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new vikings DLC
splitniggers BTFO'd
https://www.ageofempires.com/news/celebrating-age-in-2026-where-were-at-and-where-were-going/

prev: >>2428386
>>
>new civslop
FUCK OFF
>>
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>no Chronicles 3 ever
Romebros...
>>
>>2459676
Found the single Sneeders & Chucked fan
>>
I wish it was just a 2 Civ DLC with Saxons and Danes. Rename Vikings to Norwegians and move on. I’m so tired of regional units
>>
>>2459680
I played the mod versions and they were shit so I never touched that DLC. Never bought a Chronicles and haven't given these retards a single dollar as of 3K
>>
>>2459677
They should definitely get it alongside a bunch of other europeans in place of cavalry archers.
That unit has always been weird for a ton of civs.

Really wish this DLC fixes the architecture sets of old civs though
>Bohemians should use Central Europe set
>Persians should use Central Asian set
>Byz, Bulgarians, Armenians and Georgians desperately need their own set
>Same for all the Chinese and adjacent civs
>>
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>before staking everything on England’s shores
Hadrada shows up, wins a minor skirmish then is immediately ambushed and killed
honestly they should end the story with him being king of norway instead of his pathetic failed attempt at seizing England
>>
>>2459696
>Hadrada shows up, wins a minor skirmish then is immediately ambushed and killed
And Lautaro got his ass handed in a platter before he could ever set foot in Santiago, that didn't stop FE from writing a cringe fanfic.
>>
JeJ
>>
>>2459699
that's what I'm afraid of, that they'll turn history into lame and retarded viking wish fulfilment fantasy
some of the best most memorable campaigns have tragic endings, Joan of Arc burned at the stake, Jadwiga died in childbirth, Alexander was died grief-striken surrounded by the sycophants who would kill his family and shatter his empire
but that's what makes history compelling, people make mistakes and 30+ years of military experience won't stop you from getting shot in the throat in some random northern English bridge
it was a doomed expedition from the start and Tostig set Hardrada up for failure by overpromising how much support he could gather and how much difficulty Harold would have gathering an army and marching north, not only that even if Hardrada had somehow beaten Harold, William would have 100% raped whatever was left of his army, if they somehow turn this into "and then Harald kills Harold and the Vikings live happily ever after :D" it will definitely be disappointing
>>
>three vikingdoms
it's shit for all the same reasons but you dumbasses will eat it up
>>
I wish they would at least rename the Vikings to Norwegians.
>>
>>2459695
>Bohemians should use Central Europe set
They should get a Catholic church but otherwise the Eastern European set fits them better.
Central European set is chock-full of half-timbered buildings and that practically didn't exist in Bohemia and Moravia outside of very specific building contexts. Which is the as Poland/Hungary and the rest and a stark difference from Germany/France/England where this shit practically defines the Medieval building look.
Of course it's still based more on the Baltic architecture with reddish bricks but that sort of thing is just a matter of what soil you're working with. The underlying architecture is correct for them (other than the romanticist Russian tower on the Archery Range), at least within reason as far as the obviously fairytale/romanticist medieval look of AoE2 can be considered in any way representative of shit.
>>
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>>2459673
What's with the roaring women trope? It just looks fucking stupid. Women were not warriors
>>
>FC Mounted Crossbowmen
hehe u mad??
>>
which of the new civs do you think will have hand cannons?
>>
>>2459749
danes
>>
It's time to SPLEET
o-oh god I'm SPLEEEEETING
>>
>>2459739
Women scream all the fucking time though?
>>
>>2459673
finally european content!
>>
>>2459766
til all SPLEET SPLEET motherfuckers
>>
>>2459770
>>2459771
I saw that
>>
>>2459713
They already did this with the indian civs, it's already over.
>>
at this point, being featured in a DLC is a humiliation ritual
>>
>>2459673
Now fatslob will come out of retirement and buy DE
>>
>>2459744
Will the Mounted Crossbowman be just cav archer with the stat sliders moved around or, I dunno, some sort of generic non-unique equivalent of the conquistador with the hard-hitting attack with slow reload mentioned in the page?
>>
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handcannoneer buff when?
>>
Gastraphetoros buff when?
>>
>>2459835
When we get the United States civilization with a George Washington hero.
>>
>>2459838
What will his ability be? Lumberjacking?
>>
>>2459838
so aoe 3?
>>
>>2459673
>the Varangians are getting added
Oh sweet, Ukrainian representation.
>>
>>2459838
i cant wait
>>
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>>2459771
>attempt to kill spleetfag
>mitosis happens
>>
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>>2459835
>>2459836
You two are brothers or what?
>>
>AoE2 The Viking Sagas with Danes
>AoE3 The Baltic Powers with Danes
>AoE4 Raiders of the North with vikings
Did Danish government slipped Microsoft a grant or something? Probably we'd see Norse pantheon dlc in AoM if it weren't already there from the base game.
>>
>>2459934
The Danish are trying to be relevant because nobody remember them honestly
>>
>>2459673
are these being added as new civs or are they replacing vikings as a split?
>>
i spleeted
>>
>>2459937
vikings are staying
>>
>Varangians
Were Ukrainians and Russians just swedes all along? I'm confused
>>
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vikingfags still haven't found a way to respond to this one...
>>
>>2459798
it'll be a conq that's cheaper and easier to mass and it will be the most cancer dogshit this game has ever seen
>>
>>2459935
t. Trump.
>>
>>2459958
not really a vikingfag but its just common sense that brown people are vile, disgusting and you don't want anything to do with them. Preferably you want them gone, forever. While white people are naturally designated overlords of our planet and species due to supreme intelligence and cunning.
Keep in mind vikings literally discovered long distance sea and ocean travel navigation, while arabs just took a stroll to the left and grabbed whatever niggers they could find to enslave. There's simply no comparison in terms of actual effort and impact on civilization.
>>
>>2459945
I mean if they are they are going to be changed a fair bit I think if berserkers and longboats are now regional units
>>
>>2459982
>berserkers
not going to be regional
longboats, mounted crossbowmen, and varangian guards (infantry keshiks) are going to be regional
>>
>>2460000
They are getting renamed to varangian guards
>>
>>2459979
gigatrvke
>>
>>2460006
They better give Byzantine Varangian Guards as well. In fact they would fit there more than with Danes & Vikings.
>>
All dlc's so far are either awesome or very good. Even Victors & Vanquished has top tier scenarios with a lot of fun

