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File: Saxon Sopranos.jpg (69 KB, 1241x706)
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He defended England is what he did. He was a brave Anglo-Saxon king. And in this house, Harold Godwinson is a hero! End of story!

>Danes deep dive
https://www.ageofempires.com/news/danes-civilization-deep-dive/

>Saxons deep dive
https://www.ageofempires.com/news/saxons-civilization-deep-dive/

>Varangians deep dive
https://www.ageofempires.com/news/varangians-civilization-deep-dive/
>>
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https://www.buildorderguide.com/builds/USTev02J93ch4y5kqd6v
>Castle Age doesn't finish until 19 minutes
>By the time you get your two extra TCs set up you have no Barracks and the enemy is in your base with Crossbows and Elite Skirms
>>
Has it been said if Varangian Guards will be accessible to non-DLC civs in some manner? I'm going to assume ordinary Vikangz at least and maybe Byzantines.
>>
>>2482322
>Varangian Guards — deadly shock infantry who generate gold while fighting and excel at raiding and melee combat. Varangian Guards serve the Byzantines, Danes, Saxons, Varangians, and Vikings.
>>
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>>2482332
Thanks mate
>>
>>2482332
I'll believe it when I see it I want Steppe Lancers, Pastures & Elephant Archers to be given to more civs
>>
>Varangians have significant bonuses to Guard
>Also a massive Knight civ
I hope the Varangian Guard bonuses will be good enough to warrant using them, because otherwise it looks like everyone will go Knights 24/7
>>
>Mapuche get retcon to winning in anime duel and still existing
>Saladin gets retcon to winning siege of Tyre
>Pachacuti/Inca like on its 3rd rework to glaze them more and more
>Barbarossa gets posthumous retcon to not totally retarded
>Montezuma has Aztecs win over Spaniards as well
>Gajah Mada campaign still has him a broken old man realizing he undid his entire life's mission with a single mistake

Why doesn't fatboy get a happy ending
>>
>>2482344
the OG historical retcon is William Wallace winning at Falkirk
>>
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>>2482344
and all those campaigns are shittier because of it
downer endings are the kinoest
>>
>>2482338
you're not wrong, Cumans, Mongols, and Tatars should have pastures instead of farms
>>
>>2482344
>Montezuma has Aztecs win over Spaniards as well

An implied Pyrrhic victory at that, it's not a particularly hopeful ending. Also don't forget Ismail for some reason being an old bum who is implied to get merc'd by a vindictive woman, than dying in his mid-thirties like in reality.
>>
>>2482332
Will the bizanteens get their 25 or 30% cost reduction on these? No way right
>>
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>Follow """Fast""" Castle Age build order that doesn't reach Castle Age until 25 minutes
>Still lose because their Civ hard counters mine
https://aoecompanion.com/build-guides/fast-castle-unique-unit
Yeah man this is great I'm really loving the guides.
>>
>>2482352
Why not? Saxons already get 20% off.
>>
>>2482352
>>2482365
byz are gonna get the discount on them, and they'll be OP, and then devs will nerf the byzantine discount as a whole because they are retards who literally can't stop themselves from ruining the game
>>
So what's the point of resigning instead of just quitting the match? To see the opponent spam "11"?
>>
>>2482342
I will play Archers into Crossbow into Fast Imp/Bracer with them, as I do with all civs.
>>
>>2482352
>Will the bizanteens get their 25 or 30% cost reduction on these? No way right
Why would they? Byzantines only gets discount on their counter units. The Varangian Guard is not a counter unit.
>>
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>>2482352
>bizanteens
>>
As Danes and Saxons seem to be counters to each other.
Varangians (Swedes) and Rus seem opposed.
>>
>>2482399
Sorry not Rus, Slavs.
>>
>>2482400
Explain
>>
>>2482388
it's an anti-cavalry unit
>>
>>2482406
Is it though? I thought it'd be like an Eagle Warrior and only have like +2 against cav, just to help out a little bit. But we'll see.

By the way I think this means Chieftains will no longer apply to Champions, but only to Berserks, Pikemen and Varangian Guards. That would make Berserks more useful in the Vikings tech tree.
>>
>>2482410
You got baited, anon. He got you hook, line and sinker.
AFAIK we know nothing about Varangian Guards except for their Keshik-esque gimmick of gold generation. I do hope they have at least one high stat by default though, otherwise I'll just go Champs/Cavaliers/UU
>>
>>2482395
I laughed.
>>
>>2482410
>>2482412
https://x.com/AgeOfEmpires/status/2095581370659602808
they say it's good against cav
>>
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>>2482421
welp
Seems like all regional Barracks units have some bonus against cavalry. At least there's solid incentive to use them before gold runs out.
>>
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Shieldmaidens for the viking civs? Theyre discussing that on the official forum now.

