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File: 1783979053870182.jpg (346 KB, 1920x1080)
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Warhammer edition

>(looted): >>2441114

>M&B Wiki
https://antifandom.com/mountandblade/wiki/Mount_&_Blade_Wiki

> BANNERLORD
>Latest Patch Notes - WS v1.1.1 / BL v1.3.13
https://steamcommunity.com/games/261550/announcements/detail/517481543704250508?snr=2___
>Pastebin
https://pastebin.com/tAvcAbpT
>Custom Banner Maker
https://bannerlord.party/banner/
>Banner Code Sharing
https://docs.google.com/spreadsheets/d/1MEM-0Fz0yetJ8cZgLrPpHuDU6dO33bhsFiHsiWwiCDM
>Asset Extractor
https://github.com/szszss/TpacTool
>Create Custom Companions
https://butterlord.com/wanderers

> WARBAND
>Warband Pastebin
https://rentry.org/x7u7t
>Noob Guide (READ This) https://imgur.com/a/FMAqV
>Anon's Mods and Upstab Guide: https://pastebin.com/agwZu9Df
>>
A tad bit TOO early inthougheverbeit
>>
Fuck OP, what mods we playan?
>>
>>2460026
i posted my list in the previous thread
>>
>get an urge to play bonerlord
>spent like 3 hours meticulously designing a troop tree with MLW
>play 10-20 hours
>get bored
>drop the run
Man, this fucking game. I don't even enjoy the core loop that much anymore. Like 60% of the enjoyment I get from this game is smashing /my dudes/ into vanilla troops in battles
>>
use retinues instead
>>
What's the difference between the Bannerlord Coop and Bannerlord Together mods? Which one is better?
>>
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Reminder
>>
>>2460107
Ira is based because she's a chudette
>>
>>2460031
I didn't read any of that.
>>
fucking gay retarded thread
>>
>>2460107
Ira is a brown tomboy, which is hotter than Celtic hobogoblin.
>>
>>2460107
If Ira and Corein lezzed off, who would be the submissive one?
>>
>>2460142
I apologize for being fashionably early, forgive me anons
>>
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I am not having fun with Pendor.
Will get fun if I train up some big-fuck-off knights
>>
>>2460225
Pendor is only fun if you watch gay porn and masturbate to gay porn and think about gay porn and cum to gay porn.
>>
>>2460107
ira is retarded, ugly, brown, with a jewish man's name, FUCK ira. FUCK!!
>>
>>2460237
I like the concept of Ira more than the physical representation we have with Bannerlord's engine.
>>
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>>2460065
autism issue. i never drop a run before conquering Calradia and have exclusively Imperial and Vlandian clans. i try hard to get the Imperial clans to join me too.
>>2460107
>total votes: 29
>>2460240
the engine is fine. the cartoonish look is a choice made later.
>>
>>2460246
The problem is the character creation is limiting, so good-looking women are rare. Even Rhagaea doesn't look too good.
>>
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>>2460227
I don't do any of those things, anon.

I like athletic girls with thicc thighs, thigh-gap, small but perky butt and small to medium tits.
Either clean shaven or a well kempt bush.

Which mod can you recommend to me based on this?
>>
>>2460259
PARADIGM WORLDS
>>
What would you do if Caladog grabbed your dick and said, "Haha! Nice dick you have there, whelp!"
>>
>>2460363
duel him to restore my honor
>>
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>>2459968
Is Freelancer worth it? I like it for the start of a playthrough for purposes of roleplay, but it's buggy as shit.
>>
>>2460387
i agree about the roleplay. getting some bowmen and chasing looters is a lot more profitable
>>
>>2460363
"Y-you too!"
>>
>>2460387
ACAN is probably the only time I've seen the freelancer concept done in way that makes sense.
>>
>>2460401
I wonder how easily I can rip the Freelancer code from it, and have it just werk with my modsys. It is open source, after all.
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=1864701513

This guide says that putting combat a.i. on good will cause them to feint a lot, but I only ever seen that happen a hand full of times, and I only play with the a.i. on good. Granted, the only time I'm ever on foot and don't have a shield is in tournaments, but Kradus and the other two named tournies have stupidly high weapon proficiencies, so if anyone should be feinting a lot it should be them.
>>
>>2460225
You spam archers.
>>
Whom to Play in newest patreon lotr bannerlord Update?
>>
>>2460604
Mordor
>>
>>2460072
Wondering this as well, each place I look has different answers and they both claim to support far more than each other
>>
>>2460604
I just want to play with myself.
>>
>>2460582
Metagaming isn't fun. I would rather watch gay porn than metagame.
>>
>>2460697
Then get a marshal stack and win battles by outnumbering your enemies.Or spend an ingame year training a CKO with your companions.
>>
>>2460735
What is, "CKO"?
>>
>>2460697
You either follow the dev's guide for how the mod is intended to be played, or you don't play it at all.
>>
>>2460761
Where can I find this so-called, "dev's guide"?
>>
>>2460765
Mod page on the tw forums
>>
>>2460766
Mod page on the tw forums?
>>
Bannerlord is better than Warband.
>>
>>2460755
Custom Knighthood Order.
>>
>>2460796
Knights are gay, though?
>>
>>2460814
>dun wan use archa
>naight gey
What do you want to use retard-san?
>>
>>2460817
I dunno, man. That's why I'm asking you.
>>
>>2460761
>the dev's guide for how the mod is intended to be played
never heard of it but i guess it's archer spam?
>>
>>2460838
I would prefer if those archers removed their pants and fucked my ass.
>>
>>2460838
Also autistically farming drops from bandits for hundreds of hours and sucking off the noldor.
>>
>>2460845
faggot
>>2460858
worst thing they've done is making it so you have fo start the encounter yourself to capture the spawn hero for the Qualis gem so you can't kite spawns into Noldor spawns anymore and get some Qualis gems in the early game.
did they go back on this no fun allowed decision?
>>
>>2460874
What do you think?
>>
>>2460880
i think they added an even shittier mechanic
>>
Im addicted to sturgian horse raiders and most of the playthroughs i feel like doing right now are ruined by the global nonstop snow glitch which somehow still hasn't been patched

