>Full RAM utilization, no need for 4GB Patch>Lightning Fast Turn Times, Load Times and Menus>Pike, firearm & 2-Handed Units Fixed>Modernized Camera Controls>Improved AI & Diplomacy>Sharper graphics>More informative UI>No Faction Limit>No Region Limit>No Unit Limit>Numerous QoL features>compatible with the majority of classic mods like SS 6.4, Broken Crescent, EB2, etc.>YOU ARE NOW HERE>Modernized graphics renderer>12x Battle Speed>Blood>...>40 Unit Battles>Directx11 SupportSo what campaigns are you gonna play?
>>2465871what mod is that and does it have europeans (more than just spain) as playable?
>So what campaigns are you gonna play?I tried it on vanilla.With the fixes for pike, guns, and 2-handed units, I played the vanilla grand campaign with the original vision of the developer. The gameplay is supposed to change several times to keep things interesting for the player, but because of the bugs that CA never fixed that doesn't happen by the time late-game, professional units are unlocked.So that got me thinking about mods like Stainless Steel, which I played a lot over the preceding two decades - they're far too long. The gameplay doesn't change enough during those long campaigns and so each battle and siege are very often exactly the same until new units are unlocked.
>>2465871>Improved AI & Diplomacyhow improved are we talking? and it's for both rome and medieval?
Is the dev that posts here pannoniae or dolfy?