I think its hilarious that British/Christian men were so weak that the Scandinavians decided to send their women to kill and plunder (and rape?) them. They were like:

>Harald, I think even Greta could kill these twinks with her bare hands, lets bring her along next trip.
>Lmao, I agree, Sven, that would be hilarious
>>
>>2482433
norse women were freaks
one of the sagas about america tells that when they started a fight with the natives, one of the gals on board got naked and mutilated herself and the americans got too weirded out to want to bother with them anymore
>>
>>2482373
>Byz
>OP
They're constantly near the bottom of the rankings.
>>
>>2482433
>Shieldmaidens
They're fictional. Better fit for AOM.
>>
>>2482437
If youre talking about Leif Ericssons sister she just ripped off her top and beat a sword against her chest.
>>
>>2482433
basically what happens when women are brought on colonization missions, because of self-defense needs
>wtf you mean American women shot Indians with guns, that's crazy, they must've respected them a lot
>>
years ago we used to joke about this game adding more and more civs
it's truly become an inaccessible cesspool
>>
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>>2482316
>bitches don't know about "the ritual"
>>
>>2482352
Guess it depends on whether the devs delegate it to being a niche unit that's on their tree for historical verisimilitude or really want to upsell them. Would be funny if they also got Logistica on top of that though.
>>
>>2482348
I disagree, some are pretty good. Timur was surprising.
Some are complete shithouse and nothing like the orig campaigns feel wise. HD had some god awful ones early on that have aged like milk. We've gone from that to Chronicles though, kinda nuts huh.
>>
>>2482486
And yet players are coming to it. I don't get it either.
But the alternatives don't have near the same diversity of civs 2bh. That might be why.
Dawn of War got some major mod a couple years back that added so many new factions and that brought it's interest up too.

Pity it lacks the battle formations of this game though and limits selected units and total pop too much.
And it plays on that ugly early mid 00s engine that looks like any other rts from that era. Design really peaked for rts in 1998/9 with this, Starcraft and C&C 2bh. That's why people came back. The sprites are so bloomed and kinda shit after that. Aged poorly.
>>
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>>2482433
>I think its hilarious that British/Christian men were so weak that the Scandinavians decided to send their women
It lost them the hundred years war too.
>>
>>2482468
Yes, but Joan was not. And that one was so humiliating they had to burn her.
>>
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>>2482502
>>2482504
Though I have to admit, I don't understand the artwork change.
The new one looks good, but the old one was also good? If anything it looks more unique and gritty and darker (jeanne d'arc-er). The new one looks fluffy, but I also like floof so this is a hard tie for me.
>>
It's kinda mad that she called being shot in the breast though before it happened. Spooky to the point where even Catholics think it's spooky.
>>
>another copycat did the same years later
Women, the achilles heel of the British... which is ironic because of Boudica and later Elizabeth I.
>>
What did they actually change in campaigns like Sforza though?
Was it any good?

I might have to reinstall HD to compare.
>>
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>>2482522
>HD

I remember this being kinda crappy on HD 2bh.
>>
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>>2482527
>DE
>>
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>>2482486
oh honey we've only just begun
>>
>>2482522
the original HD campaigns are available in the mod workshop for DE
>>
>>2482532
Indonesia hasn't even been touched huh.
Kinda odd.
>>
>>2482533
Yeah I just got em.
... correct decision kek. At least with Dracula.

They were so linear. And you get VAs and new assets made for it.
>>
>>2482532
Xianbei are already represented by the Wei civ.
>>
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>No Black Prince campaign yet
>so few East asian campaigns
>Persia is still a concatenation of several persian empires
>Fall of Byzantium or Justinian campaigns nowhere
>no return of Alfred the Alpaca sequel game with visual novel cutscenes complete with romance options for each Llama servant

We're gonna be here for 2 decades trying to finish this game kek.

But I would like to see the most:
>high elo AI that adapts to unique games well (perhaps a rework of the AI maybe? this would be EXTREMELY hard to not fuck up given how AIscript was made originally, could be super duper based though)
>pathing bug fixes (probably even harder because no has made good rts or any game pathfinding to this day)
>maybe some additional options for battle formations, that shield wall in vikings could use one

This game has become a model train set for it's fanbase at this stage. I was skeptical of HD, let alone DE, but it's growing on me while annoying me in other ways.
>>
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>>2482543
>Song
>later Jin (the ones that literally emasculated most of the empire as punishment wtf)
>Ming
>CHEEEEEEEEEEN
>Sui
>Tang
>Yuan (just mongols)
>Liao
>Han? (too early but Romans exist now so maybe)
>>
File: Barons War.jpg (115 KB, 960x936)
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>we don't talk about that other Hundred Years War where France raped England
And they never got their Joan of Arc too.
>>
>>2482565
Oh and the fact that "france" conquered lands they didn't own to begin with.
"England" was actually just West France occupying England.
>>
>>2482570
That's right, English people died for a war between two French states for their occupying Kings.
>>
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achievements revealed
>>
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>>2482486
Don't call it a grave, it's the future you chose.
>>
Sometimes I think Joan was a mistake.
>>
>>2482578
>you will never rule the world as "Greater Zimbabwe"
>>
>>2482573
Uh, that would explain the second takeover...
>>
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>>2482590
To be fair, both France and England were essentially serfs to 2 formerly viking controlled French states so both peoples lost their lives over post-viking bullshit in the end.