guess ill do another sturgian playthrough
>>
>>2460925
we're cataphracts appreciators here
>>
>>2460874
You can caputure spawns even if the AI starts the battle. The Noldor are the exception and you can still get gems early if you kite them into marshal stacks.
>>
Why hasn't TaleWorlds added women with girldicks into Bannerlord yet?
>>
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KotK is too extreme on the bimbo scale. I wish there was something inbetween.
>>
>>2459968
at long last, a dress armor mod is born!
https://www.nexusmods.com/mountandblade2bannerlord/mods/12447
>>2460957
Vbody. there is also a preset for that kult of something body that reduces the massove proportions. can't remember the name
>>
>>2460991
I'm not bothered by the proportions as much as the piercings, buttplugs, and horse dick strapons etc.
>>
>>2460993
the what, what, and what now?
your pic doesn't show a single piercing. but Vbody doesn't have any of those.
>>
>>2460957
Yeah it's too absurd, never could get into it, and it's just better when it's something more grounded that matches the world. Stuff like that just blows out your dopamine receptors until you feel nothing anymore.
>>2460991
kinda cute
>>
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R8 my Vlandian female character's drip. I am mercmaxxxing for the nords
>>
>>2461287
That armor looks aesthetically shit.
>>
>>2461287
yeah this >>2461292
what mod adds that shitty armor?
>>
>>2461301
:(
War Sails. It is a nord armor.
>>
>>2461318
If TaleWorlds are going to make fictional things, then they should at least make it look good. I hope the boss of TaleWorlds gets his foreskin stolen.
>>
>>2461287
Looks good but I've always hated that helmet.
>>
>>2461334
you want to racecrime that helmet?
>>
>>2461318
lmao this cannot be real
>>
>>2461318
oh wait are you playing on lower graphical settings??
>>
>>2461344
Yes, because I'm running gay porn in the background.
>>
>>2461345
people usually max out the settings when sharing screenshots
>>
Rhodoks don't ride horses, because they ride each other instead.
>>
are there any good bannerlord TCs yet? i'm tired of ROT
>>
>>2461796
Nothing is good about Bananalord.
>>
>>2461861
>many times bigger battles
>runs smoother
>mix and match mods
>better menus
>much better sieges
>fast forward the battle after you die (even before you die with mods making grinding much faster)
it's not what we exactly want because they fell for what all modern devs for fall; chasing a wider audience.
the good part is the Turks seem to be still working on it and not just making DLCs for money.
>>
>>2461981
Where my feasts at, mustafa?
>>
>>2462042
feasts are not planned. this is an action game for busy people to jump in, participate in a couple of epic battles, then go about their day.
please understand.
>>
>>2461981
>the good part is the Turks seem to be still working on it and not just making DLCs for money.
lmao
>>
>>2460363
Remind him that he needs to obtain my consent first.
>>
>>2460363
"It gets bigger when I pull on it."
>>
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>pastebin hasn't been updated since 2020
Why are we still posting that?
>>
>>2462547
you're not supposed to read the OP on a general, anon
>>
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>>
Does using cavalry make me a Beta Male?
>>
>>2462547
some links work. simple as.
>>
>>2462711
no. using archery is.
>>
>>2462713
Surely, both are Beta Male? Wouldn't mounted archers be more Beta Male than foot archers?
>>
>>2462716
idk. the latest update made foot archers more accurate so they're even better.
but Khan's Guards were the best archers, infantry and heavy cavalry in the past. it's been a long while since i came across massed Khan's Gaurds so idk if they're still the best.
but cavalry in itself is pretty balanced. they consistently lose against spear infantry blobs and in vanilla, they lose against any infantry blob.
>>
>>2462720
>Khan's Guards were the best archers, infantry and heavy cavalry in the past
They weren't and still aren't. Great all-rounders tho.
>>
>>2462725
It's gay Khan's Guards come out on top in every scenario. They rape Banner Knights, Elite Cataphracts, Fian Champions, and every other elite unit.
>>
>>2462782
A blob of any decent let alone noble troops under player command will rape everything too. They're good cavalry but I wouldn't trust them in sieges, boats or trading shots with archers or crossbows. Lack of shields and short fast weapons really isn't their friend in a mosh pit.
>>
Who would win? A Rhodok phalanx, or AIDS?
>>
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>>2462547
We hit a rough patch and much knowledge was lost.
The days are a bit different than those of Warband as well, less hidden mods made by one anon here or crazy russian-kazakhstani mods.
I remember updating and maintaining the bin and OP religiously through my studies then stopped around 2018, I think.
>>
>>2463023
>less hidden mods made by one anon
Hey, I'm making the Warband furry mod.
>>
>>2460107
Ira is meh, it's Rhaggy that you want to bang and then wife up someother noblewoman.
>>2461287
Looks fine, I like that helmet.
>>2462591
reward how?
>>
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>>2461344
My apolocheese. Here she is, in much better quality
>>
Is a Rhodok army viable?
>>
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>>2463439
Convert to Battanian (by giving birth to at least three Battanian babies) and dress like this instead.
>>
>>2462725
>I like that helmet
enjoy getting arrows in your eye"slits"
>>2463439
much better but it's not a pretty armor imo. install Skirts of Calradia or KoH Armory.
Prepare For Glory has pretty female armors too but it is broken on the current version.
>>
>>2463323
i misquoted that anon. this >>2463585 is meant for (you).
>>
>>2463574
Whenever I play a female character, I usually marry a Sturgian lord. Osven this time around. 4 babies by now.
>>
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Tell me your dream Bannerlord mods, doesn't matter how outlandish or unrealistic.
I'd love a good Mesoamerica mod that
>plays it loose with scale and timeframes for balancing reasons and to ensure all kinds of cool factions and characters can be included, like having characters like Eight Deer Jaguar Claw, Spearthrower Owl, Lady Six Sky, Pakal, and Nezahualcoyotl alive at the same time, or making lake Texcoco, the Oaxaca Valley, and the Yucatan much bigger for example
>has mechanics for sacrifices, the slave trade, education, council/senate lead governments, grand architecture projects, colonizing tribal frontiers and old ruins, etc
>tons of handcrafted maps based on the irl locations
>aesthetically accurate visuals instead of the typical goofy stereotypes of people living in mudhuts around unpainted pyramids
>designed with AI Influence in mind, comes with an addon module that teaches the AI to depict the region accurately instead of using the usual fantastical stereotypes
>overhauls the retarded vanilla clan system to make social interactions more meaningful
>Spain is in the game but isn't some apocalyptic endgame threat, just another culture you can join(or start as) or fight against, the main focus is on the Americans
I'd also love a good Pagan Roman Empire mod that also plays it loose with history and includes groups like Gauls, Carthaginians, Greeks, Jews, etc as active nations, and has a map that includes the whole middle east, India, and parts of Sub Saharan Africa so in the late game you can live out your alt his super-Rome fantasies.

Alternatively a mod that makes the characters not ugly
>>
>>2463660
Dickplomacy 2. That's it.
>>
>>2463593
What compels a male player to play a woman and get bred by a man? Is this yet another tranny pipeline? Bannerlord? Fucking hell
>>
>>2463678
They exist for every game that allows you to play as a female.
>>
>>2463700
I don't remember playing the Joan of Arc campaign in Age of Empires 2 and guiding her specifically to get bred 4 times by some fat sturgian bastard
>>
>Download Realms Forgotten to try it out and change my game version+ to 1.4.6
>game won't load pas the loading screen
wat
>>
File: Bonk.png (1.27 MB, 1686x801)
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I'm enjoying the 2handed bonks added to the game. Especially with RBM. It's a shame some of the crafting parts cause the game to crash with RBM. Wherever I am I must bonk.
>>
>>2463574
Buttania is ass. Almost as ass as the asserei. They try to appeal to the Rhodok enjoyer but fail miserably because their faction is all about that gay fur armor shit. The only way to go Rhodok is to use Vlandian infantry and crossbows because they are the only troops that keep the aesthetic. Just paint them green. Rhodoks are just the South Vlandians who decided horses were fake and gay while the north Vlandians became the Swadian jobbers.

Even worse, the Buttanians joined up with the TURDgians to make the FAGgeirs.

Longbows and horses are gay. Crossbows and polearms are life.
>>2463569
Not only is it viable, it's optimal. Horsefags seethe at hills. Meanwhile all you have to do is stand on top of the hills and win. Also consider that horsefag Harlaus consistently loses his kingdom in only a few weeks, maybe even two weeks. Every single time. You don't even have to do anything and Harlaus dies.

On top of that Turdgits always job to pole + xbow because they're retarded. Sandniggers don't matter because they can't stand up to pole + xbow.

Nords would be a cool faction if they were entirely about polearm + xbow. But they're not so they're gay. But at least they aren't horsefags.

And FAGgeirs are just fags.

Rhodoks are the strongest faction. The only one you should play. The rest can't handle hills.
>>
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>>2463723
>not going shovel head
>>
>>2463660
i dont dream about bannerlord
>>
Which faction has the stinkiest/cleanest women?
>>
>>2463753
Warband:
>nords: too cold to bathe, don't bathe
>vaegirs: snowslavs don't bathe
>swadia: can't bathe if your kingdom gets conquered in two weeks
>rhodoks: bathe regularly
>sarranids: sand, course, gets everywhere
>khergits: bathe regularly... in horseshit
Rhodok women are the only clean ones