You are all such downers. There's more european content you all wanted
>>
>>2460042
Yeah they can replace champions, since all new civs get 2 UUs now may as well start fixing old ones.
>>
>>2460006
I don't necessarily think so, it says shock infantry. Could be a new unit
>>
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>>2460054
>since all new civs get 2 UUs now may as well start fixing old ones.
Crusader Knights for Teuton Paladin replacement when?
>>
>finally got all achievements
>New DLC just announced
The ride never ends. This is the second time now (third if you count the forgotten edition) of hitting 100% before it's gone.

>>2460052
>Victors & Vanquished has top tier scenarios
As free scenarios, yeah.
>>
>>2460052
Victors and Vanquished scenarios are terrible. Fillydelphia should not be a lead designer.
>>
byzantines need varangian guards (obvious reason)
britons and celts need mounted crossbowmen (border reivers)
>>
handcannoneers need a buff (obvious reasons)
>>
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>>2460276
they're getting Reivers in Age4 and you will like it
>>
>>2460299
finally, another anon making sense
>>
Are Saxons going to replace Britons?
>>
>>2459946
The ruling class were.
>>
>>2459979
>vikings literally discovered long distance sea and ocean travel navigation
Polynesians did it long before and with far fewer resources.
>>
>>2460368
Just because Civilization 5 intro said so doesn't mean it's entirely true. And it didn't impact the world at all since it was just ooga booga islanders visiting other ooga booga tribes nearby to trade and rape each other.
Meanwhile vikings basically invented river warfare.
>>
I'm so terrified they'll give the new retarded regional units to the Vikings, the units end up being OP as fuck, and then they nerf and destroy the Vikings because they refuse to admit they're retarded and revert their shitty new additions to a classic civ. It happened to Inca who had their tech tree gutted because of Champis, which already feels bad and they're not even an OG civ.
>>
>>2460434
I'm terrified they do it to the Byzantines. Byzantines are already good, they don't need a new unit.
>>
>>2460125
oooooh, problematic....
>>
>>2460368
The pacific is a much, much, much calmer ocean than the atlantic or north sea. Also significantly warmer with more abundant food opportunities.
>>
first sotl girl here, just finished
>>
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Fuck yeah!

They're adding an AoE3 style anti-building torch thrower!

Wanted this thing for years. Bonus points if infantry with good ranged armor.