>Oh and many other states of Europe, including Italy
This campaign is fucking hard. It's fun, but fucking hard because armor types give you much less advantage than you'd think.
>>
I have questions and googling gives me jackshit, please help because I am confused:
1. Who are like the "main" guys developing AoE as a whole now? I hadd assumed Forgotten Empires, but apparently they're super tiny and even had layoffs. Whenever I look at the developers listed or try to figure out who "did" something there's like 100 studios listed. Is the huge disparty between quality because there's at any point several different studios doing something or just some bad studios?
2. Why do people say Chronicles 3 likely isn't going to happen? I know Forgotten Empires had layoffs but are they even the guys responsible for Chronicles?
3. Why did only Indians get the bandaid ripped off and get totally removed in favor of addressing the elephant in the room with increasingly civ divisions but very generic cultural/geographical/ethnic conglomerates like Slavs/Vikings/Chinese still exist? Was there backlash against removing India so now they're just going to ignore the problem?
>>
>>2482486
Agreed, remove Indians, fantasy chinese and south americans.
>>
>>2482532
this is a troll, right? Nobody would actually believe this.
>>
>>2482574
Would have been funnier if it was "Magnus did nothing wrong".
>>
>>2482613
Well if everything is being laid off, maybe it has to happen.
Sigh...
I knew 4 was a mistake.
>>
>>2482500
>And yet players are coming to it. I don't get it either.
people like campaigns bru
>>
File: Retard Hazard.png (251 KB, 349x427)
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>>2482614
There really are people out there who want their "civs" that had no meaningful medieval impact, anon. Granted, I do want some civs to be added myself (particularly Vandals) but not to THAT extent.
It's real, brother.
>>
File: frustration area.jpg (226 KB, 720x697)
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>Another Knight civ without Paladin
Varangians shouldn't have them so that's fine but I WANT MORE PALADINS
>>
>>2482614
no, this redditor genuinely wants all those as civs in the game
>>
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>>2482565
>>2482570
>>2482573
>>2482580
>>
>>2482628
I think it's time we get some regional cavalier replacements.
>>
>>2482628
If anything we need fewer paladins, only Franks and Teutons should have them.
>>
>>2482682
Oh and Burgundians, I forgot they exist.
>>
>>2482493
W-what's the Ritual?
>>
>>2482682
yea and remove trebuchets from half the civs aswell, you know what just remove everything for the sake of historical accuracy because I value that more than a fun game
>>
>>2482706
Unlike trebs, paladins aren't critical to the game and can be used as a regional unit.
>>
>>2482709
To add to it, notice how I'm not advocating for removing knights from civs that had no concept of knighthood.
>>
>>2482709
they practically are a regional unit and availalbe to like a fifth of all civs, no need to limit them evem further for some historical autism. People like paladins
>>
why does nobody ever answer me when I ask this >>2482383 question?
>>
>>2482706
Yeah primitive civs should only get rams. And if they didn't invent the wheel or metalworking they don't get those either.
>>
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>>2482316
>loom first
that build order must be from 2003 or something. use the one from the spreadsheet.
>>
>>2482726
It's for Goths so it's instant.
>>
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>>2482358
>>
>>2482718
is this like an uncomfortable question for this general? what gives?
>>
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will this new dlc include buffs for handcannoneers?
>>
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What the FUCK happened with the look of AoM: Retold and AoE3: DE? I don't consider the originals to be timeless lookers, I'd even say AoE3 is pretty ugly(and AoM is lower than the standards of early 2000's RTS visuals beyond unit design which is a low bar). But both of these games look worse than the originals given the time consideration. Flat textures, weird ass portraits, bloom, flare, and so many post processing effects it looks smeared. Everything looks like a painted miniature ran through ENB with painted contrasts/washes instead of actual shading. Then these goddamn portraits, from the AI looking shit from the beta of AoM to whatever the hell AoE3:DE is going for with these portraits that look like somebody stripped a couple layers of detail by accident. Ensemble were programmers first and still they managed to punch above their weight, but all the contracted studios and teams Microsoft has can't make something that doesn't strain the eyes unless I turn off 30 post-processing settings(and even then still looks like shit)? AoE4 has the blur ane bloom problem, too, and it just gave up on unit icons or art. But I'm willing to give them the benefit of the doubt and blame Relic more on that case.
>>
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>>2482762
Thanks for reminding me.
>>
>>2482762
Digital painting, dude.
>>
>>2482726
>>2482736
Where are these from?
>>
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>>2482762
You posted the old one.
>>
>>2482762
>Are you a god.jpg
>>
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>>2482628
Outremer civ(it will be added in next year's "Wars of the Holy Land" DLC alongside Seljuks and Moors) will be a Paladin civ