Bannerlord
>nords: too cold to bathe, don't bathe
>sturgia: snowslavs don't bathe
>empire: baths everywhere, bathe frequently
>asserai: sand, course, gets everywhere
>battania: backwards savages, they bathe... in mud
>vlandia: french so no more than once per week
>khuzait: horsefags, don't bathe
Empire women are the only clean ones
>>
>>2463757
What about With Fire & Sword?
>>
>>2463766
Fire & Sword is just 16th century eastern Europe
>Polacks
>Russo-mongols
>Crimean-mongols
>Cossack-mongols
>North Somalia
Use what you know about history to answer this.
>>
>>2463773
Yeah, I know. But I desire to hear your thoughts.
>>
>>2463778
Okay
>>Russo-mongols
>>Crimean-mongols
>>Cossack-mongols
Don't bathe. Even into the 19th century there were huge cholera outbreaks because those animals didn't even understand what Hygiene was and that it was a shitty idea to drink out of the river downstream from where someone took a shit or that they shouldn't drink from the stagnant pond downhill from their village. Absolutely filthy. The waste outlets from factories in St. Petersburg were of course upstream from the water intakes for the central plumbing. Filthiest of the "European" races.
>>Polacks
More civilized than their eastern cousins. West slavs are superior to east slavs in every way. Can be considered westerners as far as bathing practices were concerned.
>North Somalia
Well there used to be no Somalis back when Swedes were still men and the Fingorians were some of their most ruthless cavalry (the genes of the Khans they descended from expressing themselves in full). Fingorians love Saunas so obviously very clean. Swedes were also fairly clean as they probably had Saunas too.
>>
>>2463678
>I prefer to look at a female player model/to dress her up throughout the game
>I don't really think about the husband after marriage, just stick him in my party and wait for the results
>I like the idea of a dominant conqueress, so I play as one. Exploring the psychology and actions of a sexy woman is what I enjoy, and I come up with a backstory for each of my runs.
>Like above, but I play with dramalord and seduce everyone, the idea of a comqueress that is also a slut who's not afraid of breeding with whoever she wants is fun. Or, invert it, she is obsessed with building a huge dynasty to rule Carladia.
>I am a ryonachad, so I like seeing my cute female character get beaten up and imprisoned time and again
>I am a feminist, and I like to see a girlboss beat up all these chuds to prove that women are just as capable as men. Therefore, I usually help Rhaggy, at least for a bit
Which answer do you like the most, anon? Pick one.
>>
>>2463707
But, you were thinking about it, while self-inserting as Joan.
>>
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>>2463678
>>
>>2463730
based zigger
>>
>>2463824
All I see is "UwU I'm an egg hello" written multiple times
>>
Why does men liking to play as a woman fry the brains of /pol/fags?
>>
>>2463915
all correct unless it's a life simulator style game where you can get impregnated, then it's just fucking gay
>>
>>2463946
We can't pretend there's no deeper psychological reason for a man to play as a woman in video games.
>>
I like training my men to tier 3 in the training field in Warband. Feels more RP. I feel like that guy from Mulan.
>>
>>2463951
>he doesn't like pregnant women
Eunuchpilled
>>
>>2463951
You mean you wouldn't want to get bred 4 times by a fat sturgian bastard, even if just pretending in a fictional video game? Apparently you're a brainfried polfag for having this view
>>
>>2463707
I said they exist not that you did it.
>>
>>2464011
There's more than 1 tranny for every game where you can play as a woman
>>
>>2464001
Pregnant women are gross. That's why I prefer women with penises.
>>
Why is TaleWorlds opposed to adding homosexual options in their games? Are they homophobic?
>>
Would I be a tranny if I play a playthrough as a woman based on Joan of Arc?
>>
>>2464012
I'm getting the feeling that you don't actually read my posts...
>>
why are we being raided? there is no major update
>>
Bannerlord is like a gay tranny version of Warband.
>>
>>2464074
Someone probably got filtered and they're lashing out
>>
>>2464034
Only if you choose to get bred. You control the buttons you press
>>
>>2464026
They just aren't Anglo-Saxons.
>>
i really hate the ontroduced escape chance. how am i supposed to get Rhaggy pregnant fast enough before she's too old to have kids?
>>
File: mod.jpg (2.81 MB, 1536x1024)
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New mod.
>>
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>>2464290
Currently exclusive to Artem's Patreon donors, but my guess it will be released eventually as with the rest of his mods.

https://www.patreon.com/ArtemOfficial/posts/artems-chariots-166046843
>>
>>2464290
>>2464292
glad to hear he finally figured it out, i recall last year he was bashing his head against the physics of wheels and multiple horses

I hope this opens the door to more things though. I wanna see wacky ahistorical shit like chariot-mounted ballistas and Hussite wagon forts in Calradia.
>>
>>2464241
the chase is a part of the nut buildup that will result in the future Calradian emperor
>>
Rhagaea is normie trash.
>>
>>2464241
>aging
Turn it off.
>>
>>2464198
Joan of Arc didn't get bred?
>>
What's even the point of Rhodoks?
>>
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>>2464438
To be the coolest and best faction
>>
It feels like the only way to succeed in vanilla Warband is to metagame, as too many quests are traps.
>>
>>2464388
Joan of Arc did not exist in Calradia?
>>
>>2464799
No, because there's women war leaders, which was the only significant thing about Joan. If Joan was John, no one would give a fuck about their exploits.
>>
i ended up removing Dramalord because i feel it doesn't add anything of consequence to the game
i'm glad PN is getting an update soon™
>>
>game crashes when i add PN 1.4.7 to my 1.4.6 game
>game crashes when i update it
>haven't figured out which mod causes the crash
>i'm using a lot of older unupdated mods
classic
>>
>>2459968
I want to play this mod when beastmen come out
I must rape
>>
>>2464999
OK, furfag
>>
Nords don't ride horses, they ride dicks instead.
>>
>>2465068
true, my boyfriend is nord
>>
>>2464998
butterlib was causing the crash for some reason. can't remember if i had unpacked the most recent file i downloaded or not. whatever.
but now i have to wait another 15 minutes or so until Ancient Civilizations mod loads idk what for the first battle again.
fuck
>>
>>2465017
so?
>>
>>2464984
If he can get the PN cuck chair to work.
>>
>>2465075
>butterlib doesn't actually do anything
>except crash
most jewish """mod""" of all time
>>
>>2465090
what do you mean?
>>
>>2465119
>>
>>2465136
lmao why would he add such a feature?
>>
>>2465136
Primae noctis fags are actually huge cucks, lmao
>>
>>2465235
Every gamer is a huge cuck since he's just watching his character do things he can't. If you even own a game you need to schedule your next appointment at the corpo gloryhole.
>>
If no one's gonna do it I wanna make Swedish Mayo for Bannerlord, is it less painful to mod it than Warband?
>>
>>2464984
you ready for the PN Wrestling update?
>>
>>2465253
>Every gamer is a huge cuck since he's just watching his character do things he can't.
That's not what cuckoldry means. You people are making this into a huge umbrella term for pathetic effeminate men when it's actually really specific and concerns only sexuality.
>>
War Sails modding kit just got released.

