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>make a single mistake
>everything is fucked up
kinda bullshit but still like it
>>
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>campaign is softlocked if you didn't invest all your research points into flamethrowers since the start
>>
>>2454356
This is why you make honeycomb compartments. Early game is annoying though, yeah.
>>
>>2454593
Lucifer is slow as fuck. He takes so long to traverse the map I forget about their positions after sending them.
>>
>>2456124
Lucifers are just bad in general, they are slow, cannot burn any larger horde fast enough to not get overwhelmed so they need constant babysitting and rotation to let their quadruple health regen take effect. They are also not good at burning villages of doom and most annoyingly spitters will wreck them.

But then again I feel like once Thanatos was introduced that overtook all other advanced units, Titans' only real advantage over Thanatos is that they are fast and more pop efficient but otherwise Thanatos are cheaper and do better bombarding from behind walls which is the most pivotal part of game.
>>
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>>2454356
you can recover if it really was just a small mistake
>>
>>2454593
I beat the campaign without unlocking flamethrowers, they are garbage. Electric tower makes the life a lot easier, but strictly speaking, you don't need it to beat the campaign if you produce enough units.
>>
it's kind of a tedious game
>>
>>2456236
Until you master it, yes. Then it becomes relaxing.
>>
I wish there was more content to this game.
>>
>>2454593
That tech tree might the most half-assed design decision I've seen in a single player game
>>
>>2456145
nah its fucked you either do it perfectly for restart.
>>
>>2454356
This game improved at least 50 times once I muted voices.
>>
>>2458460
but how will you know how amazing last night was?
>>
>>2458521
>i can hear it now
Hope you miss walling in a small forest path.
>>
>>2456145
>>2458442
I've come back from worse situations than that. You can survive a lot worse than you think by spamming walls and microing your troops to keep them alive.



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