The Saxon Heavy Infantry with a charged javelin throw is another unit I wanted. Yes, for Saxons specifically. Bayeux Tapestry, yo. It's bloody brilliant.
>>
>>2460535
I don't know if they ever fixed it but I remember the french horse niggers used to throw grenades because their melee aoe was also applied to their anti-building attack.
>>
Can't wait for one of the new civs or units to be busted on launch so I can inflate my elo again or lose to others doing the same
>>
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>>2460360
Saxons should be treated as a SPLEET of the Britons and they should also rename the Britons to the Normans
pre and post 1066 England was different enough that you might as well have two different civs representing the Anglo-Saxons and Anglo-Normans
>>
>>2460602
"Sicilians" are the Normans
>>
>>2459979
you can tell this poster is indian because white racists don’t grope any further for a justification than “browns icky”
>>
>>2460616
trvke
>>
>>2460616
Jeetmaster busted!
>>
>>2460610
then Normans should be SPLEEEEEEEET between Anglo-Normans and Siculo-Normans
>>
>>2460685
yeah and add sardinians while we're at it, and catalans!
>>
>>2460535
You already had torches in AOE4.
>>
>>2460602
Britons are fine because they also include the Welsh, since they're longbowmen, too, and aren't any more relevant to deserve their own civ (that wouldn't do anything the Britons already did)
>>
>>2459835
Play as Burgundians
>>
>>2460799
don't respond to handcannonjeet, he doesn't want actual solutions, just spams the same shit every single thread on repeat, it's mental illness
>>
Pirotechnia should replace gold cost of hand cannoneers with wood
>>
>>2459673
>originally planned AoE 3 DE DLC get canned
>uproar.wav
>flash forward
>a new, different DLC is announced
>except in this one they chose not to add a new campaign
>applause.wav
Zoomer faggots and their ADHD quick-play multiplayer maps are the reason this industry will never regain traction.
>>
>>2460831
No one plays AoE3 for its campaigns.
>>
>>2459979
You mixed up white people and brown people, anon. White people are a parasitic plague on the planet who are responsible for almost all evil in the world. Blacks had civilization millennia before whites first decided to stop shitting in caves.
>>
>>2460833
Because the AoE3 campaign sucks
>>
>>2460819
no one has ever addressed the fact that hand cannons are an imperial only counter unit that costs gold. just saying "technically they are more resource efficient than arbs against pure infantry" doesn't reflect how they actually play out in pro games. normally if a civ has a bonus for a unit you can play around that unit. if you are vietnamese you can go skirms. if you are romans you can go infantry. if you are burgundians you are trolling if you don't go cavalier. no civ, not even ones that get them early or for free, can start a game and say "I'm going hand cannons."
>>
>>2460833
No one plays AoE3.
>>
Frankly, as a girl who completely ignored the Latinx DLC and only bought it during the Summer Sale on Steam out of pity to round up a Steam Summer Sale Trading card, the dev team has to pull off something amazing to bring me back into AoE2. I don't think I'll ever get to playing the Latinx campaigns since everyone says they're the worst and I haven't even started the Chinese ones or finished the Roman DLC ones.
>>
>>2460946
And that's a good thing, historically it was a weapon still in its infancy. Play AOE3 instead.
>>
>>2460833
Are team games and 1v1 ladder both good?
>>
>>2460973
I would play aoe3 if I could play the original game before they added playable indians online with people. I'm pretty sure it's dead though.
>>
>>2460990
well just get out your fucking 2005 CD and kys in 2006
>>
>>2460831
None of the dlcs from the definitive edition has campaigns
>>
So I just played AoE 3 for the first time ever...
What the hell were they thinking?
>>
>>2461002
They wanted to make the best rts ever made and succeeded
>>
aoe 3 was so ahead of its time
1v1 sucks
team game of 3v3 or 4v4 is where the real shit at
>>
>>2461002
"let's make a game that's different from aoe2 but still good in in its own ways"
>>
>>2460963
>Latinx
Kill yourself
>>
>>2460990
shouldn't you be happy they added your people to the game!
https://ageofempires.fandom.com/wiki/Indians_(Age_of_Empires_III)
>>
>>2459673
>European dlc
>not focused on some third world nobody
No way
>>
>>2461102
It's been 23 years.
>>
So since when are Saxons vikings?
>>
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>>2460887
>400 years of history available, all sorts of interesting historical scenarios to explore
>completely ignore it in favour of conspiracyslop popular at the time the game was being made
The Da Vinci Code and its consequences have been a disaster for age of empires storytelling
>>
>>2461002
My understanding is that were making another spin-off on AoM's tech and then was told to rebrand it into AoE III. One dev has been on record saying they were trying out all kinds of ideas and admitted it didn't pan out.
>>
>>2461106
since 1013 when Sweyn buckbroke them
>>
>>2461106
Okay so there were these guys called the angles, and then later they became the anglo-saxons. I wonder where those guys came from...
>>
>>2461108
>ywn play a Thirty Year War campaign
>ywn play a Seven Year War campaign
>ywn play a Rise and Fall of Napoleon Chronicles-style grand campaign
they dropped the ball so fucking hard man, and supposedly the editor is so finicky and complicated nobody has ever really managed to make custom campaigns or even historical battle scenarios
>>
>>2461108
So much wasted potential
If only they had stuck to the same idea of multiple short historical campaigns
>>
>>2461113
To be fair none of those work because the game takes place by design in the New World. Given the era, the only place you can start building towns from scratch is the Americas, Europe would have to start with everything already built.
>>
>>2461108
AoE3 just went too hard on weird design choices while ignoring others. Balance is all over the place and DE's obsession with ever-granular unit splits is super offputting.
>>
Speaking of, while I was browsing cards to make a list of civs bonuses for the new Independence Mode, I started to wonder if they'll ever make a water rework for AoE III like they did with II (and I think IV) because right now is just warship, stronger warship, strongest warship, anti-building ship for most civilizations.
>>
>>2461441
I don't know what you could do with it since that's basically how warships at the time functioned. The more cannons you had, the better.
>>
>>2461443
Skirmishers and musketeers are also just people with guns and they have a counter triangle.
Aoe3 is literally known for unit countering similar looking unit
>>
>>2461111
Anglia, obviously.
>But dey from Denmark!
The Goths aren't called Vikings despite coming from Sweden.
>>
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>>2461557
>what is Götland and who are the Geats/Gutes
>>
>Vikings got culture civs before the Celts
c'mon man
>>
>>2459946
The Varangians were norse, and were the original settlers of Kiev and a few other settlements in what is now Russia / Ukraine, which is why there are still blond haired blue eyed people in those places, though the Slavs have long since overwhelmed their cultural presence.
>>
>>2460360
I would say no, because the Briton identity is more high medieval English, which is a blend of different Germanic tribes which includes Saxons, but is not exclusively comprised of them. The three main peoples who created England were the Angles (from which we get the term "Anglo" and the name England, and whose tongue, Anglish, became English with a vowel shift), the Jutes, from Jutland (so basically Danes by another name) and finally, the "Saxons" which was kind of a vague term the post-Roman population of Gaul and Britain applied broadly to various coastal raiders from Germany. In fact, you can think of the term "Saxon" in late Antiquity as being an early synonym for "Viking". If you spoke a Germanic language and carried out waterborne raids in the north, you were a Saxon, basically.
>>
>>2461108
The actual history of that era is difficult to portray without a lot of performative hand-wringing and apologetics, what with all the slavery and genocide / subjugation of native peoples. Also, these events are a lot more recent, and involve nations that exist today, not distant, long-dissolved empires and kingdoms. Doing conspiracy theory and fantasy shit is a safe route to avoid controversy and, more importantly, fun-ruining anticolonial screeds. They'd be screwed if they tried to deal with the "real history" because they either get accused of glorifying imperialism and colonialism or they make a boring shitty game that tries to anachronistically critique colonialism and imperialism, which people at the time thought was totally baller.
>>
>>2461627
>The actual history of that era is difficult to portray
The hell it is, they could've just focused on European conflicts during the time period. Lord knows there were enough of them. They CHOSE to make it themed on colonialism. Don't make excuses for them having to tiptoe around a subject they shoved into the game, making it a core part of it, completely unasked for. I don't know a single person who would be sad if they removed the colonial home city shit from AoE3
>>
>>2461432
They tried to do way too much with AoE3. AoE2 felt like a refined version of AoE1, but AoE3 is a completely different game. They didn't just set it in a different era, they changed too many core mechanics.
>>
>>2461629
>They CHOSE to make it themed on colonialism
Ironically they did this to be more "inclusive", since it would allow them to put more colored people in the game while keeping to a coherent historical theme / tech level. These days you couldn't make a game like AoE3 without a lot of historical revisionism. Imagine every other musketeer you recruit is black or female.
>>
>>2461106
At some point they stopped calling them Saxons (maybe after they settled Britain?) and started calling them Vikings. But it was basically the same group of people engaged in the same kind of maritime raiding and adventuring.
>>
>>2461608
Exactly, Goths rolling through late roman-europe aren't and were not called Vikings, they are called Visigoths and Ostrogoths when not just called Goths.
Geats and Gutes who stayed behind are called Swedes/Varangians/Rus.
>>2461625
>you can think of the term "Saxon" in late Antiquity as being an early synonym for "Viking". If you spoke a Germanic language and carried out waterborne raids in the north, you were a Saxon, basically.
No.
>>2461632
>At some point they stopped calling them Saxons (maybe after they settled Britain?) and started calling them Vikings.
> But it was basically the same group of people engaged in the same kind of maritime raiding and adventuring.
No.
Saxon was never a collective name for Germanics outside of the Saxon tribes (you know, the ones that carried saex), the Anglo-Saxons and Jutes all migrated to Britain after being invited to fight as mercenaries for local warlords.
>>
>>2461002
They started with the era shift in mind first and went "what should we change in the gameplay to make it fit?" So we got weird mechanics like shipments and no dropoff points