As in few minutes ago.
>>
>>2465283
only took a year, wouhou
>>
>>2465283
War Sails is just gay porn repackaged as a shit video game for beta males.
>>
>>2465235
this guy definitely marries corein and thinks she isn't a cumrag for 400,000 other players
>>
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>>2465255
i appreciate the effort and i'm no coder but i feel fixing it will be a lot of work alongside fixing all the gameplay stuff whenever TaleWorlds decide to bugfix their game.
i don't mind text based sex at all as long as it is integrated into gameplay unlike Dramalord.
one night stands and sex for the sake of it is not fun imo.
>>2465283
>finally update to 1.4.7
>the Turks drop an update
sasuga
>>
>>2465600
As far as battanian women go, Taorse is way cuter than Corein
>>
https://www.youtube.com/watch?v=-ajn-t9womQ
sweet jesus
>>
>playing as a new character
>reach clan level to and get asked to be a merc
>next event after accepting is the bard one worth 200 influence
>suddenly money out the ass
nice, didn't even have to do anything in the war
>>
>>2465117
where do you rank Bannerlord Software Extender then?
>>2465782
they need to hire this dude/team and pay whatever is asked. it is impressive that bannerlord can be modded into this desu. the current janissaries have done well.
>>
>>2465117
butterlib got fucked by an update that added a watchdog and changed the hooks, better exception window should still work
>>
>>2465779
Maybe if you secretly like dudes, sure.
>>
are there any good mods that make it feel like my wife actually loves me that isn't hb or pn
>>
>>2466046
>hb
what's that?
>pn
how is the wife special their?
>>
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So I want to play Warhammer mods for M&B, and I have both original and Warband; But I never played Bannerlord somehow.
Should I get Bannerlord? And regardless of answer: Which version have the best & most complete Warhammer mod?
>>
>>2466073
iirc 1.3 is the version supported by the old realms, just get a crack honestly
>>
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>installing mods for a new patch
>>
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Did the new patch break mods again?
>>2466204
>ugly balloon bodies
Just get one of those mods that replaces all npcs with normal women
>>
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>>2466222
I like big titty bitches
>>
i'm making my own kingdom for the first time ever.
i'm going straight from a merc to a king.
>clan tier 5
>2 millions in the bank
>immortal charm for +5 influence daily
>perk 250 leadership for the extra clan party
>personal party full of elite cataphracts
>collected like 5 wives
>including Ira
>will take Usanc castle for maximum expansion options while keeping Rhaggy alive
wish me luck!
and tell me whether to make Ortysia as my base or Charas. currently, Usanc castle is under wimps.
my dude is Vlandian so i can just take over Vlandia but i would prefer to roleplay as their ally.
i will populate the kingdom with my kids as lords and take in whatever Vlandian or Imperial clans i can get my hands on.
>>
>>2466259
Elite Cataphracts suck balls. I've had better results spamming Elite Menavliatons than spamming Elite Cataphracts, who get caught on formations and end up eating shit. I only play on the hardest difficulty, before you ask.
>>
>>2459968
Does the game have peasant marriage without mods yet?
>>
Systematically speaking, Bannerlord is better than Warband. Warband is too arbitrary and counterintuitive.
>>
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>>2466259
>siege Usanc castle
>wimps clump up
>garrison sallies out
>4 to 1
>win with 30% casualties
>stock up the castle on troops
>it gets besieged
>break in to help defenders
>1 to 1 assault
>after the first assault i have a slight advantage
>sally out and wipe them
>stock up on more troops
>wimps at war with simps
>decide to chase their lords to make them accept peace
>find the clan leader that owns the 2 castles next to me
>offer him to join me for shits and giggles
>he accepts
>only wants 94k
>wtf
>find the lord of Ortysia attending a tournament at his town
>offer him to join me
>he accepts for 200k
>find the lord of Lageta chilling at home to invite
>he accepts
>free of charge
>power balance shows 4k for both, me and for wimps now
that was a lot easier than expected that i'm kind of disappointed
but the Vlandian lords with fiefs next to mine refused to join me when i tried
>>2466265
i installed Collidable Horses and it is mighty fun desu
infantry blobs with spears still fuck up heavy cav but spreading them out makes them vulnerable. and if cavalry reaches the archers, they're dead.
>I only play on the hardest difficulty, before you ask.
this goes without saying. doesn't it? where is the fun at the lower difficulties?
>>2466270
no
>>
>>2466292
>no
What a shame, it's a zero to hero game I don't see why I shouldn't be able to bring somebody along with me
>>
>>2466396
All the zeroes in the game are assumed to be adventurers/companions themselves and you can marry those with mods
>>
>>2466169
>>2466073
Its specifically 1.3.15 bannerlord version for Old Realms
>t.someone that accidentaly used 1.3.5
>>
>>2463678
for me is because most games dont let me make a cute femboy to play as so I make a girl with short hair
>>
>>2466481
I don't know if you're gay, a tranny, or both.
>>
>>2466539
i think trannyism is an unfortunate symptom of not being able to make hot boys in video games. a whole generation just assumes they are trannies because they cannot emotionally identify with the gritty muscle beast
>>
>>2466726
>they cannot emotionally identify with the gritty muscle beast
what a bunch of fags
>>
>>2466895
You want to have sex with hunky men?
>>
It's gay that lords in Warband slip away like 90% of the time, while the player gets taken 100% of the time, and some of your equipment and a sizeable percentage of your money gets taken, too. Getting fucked this hard for losing just encourages metagaming.
>>
>>2466481
>for me is because most games dont let me make a cute femboy to play as
you wanting to play as a cute femboy is the entire issue
>>
I wuz born with a blaed in my heart
>>
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>>2466951
>Getting fucked this hard for losing just encourages metagaming.
Correct. Nowadays I only get captured if 1) my horse dies; 2) my cavalry fails to pull aggro as I ride to the map edge; and 3) I lack sufficient first aid to repeat the cheese ad nauseam.
>>
>>2466271
>tfw two stupid four warband
>>
I can't be fucked to get captured in bannerlord, not for the AI who doesn't give a shit, but only for the human who has to reset everything by hand. However it's obvious when you need to run and let your retarded AI get captured instead
>>
Would it be hot if Caladog and Derthert started making out and caressing each other dicks?
>>
>>2466947
i am the hunky men
>>2466951
i use tweakMB to set their escape chance to zero. i wish i could do the same in bannerlord.
but the player has many advantages over AI lords desu so punishing the player for fucking up is understandable.
losing is fun though
>>
>>2460227
I do all of these, yet still find Pendor extremely boring. Same with Perisno. I prefer good mods like Aut Caesar Aut Nihil or AWOIAF.
>>
>>2467712
>Aut Caesar Aut Nihil
>only LS instead of a proper mix of Hamata and Squamata.
Yeah that does look pretty gay
>>
Which Bannerlord mods would you recommend
>>
>>2468083
One word: Realistic Troop Feet
>>
>>2468094
Mod for improving relations with Rhagaea by sucking on her toes?
>>
>>2468083
realm of thrones with the rape mods
>>
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I'm a bit late posting this but the old /mbg/ divegrass team will be playing in /ag/ League 9/11 over the next few weeks. Last year the team finished 3rd in this tournament and hopefully can put on another strong showing this year since I'm reusing last year's tactics. The roster is basically the same except I rotated Mommy Empress out of a silver medal spot and promoted Sea Raider in her place. I'll post the match schedule whenever it's finalized and will try to link recordings of the matches in case people aren't able to catch the match.
>>
>>2466292
>thinking about where to expand to
>Aserai declared war
>took Quayz and the castle next to it, Tubilis.
>stupid lords wanted them both for themselevs when i only have a single castle
>took Quayz and gave Tubilis to the single fiefless Vlandian lord i recruited.
i am taking over the Aserai lands first then pushing into Khuzaits territory for a massive empire and maximum fun. and to get rid of the 2 shittiest factions to fight before they get too big.
>>2468083
i posted my list the last thread. too many to list. i added some more.
>ancient civilizations
really nice assets
>cultural gear shop
bypass the waiting to spawn bullshit
>simple upgrade system
give gear better modifers like in VC
>KoH armoury
crusader assets
>train while waiting
makes the late game less of a chore and males family members less shit

of course, Primae Noctis is mandatory. it is the best bannerlord mod ever.
>>
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Never had this happen before where my companions take 2nd and 3rd. Also, Nova Aetas tournaments are a pain in the ass.
>take 49 damage from close range one-handed spear pokes
>deal 8 damage with 2H spear poke
>spawn half the matches with ranged weapons
>1-shot by javelins from across the field
>deal 3 damage hitting someone with a javelin point blank
>>
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>>2464438
Sharpshooters pincushion cavalry.
Sergeants are tanks.
Siege battles against Rhodok defenders is misery.
Sharpshooters double as competent infantry.
Don't need manhunters because of all the hammers.
Lots of military picks for opening up Knights and Mamluks.
Vaegirs waste all their arrows on pavises.
>>
What up /mbg/ ?
>>
>>2468880
Hey anon! What mods are you playing?
>>
>>2468884
The voices in my head told me to replay Star Wars Conquest (the remastered version). When I was like 12 years old, I thought that mod was peak star wars content. It is pretty fun, but goofy as hell.
>>
>>2468633
>pay tribute to Vlandia and Battania to fight the Aserai in peace
>get them down to 1 town and 2 castles
>character dies
>son takes over
>siege the town
>win
>crash after the loot screen
fuck the turks i was having fun. i wanted to make the son do like Cao Pi and marry all his dad's wives and his own sisters and half sisters too
>>
>>2468884
Tamriel Rebuilt
I've been in unstable lodging situation for more than a year so I had to switch to laptop gaming.
Getting my own place soon so, God willing, I can fit my PC somewhere.
>>
>>2468921
Godspeed, anon. I hope everything works out in the end and resolves itself sooner rather than later. But when it's all said and done, you'll be stronger for having endured it.
>>
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from what I've gathered, 1.3.15 is the latest version with the most mod support? I'm giving this game another go after a year hiatus, and I just want to be sure I'm playing on the best version for moddability
>>
>>2464438
are you stupid? their sergants and sharpshooters are some of the best units in their categories
>>
>>2468459
ok
>mommy empress not a medal
not ok
>>
>>2469194
lol
lmao
give it several more years
>>
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>>2469240
i can't wait anymore...
>>
>>2469194
Sorry anon, gaymes these days are not released for decades aka they get updates pumped and pumped out. And fuck up your mods.
>>
>>2469234
It was a tie between demoting her and Battania FC so Sea Raider could become a medal again and I went with the latter because he had a better performance last AGL.
>>
worth it or no?
>>
>playing around with performance settings to find the sweetspot
>game just crashes
it's over
>>
Battles in Warband are quite stupid. Infantry keeps breaking formation, getting themselves surrounded and fucked or shot in the ass. The tactics are rudimentary, with casualties based too much on luck as mentioned previously.
>>
>>2470326
how are battles in bannerlord different? they're "just" massively bigger.
>>
>>2470346
You have greater control over what your troops do, like not having them break formation and getting themselves KOed. Your troops will travel a significant distance when you tell them to hold position in Warband, which is annoying. Also, you can separate troops of the same unit into multiple groups. The battles are still enjoyable, however. But this aspect was improved on by Bannerlord.
>>
>>2470349
>Your troops will travel a significant distance when you tell them to hold position in Warband, which is annoying
You'd rather have them tell you to fuck off or flee the battlefield? What the fuck do you even want from this game
>>
>reinforcement system is broken
>only a shoddy fanpatch and a vibe coded mod are available for replacement