source: my source is that I made it the fuck up
>>
>Open the game
>Norse version of the main theme starts playing
Holy shit. Did they even bother making one for the Last Injuns?
>>
>>2482804
Should be called Latins.
>>
>>2482804
They would never add such a problematic civ.
>>
>>2482811
you mean the latinx?
>>
>>2482768
hera. I don't have the latest version maybe someone else does.
>>
>>2482746
>>2482718
I have no idea
>>
>>2482754
Many new strong infantry units, ... so yes?
>>
Are we hyped for Age of Mythology lan next week?
>>
>>2482985
Nope, only things I'm hyped for is to keep seeing Hera lose in the team game tourney he's hosting and thr Vikings DLC
>>
>>2483018
Would be the funniest shit if the team hosting the whole tournament doesn't even make it to the LAN segment
>>
>>2482985
I honestly had no idea it was happening until you said it
>>
>>2483025
Are you hyped now that I said it?
>>
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>>2482985
>LAN
The game has no LAN, idiot. Unless they're playing the OG game, which they almost certainly are not.
>>
>>2483044
not really
>>
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>>2483047
That's disheartening.
>>
>>2482985
what lan? I wasn't invited
>>
>>2483215
You're not good enough...
https://liquipedia.net/ageofempires/Gameathlon/2026
>>
>>2482311
so are mounted crossbowman pretty much replacing cavalry archers for all euro civs? Looks to be the case with teutons at least
>>
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Bumped it back down to Moderate so I could try out a new Civ.
It's my favorite Pan African Civilization.
The Sicilians.
>>
>>2483228
Yes get ready for non-crossbowmen to replace xbows and arbs for all mudhut civs soon.
>>
>>2483228
Appears so. The dev's obsession with Regional units has spread to the classic civs.
>>
>>2483217
then it's not a lan but a tournament
lans are for everyone
>>
>>2482966
>I'm getting man at arms rushed let me just go fast imperial so I can defend with hand cannons
said no one ever
>>
>thought my elo was in the 500s
>it's actually in the 380s
>>
>>2483448
Make it 400s now I guess.
>>
>>2483309
>>2483228
>>2483256
I don’t mind it, allows for some differentiation in the civilizations.
>>
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Did blue resign too early? My base was pretty exposed though I had pikemen at home and he had a stable in the west I was unaware of.
>>
why do I lose every match I try to scout rush?
>>
>>2483502
because you're not very good with it
>>
>>2483448
Still higher than the average aoeger
>>
>>2483502
Wait for Varangian scout rush, 75 hp scouts. Shit will 100% get nerfed to being a castle age buff
>>
>>2483502
we're in an archer meta
>>
>Moderate AI rushes once and then just gives up for the rest of the game
>Hard has perfect micro, is able to do several things at once, has perfect eco, and knows what you're playing and builds to counter it with a deathball at 15 minutes that you can't replicate unless you're Hera.
I need to stop fucking around and just play against people, this isn't fun.
>>
>>2483572
nah khitans were worse and they barely got touched.
>>
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>>2483588
1v1 me
but not now I'm wageslaving
t.
>>
>>2483591
Big true. Viking Sagas will unironically be the first dlc I buy. Didn't feel it with the meso or China dlcs, but these viking Saxon memes seem cool. Also might be because I'm Swedish kek
>>
>>2483588
>Hard has perfect micro, is able to do several things at once, has perfect eco, and knows what you're playing and builds to counter it with a deathball at 15 minutes that you can't replicate unless you're Hera.
Nothing of this is true.
>>
>>2482532
What I'd they UNSPLEET and then RESPLEET them with branchings, sort of like AOM. You pick Slavs and then you pick the subslav civ which comes with its own units and trees and bonuses.
Of course, then the issue will become that players complain and demand that Vlachs are not merely a branch of Slavs but a civ of their own which branches into Transylvanian Moldovans and Wallachians and thus the serpent consumes its own tail
>>
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I can't tell if Bulgarians are free elo or Byzantines were that shit of a civ choice for me.
>>
>>2483722
Byzantines are a high-Elo civ
>>
>>2483722
looks like you walled the wrong side, why would you wall north first? He's not going to come from off-map like a scripted campaign event
>>
>>2483792
I'm green...
>>
>>2483645
Seeing how I can follow guides to the letter and still get fucked by the Skirm and Crossbow deathball that shows up at 15 minutes, yes it is.
>>
>>2483799
I know how hard AI plays. If you can't beat it then that's on you and not because the AI is overtuned.
>>
>>2483855
It's made to be challenging for pro players, it's overtuned.
>>
>>2483799
post a replay
>>
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>>2483876
>>
>>2483877
Nobody is actually going to watch it and the only reply will be "git gud", so no.
>>
>>2483879
you're just looking for an excuse not to post one
>>
>>2483881
There's no point because it's the same outcome literally every single time.
I FC, they rush my base with Archers and Skirms and I lose.
I rush them, they don't lose any momentum and then they rush my base with Archers and Skirms and I lose, and they reach Castle and Imperial before me.
The Hard AI plays faster than I can manage.
>>
>>2483883
go post a replay so we can tell you your mistakes or stop whining here until you've beated it by yourself