Not having historical campaigns was just a bad call, could have had the cortez expedition, the american revolution and the napoleonic wars in the same game
>>
I want to get my DotA buddy to play AoEIV
Any tips to ease a zoomer into rts?
>>
>>2461608
A different tribe dumbass.
>>
>>2461111
Saxons were elbe germanics not Scandinavian.
>>
>>2459673
I only play the CD version no DLC HD slop
>>
>>2461672
Good for you
Wanna a medal for it?
>>
>>2461677
Nope, I don't need cheevos to play a game
>>
>>2461679
*claps*
>>
>>2461680
thank you
>>
>>2461668
You're probably better off trying to get him into Warcraft 3 first.
>>
>>2461651
>Saxon was never a collective name for Germanics outside of the Saxon tribes
Weird way to agree with me but whatever, guess you have to be disagreeable even when you agree.
>>
>DLC is not even out yet and people are already spleeting hairs and demanding more civs
Never change guys. DON'T STOP SPLEETING.
>>
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Love my Armenian siege rams
>>
>>2461493
AoE3 would've been such a better game if units didn't counter each other like they do.
Just flat damage and armor like AoE2 does with minimal bonus damage involved, more like AoE1.
>>
>>2461441
>>2461443
the game has canoes maybe that they can capture ships or something
>>
Who was that guy again who raged about VIPUR?
>>
>>2461845
HORSES AND EGALOS
>>
>>2461779
The Saxon tribes were from the regions around the river Elbe in northern Germany. They are not Scandinavian and the migration to Britain happened hundreds of years before the Viking age. The catch all term for the Germanic tribes that settled Britain wasn't Saxon but Angles. The Saxon tribes that stayed in northern Germany were conquored by the Franks at the start of the Viking age too so there is no reason to include them as Vikings. No idea why you think that you are correct about anything.
>>
>>2461845
divium furor
>>
>>2461850
when I was in high school we had some students visit from germany who described themselves as saxons but when I looked on a map where they said they were from it said thuringia and saxony was somewhere else.
>>
>>2461814
>like AoE1
So you'd get a gunpowder equivalent of Helepolis spam? That would be hilarious. Though I really don't get this frequent complaint about 3's counters and unit stats even though they simplified them to the maximum.
>>
>>2461969
I'm not saying to make it entirely like AoE1, just the damage/armor stuff.
Everyone complains about the billion % damage changes units have vs each other where nothing makes sense, villagers deal more melee damage than pikemen, gun guy counters gun guy, culverins being useless vs anything not canon, ranged cavalry suck at raiding, etc
if there was nothing like that and just flat damage and armor everyone would be happier.
>>
>>2461975
>I'm not saying to make it entirely like AoE1
>but I do mean to make it entirely like AoE1
You know AoE2 has a billion hidden bonus damage values, counters that don't make sense, villagers that deal more damage than spearmen, and an assortment of weird vidya logic for the sake of balance? Even though it's confusing and stupid, people just suck it up and learn it as they play.
And how is damage/armor supposed to be more legible than consistent percentages? In 3 when a unit has 20% melee resistance, you can easily tell that it takes only 80% damage or in other words behaves as if it had 25% extra 'melee' health, so it's straightforward to calculate what you have exactly.
>>
>>2461670
proofs?
>>
If the Saxons' civ icon is not the Super Coom helmet I will be... just slightly letdown. Masks/Helmets/Statue heads icons are a neat deviation of shields.
>>
Ran into the final boss of elo tanking today
>>
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>>2462015
I agree and the best one is this one
>>
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>>2462159
this is over 300 HOURS of literally nothing but resigning, and that's assuming he does it at exactly the minimum of 5 minutes and not a second later, and not even counting the over 2000 matches that were under 5 minutes