so current build is unplayable right
>>
>>2470351
When I order my infantry in Warband to hold position, they break formation and travel some distance when enemies are nearby. The fact that they break formation means they get surrounded. In Bannerlord, when you order your infantry to hold position, they hold position.
>>
>>2470352
>>reinforcement system is broken
redpill me
>current build is unplayable right
i'm crashing randomly so it is unplayable for me
>>
>>2470356
what a load of bullshit. they do move unless in a shieldwall.
>>
>>2470361
(-_-;)
>>
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https://www.nexusmods.com/mountandblade2bannerlord/mods/12331
>>
>>2470405
Too anime-looking.
>>
>>2470405
they're not prettier. just different.
>>
What would you do if a Rhodok Sergeant touched your dick?
>>
>>2470405
"And you have my axe!" - 60 pound Kpop singer
>>
>>2470405
woke
>>
>>2469795
come on, it's our mommy rhaggy
>>2470405
I don't like anime samefaces
same problem with the "slavface" stuff that was added to warband mods
>>
>>2470405
Uncanny valley ass mod
>>
>>2470356
You are the leader and commander. If you say jump, they jump. If you say hold this position, they will run to hold that position. If they are in formation and you tell them "HOLD THAT OTHER POSITION!" they are going to break formation and go where you ordered them to go.
Next thing you're going to say is you want each individual soldier to have real-time internal monologues about the nature of warfare and if they're pacifist or not, and for them to roll a 33% chance to flee the battle immediately.
>>
beta 1.5 is up
https://www.taleworlds.com/en/News/610
>>
>>2470632
>recompiling mod
>expect infinite errors
>0 and the game boots
How many babies did the turks sacrifice to Moloch for this one
>>
>>2470647
doesn't look like the update touches things the mod touch, and the additions seem pretty separate too so not too surprised
>>
>>2470632
>The campaign scenarios, on the other hand, are always available. Their primary purpose is to increase replayability through the introduction of tailored but partially randomized world states. What would happen if the Empire remained united? What if you entered Calradia with only two warring factions remaining? What if you threw the dice on the state of the world? The campaign scenarios allow you to find out.

>Modifiers are the final piece of the puzzle. They take aim at specific game mechanics that can deeply affect the experience such as recruit generation or travel speeds. Players who do not enjoy the default settings or just want to try something different will now have alternatives.

Well that gets rid of like a 600 mods
>>
>>2470632
it's fucking nothing
>>
>Battle Sites & Wreckages

>After battles on land or sea, battle sites and wreckages can now appear on the campaign map, marking where the fight took place. These can be investigated for loot, survivors, or other findings by you or looter and pirate parties, which are drawn to them.
>Battle Sites & Wreckages come in three sizes. Larger ones require more time and troops to investigate, but offer greater potential rewards.

So they just fleeced this odd Shokokujo but without the special scene?
>>
>>2470632
that's a damn good update actually
>>
>>2470781
what's good about it?
>>
>>2470892
the clan party controls alone are huge. they improved the encyclopedia tracking for finding other lords. a bunch of bug fixes for extremely annoying bugs. traits are actually useful now. apparently they even reverted the engage command AI for skirmishing infantry so they keep their distance and use their throwables before engaging in melee. added storage for boats
>>
>>2470991
YAWN!!!
>>
>>2470991
>the clan party controls alone are huge
we had a mod for it
>they improved the encyclopedia tracking for finding other lords
we thank our turk overlords for finally fixing the bug they introduced over a year ago
>traits are actually useful now.
traits give various bonuses now. cool. when will they remove perks from the game though?
>apparently they even reverted the engage command AI for skirmishing infantry so they keep their distance and use their throwables before engaging in melee.
cool
it's almost nothing instead of fucking nothing.
>>
>>2471130
Specifically, what are you after?
>>
This is a nice patch if it happened 5 years ago as part of the base game development
>>
>>2471320
Slow and steady wins the race.
>>
>>2471132
whining for the sake of whining
>>
>>2471132
gay porn
>>
>>2471130
I dont know what to tell you brother, warband was a great game and bennerlord is now even better in almost every way
>>
>>2471132
>>2471638
i want the game to be a lord simulator instead of a battle simulator
>Specifically
more lord interactions, scheming, and little stuff warband had like
>renown decay
>kingdom court and minister
>all lords on the voting list for the new fief instead of 3 at a time
>ability to convince lords to support (you) or someone else for fiefs
>individualized relations with lords
>suggesting a course of action to lords
>fighting your way into towns after failure to sneak in
>denounce or support a lord
>actual courtship instead of RNG
>dueling lords
>having lords make up
>raiding villages giving a huge amount of denars
>right to rule instead of being magically gated by clan tier
>earning renown increases your party size incrementally instead of big magical jumps at clan tier
>notifications when enemies walk by your fiefs (and same kingdom ones?) and their approximate size instead of warring blindly
>>
>>2471641
All that shit is gay.
>>
>>2471641
What do you think a good renown decay rate would be? That's easy to do. All the other stuff seems like a like of work.
>>
>>2471658
>What do you think a good renown decay rate would be?
idk
>All the other stuff seems like a like of work.
i feel it is all piss easy to add but wrangling it into the base game cannot be done by modders except as another layer without proper integration.
>>
>>2471641
I don't like renown decay. Makes me feel rushed. Also, I prefer when the player and the AI play by the same systems, which I feel like renown decay would be hard to implement for the AI.
>>
>>2471673
>i feel it is all piss easy to add
the list varies a lot in terms of diffculty to implement, but most are at least long to do :

>renown decay
should be fairly easy
>kingdom court and minister
means adding a complete behavior, new npcs, dialogues and have it intervene in the relevant aspect of the game, not necessarly hard but VERY time consuming
>all lords on the voting list for the new fief instead of 3 at a time
would need reworking the UI which is a massive pain
>denounce or support a lord
same as court & ministers
>actual courtship instead of RNG
would need to redo all the dialogues, RNG itself should be doable to change
>having lords make up
depends on how you implement it, but at least time consuming
>raiding villages giving a huge amount of denars
should be easy & straightforward
>right to rule instead of being magically gated by clan tier
would mean ripping appart a part of the code that is intertwinned with many others, you have no idea of how often the clan appears in code, not to mention nuking compatibility with almost every mods that has code.
>earning renown increases your party size incrementally instead of big magical jumps at clan tier
actually might be the easiest & fastest of the list since you only need to patch one function for that
>notifications when enemies walk by your fiefs (and same kingdom ones?) and their approximate size instead of warring blindly
should be doable in a single compaignbehavior, something like every hour checking enemy parties' nearest settlement and give a notification when it's yours. Sounds computation heavy though, esp when having a lot of parties on the map so maybe not a good idea
>>
Do any old timers remember a mod for Warband called "With Fire and Sword", sometimes called the original untranslated "Ogniem i mieczem", which was some Eastern Euros version of that setting developed before WFaS released. I wanna say it was a predominantly multi-player focused mod, but it had some interesting features like deployable cover. I can't find anything related to the mod anymore, mostly because any query of mount and blade combined with "with fire and sword" just gives you the actual game.
>>
Rhodoks suck balls.
>>
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>decide to get back into the game
>okay just gonna install some mods first
>load times balloon to a minute on an ssd
actually nvm i'm good
>>
>>2471658
>>2471678
Renown shouldn't decay on its own, it should be lost to other lords. If renown is the political currency of Calradia then the minting of that coin should come from "bases of power" aka quest givers, populace from a place having a relationship with you, and deeds that please or displease them. If a lord goes to your fief and does your peasants' quests, that renown goes to them instead of you, so the renown you have from being the lord of that land is deducted and transfered to them. This means lords going into eachothers' territory causes friction because they are competing for a limited supply of renown, it can't be farmed endlessly. This could mean traits of lords would make them grow friends and enemies dynamically.

