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File: 1787053982780758.png (945 KB, 609x834)
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Previous: >>2426335
Cheese means victory in Surakeši
>>
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Anbennar is saved
https://steamcommunity.com/sharedfiles/filedetails/?id=3784609738
>>
>>2470745
There is no God but Surael
And Jaddar is His prophet
His truth is The Jadd
Which shall shine on all Halann forevermore
And guide every soul toward His work
Praise the Sun!
>>
>>2470767
Anbennar expanded is dead apparently. But I can now spend the last century of the game fighting robots and... Turtles I think on an isolated continent with no trade route to my nation. Yay?
>>
>>2470917
Alhamdulisurael
>>
>>2470767
>>2470928
What the fuck were they thinking with Insyaa man
>It doesn't even open up until the 1600s. This means it's completely irrelevant to the outside world and worthless to play inside of it
>The one and only nation that has content for it is a colonizer that has shitty colonization potential because colonial trade doesn't go to not-Asia. Also the aformentioned "Insyaa doesn't open up until the 1600s despite Beikdugang being right next to it"
>>
>>2471140
I will be having it disabled in 99% of my playthroughs idk why it exists.
>>
>>2470745
Didn't play Anbennar in like 3 years, what changed?
Are they still making the new version of the mod in Vicky 3? Anything for EUV?
>>
>>2471323
They released a few mission trees and unlocked a new continent east of not!Asia.
>https://sites.google.com/view/anbennar-missions/missions
That should show you the new nations that have stuff now compared to when you last played.