how utterly mindbroken do you have to be to keep doing this?
>>
>>2461682
But aoe is better
>>
>>2462181
Idk, the dude resigns from like 1800 elo down to like 1k elo,
>>
>>2461802
I see Jeetmaster post I hit upvote, simple as
>>
>>2461615
dwelling in swamps for days with only your head above water is not "culture"
>>
>>2461615
>medieval game
>celts
How embarassing!
>>
>>2462187
Of course it is, but you want to smoothen his transition, so it's better to start by familiarising him with the RTS that was responsible for DOTA.
>>
>>2461989
Percentage defense creates less interesting scenarios. Units such as the Chu Ko Nu in AoE2 are good because of the many arrows beating high pierce armor and dealing more minimum damage total. It makes it so high armor units can be dealt with in different ways other than just armor piercing or whatever.
Not only that but added attack values are way easier to memorize and plan around than % multipliers to base damage.
Either way the goal of what i said is to have LESS hidden values and clearer end results of unit interactions.
AoE2 best units aren't even dependant on bonus damage such as crossbows and knights.
>>
>>2462293
>Chu Ko Nu in AoE2
Actually a good example of hidden stat bullshit (same goes for extra arrows from buildings). You think all the arrows are the same but extra arrows have different hidden stats, and the reason rams take more damage than normal is is the hidden 0 melee damage in extras.
>added attack values are way easier to memorize
Easier how? There are dozens of these bonus damage values and they vary by age while the percentages in AoE3 are consistent. And calculating damage in AoE2 is not straightforward at all, there's a whole ass formula for base damage/armor, bonus damage/armor, building damage, while AoE3 only has multipliers and resistances.
In practice you don't calculate AoE2's values, if anything you only memorize how many hits each unit can tank with/without upgrades.
>AoE2 best units aren't even dependant on bonus damage such as crossbows and knights.
So are musketeers and cuirassiers in 3.
>>
>>2461937
Did you look at the HISTORY of the place, or was it just a "hurdurr y it sey thuringia today"?
>>
>>2461814
Nah
Winning by spamming 1 unit is lame
>>
>>2462181
Just have a bot do it.
>>
I really thought this was my nigga Stefan Cel Mare for a sec
We'll get there eventually Vlachbros...
>>
How will they fix the Three Shitdoms problem?
>>
>>2462528
Same way they fix south american tribals having topless huskarls from rax.
>>
>>2462528
by adding more civs
>>
>>2462528
add more shitty civs to draw attention away from the 3 chinkdoms
>>
Is AoE 4 any fun? Nobody seems to talk about it.
>>
>>2462621
I think it's fun.
It's more alike AoE2 than something like AoE3 was, it's got some key differences that some people can't stand but I think as its own thing it's a great game.
Also it's got a lot of attention to details when it comes to unit/building visuals and none of the ahistorical civs AoE2 has with the noticeable exception of Joan D'arc shooting a blunderbuss from horseback.