>>2471733
>means adding a complete behavior, new npcs, dialogues and have it intervene in the relevant aspect of the game, not necessarly hard but VERY time consuming

I don't see how difficult it could be if you generate them dynamically like all else. All towns get a town council made up of the notables, a town mayor picked from among them and a minister. Castles and towns all have a fixed staff in the keep. Capital cities host the royal court which are companions to the king but not lords of their own. And their function would be to hand out quests, participate in quests, receive messages or be subject to speech checks for random shit, the game just needs more NPCs filling out the world.
>>
Did they fix captain mix bug when joining battles?
>>
>>2471931
>Renown shouldn't decay on its own, it should be lost to other lords. If renown is the political currency of Calradia
I think you're talking about infleunce

in itself adding the NPCs to the keep is fine, the dialogue is tedious at best but the hard part is making it interact with the rest of the game in a coherent and well designed way, not that most mod author care about that
>>
>>2471903
zoom zoom
>>
>>2471822
that's your mom actually
>>
>>2471733
>>renown decay
fuck that shit
>>
>doing warsails tutorial
>get to the final boss fight after that super long and boring mission
>game crashes
holy fuck this dlc is trash.
>>
>>2471969
ror
rumao
>>
>>2472083
but... muh boats
>>
>>2472115
boats and stealth add almost nothing of value to the game.
>>
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>>2463660
just a Nova Aetas mod
I like the concept a lot for Warband, I just think it was trying a little too hard to emulate real history
new world exploration and colonization with renaissance style and pike and shot warfare is exactly what I need
>>
Why is bannerlord still shit?
>excessive emphasis on battleslop and wars
>prisoner escapes allowed even with perks
>lack of roleplaying features present in warband
>not just the lack of banquets
Duels over honor? Nope
Meaningful diplomacy? Nope. At best just alliances which are just another mechanic to keep wars going on forever so you don't have time to engage with the scant roleplaying features still there. I've never seen the my player faction ever get alliances so what a retarded feature. Anti-player features are just bad game design.
Meaningful Lord personalities? Nope
Companion personalities that result in fights? Nope. Even with generated lords via marriage, it's still possible to implement these things. Yeah, it would be obvious when you see the same fight with completely different characters, but it would be better than the nothing which is their current state. With enough personalities, the eventual repetition won't be jarring.

Taleworlds keeps imagining that what the game needs is just more battleslop when they are missing all other parts that even if shallow in Warband, just needed a little more depth.
>>
>game works fine with some crashes
>start crashing when entering a scene or start a battle
>known error
>tried all solutions including reinstalling the game and gpu drivers
>nothing works
it's over
>>
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>>2468459
The team will be playing tomorrow around 21:40 UTC, link and schedule in pic related.
>>
The Rhodoks would rape the Vaegirs.
>>
>>2472341(me)
it was the water quality setting. setting it on more than low causes the crash.
>>
Anyone else thinking about Caladog's short fat cock?
>>
Do you think Rhagaea strokes her cunt to a real man like Derhert?
>>
after my companion gets to 30 attribute and level 10 in their party skill, do i just pile everything into strength and ironflesh/combat skills? or should i get them to 10 in every single party skill. i'm playing perisno.
>>
>>2472130
haha eat ass

>>2472263
Most of what you said is of more minor importance to me. But there are things they could make better. Or just fuck off from the game and let modders cook.
>>
>>2472377
sounds like a shader issue
>>
The battles in Warband are ass. And all the other features ain't that deep.
>>
>>2472561
ain't that deep but
-they had the right amount of friction, whereas in bannerlord anything you want is within three clicks in a menu, making it feel very gamey
-they gave the illusion of depth, while bannerlord gives the illusion of simplicity. and honestly our brain prefers the illusion
-the few mechanics available interacted more with the rest of the game than any mechanics in bannerlord
>>
howdy mountainbladers
>>
>>2472569
I am not sure why (prob because the engine changes and spaghetti code patches breaking everything) but the mod scene is very boring for bannerlord vs the earlier titles.
>>
>>2472711
It's hard to develop mods for something that insists on micropatches every week or two. They need to actually finish the fucking game and leave it be, only then you'll see any sort of Warband-tier mod quality and quantity
>>
>>2472711
I think a big part of it is because the standard is higher, we don't have a common framework like diplomacy was & many mods simply don't get published/updated. Also nexusmods is drowned in low effort mods like banner presets, translations or warbandlord troop trees

Some unique mods are being made though, picrel was posted earlier today on the modders discord, we got a total conversion set in americas, a wip Dune one, some man'o'wars and other later ships are being worked on, the BRE clan has made new MP game modes, etc etc
>>
>>2470405
>Finally a fucking mid-poly decent looking head replacement
>Is a squidgame plastic surgery sameface thing
Monkey paw
>>
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>>2472735
also very early wip
>>
>>2472746
>tfw can't name the missing Rhodock town
it's over
did they really have only 3 towns?
>>
/mbg/ will be playing divegrass
https://implyingrigged.info/wiki//ag/_League_9/11:_Never_Forget
Can't post the link but it's called moeshit. It will be on that one.
21:40 UTC, so not yet, but in like 40 minutes or so
>>
>>2472983
I posted the stream URL here >>2472342
>>
>>2472984
Oh, alright thanks.
>>
>>2472972
I was surprised too but yeah only three towns
I was also surprised by the bound settlements, halmar has only one village while dhirim has 5
>>
>>2472983
Jeremus fucked up...
>>
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>>2472983
I should have gone with the +2 from the start.
>>
>>2472342
3-1 loss
Just some fuck ups, dammit...
>>2473016
yeah
>>
>sunday already
>still no PN update
nyooooo
>>
>>2472972
The Rhodoks and Nords are the only faction to have three cities. They're also the only faction to not have cavalry units (their lords still fight on horseback, though). So maybe that's connected.
>>
i'm not gonna lie bros, i think these updates might be making bannerlord actually fun
>>
>>2473096
PN currently works on 1.5 and the previous patch, and I wouldn't expect a patch for quite some time unfortunately.
>>
>>2473139
hot
> I wouldn't expect a patch for quite some time unfortunately.
nyoooo
>>
What mods have been playing lately, Warbanders? I'm feeling the itch again.
>>
>>2473139
Dickplomacy for Bonerlord?
>>
>>2473163
Star Wars Conquest Remaster is pretty fun and comfy
>>
>>2473107
that's because you're resigned to the game not being good, so you enjoy little things more
>>
>>2472083
skip the humiliation ritual, free ship is not worth it
>>
>>2473202
>not being good
Not any worse than Warband and in some regards better.
>>
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been interested in learning how to make mods for a while now. been doing some tech work in the background so im definitely comfortable learning the C# syntax and then working with the git/vs code/xml workflow..would be fun, just have no idea what to script lol.
>>2470405
cute!!!!!!!! love me asian face shapes. Now somehow just needs to spend some time to get some white women in. starting with margaret qualley
>>
>>2473192
Primae Noctis
>>
Speaking of that, anyone familiar with have a quick rundown on Affairs of Calradia? https://www.nexusmods.com/mountandblade2bannerlord/mods/11164
>>
>>2473322
it's player focused rather than affecting all lords so it ends up feeling hollow
>>
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>be own faction in warband
>conquer castle near my town
>get 4000 denar
>OG owners take it back
>ride back in less than a day
>they surrender
>get 4000 denar
>>
Rhodoks are daft cunts.
>>
tried with the low recruit option but I think it broke the game. All AI lords are running around with very very small armies but garrisons are still just as big as before lmao.
>>
>>2473530
>go for pike and shot tactics before anyone else
if anything these hill fucks are bleeding edge
>>
>>2473532
So how is the game with that option, less conquering or even more reliance in armies?
>>
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>>2470405
cant believe i share a general with men of such poor taste
>>
>>2470405
Where do Calradian plastic surgeons store their giant piles of filled-off jawbones?
>>
>>2473581
In Caladogs arse
>>
>>2473288
I would rather hot butter.
>>
>>2473877
Hot Butter only has scenes and it seems Hot Scenes is outdoing it but they're just that.
PN is a framework affecting all NPCs. defeated ladies in battle, coming of age for the king, marrying for the king, Arena in specific factions or if you enact the law and tradition, etc.
>>
Hot butter is a bit normie for me. It doesn't tell me that rhagaea got exactly 6 ounces of jizz in her eye which gave her pink eye for 1.5 weeks based on her endurance score.
>>
>>2473941
Can Hot Scenes stop zooming in on the man's ass all the time?
>>
>>2474197
You don't like man asses, bro?
>>
>>2474018
>not getting her pregnant
ngmi
>>2474197
i don't use Hot Butter or Hot Scenes so i can't help you
>>
Has anyone played around with AI Influence? Does it work with PN?
>>
>>2474257
I don't see why they would interfere with each other, however don't expect the AI to recognize PN events unless that AI is able to read historical event logs.
>>
>>2474282
I hope it works together with the AI Influence Illegitimate Children mod at the very least.
>>
*crosses arms*