>>
>>2483886
I just told you what the problem was.
>>
>>2483887
Nigga these guys are trying to help you and you'd rather be stubborn about it instead.
>>
>>2483890
Because the second I post a replay you people will just call me a retard and just tell me to play faster.
>>
>>2483892
Because you probably are a retard who probably needs to play faster. But that's something that's solved in time with practice. What can be solved now is everything else but unless people see it, they can't tell you what that everything else is.
>>
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>>2483896
>But that's something that's solved in time with practice.
So when do I finally stop losing?
>>
>>2483898
look up builds on youtube and just copy them exactly
practice with purpose
literally just do things faster
>>
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>>2483898
Anon my elo is 400-something with this. At least you can beat moderate AI in skirmish, I'm at the stage where I still fumble the micro and spend too much time on it, damaging my eco. 100 hours is pissing in the wind.
>>
>>2483898
That said, campaign AI is easier than skirmish AI, so you can do thecampaigns on hard.
>>
>>2483892
Playing faster is like the easiest way of improving immediately. Easier than working on your multitasking. Easier than planning several steps ahead on the fly. Easier than fine-tuning your eco.
If you play faster, your timings are better, your units last longer and your mistakes can be fixed quicker. Chances are, the biggest improvement for you would be to simply use your hotkeys more.
>>
>>2483901
>>2483906
I can get to Castle age by around 16-18 minutes.
I think I'm just not building ENOUGH is the problem.
I've started placing Troop buildings at a time instead of just one. I gotta start hammering out more vils though.
>>
Just got raped by a roman. He threw his LSs into my TC WHILE my crossbowmen were attacking them. TC fire + crossbowmen, the LSs didn't give a shit and would kill my xbow in spite of me kiting. He also was outecoing me like crazy even though I was playing 3 TC with a few archers while he was yoloing 10s of LSs into my base constantly alongside scorpions. Dude got to imperial before I could even click myself.
So what's the counterplay to this civ? The fastest rush in the game is MAA rush but good luck beating his MAA and his timing. Archers didn't work, even in feudal his MAA were tanking like crazy.
Spoonfeed me a solution. Wut do?
>>
>>2483912
>Just got raped by a roman.
t. Greek
>>
>>2483913
They're the same thing.
>>
>>2483921
based and Basileia Rhomaion-pilled
>>
>>2483913
>>2483921
>>2483924
stop derailing and give a nigga some tips
maybe I shouldve done double archery range in feudal instead of one
>>
>>2483912
>>2483931
Did you add your own siege? You didn't say who you were. Your options are either mangonels to kill the scorps + LS, your own scorps and micro the LSs down or knights to snipe the siege and slow down the LS.
>What do
Play better. Play more. All you'll get is theory craft unless you somehow get a replay to us.
>>
>>2483912
Its tricky against Romans because they have a well rounded economy and a good early game. You can play archers early just keep kiting and chipping away at the HP, it takes a lot to kill them but as long as you don't get hit it is free damage. In castle age a mangonel or two will make him think twice about suiciding into your tcs and repel scorpions.
>>2483931
It is kind of a big investment to go that far, but it depends on the civ. For a regular non archer civ it would be better to just chase his man at arms constantly with archers and micro, if you can prevent the man at arms from doing huge eco damage that is already pretty good. Remember that they are really lacking in late game so if you hold off their early pushes you most likely win
>>
>>2483933
>>2483935
i did make mangonels, but he just YOLO'd his LSs into them because my archers just couldn't fucking kill them
also not to seethe but why are romans in the main game?
>>
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Goths are a fucking joke.
>>
>>2483937
>also not to seethe but why are romans in the main game?
More like why the fuck do we have two different eras of Rome in the game.
>>
>>2483937
>also not to seethe but why are romans in the main game?
Microsoft greed, same as 3 kangdomz
>>
>>2483931
git gud
>>
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My village got raided by the police.
>>
>>2483943
Dark Souls forever ruined videogame discourse.
>>
>>2483950
Is battle toads the dark souls of the Nintendo era??
>>
>>2483937
Git gud with your mangonel shots and the next time he tries that will go pretty badly
>>
>>2483892
actually I'm calling you a retard now
>>
>>2483950
if you struggle with videogames that's a sign of low iq
videogames aren't hard, they're made for children
>>
>>2483795
daboo dee daboo da
>>
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>Relic Victory gets cancelled if you have too many
Bullshit
>>
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Here let me use the Wiki for help.
Oh what's this, it still mentions buying supplies as part of the strategy because nobody updates this piece of shit?
WELL FAN FUCKING TASTIC!
>>
I wish I had my 30 dollars back
>>
>he boughted full price
>>
for me it was a gift from a steam fren years ago to convince me to play with him, ironically he only ended up playing like 25 hours while i have around 400
>>
i want a low elo ai that doesn't just throw.