The mod for V3 is out but I never hear anyone mention it so don't think its doing great same with CK prequel now I think of it. The one for EU5 I doubt is seeing release at least until mid 2029 at the earliest Johan completely rebuilds the game every 2 months they need to factor in the introduction of mission trees, decisions and changes to colonisation coming over 2027-28 period on top of them struggling to integrate base EU5 mechanics that have been there since launch.
>>
>>2471368
>*until mid 2028 I meant
>>
>>2471323
The magic system is fully revamped and i honestly like it a lot. Theres a magic research system for the estate or rulers
They also filled out most of the empty parts of the map and of course tons of missions
>>
>>2471140
even if you overlook the time gate it's a nothingburger continent. it has only 4 races (3 if you treat mechanim like the toasters they are). so you're telling me there are no remnant elves/ruinborn, no experimentation on biologically weird races like harpies or centaurs, and orcs weren't even created here despite this being supposedly the elves open air biology laboratory. why does this continent even exist? to see if you can take on the halanna once you finish a long campaign?
you could have had really cool stories like a remnant elf/ruinborn civilization trying to hide their grand secret because they know the other races would skin them alive if the truth were to get out or harpies keeping a vague story of how they were forced onto the island through oral tradition and trying to find their way back to their homeland, but nah have some more generic humans we don't have enough humans in this mod
>>
>>2470928
>Anbennar expanded is dead apparently.
it has been updated to the last steam patch
>>
Anbennar devs looked at how isolated and boring Australia and Polynesia are in base EU4 and decided to make the isolation 100x worse since you can't just explore to find other nations and do stupid shit like becoming Emperor of China as an Abo
>>2471642
But anon, think of the REPRESENTATION! Imagine how the 10 Abos who play EU4 feel when they are represented in a fictional fantasy setting!
>>
>>2471140
Insayaa is literally the best edition the mods have made and the inclusion of the mechanim as agender characters is genre redefining. Prior to their addition the only option for gender neutral folx was to not play paradox games or to suffer the crippling dysphoria caused by playing a hetero-normative character.
>>
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I wonder if amyone besides the devs ever tried to complete Castannor/Black Desmene's missions trees
>good job on conquering a continent by 1650 and becoming the strongest nation on the planet! Now here's 100+ missions for you to do...
>>
>>2472194
Oh my corin so true xister
>>
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>>2472194
TSMT slava Lelanan slava Harpylen slava trans rights and slava the new transbian Centaur nation
>>
>>2472366
Is there a way to 49% maxxx?
>>
>>2472366
what in surael's name is this writing, is this actually in the mod?
>>
>>2472366
>Lelanan
what's that tag?
>>
>>2472491
It's a new African Hobbit tag where your transgender polyamorous ruler constantly gets pregnant from various members of his interracial polycule and you use the new magic system to make it possible for both gay pregnancy and interracial pregnancy to be a thing. Their flag is a seahorse too
>>
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>>2472509
Forgot to add that all their events are (badly) written poems
>>
>>2472509
...what?
>>
>>2472509
So this is the power of the Darkness...
>>
Anyone attempting a ck2 mod for this? Or is it all ck3 and eu? I can't be the only unc who can't move on.
>>
>>2470745
Just want to say thanks to whoever mentioned the speedup on linux last thread. Finally got around to updating my distro yesterday and the difference was crazy.
>>
>>2472736
This but for Vicky 2
>>
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As steward of the sorrow can I give all the river provinces to my vassal and not get the unowned provinces affect and tank my empire? I just want the hedonism buffs and move on without having to actually deal too much with the party cats myself too much.
>>
>>2472967
you can't other than the delta to Koroshes
>>
>>2472967
Isn't getting satrapies and converting them to medasi and annexing them a good way to blob.
>>
How in the fuck could humans fall for liar cube monotheism
They have SEEN the ancient elf murals that depict the exact same dude they so happen to worship
They have SEEN Escann suffer a magical disaster for no other reason than God infighting
>>
>>2473686
Once you agree a ginger orc fucker is now head of the pantheon only about 50 year after apotheosis pretty much everything is possible and its all downhill culturally . Bit like how the west went to shit once almost all mainstream protestant churches suddenly decided women could be ordained.
>>
>>2473686
All these kuffars must abandon their heathen ways and worship Surael anyway
>>
i've played all the MTs now, it only took 2400 hours
>>
REMINDER
The Cube is not Ducaniel
Ducaniel is the Cube
>>
>no orc tag that digs around in hul-jorkad and discovers the truth of their origins
>>
>>2473023
You were right still saved me having to core all the land myself I guess also I thought the 400 year for elves was hard coded but Jaddar might be cross species mating and committing war crimes for going on another century thanks to those cats
>>2473225
I don't think it would be worth it as Jadd? Mandate growth is so slow to convert the Medassis and you get so many conquest and coring bonuses I'd think it would slow you down if anything.
>>
>>2474117
That's Shattered Crown, though
>>
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Is there anyone who doesn't save scum this event?
>>
>>2474186
I don't. I just treat it like regular betting and try to test my luck.
Also what's the trigger for this? I've played in Bulwar a bunch but I don't recall getting this event too often.
>>
>>2474330
You have to own Amavezan
>>
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>>2474342
I swear I've had really early into a campaign as Biz before and didn't own it I think it must just have a chance to trigger once a decade or something.