Rhodoks are pussies…
>>
>>2473941
>PN is a framework affecting all NPCs. defeated ladies in battle, coming of age for the king, marrying for the king, Arena in specific factions or if you enact the law and tradition, etc.
I don't like or care for any of that stuff.
>>2474197
kek, like the old porn
That said, it's first time I am hearing about Hot Scenes. Anyone can link it to me?
>>
>>2474363
Swadia got Agincourt treatment again huh
>>
Did they nerf cav hard in bannerlord again? I remember them being good but now they are just pure ass.
>>
>>2474417
>I remember them being good
only when modded, at least since EA 1.4
>>
>>2474515
interesting I hadn't played since 1.2ish was coming back to see if its okayish yet. (its not)
>>
>>2474521
honestly at this point I'm hoping for a mount & blade vs warband treatment
bannerlord being just an extensive EA, then we'll get a good game with M&B 2.5
>>
>>2474528
There's nothing they would ever add or change that would get them to just make the same game again but better short of a radical engine update and then we'd be at square one again. Bannerlord as is doesnt need a re-release, it has all the tech and framework to be better, TWI is just horribly slow and reticent towards adding content people beg for.
>>
>>2474417
Only javelin cav is good
>>
>>2474618
if they don't want to lose save compatibiity then they don't really have a choice, either change next to nothing or release a new game
>>
who should i give the dragon banner to? i like vlandian knights but the nords have the hottest chick on their team, aelfynga
>>
>destroy the Aserai
>at least some of their clans join other factions
i guess i have to start chopping...
>>
having a giant powerful empire, but with higher chances of rebelling cities seems like it could be fun

cant wait for a batanian playthough with these new settings
>>
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>>2474417
picrel
>>2474680
Technically, DLC moved the game to newer engine. PS4 version never got the dlc
>>
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Im getting a strong urge to play but I told myself id save it for when the big patch goes live
the only thing keeping me away is remembering the weather glitch ruins pretty much every non nord/sturgian play though
>>
>>2474618
Honestly I feel like at this point the best option for TW is to fuck off and only intervene to fix some really huge bugs that cannot be easily fixed by modders and add requested features to the kit. I think they finally unfucked being able to precompile and ship shaders so that's huge, but I haven't been following the scene too much lately.
Maybe they could make new DLC but I feel they should work more as mods than big overhaul changes - War Sails only got it's modding kit like last month and most of mods still don't fucking bother.
>>
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all bannerlord really needs at this point is some thorough bug fixing and some basic RPG features and it will easily be the greatest game ever made

looking at the way their working with traits and blood feuds now, im high on hopium that more RPG stuff in in the works

i dont know why everyone is all doom and gloom about it. even now the game is pretty amazing aside from some instability and seems like they are moving full throttle in the right direction after a rocky start with the shitty cancelled DLC
>>
this train while waiting for heroes mod is amazing. you no longer have to suffer when training family members anymore.
https://www.nexusmods.com/mountandblade2bannerlord/mods/8669
>>2475060
>all bannerlord really needs at this point is some thorough bug fixing and some basic RPG features and it will easily be the greatest game ever made
agreed. but it needs more interactions with lords and scheming and shit not just basic rpg features.
>>
>>2475088
>but it needs more interactions with lords and scheming and shit
thats what i mean when i say basic rpg features
>>
>>2474416
Rhodoks use pussy-ass crossbows. No skill, just pure cowardice.
>>
>>2474713
Well, mixing and matching is tacky. Vlandia is better than those ice bitches.
>>
I don't know if the fixes are as basic as you guys think. Does anyone care about those 3 options you get when you meet someone? No, because you know there's nothing really behind that down the line. You skip through those. How about the new event popups? Just look at the effects on the right and pick the best one, right? Because again you know there's nothing really to them. It's basically just a random stat change. Just adding basic stuff like that doesn't magically create a narrative sandbox in the game.
>>
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AI Influence isn't so bad when it doesn't repeat itself and give you irrational quests.
>>
>>2475140
The framework to do things with those is there, the fix is "simple" but its a matter of being bold enough to try and the problem we have had with the devs since release is that they obviously can churn out a fuckton of content fast but they are too timid and bureaucratic to do so. They implement ideas after testing for a thousand ingame years just to see if it negatively affects the balance a little bit and tweak one fucking stat at a time in unit damage and economic models and AI decisions and etc etc to create an unstable but consistent player experience so they aren't motivated to suddenly throw in new shit that can greatly upset that.

I can on the spot come up with tons of possible changes and features to fill out the existing systems. Dialogs could appear dynamically based on recent events with the game reading the game logs and you could have NPCs express their opinions on world events randomly as you hear about them or partake in them, example
>lord Penisbreath of the Vlandians is captured in battle by the Aserai
>if a companion is Vlandian or Aserai culture they will comment, when prompted or through a "companion wants to talk" pop up that this is good/bad news because the Penisbreath clan is important to the Vlandians and now their fiefs are in charge of his brother Dickus, who is known for being [trait]
>calculating companions talk about the lords' traits and how to gain relation with them, brave ones talk about their deeds, devious ones about their weaknesses
>companions of a culture and also being impulsive and brave will have a chance of chimping out along with troops of the same culture if you cross paths with enemies of their realm(a leadership check)
>companions of a culture can come with grudges or friendships to a lord or a notable or a whole town
>notables can have the same with other random notables and send you on mission to fuck with people
>everyone picks up on gossip over these conflicts and talks about it to you if you ask
>>
>>2474843
is it really a new engine ? I thought it was because the map is bigger & includes a new way of travel, so significantly heavier to run on worse hardwares
>>
https://www.youtube.com/watch?v=YdMhPqrQPwA
I'm always surprised by the speed of the modders, this was during the closed beta of the WS modding kit
>>
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I just want to see more progress updates on the beastmen
>>
>>2475503
I keep putting off playing this because each time I look they're just about to release something big
>>
>>2475244
h-how did you humiliate her?
>>
>>2475988
Exactly how you think.
>>
>>2475995
did you ejaculate inside her ass with primae noctis?
>>
>>2475244
Wait is that corein narrating herself or the player? It's a bit hard to tell because you don't normally see that in those dialogs.