YES i am bad at the game YES i want to compstomp. but i dont want the ai to not even pretend to fight back.
>>
>>2484063
just give yourself an AI teammate and fight a tougher AI.
>>
Still working on figuring out how to counter the Skirm and Archer Rush.
I know it's melee units but there's so many that I can't build fast enough.
I can make more Barracks but finding more food and gold is hard, and by the time I get to Castle age all the relics are gone.
This sucks.
Everything sucks.
Maybe I just need to play Byzantines and counter spam with my own Skirms?
I started playing on small maps so space is becoming hard to come by.
>>
>>2484073
I know what counters what for the most part.
I just gotta figure out the order, which is hard, because unless I write it down from a Youtube video I have pretty much dick for resources because every guide is either outdated, paywalled, or to non-specific.
Or just sucks.
>>
>>2484073
>Maybe I just need to play Byzantines
Horrendous choice, you have no eco bonuses at all so you'll be lagging even further behind. Cheaper trash won't compensate for your slow eco.
>>
>>2484079
What do you suggest then?
>>
>>2484081
Well for starters have you tried walling off?
>>
>>2484083
I've tried it but it feels like a waste of resources when I'm already struggling.
>>
>>2484084
Try harder. Reminder you're also supposed to use buildings as an early makeshift wall. So you want your blacksmith, barracks etc. to be facing the enemy and plug the gaps with houses, and wall the sides off with palisades.
>>
>>2482486
>>2482500
>I don't understand why people would want to play different historical groups in the game about playing different historical groups
Are you lot actually this dumb or only pretending to be retarded? Go play the fucking cube mod if you only care about gameplayslop
>>
>>2484073
it's knights or siege innit?
>>
>>2484098
I've tried everything but unless I somehow build 3 of every building with while playing perfectly nothing works, because they automatically know what I'm building even if they haven't scouted my base.
>>
>>2484095
Cube mod?
>>
>>2484109
Post a replay so we can actually see what you're doing wrong then.
>>2484115
NTA but it's a mod that basically tries to turn stuff on the map into textureless cubes. I don't know if it applies to everything, but it's for faggots who only care about gameplay and not themes or anything else. To put it in one word, it's soulless.
>>
>>2484095
Same reason I don’t get people complaining about the devs adding more unique regional units. Yeah God forbid that civilisations from distant corners of the world be different from each other. These faggots turned into the same whiny boomers that we used to make fun of.
>>
>>2482410
Why would Varangian Guard cause Chieftains to stop working on Champs? What's the logic? I hope Varangian Guard get good pierce armor, makes the better raiders and gives Vikings something aproximating an answer to archers.
>>
>>2484150
Oh that thing, I was expecting some Minecraft shit.
>>
>>2483939
bro your heavy scorpion?
>>
Speaking of siege, how does one make proper use of siege units? They're so slow to produce and they're so slow to move, not to mention expensive.
>>
>>2484187
make a workshop near the front lines, babysit them and surround them with troops to keep them safe, constantly keep an eye out for enemy siege and cavalry
mangonels are the best in castle age, they outrange TCs and can take down anything except castles, and counter all siege
rams are the only way to destroy castles in castle age but they are countered by mangonels, so if you really wanna ram push you need like 5+ to make sure you get damage done before the enemy counters
scorps are good massed but die to siege
trebs are trebs
bombards are godly
>>
>>2484109
>I've tried everything
no you haven't, unless you genuinely claim the game is broken and nobody in the world can counter archer and skirm rush
>>
>>2484200
>trebs are trebs
Fuck I knew I forgot a word, I was asking about siege workshop units specifically.
>>
>>2484200
are only bohemian and ethiopian bbcs able to be used as gunpowder mangonels? when I watch pro games it looks like they only use them to counter trebs and castles rarely use them against other units.
>>
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>>2484366
>bohemian bbc
>>
>>2484366
Turks and Portuguese are also fairly anti unit, killing siege is generally more important because the units can't range you easily
>>
>>2484552
AYO
I know nothing about bohemian history to continue this shitpost
>>
>>2484617
it's from kingdom come: deliverance 2, he's a malian who found his way through the memelukes and into ottoman service, then joined sigismund after the failure of nicopolis for some reason
>>
>>2483502
Can't say without a replay.
>>
>>2484073
Try walking your base and playing skirm or scouts. And if you are having trouble getting to castle age make sure you are seeding plenty of farms in feudal as soon as you have wood.
>>
>>2484718
*Walling
>>
Are there any build orders out there that actually take into account the walls and defensive units you have to build and aren't just le FC boom? Because pretty much all build orders I see assume the enemy is never going to attack you. Also fuck my chungus life for posting in the wrong thread.
>>
>>2484768
You're just supposed to understand that pressure is coming past say 600 ELO and wall as best you can. There are wider walls, tighter walls, it depends on the map and your skill.
>>
>>2484768