Also the fact the province is grain not livestock seems like an oversight
>>
>>2474481
Horses gotta eat
>>
hey anons I'm thinking of trying to learn how to mod ck3, want to try implementing a basic magic system what spells should I try and make?
>>
>>2474940
Rites of conception
>>
>>2474186
Why? What do you get if you win?
>>
>>2475215
750 ducats. The winner is set when the first event appears then a second event fires a few days later on whether you backed the winner or not
>>
Any advice for Marblehead? I've never played Gobbos. Also I assume its restart if Azka-Evran gets good allies before December 11?
>>
>>2475304
Go for admin ideas and get an extra diplo relation as soon as possible. Keep the other 3 gobbos alive until you get your free subjugation decision on them.
Stick to sun cult as your secondary religion for the library project
>>
Hot take : guns ruin this setting
If you want to make scientific progression in a magic society make shit like siege golems, (magical)power armor, bio engineered monsters,flying fortresses, etc just progress the tech of magic from low fantasy to high fantasy
You can even have magic guns at long as it doesnt make everything else obsolete
Americans have this obsession of making stories were dumb fucking globins shoot ancient high elves in the face with a gun, its some sort of fetishistic projection of history
>>
>>2475480
Rent free.
>>
>>2475480
Isn't Jaybean Filipino?
>>
>>2475505
>Americanized SEA person
Case closed
>>
>>2475506
""Goblin"" violent crime takes on another meaning if he's spent any time in Manilla
>>
>>2475505
Makes sense, the fetishistic projection of history is ancient european empires getting destroyed by rapidly multiplying inferior races
>>
>>2475505
It doesn't even matter. The emperor left and its the eunuchs are running the show now.
>>
>>2475480
Weren't guns basically the reason FOR this setting? it started as 'Blackpowder Rebellion', and worked backward from that into 'Blackpowder Chronicles' and then 'Anbennar'. But 'Guns in a fantasy setting' was the core founding principle.
>>
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I've genuinely never seen them win this incident
>>
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>>2472509
Based /d/m put their magical realm into Anbennar
>>
>>2475505
>>2475588
He hasn't done a git contribution since 2022 and is only milking the brand through patreon (which gives you cool 'cord titles to flex on your fellow troons!!), merch (seen those pics of a trans flag hanging in a dirty room next to an Anbennar one? guess where they bought it?), and his eventual book coming out in like 2030
>>
>>2476031
Good on him foe milking the troons until they ack
>>
>>2470767
Yikes what a hecking chud mod Insyaa is not supposed to be colonial sweaty
>>
>>2475545
>european empires getting destroyed by rapidly multiplying inferior races
Uhoh was chuddy triggered by a game criticising colonialism? Sorry not sorry but the destruction of her global South by rapacious wh*tes was literally the worst thing in human history. Cous diverse and vibrant cultures were destroyed and the blood of those folx is on the hands of current day mayo monkeys.
>>
>>2472509
Unironically /d/ as fuck
>>
>>2472366
was this written by a 15 year old this is hilarious
>>
>>2476010
>>2477459
What are some other /d/ tags? Ogres and Zokka both sound like voreshit, what else is there?
>>
>>2477488
Nu-Esthil
>Varina canonically gets GOBBED
>>
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>>2475388
>Go for admin ideas and get an extra diplo relation as soon as possible
Did you mean diplo? That seems uneccesary you can auto annex these cunts from having enough ships or cannons.

I'm not doing too bad early game was me fighting off naval invasions. Now. Samartel has just triggered am going to feed my Harpy ally as much of Bulwar as possible while they're killing each other before ultimately turning on them. I feel like there's going to be a lot of waiting for racial tolerance and tech levels before I get to Overclan though.
>>
>>2477512
It was mainly for avoiding the -1 to dip mana till you auto annexed them, but in hindsight that -1 was probably why they let you annex them for free.
You also keep your MT so you don't have to wait on the tolerance events before you switch. Just make sure you own up to Gelkalis, it and Lawassar are needed for some early missions.
>>
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Thought I was having a good game then I looked over at the Empire
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>>2478456
WEX MUST RULE.
>>
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Was a fun campaign but I'm fucked if I'm sitting around until 1552 to fully reform because I didn't realise I should have taken plundered knowledge way back when to rush gov reforms.
>>
>>2478575
retarded design
>>
Yezel Moira mission tree when.
>>
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>>2470745
It can't be released soon enough. A Half Orc empire was what Beastbane actually wanted.
>>
>>2478456
Would an Empire game actually be fun?
>>
>>2478798
Only if you play as Wex. The Silmunas had it good for too long.
>>
>>2478575
>I didn't realise I should have taken plundered knowledge way back when
yeah, same
>>
>>2478826
BHC correction
>>
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>>2479424
Wex must rule.
>>
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>>2478826
>>
>>2478826
>Silmunas: Half-elf cuckolds whose exiled scion chose to adopt his half-orc nephew, the product of his sister's rape, rather than have offspring of his own. Silmunas supporters then rallied around this mischeling as their orcish kang n shieeet who was destined to rule the Empire.
>Wexonards: Proud humans who are ontologically destined to rule the Empire in perpetuity. Their veins flow with true imperial blood unspoiled by daggerears or greenskins. In the name of the Empire they overthrew the decadent, orc-loving Silmunas who cared more about pleasure than actually ruling the Empire. Even after achieving victory they do not rest on thier laurels but strive endlessly to rid the Empire of the (((half-elf))) families who attempt to rule from behind the scenes.
WEX. MUST. RULE!
>>
How many goblins you need to change an artificer coil?