Anyway I'm always skeptical of AI dialog type mods. Surely the AI starts making up a bunch of stuff that doesn't exist or didn't happen.
>>
>>2476014
Everything depends on the LLM that you use. There's no way I'm using anything that requires money so I'm limited to using local models that aren't particularly amazing. The AI never outright makes things up it always uses the information it has been given. For example, you can manually give Rhagaea a description that includes her wanting to smother you with her gigantic mommy milkers and the AI will work off that. Whether it makes sense or not is another issue.
>>
Hmm that sounds like it could be interesting if the AI could actually automatically pick up on the things. Something like NovelAI lorebooks, which temporarily input into context the background information when a phrase like a character name is spoken, it could try to add relevant historic/personality information to context and decide the dialog with that in mind, like "Player met corein in blah blah. Corein did so an so on whatever date." But I suppose whatever AI mod that is has no idea how to access most of that. Some of them are base game event logs which are pretty easily accessible in any hero's event logs containers. Others the AI mod is not going to know about, like PN's memory system or any other such mod's system unless they also output into event logs, however the event logs get really cluttered fast so they probably don't.
>>
>>2476038
The mod already does a lot of that, but obviously like someone else already mentioned, it won't be able to access PN logs or events. The only limitation is the volume of information the AI will process and speed at which it processes it at if you aren't using a paid subscription cloud LLM. You can still add things in manually. My experience so far has been mixed, but I don't know if it's because of the mod itself, the AI, or whether I haven't set things up correctly. It also takes a long time to generate responses because I don't have a top of the line GPU.
>>
>>2475140
i think there are systems already in place which can be tweaked to make things in bannerlord much MUCH more meaningful with minimal changes. just tweaks, re balances, and a few new quests i guess

for example, armies are a huge deal in the game, right? and we already have a system where having better relations with a clan makes it cheaper to call someone to an army.

so what if relationships between clans are re-balanced so you cant just dump some prisoners in someones dungeons and get +100 relations. make it balanced more like warband where you are only getting getting like +1 - +5 relations at most from stuff.

from there you just need to add in the negative dialogue options like someone mocking you, and the scheming quests where you harm your relations with one clan to boost relations with another etc. basically anything you can to get a counter balance that will hurt relations

with traits you can then have it so lords with opposing traits get a negative base opinion of you based on traits, and make them more likely to say something negative to you and give you a -1 for this or that.

now you re-balance army calling. anyone with negative relations cannot be summoned at all, and low-but-positive relations should make it prohibitively expensive, and make it become cheaper as you increase relations. balanced in such a way where you actually need a decent relationship with a clan to realistically have them join your army

this would make the game much more engaging, give you something to do besides constant war, give you goals to work towards,and meaningful rewards for cementing alliances with other clans (and imagine, for example if marrying off your daughter/sister gave a big bonus to clan relations and could be the difference of having a clan join your army or not!) plus it would make everything like traits, and by extension, random events and other choices you make which effect your traits significantly more meaningful
>>
>>2476069
i suppose you would then also need to overhaul diplomacy balancing so kingdoms actually put some kind of value in making peace, to give you time to run around doing quests and stuff. as it stands now the diplomacy balance is insane and no one supports peace unless youre in at least 3 wars
>>
>>2476069
>so what if relationships between clans are re-balanced so you cant just dump some prisoners in someones dungeons and get +100 relations.

This was always so weird to me but I end up abusing it every time. It's because ransoming is such ass. Why would I give up this valuable prisoner for like 5k shit gold? So they can run home and immediately raise another stack against me?
>>
>>2476077
yea i think as it stands it would be better just to decrease the chances of escaping captivity, and maybe also decrease the chances of capturing a noble to balance it out
>>
>>2476077
in warband, refusing a ransom meant losing honor so it was punishing to refuse since high honor meant free relations
>>
>>2476225
Pretty fucking stupid keeping prisoners counts as dishonor. Warband has too many arbitrary bullshit like that.
>>
Rhodoks are a bunch of bums.
>>
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If Rhodoks are the bums, sw*dian's are the pussies
>>
>>2476225
negligible amount tho, only a single point of honour for refusing a ransom.
if you've been banking points all game like you should be doing on a non terrorist playthrough, you should be able to absorb the reputational damage of refusing ransoms while you win wars.
>>
lmao limited recruitment is so fucking lame and AI can't handle it at all. What a shit set of scenarios
>>
>>2468459
>diveg
We will be playing again soon.
>>
>>2476538
What issues are you having with the limited recruitment campaign option? I demand a detailed essay on the specifics of which why you find the limited recruitment campaign option to be, "so fucking lame." If you don't provide this essay within 24 hours, I will designate you as a troll.
>>
>>2476691
In fact, now. Good luck, team.
>>
>>2468459
Another loss... Should not have demoted Mommy Rhaggy.
>>
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Interesting.
>>
>>2476711
he told you, the AI can't handle it. they said on the forum AI parties have very low numbers all the time.
we can guess it is because Taleworlds designed the game for lords to suicide against each other all the time; wgat we call forever wars.
the player can pick his fights and has a large scouting radius while the AI doesn't.
if Taleworlds changed the game so the losing side routs and doesn't get imprisoned but joins friendly garrisons or even stay with their lord if he was still concious on defeat, it would be very different.
>>
>>2476777
hot
>>
>>2476827
You're lying. Fuck off.
>>
>>2476830
rude
>>
>>2476777
Love that smug slut.
>>
someone please test this mod
>Modular Smithing 2
>Design your own armor and weapons, piece by piece. A full modular crafting system for Bannerlord 1.4.8 — pick a slot, stack layers and parts, size it, preview it in 3D, and forge it into a real item that persists in your save like any native gear
https://www.nexusmods.com/mountandblade2bannerlord/mods/12935?tab=description
>>
>>2477015
>size
>thickness
no thanks I only install Christian mods.
>>
it's been a couple of years since i last looked at bannerlord and now i'm paranoid cause of the malware mods on the workshop. all the ai generated pictures of mods in nexus and workshop give me the creeps.
>>
>>2477677
The internet will never be the same. The AI-to-human ratio will only increase.
>>
>>2477677
bannerlord itself is getting it's development helped quite a bit by AI so yeah the AI situation is not going to improve
>>
>>2477015
Yeah, armor making should have been a thing.
>>
>>2477726
Probably scrapped because they couldn't fix clipping issues.
>>
Nords smell like milk and don't season they're are food.
>>
Can someone familiar with The Old Realm mod tell what is the best cavalry faction? I heard the mod did charge bonuses well so you could do LotR style cavalry charges, trampling through the enemy.
Only problem I have is that Empire has a Knight career, Bretonnia has a knight career, Vampire has Blood knight career and I don't know which is best or how they differ.
Which is best career for LotR fantasy?
>>
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>>2478387
haven't played in a while so my info might out of date
>Empire Knight
haven't seen that one yet, must be new, Empire had Mercenary which was more of unit buffer
>Bretonian Grail Knight
the closest you will get to charge maxxing, even has an active spell for that
>Vampire Blood Knight
hybrid of martial and magic prowess, it was arguably the strongest career since you had spells to escape, drain health and aoe damage while also being decent in melee
>Mousilon Black Grail Knight
more of support career, buffs your negromancers
go for the Grail Knight, I'd say
>>
>install OSA to see if there is some open stuff I could use for my mod
>most armours are not in the open part of the repo
>almost all are poorly done vanilla armour mixes
>so many have the gambeson OVER THE FUCKING MAIL
>the best made stuff is vanilla retextures
>almost no actually new armour
and somehow over 200 mods require you to download 9GB of this. I mean some items are nice in it, but is it really worth polluting the game with the rest ?
>>
>>2478509
Plebs value quantity over quality.
>>
vgh
>>
>>2478509
>>so many have the gambeson OVER THE FUCKING MAIL
wasn't this done sometimes? i vaguely remember Matt Easton talking about it
>>
>>2478634
No, don't be fucking stupid. I hope someone breaks your legs and rapes you for being so ignorant.
>>
>>2478646
i'm no historian
>there are records of aketons being adorned or worn over mail
https://myarmoury.com/feature_spot_quilted.php
>>
>>2468459
https://implyingrigged.info/wiki//ag/_League_9/11:_Never_Forget
Will be playing again soon, on agleague cytube, link in the wiki.
>>
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>>2478682
I'm sorry lads, this was practically the exact same team that got us 3rd overall last year but we're out in the group stage 4th place in a 9-3-3-3 group. The team couldn't seem to find any cohesive attacks to save their life. I might consider submitting the team again for another invitational since we only got 3 matches in this year but anyone can go ahead and grab the team if you feel like letting the boys play. We'll be back in next year's iteration of the tournament.



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