https://files.catbox.moe/b7dk1p.pdf
here's the secret spreadsheets someone leaked a while ago. does anyone have a more up to date version?
>>
>>2484780
https://files.catbox.moe/aw0e9n.pdf
>>
>>2484780
>>2484804
Good shit, sankyu.
>>
>>2484804
thanks, with these secrets I will finally get back to 1k
>>
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>/vst/ would call him a middle east mutt
APOLOGISE
>>
>>2485336
direct lighting and smoothing video compression still can't cover up the S W A R T H Y
>>
>>2485336
isn't he palestinian? so whiter than the average yank
>>
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>Whoops you didn't rush, boom, and scout with perfect macro so you lose now.
This game isn't fun and I want my 30 dollars back.
>>
>>2485386
It looks like there are still fish on the map and you are losing to an AI as vikings
>>
>>2485377
>so whiter than the average yank
low bar, that
>>
>>2485386
>38:05
your walls?
your tc?
your fishing eco?
>>
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I think it's really funny that "Random" just means "The AI picks whatever Civ hard counters yours"
I also think it's really funny that it's the Jeet Civs that get the most love from the devs.
>>
>>2485436
The AI is literally not making military units for the first 20 minutes, have a better feudal time and spam man at arms and towers and you would be completely fine
>>
>>2485440
Great idea, let me spam vills so I can make the wood for the farms I need, and then fuck up my timing for Feudal because I don't have enough food, and once I reach Feudal at 17 minutes, I can start saving up for Castle Age, while spamming more vills, and by the time I reach Castle I have no military and they can come rape me with theirs.
Great plan.
>>
>>2485436
What AI difficulty are you playing against?
>>
>>2485457
Hard
>>
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I FINALLY BEAT THE AI ON HARD!
I AM THE SCOURGE OF GOD!
My Imperial Age took a while because I was busying microing Cavalry in their base. And when I finally remembered I wanted to see if I could beat it in Castle Age. But they were taking forever to surrender so I finally Aged up so I could have Elite Tarkans.
>>
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>>2485475
Oh...I already did before.
How the fuck did I do that?
>>
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I didn't know they added the IDF to this game.
>>
>>2485336
I call him a saracen
>>
>>2485452
use the spreadsheets bruh.
>>
>>2485515
I'm gonna spread my ass and sheet all over you if you sass me again.
>>
>>2485386
Holy shit don't copy the AI's base layout!
>>
>>2485475
I think the 20 chickens, 4 water buffalo, 2 boars, and 7 huntable goats all within range of my TC might have helped.
>>
>>2485386
are you >>2483588 ?
>>
>>2485550
Maybe
>>
>>2485551
So let me get this straight, you refused to submit a replay because the feedback would just be to "play faster" and talked about how it's impossible to counter an AI archer rush, while your base looks like this?
>>
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>>2485556
Yes
>>
>>2485557
stop shitting up this general then, thanks
>>
>>2485558
Make me faggot.
>>
>>2485559
You're already one.
>>
>>2485565
I learned from your Dad
>>
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I decided to bump it back down to Moderate so I could turn my brain off and try out the Tatars.
I turned my brain too far off and didn't notice the enemy ships blowing up everyone at the edges of my base.
Whoopsie.
>>
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It should've been Persians getting central asian architecture...
>>
I don't understand the point of keeping the vikings around now. who are they supposed to represent that the danes or varangians don't? that said I'm glad there's no gimmick civs even if I think the roster is way too bloated
>>
>>2485597
They are kept around because it's an AoK civ
>>
>>2485597
Same reason the Chinese are still around.
>>
>>2485597
A legacy civ more or less. Baseline Chinese staying around at least makes some sense if because Three Chinks is the bastard child of AoE II and Chronicles that isn't particularly good at anything at all, Indians/Hindustanis themselves could've been replaced with Gurjaras.
>>
>>2485597
Norwegians. And they still have an all-rounder excellent economy. I think they might need a small berserk buff but that's all.
>>
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I should've built walls and towers.
>>
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I just needed more time!
>>
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For once I actually have good timings and I fucking blow it because I didn't make Militia.
But I don't wanna make Militia, because I'm playing the Mongols.
>>
Is this guy more or less entertaining than ghostmaster? I'm voting less.
>>
>>2485642
I'm voting more just to invalidate your vote out of baseless spite
>>
>>2485642
The thread moves at a glacial pace, SOMEONE has to post to keep it from dying.
>>
>>2485436
learn a sub-10 minute feudal build or a ~15 min fast castle build and you'll be fine
currently your uptimes suck ass and you clearly have idle time in your tc
>>
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>>2485646
I fucked up my timing because I misclicked one of my herdables and killed it while trying to harvest a boar that was right next to it.
Along with misclicking some other stuff.
And I forgot that Britons only need 5 Shepards.
I would've got a 10 minute Feudal I bet.