1.
But you need to human guards so it doesn't take off with the fucking thing..
>>
>>2479647
Is there really no way to play Silmunas without being a raped cuck.
>>
>>2480024
The line in Wesdam is legit, if traitorous.
>>
>>2480027
So the options are family traitors or race traitors?
I'm so sorry for ever doubting Wex
>>
We are all playing Kaztubar anyway so the whole of Haless will be muttfied. Everything shall be Brazil.
>>
Is the artificer invention "Growth Beans" broken? I activated it and my grain provinces don't have the +15% production efficiency.
>>
This is what Beastbane always wanted.
>>
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>>2480534
Forgot pic
>>
>>2480024
You can LARP as Istralore I guess. The first part of their tree is winning a second war and pretty much rebuilding Dameria in your image also trying to marry into the Silmunas to legitimise the claim. Though realistically I don't get how they don't already have Silmuna blood since they spent a few centuries as their top vassal.
>>
>>2480540
>Beastbane would want his former territories ruled by savage *rcs.
What? They're probably worse than the filth Beastbane drove into the deepwoods.
>>
>>2480875
We Greenskinz is da new Kastan, da fuck is you humiez gon do bout it?
>>
>>2480935
We wuz eskanngs n sheit
>>
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>>2480875
This will be kino some kino Mission Tree.
>>
>>2481461
>cultural hybridization
>reform society
Sounds like tranny garbage.
>>
>>2481542
You will be Brazilian/Kaztubari Half-Orc. And like it!
>>
>>2481566
Brazil exists in Anbennar?
>>
>>2481572
The closest is probably Kiohalen, the harpies that go to Aelantir. They get Carnivals and shit
>>
>>2481577
Why does this mod have so much monster faggotry?
Hell one of the loading slides is a hot harpy pirate. Why are they trying to get me to like monster girls?
>>
>>2481582
Beats me, but the propaganda is surprisingly effective. Since I started playing I'm already all in on harpy supremacy
>>
>>2481598
Sigh.
What's a good harpy nation to play?
>>
>>2481608
Naleni is a fun pirate nation that goes from being Somali pirates to basically England.
Mulen has a pretty easy start with free mana and a mage ruler.
Duwarkani in South Kheterata is probably my favourite though.
>>
>>2481615
Thanks for recs.
Are harpies evil? Do I genocide or do I befriend?
>>
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>>2481617
>Are harpies evil?
No. The only actually evil harpies are probably the Tengu ones in Haless. They don't have a tag rn but I think they'll get one next update
>Do I genocide or do I befriend?
Befriend brother.
>>
>>2481617
>>2481625
There is Siadan who are pretty evil
>>
>>2481617
Yes they are evil. Do not believe monster apologists. Make Beastbane proud by killing every last one of them.
>>
>>2481461
fuark, Kaztubar will be so awesome.
>>2481542
Is this just one schizo in this thread crying tranny at everything?
>>
>>2481780
>fuark, Kaztubar will be so awesome