>Nobody seems to talk about it.
Most people ITT kinda snob it because they say it looks bad.
>>
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>>2462621
I did play it, it's just not as good as 2
as far as RTS goes it's an alright game, the base game campaigns are kind of ass and the pathfinding is genuinely atrocious but they did improve things recently I quite liked the last DLC, wish AoE2 had gone for Medieval China rather than 3Kslop
>Nobody seems to talk about it.
the focus of the developers seems to be on the multiplayer side of things, the new DLC won't even have any kind of story campaign
so I've just accepted I'm not the target audience and have no wish to discuss it further
>>
Danes cool
Saxons OK
Varangians are pointless
>>
Norwegianbros, Swedebros... we were denied...
>>
>>2462621
I despise the artstyle and UI so much it actually takes away from my enjoyment of the game and I don't play it anymore at all
>>
https://www.youtube.com/watch?v=4QUlUkex5QU

the goat speaks out
>>
>>2462746
Varangians are Swedes (mostly)
>>
>>2462636
>and none of the ahistorical civs AoE2 has with the noticeable exception of Joan D'arc shooting a blunderbuss from horseback.
Both games are chockfull of memes and absurd inconsistencies, anon.

AoE4 devs ran their mouths about just how more thorough, authentic and reliable they'd make the game compared to the older titles but in the end they went with recognisable bullshit and memes from AoE2 and poured even more on top.
>>
>>2462812
Weren't Goths swedes?
>>
>>2462832
In the same way Japanese are southeast asian.
>>
>>2462813
I meant civs in general like picts, celts, ancient china all being thrown in the mix but what bullshit and memes do you mean? The teleporting ninjas from that one japanese landmark is the only other example I can think of.
>>
When are they adding SERBIA? It was an ACTUAL EMPIRE unlike the rest of the mudhut dwellers being added.
>>
>>2462832
Geats (southern Swedes) and Goths share origin (maybe) or are the same people (maybe)
>>
THIS IS NOT THE GAME I ENJOY! THIS IS GIVING ME KANSER!
>>
>>2463146
Cry about it.
>>
>>2463148
I can’t see anything other than Star Wars here.
Still love we got a AoE clone in Lucasart’s wide spread of licenses.
>>
>>2463148
dinosaur civ wen, I mean we got the 3 Kingdoms after all
>>
>>2463158
Unironically they could prepare a self-contained non-SW sci-fi dlc like Chronicles (in space) and it would make a fine addition. If they're bloating up the game, they might as well go all the way and create the biggest RTS ever made.
>>
>>2463297
It would be cool as fuck but it will never, ever happen. Not even a starfield crossover promotion DLC. They would sooner make access for every civ a microtransaction
>>
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>>
How is AoM doing? Is there any DLC for it coming?
>>
>>2463362
No, since they already have Norse so they can't reuse shit there.
>>
>>2463368
They even already got an extra major god, too.
>>
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>>2463362
Christianity DLC incoming
>There's only 1 God to choose: Father, Son and Holy spirit (each one has different units, bonuses and age up options but they're still one God)
>Age up by choosing saints
>Units are converted populations (middle eastern, romans, ethiopians) and also knights, inquisitors and clergy
>Gains favour by exorcising demons (killing mythical units), converting mortal units using aoe2 monks, martyrdom (losing clergy units), charity (donating resources to low-score players) and sometimes killing enemy units (via the "conversio in fine vitae" tech)
>Monsters are angels and demons (hostile to everyone and you can summon them on the enemy)
>Titan is the second coming: buff Jesus smacking people with the cross, when he dies he comes back 3 real life days later
>>
>>2463385
>only 1 God to choose: Father, Son and Holy spirit
the christian pantheon is so fucking gay, can't believe there's people who take this shit seriously
>>
>>2463386
But the dlc's dlc will be mormon jesus and he'll just straight up shoot people with guns it's gonna be dope.
>>
>>2463415
handcannonjeet will be happy at least
>>
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>>2463281
We've already had a South American DLC.
>>
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>>2463386
Is this more to your liking, rabbi?
>>
>>2463495
all abrahamics are the same shit
>>
>>2463495
It sucks that abrahamic religions are like AoE.
>AoE1/Kikery
Outdated and sucks ass for QoL
>AoE2/Christianity
The best
>AoE3/Mudslimes
Utter garbage
>AoM/Mormonism
Nobody cares lil bro
>>
>>2463500
>AoE2/Christianity
They both became dogshit once they started catering to non-Europeans.
>>
>>2462879
Well you've got stuff like the "Mangudai" which is not a real world, but at least the horsearcher it depicts is okay. Any lore/purpose/explanation is going to be bullshit, it's a meme that originated in the US Army with a random Mongolian-sounding name.
Arabs (Abbasids) get obligatory camelry troops. They no longer throw scimitars at folks but that doesn't make them any less bullshit.
The wonders/landmarks got rid of Austro-Hungarian cathedrals (Franks) and replaced them with German Art-Deco installations (Barbican of the Sun), Iron Age dolmens ("Mongolian" Deer Stones) and stainless steel statues (Mongol wonder). Malians employ 18th-19th century Beninese sharpshooters with American Civil War era rifles.

