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File: 1668454511878679.jpg (269 KB, 1200x1200)
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Why are people criticizing EUV even though it's supposed to be le kino simulationist game molded in the likes of Vic2? Is mana a needed evil?
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>>2457216
Why does anybody even play these games when HoI IV exists and is infinitely superior in every way?
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>>2457216
An entire generation of casuals was raised on mana with EU4 and HOI4. To them “Grand Strategy” is just civ with provinces instead of hexes.
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>>2457216
Because EUV is a manafest and not a simulation game. Paradox has made exactly one simulation game, Victoria II.
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>>2457265
>suppression mana
>diplo mana
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Paradox should release the elf game already. At least it would be an appropriate genre for 10 types of mana.
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>>2457265
Cmon EU3 was also pretty good.
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Mana is not the biggest issue.
The big problem with Paradox new games are event bloat and the fact that the mechanics lack enough depth to create interesting emergent gameplay, so in order for the game to not be a snorefest the devs just keep adding more scripted events to certain countries. That's how we get DLCs which don't add new global mechanics, but instead are 90% focused on "flavour" for specific nations.
Then there's the classic issue of the AI not knowing how to use most mechanics and also the increasing problem since HoI4 of the games being extremely easy. The player is an omnipotent creature which can change the fate of the world after just a few decisions and events in which they gain a +2000% modifier, all because Paradox wants to cater to map painters.
The games would be much better if they were harder. Paradox doesn't know how to do difficulty however, that's how we ended up with insanely ridiculous mechanics like badboy as the only limit to player blobbing.
Exclave rules in CK2 were probably the most organic way Paradox had to contain blobbing in ages.
We need a deeper system which makes it patently apparent that we only control the ruler of a country, but that there are tons more political actors within our own realm which have their own agenda and that you can't actually change things immediately but rather just try to steer the realm into a certain direction.
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>>2457216
EUV also has mana. It's just two types of mana: money and stability (it's just money + time).
The other only thing it has is the court wizards wich are even more retarded than EU IV mana. Even Imperator did things better.
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Because they bloated it too much so it runs like shit and lot of stuff is flat out broken
They really should have started more reserved or at the very least not wasted time with garage systems like artists
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>>2457216
because it's a paradox game. It will be "good" in 3 years with $150 in DLCs that they ripped out of the base game.



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