It's all fucked I had to restart.
>>
Had to restart again at 8 minutes because in the process of trying to Scout (And then getting my Scout killed for being too cheeky) I forgot to have my Vills hunt their boars.
I've had to restart several times because I didn't micro them fast enough and they killed two sheep at once or some other gay shit happening.
I wish I was dead.
Stupid Britons.
>>
>>2485645
It's /vst/ you can post once a week and not get bumped off the catalog. The thread only sucks when it autosages at like 450 posts and nobody can find it.
>>
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I need to spend less time microing in the enemy base and more time spamming Villagers so I can get my Siege and shit set up.
I wish I was playing Goths.
>>
>>2485336
He's as white as the Jeetmaster
>>
>>2485642
idk about entertaining because this guy has massive lolcow energy, but he's certainly 10 times the homosexual and spammer that ghostmaster is
>>
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>Oh what's that you play Goths and their hunt passive completely fucks up the guide timing?
>Fuck you lmao, I'm not making a Goth guide.
Well fuck you too Hera.
You Albanian prick.
>>
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>>2485680
Seriously, they don't get mentioned a single time anywhere.
>>
>>2485597
They should just be renamed to Norwegians the way Slavs should be renamed to Rus
>>
>>2485683
splitting the scandies into east and west makes sense. the modern norwegians would definitely be in the western sphere in this timeframe. maybe you could make an argument the vikings are the old norse holdouts that resisted christianisation? seems like a stretch though
>>
>>2485683
I think I recall one of the aoe posts mentioning Norse. Would be dope
>>
>>2485642
I approve of people talking about the game in a thread about the game, that includes jeetmaster too. Different situation when there's a topic that requires immediate attention, but during downtime I have no issue with gameblogging.
>>
>>2485711
>you could make an argument the vikings are the old norse holdouts that resisted christianisation?
Their wonder is a church.
>>
>>2485336
how is he so pale living in latin america? well I guess Buenos Aires has a more cloudy weather compared to the likes of Colombia
>>
>>2485893
anon he's a video game streamer
>>
they should rename the Vikings to the Norse
they should also rename the 'Varangians' to the Swedes
>>
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I'm back.
I beat the Hard AI sub 20 minutes with a MaA Rush.
He still somehow got to Castle Age despite his TC not even having any dudes in it and trying to farm while I destroyed it.
I don't get it either.
Probably the Market.
>>
>>2485680
>Goths carry more meat so I can't click up
There is a button now so you can get them to drop off their meat instantly and follow most build orders.
>>2486221
So you just discovered building army is good, the AI can't handle eco damage well
>>
>>2486234
I know about the force drop off button.
But I'm pretty sure the Goths collect from Boars faster, meaning they're done before I'm ready to do the next steps because I'm still in the middle of a different step.
Also I know Rushing works, it's just that every time I tried it before it never goes well.
This is the first time I've actually gotten it to work on Hard.
>>
>>2486080
this but Geats
>>
>>2486239
>Goths collect from Boars faster
That is the mongol bonus, Goths hunt lasts 20% longer, so you should still have some boar by the time you need to pull in the second. But you should start the second lure when your boar is at about 1/3 of the food, spreadsheets are vague guides not something you need to follow exactly
>>
>>2483968
build another monastery to put more relics in
>>
>>2485680
Just use the drop off hotkey (a by default I think) and it should really make a difference to the build, you should be done with your hunt by the time you need to click castle and in feudal you gather much more than the 500 food to click up. I'm guessing you are struggling with the build in some other way.
>>
Tbh I don't mind regional units
>>2482726
>THEY TAKE SPREADSHIITS FROM HERA OR VIPURRR!
>>
>>2486342
My problem is I usually have more than enough to go to Feudal, but I'm trying to do the guide in order instead of skipping ahead.
>>
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They've added sex to AOE3.
>>
>>2486428
Have they added a new campaign lol
>>
>>2486457
No but they overhauled the existing ones and added new difficulties.
>>
I'm starting to think Hera makes bad guides purely so other people can't improve and dethrone him.
>>
What are champis again? What makes them different from eagles?
>>
>>2486495
Champis are a tribenigger Militia-line replacement who hit like a pool noodle comparatively, but run faster and can build outposts, also different unit cost distribution. All the South American civs have some sort of inherent bonus to differentiate theirs from the rest. They don't get any conversion resistances, and are not 'shock infantry'; instead, Slingers got reworked into a regional trash unit who now have anti-monk qualities than just being 'we have Hand Cannoneers at home'.
>>
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I FORGOT TO MAKE THE AI NOT RESIGN!
FUCK!
>>
>>2486493
You're not going to be playing at a level where you're going to be facing Hera though.
>>
>>2486521
True.
I still think his guides are stinky.



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