Somewhere deep in the game's development history, they probably did set up some semblance of a unified and reasonable time-frame (1000-1500) and research but it did not last 'till launch and post-launch stuff threw a wrench in it. Hence why clearly Vienna-period Ottomans face off with late East Roman legionnaires in Age 1.
>>
>>2463581
>and stainless steel statues (Mongol wonder)
The closest real life equivalent to the mongol wonder being a statue finished in 2008 will never stop bothering me. This is somehow worse than the giant tent.
>>
>>2463505
Nah, they lasted hundreds of years with SA/parts of africa converted. The real issue has been the homosexuals.
>>
>>2463362
No news. I think they are running out of myth factions.
I wish they added Celts or Slavs, but that would be a reskin of the Norse. Romans would be a reskin of the Greeks (as it was IRL), I guess they might go with India or some literal who African nation, but I don't think many people will care.
Maybe Babylon?
>>
>>2463844
>I wish they added Celts or Slavs, but that would be a reskin of the Norse
Oh no, more factions would have similar wooden European architecture. What a horror. Not like we already have China and Japan having similar architecture.
>>
>>2459958
Only a libshit redditor would think this is some sort of gotcha. It's based when my people win and it's cringe when they lose. You have no soul if you don't say the same.
>>
Several months ago I mentioned the Vikangz spleet and nobody believed me. The next 'major' expac will feature Jap rework/spleet - Ainus, Ryukyuans/Okinawans, and Yamato (either Cavalry or Gunpowder focused, depending on your choices). Discuss.
>>
>>2463908
Emishi and Ryukyuans would actually be based. Also they could finally make a separate East Asian set for everyone except japs.
>>
>>2463908
Ainu are not organized to the level of an empire, it would be silly adding such a decentralized-

Oh right, they added SA tribals, go ahead.
>>
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>AoE 3 has Teutonic Knights now
>>
>>2463940
Yeah, and according to everyone who tried them, they and their revolt sucked.
>>
>>2463949
Really now? That's too bad then
>>
>>2463950
It's basically a tougher doppelsoldner that recovers hit points even in combat and redirects damage towards himself. The problem is that Livonia is one of the new Fortress Age revolts, but unlike the Cossack Hetmanate (or the mexishit revolts), you can't age up anymore, and the unlocks/bonus don't justify being stuck in Fortress Age: instead of changing settlers, each one spawns one of the new militia units that dutch, germans and poles use (and they didn't had a card to reduce their hp drain).
>>
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>>2459958
my ancestors = good
your ancestors = bad
>>
>>2463930
The emishi were as much of a threat and annoyance to Japan's expansion northwards as much the Celts were to the English but people want 9 different spleets on those islands
>>
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>>2464080
>>
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>>2464022
>my ancestors
Americans actually believe this XD
>>
>>2464106
Why do browns not admire their ancestors?

...oh, right.
>>
>>2464138
But you are brown
>>
>>2464279
No u
>>
So what civs haven't been spleet yet?
>>
>>2464348
your anus hasn't been split yet
>>
>>2464355
doubt it
>>
>>2464348
Britons, Celts, Italians, Spanish, Franks, Slavs, Burgundians.
>>
>>2464378
>Italians
Romans
>>
>>2464348
Holy Roman Empire
>>
Hera did the meme strat
https://www.youtube.com/watch?v=3jn1PEDiRlk
>>
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Which historical person would you like to see getting an AoE2 campaign (no matter how possible it is)?
For me it's Basil II. I've been reading about him lately. His story does have plenty of military campaigns and interesting related characters. Beside Bulgarians you'd be fighting against Saracens, Byzantines, Georgians, Armenians and maybe Cumans representing Khanate. The more I'm annoyed the current Byzantine campaign follow a completely fictional noble family.
>>
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>>2464538

