but no missile or flak weapon so I couldn't get it past the defense drone in the second phase.
All in all pretty shit.
>>
>>2454847
Hmm, I already went anyway and lost. Got to the final sector but some-fucking-how I got attacked by a fleet when I went to a repair base? It was really annoying.

Anyway, I'm doing Kestrel B now, and I fuckin' love it. Way, way better. I was actually heaving a great run but I quit because of the stupid fucking event where it just goes
>lol your crewmate got vented and died tough luck lol
>>
>>2454579
chain laser is great
charge 2 is solid
the rest sucks really
later in the game you only really want to consider what will help you with the final boss
>>
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after a really good run where i had stupidly great RNG (free pre-igniter) i managed to get aaall the way to the end and even do the crystal quest

alas, I was never really able to get any decent weapons besides a charge ion, so I had no way of dealing with big shields. I lost to the flaghip's second form because my entire crew died in the first save for the captain. I might have been able to do it if they didn't.

But still, crystal ship. Pretty nice.
>>
i hate tomokofags
>>
>>2454579
in what universe is burst 2 + flak 1 "shitty weapons"
>>
>>2456152
Anon, have you tried fighting in the later sectors with just Flak 1 and Burst 2? You're not even gonna get through the shields.
>>
FTL...now that was a good game
the "no weapons, just transport" assault shit was fun
>>
>>2451644
Wrath of Angels *and* Demon Lance? Nice.
(Don't recognize the 3rd module. Inertial Probe?)
>>
Bump
>>
I don't find high torment levels fun at all. It's like your shit barely matters - you just slum it and gather consumables and have to level at least one siege system and das it everything is the same always all the time.
>>
>>2456417
Seraphic Resonators
Each lance shot you fire fully charges one random, uncharged weapon (must be powered).
>>
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Is this enough necromancers for the final boss?
>>
>>2463644
Depends on which boss you roll and torment level. But you've got siege so you'll probably be fine.
>>
I enjoy the game, but I never liked how few of the ships (exempting the Zoltan and teleporter-based ones) actually play into their gimmick. The Engi A, for example, is clearly meant to rely on drones. But drones are just plain worse than regular weapons, and the ship has no features to compensate for that, so you'll just end up buying weapons ASAP and saving your drone parts for hacking.
>>
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>>2451334
>fight bullshit dr seuss secret miniboss meant for the metagaming sweatlords
>is surprised it is bullshit
You're not ready for chaos mode
>>
>>2451872
DESU on the other hand they also don't have any levelling.
>>
>>2463644
Desecrated Shrine would be clutch with that many Demonic unit sources.
>>
>>2463655
>torment level
Pic says 'Normal', i.e. the lowest one. He'll completely roflstomp any of the bosses.
>>
>>2464349
>DESU on the other hand they also don't have any levelling.
OTOH, despite not having xp levels, the only crew you can reliably afford to lose are husks.
>>
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>>2454239
>>
>>
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>>2464325
>miniboss
Ain't it a bit of a stretch to call it a miniboss when I would have an easier time fighting two flagships at the same time?



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