I love my Half-Orcs Larpers so much It's unreal.
>>
>>2481783
>larpers
Excuse me, they are the real Castanorians. It's humans who are the larpers
>>
>>2481780
>fuark, Kaztubar will be so awesome
The nation that Clouded Eye forms is no longer gonna be a dead end (Ungu- something) as it's supposed to lead into Kaztubar
>>
>>2481875
Unguldavor and its MT is already quite good.
>>
Insyaa was a dud. Not 1 single mission tree for the fan-favorite new kobolds and new race? Come on
>>
>>2481915
I love destroying the rebellion of the clans and forcing the contentious and highly autonomous Orcs to accept Absolutism.
>>
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Can you still complete your mission tree as Rogeria if Wex or anyone as the emperor manages to pass the penultimate reform before you get elected as the emperor? Or are you basically just cucked out of it?
>>
>>2482142
Get Wexed, you fucking retard
>>
>>2482142
You are cucked. Also holy shit that's a pretty fast for 1573. You should have conquered all of Escann by 1550
>>
>>2482095
I fucking love my massive siege and fire bonuses that Kaztubar will only buff further.
>>
>>2482164
>>2482153
I could have, but I didn't think you would only have 100 years to finish your whole campaign. The whole thing is retarded though, even if I were to speedrun it I majority of the reforms would have been passed anyway. I expected this to be about reclaiming the empire and restoring it to it's former glory from ruin, not swooping in to steal someone's lunch. Anyways, devs are retarded niggers and missions trees suck ass.
>>
>>2482180
Melty over skill issue
>>
>>2482199
Is Wex really supposed to unify the empire in 120 years though? I first thought it was rare occurrence, but this is the 3rd time it happened in the 4 campaigns I played through,
>>
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God I love to uptake the Silmunas with Wex in the ECA submod. Creating the Empire of Wex is based bit beating the elf lovers in their own game is so satisfying.
>>
>>2472751
fun fact: Anbennar was originally going to be a vic2 mod but Jaybean felt it didn't work well enough so he made it a EU4 mod instead
>>
>>2482426
funner fact: Anbennar actually means trans rights
>>
Is that autist with an accountancy degree still working on his Asra expedition MT or did all the refusals finally deter him?
>>
can you just take a tag that doesn't have a MT yet and rewrite it completely? or do I have to still follow the ideas that have already been written for it?
>>
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Wex rework in the future being discussed. So you can smash those half-elves mongrels legacy more throughly.
>>
>>2482631
you're not a real Wexonard patriot if you pick anything but the most brutal of options
the "people" of anbennar have had it good for to long
>>
>>2482631
>50+ missions
I can practically smell the autism
>>
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>>2482656
Castanor has like 70+ missions and the earliest you can form it is only 1560. That's evil. But I do like the way the borders get.
>>
>>2482643
I'll beat the Silmunas in their own game. My Noblesse Oblige stat will be maximum.
>>
>>2482625
>do I have to still follow the ideas that have already been written for it?
Not like the mod devs are gonna come after you, if there's a particular story or play style you want to make, just go for it.
>>
>>2482631
>Wex rework
Sorely needed, it's criminal that the tag central to the starting situation for Wescann has such a generic, shitty mission tree. Hopefully they keep Wex nice and chudly and don't overload the rework with troonshit.
>>
>>2482663
God! I love only allowing my dynasty to do the trials just anihilating any possibility of the shitty patricians of becoming powerful again.
>>
>>2482631
>Wex rework in the future
YES
>Written by Bonbonny and Jellycow
OH GOD NO
>>
>>2482180
Imperial authority gain has been busted since the Final Empire update, you have to actively fuck with the EoA now to stop its reforms.
>>
>>2482833
How exactly would you do that here, spend first ~30 years taking provinces of them and revoking any reforms that managed to get passed? Because even with large number of provinces being outside the empire and good half of princes being a different religion, they still manage to have positive IA after they managed to get couple of reforms going.
>>
>>2482833
>Imperial authority gain has been busted since the Final Empire update
I never really noticed it then but since they Added not!australia it seems to have gone really nuts.
>>
>>2483070
Ideally when you see IA gain getting too high you drop everything you're doing and start a war to vassalize or annex the Perpetual Diet province. Should have also tried to sway Lorent and make them start hating Wex manually since the event for that seems to be broken and not fire anymore.
>>
>>2482810
>>Written by Bonbonny and Jellycow
Wex is gonna crack cissy eggs instead of cracking Silmuna skulls after the rework
>>
>>2482803
Just by putting Wex firmly in the Adeanic camp it confirms it will be chudly.
>>
>playing vaengheim
>need joltqirs for missions
>joltqirs need me to take manpower losses in battle
>to complete the tree it's looking like I need well over a million manpower lost
what the FUCK
>>
>>2483605
Yeah, that part is too annoying to deal with, just change values in the file
>>
>>2483605
Anbennar Content Expanded has a way better MT for that tag compared to vanilla
>>
>>2482758
I mean if I want it to go into the main mod instead of a sub mod
>>
>>2482631
>forced Adeanic
this makes no sense and I hate Corinism
>>
>>2484353
Then you would have to wrestle with several other devs for your ideas.
>>
>>2484373
>Every nation must convert to Corinism! Why? Just because, ok!
FTFY. Having Wex become virulently anti-corinite makes sense, they'd obviously view the heresy coming out of escann as a threat to their rule.
>>
>>2484373
Narratively it does since both Verne and Istralore hate Wex due to the war and end up being thee heralds of Corinism in the empire which I'm pretty sure in lore ends up with Verne stealing the emperorship , so it makes sense for Wex to be on the opposing side.