A proper Oda Nobunaga campaign, would be kino from his beginnings, fighting the Imagawa clan to the Honnoji Incident.
>>
>>2464538
If we're talking about multitude of opponents
>Tatars
>Magyars
>Turks
>Poles
>Slavs
>>
>>2464538
there's a fanmade Basil the Bulgar Slayer campaign that's pretty good, I've only got halfway through it though cause it's pretty brutal at least on hard difficulty
>>
>>2464423
Not nearly good enough, also silly.
>>
>>2464539
Houjou Tokimune would be better for civ variety.
>>
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vtumor charity stream
https://www.twitch.tv/ClioAite
>>
>>2464675
second POV
https://www.twitch.tv/bibibiscuitch
>>
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rate the civ mix
>>
>>2464675
>>2464677
>calls it "vtumor"
>but he actually knows this is going on
>meaning he probably watches these and enjoys them greatly
GET HIM
>>
>>2464675
voice too deep
that's definitely a transgender
>>
Unpopular opinion: AOE2 was better before microsoft smelled money and started investing again.

Look, I aplaud some new updates and general interest into the game. But the pumping out of new civs felt very similar to what happened to LoL after S3.
It's not just the addition of new civs on its own, it's the retarded new mechanics that don't match the general feel of all the classic ones. Donkeys with carts, knights that charge up attacks for more damage... it makes a good simple game suddenly more complicated and simply ruins the authentic feel of what we were always used to.

My playing time has slowly went down till a day I realized I hadn't played the game in a long time. And I had played it continuously since the early 00s.

But I guess that's just me. I don't like change.
>>
Unpopular opinion: Chronicles is peak and I wanted to see Roman Chronicles rather than Vikingslop
>>
Popular opinion: Handcannoneer needs a buff
>>
>>2464687
>No Armenia
Where's Jeetmaster?
>>
>>2464687
very meta
>>
>>2464796
95% of the playerbase came because of DE. Nobody was interested in playing original or even buggy ugly HD. Be thankful your overlords throw you scraps.
>>
>>2464539
Overall I would like to see Chronicles style expansion all about Japan.
>>
>>2464817
Everyone was on voobly and that doesn't change my point that there was no need for these weird mechanics entering the game
>>
>>2464850
"everyone" being like 5000 total people instead of 100,000+

There wouldn't be a perpetual thread here if DE didn't exist, it would be less than aoe3 tier popularity.
>>
>>2464856
100k my ass, maybe in your dreams.
Doesn't matter, still doesn't change my point that there's no need for these weird mechanics.
>>
there's an aoe2 player called "Siscon"
>>
>>2464928
you never heard about MisterListerTheSisterFister?
>>
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>>2464928
the most prominent aoe2 player of our time is named after a Greek mythological deity most known for being cucked all the time
>>
>>2465342
yeah, so was hercules, and he was a product of that cuckoldry
stop posting frogs
>>
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>>2465418
I shan't
>>
>>2465422
only child molesters like carthage.
>>
>>2465342
Which Greek god was the Jeetmaster? Was he the bastard son of Ares, a minor god of infantry?
>>
>>2460125
They should be the UU for a Latins civ representing crusader states and crusader orders.
>>
>>2465656
>Announce Outremer civ
>Immediately shut down by Geedubs because they use the demonym "ultramarin"
>Get replaced by three Mondongo subsaharan tribes
You rike?
>>
>>2465676
They should be called Latins.
>>
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>>2465687
What's that? Did you say latin american? *spleets the mapuche into mapuche, picunche, huilliche, pehuenche, lafkenche and puelche*
>>
>>2464928
You mean ciskhan?
>>
>>2465656
>>2465687
Italians are Latins
>>
>>2465342
Viper? Isn't that just a type of snake?
>>
>>2465985
it's a game of thrones character
>>
Is AoE4 good for a first timer to RTS?
>>
>>2466351
yeah, between AoE4 and starcraft III theres not much better for new rts players.
>>
>>2466495
holy shit
>>
>>2466351
It's a really soulless game with atrocious UI design and music. I hate the sound design too, I don't care that your dudes roar when attacking and cheer when winning. It sounds stupid and gay.
AoE2:DE is the better overall experience and you get to fall in love with everything everyone else fell in love with over 25 years ago
>>
>>2466582
>soulless game with atrocious UI design
Where did it go so wrong?
>>
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>>2466600
>>2466582
And of course the image doesn't load...
>>
>>2466600
at Microsoft
>>
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>>2466582
>>2466602
unlike the older games Age4 was something mandated from above, I'm willing to bet the Medieval theme wasn't something chosen out of passion for the time period, it was just a decision from above taken because AoE2 is the most popular game in the series
same reason why you don't see a soulful UI like the old AoE2 main menu, or devs adding their car as a playable unit in the game, if feels soulless because it's a corporate mandated game
>>
>>2466843
relic was never on the same level as ensemble or blizzard. their games have followings but they were always the killer instinct compared to street fighter and tekken.



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