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File: images (74).jpg (59 KB, 739x415)
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Where are the overhauls, the total conversions, the fan base even? Why did it fail?
>>
>>2456961
it's simply a worse version of the original
>>
I don't like the new UI and with REX I have no reason to move over
>>
I really just wanted to see the Avatar mod work but they just left it in the trash
>>
>>2456961
This
I was promised thousands of provinces and whole earth on one map
>>
File: 1777652463959835.jpg (501 KB, 1378x775)
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>>2456961
It flopped because it had a bad launch with no modding support which was the entire reason to buy it in the first place. It didn't receive the modding features people asked for until months later after launch.

But even then, it still has more players than the original on steam and will only get more when RIS releases.

You've got RIS, the WW2 mod, the LoTR mod, the chivalry mod, countless mods that exapand vanillla like this one
https://steamcommunity.com/sharedfiles/filedetails/?id=2983807877
which is one of my favorites because it has a unit pool system which is pretty cool. Obviously a lot less than the original because it flopped but there is still something and still a fanbase, as much as the original.
>>
>>2457058
also augustus has a nice unit creator for people to use!
https://steamcommunity.com/sharedfiles/filedetails/?id=3710262755
>>
>>2457065
>>2457058
sorry for spamming the thread and seeming like a shill but also Agugus has released his sparta mod. remember seeing this back in the discord and i thought his units looked great.
https://steamcommunity.com/sharedfiles/filedetails/?id=3740381101

thought his mod deserved more spotlight for his units alone. i mean just look at them, awesome imo. also has some roman ones too.

https://gofile.io/d/pZMLKg
>>
>>2456961
i wanted to play it but my mouse stops working after 2 turns for whatever reason, it works fine if i alt tab but i cant click anything ingame, also it has this shit blur on everything on map
i really wanted to play it but i can't
>>
>>2456961
>bloat 2gb game to 80gb
>dogshit UI
no thx
>>
>>2456961
>Where are the overhauls, the total conversions, the fan base even?
Moved on, stuck with OG (Fourth Age devs), got bogged down by forever projects (RIS), or already moved to Med 2 back in like 2006. Game is old.
>Why did it fail?
Feral failed to market it to meet the desires of the fan base, which was just making the same game but with hard limits removed and better modern machine compatibility. If REX kicks off in popularity then Remastered overall is just pointless and you may as well stick with the original anyway.
>>
>>2456961
>Why did it fail?
i just wanted partial war
>>
>>2456961
>Where are the overhauls, the total conversions
The were a few.
> the fan base even?
Nowhere now.
>Why did it fail?
The changes to how it looked, the new "quality of life improvements", and design changes away from the original felt like they wanted to use the remaster to condition you into nuTW. It simply did not give the Rome: Total War feel despite being built on an upgraded version of the old TW engine.
>>
Feels fucking weird to see half the responses to the topic always be UI complaints when there’s no meaningful difference. Yes I played the original. Is it just autism?
>>
>>2457549
UI is literally the way you interact with the game. Yes, it's important. You're probably playing the fucking iphone version lmao
>>
>>2457549
I tried the remaster and it definitely felt off. Something just felt wrong with it. I refunded it
>>
>>2457549
2 posts mentioned the UI before you posted, you sperg. But yes, now that you mentioned it, having a hardcoded mobile game UI is bad.
>>
>>2456961
>>2457328
>Feral
I think they should have anticipated removing the hard limits by adding in new features to deal with 1 gorrilian + settelment empires. Improving the auto manage system by allowing u to create custom set armies that are auto recruited (would also help the shitty ai recruit hand made armies) as well as allowing armies to be attached to others so moving 1 stack could move multiple thus removing a few clicks. Maybe allowing cities to be grouped together into provinces so u can better auto manage building construction (1 province auto builds eco another build military)
>>
>>2457109
Just tried R:TWR today for the first time:
>Pick Julii for old times sake
>Attack Segesta, as one does
>Battle deployment
>Mouse randomly stops working in the middle of dragging formations
>Unit selection gets stuck, can't select other units
>WASD Camera controls stop working, camera stuck
>Immediately Alt+F4
Never had those issues with another game and I don't plan on touching R:TWR ever again
t. Played the original Rome so much the disc ended up falling apart
>>
>>2456961
Honest question, what is the point of this game if Rome 2 exists?
Why didn't CA actually finish and fix R2?

Also, OPicrel looks better than R2 graphics in ultra (and its HD mods).
>>
>>2456961
Nobody actually cares about historical TW



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