Not quite sure how thats going to work in game because due to those 2 countries you now normally have at least 2 CoR spawning next door to you though
>>
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>ALL HAIL THE DIVINE.....Thief?
>>
>>2484353
By my understanding there's quite a bit of hoops you'll have to jump through before they'll let you work on anything major like a rewrite. You'll probably end up doing stuff for Insyaa first. Just join the Discord and ask if you haven't already.
>>
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>Reformed just in time for the new age
Kino. Plundered knowledge really is a game changer
>>
>>2484723
Hoops such as are you a troon and if not just how much gock can you handle. If they so much as suspect you're an incel chud who posts on 4chins you won't be doing any modding bud.
>>
>>2484919
You might want to vassalize Nathalaire asap if they're not already a free city otherwise you're going to have to fight the Emperor to progress
>>
>>2485021
Thx for the tip. It also seems I'll need to fight erbothil to take those islands off my coast and a piece of their main island. You think I should just evict them to North Africa and make their island my trade hub, or should I just stick with my capital's node?
>>
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Welp.
>>
>>2484433
>>2484373
My idea for Wex would be that every time the state religion of the empire changed the Wex would retake it, by leading the charge.
Make them the scumbags I like to play
>>
>>2485241
>>2485562
You need good relations with the empire for your first few missions so wracking up AE isnt overly advised. That said if you've a bigger navy than Eborthil after that go nuts
>>
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>Testing the Kaztubar MT RN.
>It's filled with bugs and broken code.

It just so tiresome.
>>
>>2486603
What do you thing testings are for!?
>>
>>2486655
To have the complete experience feature complete and bug free.

