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>start medieval 2 with super duper AI mod installed
>attack enemy army
>enemy general charges into my milita spearmen and dies
>whole enemy army riots
so this is the kind of KINO oldfags got to enjoy in tw
>>
filtered
>>
>>2464117
maybe don't use the cheat mod zoomer
>>
most AI mods are placebo if they don't touch the engine
lol
>>
The mod was not good enough.
Last time I played DAC AGO the ai protected the general.
>>
>>2464117
Shit mod.
In well-designed mods the bodyguards are so OP they can charge headfirst into high quality spearmanii and still win.
>>
>>2464263
>in well-designed mods generals become Warhammer like Übermenschen
the absolute state of old fags
>>
>>2464117
are you implying total war AI has gotten any better since?
>>
>>2464366
Yeah, I think that's a very common view about tw AI.
>>
>>2464407
>Yeah, I think that's a very common view about tw AI
Certainly not here or anywhere else outside their curated reddit
>>
>>2464615
In later tw games reinforcing AI armies will actually try to link up. That alone blows med2 out of the water.
>>
>>2464407
>>2464740
Lol. No I don't think it is.
>>
>>2464744
Then I don't know how to decide this. I could write a long list of things later games AI does better but I presume that would be reddit.
>>
>>2464740
>In later tw games reinforcing AI armies will actually try to link up
and in doing so, completely breaks the first army's formation and exposes their backs
it's actually a feature that made the ai worst
>>
File: 1785004226040618s.jpg (2 KB, 80x80)
2 KB JPG
You'd think that with all that AI progress and it being put in everything, we'd at least get some for vidya that can feasibly challenge a human player, but clearly i'm asking for too much.
>>
>>2464777
Why is that globe wearing a thong?
>>
>>2465282
AI is ass.
>>
>>2464777
Sid was right and players DON'T want a good AI. They want to FEEL (not be) smart. It's basically an elaborate puzzle game about solving the enemy's predictable scripts.
If you want a challenge you play multiplayer.
>>
>>2466526
Yep. There are very few strategy gamers who like losing imo. Even in Paradox games where losing can create an interesting story people still hate it.

Save scumming is also a huge ass problem. I bet 99% of the time when people hate a game it’s because they’ve save scummed so fucking much that the game is literally replaying the same moment over and over again. It’s why in paradox games whenever I start a war I create 1 save at the beginning of the war just in case the game crashes and turn off autosave until the war ends.
>>
>>2464777
Have they made an AI able to finish a pokemon game yet?



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