I just want to have early access to the next official update.
>>
>>2486664
>To have the complete experience feature
complete and bug free.
The MT is not even ready to be played yet. Testers are there to help completing it
>I just want to have early access to the next official update.
Then wait until it releases on Gitlab, which is when the testers are done reporting bugs and the loc is complete
>>
>>2486664
If it's not on the public Gitlab, you're basically an alpha tester
>>
>>2486249
>You need good relations with the empire for your first few missions
Thanks for letting me know. I was still semi-monstrous at the time so I had to get a little creative with the opinion modifiers.
I'll probably hold off on the island idea though; Gawed's the DoF and I can't be bothered to fight them
>>
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>>2472258
I did manage to finish Black Demesne's mission tree on a way earlier version (back before Yanshen was in the game). It helped that you got an OP casus belli that allows you to instantly annex any country you defeat in a war and basically no war exhaustion. The only annoying part was managing your vassals territory and playing rebel whack-a-mole.
No idea how much of this they fucked with over the past few years.
>>
Speaking of Gitlab is Spiderwretch back up on there yet? I'm still pissed they took it down.
>>
>>2486861
Yeah, the put them back in like a month ago.
>>
The fucking animals removed the Nuugdan Tsarai tree.
All I wanted was a comfy game molesting chinamen, but it seems things were going a bit too well for a bit too long.
>>
If you don't like the mission trees why not hop on the discord and make some yourself?
>>
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>>2487254
>He thinks its that simple.
Anon there's a process you have to go through just to suggest imaginary cheeses to upload to the fan wiki never mind work on actual mission trees. This mod has layers of bureaucracy the Harimari themselves would think goes to far
>>
>>2487254
>>2487368
It's unironically easier to get hired at a Fortune 500 company than it is to get a high position on the Anbennar dev team
>>
do you think it would still be called buck breaking in Anbennar or would it have a different name?
>>
>>2487368
>>2487374
it's not that hard...
https://docs.google.com/document/d/1mVCCt2MnVYEXkEs2D_Gye0D8rFhbIK9SD8E5A7heAIE/edit?tab=t.gch0gjyytqn0#heading=h.6k0ra4grc69y
>>
>>2487755
Anons are just too lazy.
>>
>>2487799
>know how to mod
>ask to join the content creators
>do one small project that isn't a mission tree to prove you're not retarded
>do whatever mission tree you want
simple as
>>
>>2487246
it's getting reworked in 50 years sweaty so we had to remove it
>>
>>2487806
>>do whatever mission tree you want
Nota Bene: Your mission tree must adhere to the guidelines regarding the minimum acceptable level of BIPOC and MMIWG2SLGBTQIA+ representation. Additionally, the lived experiences of Transgender folx must be incorporated. It's called being a decent human bean sweaty...
>>
>>2488481
yeah i could really see the tranny influence in masked butcher killing everyone
>>
>>2488481

Anon being a little bitch and making excuses again?
>>
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>>2484373
All of Wex's natural enemies become corin cucks so it makes sense.
>>
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The Colonial Empires in Anbennar are pathetic and barely even worthy of the name.

It is shameful to claim that any Cannorian nation in Anbennar is inspired by the European ones, when the people in task of writing the lore of Anbennar bear jewish hands.
>>
>>2489037
>The Colonial Empires in Anbennar are pathetic and barely even worthy of the name
Uhm why would you want to play a colonizer? You know they're the bad guys responsible for the extinction of countless Indigenous cultures....

THis is a fantasy game and folx would much rather play as the plucky Indigenous nations driving the savage colonizer back into the sea.
>>
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any advice on which choice to take? general seems like the obvious choice, but polymath sounds more appropriate for Chaingrasper.
>>
Any cool vampires that aren't the white and black raven?
>>
>>2489677
Luciande
>>
>>2489037
weren't they planning to add other plans and the depths for colonisation? how one earth where they going to do that?
>>
The Command imposing an Absolute Autocratic Stratocracy is the best end for Haless.
>>
>>2489764
Nope, Elves becoming the governing caste of Haless is the best ending.
>>
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More heresy...
>>
>>2489828
>lets turn it into actual india
>>
>>2489037
>ozgarom and rezankand don’t count because
>um uh they just don’t!!!
>>
>>2490158
More truthbomb, you mean
>>
>>2490244
Colonial nations only count when they're made by Cannoids o algo
Still doesn't explain Ozgarom though, which seems like a fantasy Haiti
>>
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tell me anons how do (You) think Vic3 ends?
>>
I've been playing Bluehart because I never knew what to play in Anbennar and it was ranked at the top of the latest mission tree survey.
What's with all the waiting though? I spent about 20 years waiting for the reformation to unlock missions, 30 waiting for the religious leagues to unlock missions, and now I'm stuck waiting another 30 for the next age just to continue with the missions. I don't know what I'm even supposed to be doing while I'm waiting as I've maxed out my gov cap, maxed out my relations limit with subjects, maxed out my building slots and great projects, maxed out army professionalism, mercantilism, literally anything I could spend my monarch points on. Right now I'm afk while occasionally attacking neighbors to steal their colonies.
Am I missing some side activity I could be doing or is this mission tree just a waiting simulator?
>>
>>2490446
Total annihilation
>>
>>2490446
the rise of Black Doctrine (nazism) culminates in the creation of magical WMDs that kill almost all life on the planet resetting the eternal cycle of samsara once again

this is why every game of anbennar goes differently btw, each playthrough takes place in it's own cycle
>>
>>2489037
aren't the colonial empires meant to be mostly in different dimensions and even space? like I remember them saying something like how the scramble for Africa equivalent in this world is the scramble for the earth plane
>>
>>2490461
>Am I missing some side activity I could be doing or is this mission tree just a waiting simulator?
Probably not, most mission trees in Anbennar are.
>>
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>>2490446
this is the current 1905 setup officially
>>
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>>2491518
Gnomunist detected on Aelantiri soil. Lethal force engaged.
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>>2491518
>obsidian legion wins
NOOOOOO
>>
>>2491518
>azjakuma still alive
What are they meant to be like at that point
>>
>>2491547
no real consensus yet as I can see of, too busy with gnome utopia, an extra planar invasion of bulwar and finding more ways to humiliate dwarves
>>
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>>2489707
cram the 3D space with more map stuff
>>
>>2491518
>Taychend civil war
some things just never change do they
>>
>>2491518
Busilar got eaten? They were like one of only 2-3 global empires in Victoria last I looked
>>
>>2491518
why is there even a 1905 canon
>Busilar dies
>Lorent takes over Akasik
ok
>Fangilar
Busilar in exile?
Also Bulwar hasn't changed at all???
>>
>>2491684
>why is there even a 1905 canon
setup for the Great War and the wiki is officially set in 1905
>Busilar on exile?
pretty much but they've apparently given up on reclamation due to it being "hopeless" and instead focusing on extra-planar colonisation
>>
>>2491518
damn I has hoping vivian would at least do something interesting
>>
>>2491518
So they just made the Lake fed blob canon rather than fixing it?
>>
>>2491701
Corved has fantasy Dr Doom
>>
>>2491688
>extra-planar colonisation
boringshit
>>
>>2491518
Western Dwarovar just doesn't exist.
>>
>>2491518
>Black Demense
holy fuck magebros we are so back
>>
>>2491518
>no chaingrasper
Dakbros..
>>
>>2491775
Dak got so great at magic he simply created his own Dakiverse and abandoned the lesser beings who refuse to serve Dak behind on their insignificant rock
>>
>>2491527
The only good gn*me is a dead gn*me. Cannorian armies must drive the gn*mes into the sea, the sea must drive the gn*mes into the Cannorian armies. Wescann will never know peace until the gn*mish infection is excised. TGD
>>
>>2491518
Feels kinda weird how consolidated the New World is. There should a USCA style failed federation somewhere. Maybe in Theinos
>>
is there any way to change my army of the dead focus to skeletons, or am I just stuck with zero fire pip zombies for the rest of the game?
>>
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Playing Kaztubar to test the Mission Tree 1650 and turned the whole of Escann and Gerudia into Kaztubari Half-Orcs.

Also my current Kastan, a horc, is a powerful mage and so is is his heir and I already fully upgraded the wonder that disabled he hunting accident event so it's only up and up

It's like I'm playing Brazil north of the equator. But there are still a lot of broken code.
For example I can't fulfill the mission to dismantle the EoA because the insults to targets aren't being registered in the mission and it's mandatory to fulfill it to be able to progress down the tree.
>>
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Would you a Wood Erufu?
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>>2492885
Would pump a helf bastard or two.
>>
>>2492885
No, TED
>>
>>2482833
Good thing imo, its honestly what makes it better for me compared to Vanilla HRE.
>>
>>2484633
They could try copying Ante-Bellum possibly, they have the whole anti-reformation content which adds catholic CoFs.



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